Martín Lucas Golini
5647f7a4bd
Fixed Android build.
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Minor fixes.
ecode: moved modules files.
2022-04-18 02:51:15 -03:00
Martín Lucas Golini
fe1efd15c2
Some minor refactor for the UI Models code.
2020-07-18 01:40:56 -03:00
Martín Lucas Golini
1e0324be3a
WIP.
2020-07-04 03:04:44 -03:00
Martín Lucas Golini
84c40649c8
Removed rx-cpp since it's problematic. Added System::LuaPatternMatcher in replacement. This should fix the Windows and macOS builds.
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Fixed UISceneNode size, now it's set in pixels instead of dp to allow to always be the same size as the window.
Fixed styles and layouts not updating in time before calling draw.
Fixed a double delete crash when using UIDropDownList and UIWinMenu.
Now UI elements can be dragged even if the mouse cursor goes out of the window limits.
UIScrollBar slider now can be dragged also from the horizontal edges that are not part of the button slider (this allows to scroll from the edge for example in maximized windows).
Fixed TextDocument on emscripten.
Disabled fullscreen window minimizing on focus loss (SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS).
2020-05-25 05:18:38 -03:00
Martín Lucas Golini
d95f2d8944
Syntax Highlighting WIP.
2020-05-23 06:17:56 -03:00
Martín Lucas Golini
67a5e25cf2
TextDocument WIP.
2020-05-18 04:01:25 -03:00
Martín Lucas Golini
162a7efde9
Updated SDL 2 to version 2.0.12 (used for the Android build).
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Minor optimization in UIBackgroundDrawable.
2020-03-18 01:17:33 -03:00
Martín Lucas Golini
e530e38895
Fixed UITooltip not showing correctly.
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Fixed UITabWidget draw invalidation.
Fixed software keyboard backspace and return key on Android.
Fixed performance issue on onChildCountChange.
2020-03-02 01:34:26 -03:00
Martín Lucas Golini
6eccb23a73
Android build now uses mojoAL.
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Updated SOIL2 and efsw.
2020-01-17 18:44:44 -03:00
Martín Lucas Golini
7219454355
Fix android build.
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--HG--
branch : dev
2019-11-04 17:56:19 -03:00
Martín Lucas Golini
c2b4af21f1
Minor fixes.
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--HG--
branch : dev
2019-03-22 23:50:37 -03:00
Martín Lucas Golini
8bd92fc8df
Fixed Android build.
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--HG--
branch : dev
2019-01-05 04:11:57 -03:00
Martín Lucas Golini
2195b391b8
Don't destroy the activity on back pressed.
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--HG--
branch : dev
2018-03-18 17:11:39 -03:00
Martín Lucas Golini
a3459fa9ef
Added mbedtls support. Now TLS is supported on Android.
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--HG--
branch : dev
2018-03-18 04:09:50 -03:00
Martín Lucas Golini
feeafde073
Updated Audio module.
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--HG--
branch : dev
2018-03-17 18:50:24 -03:00
Martín Lucas Golini
bbfb120564
Updated OpenAL Soft.
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--HG--
branch : dev
2018-03-07 21:03:50 -03:00
Martín Lucas Golini
b1a12bb880
Updated eepp.mk.
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--HG--
branch : dev-scene
2018-02-02 11:55:55 -03:00
Martín Lucas Golini
d4e5d84631
Fixed Android build.
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Updated SDL2 to SDL 2.0.8 (current dev).
--HG--
branch : dev-2.1
2018-01-26 01:25:11 -03:00
Martín Lucas Golini
ea427b21bc
Added UIAction and UIActionManager. Every node now can implement actions.
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Implemented base actions: Move, Scale, Fade, Rotate.
--HG--
branch : dev-2.1
2018-01-12 01:41:53 -03:00
Martín Lucas Golini
d00587c318
Better android build scripts.
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--HG--
branch : dev-2.1
2017-12-31 14:00:41 -03:00
Martín Lucas Golini
77637f71fa
Moved "src/eepp/helper" folder to "src/thirdparty".
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Also some minor fixes.
--HG--
branch : dev-2.1
2017-12-30 14:29:38 -03:00
Martín Lucas Golini
d32d362328
Enum types refactor.
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Renderer refactor and more.
--HG--
branch : dev
2017-12-10 21:29:43 -03:00
Martín Lucas Golini
a0ea822978
Sys::getProcessPath now doesn't need a window to return a valid path.
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--HG--
branch : dev
2017-12-10 03:28:41 -03:00
Martín Lucas Golini
0ff5a90494
Added android gradle project.
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--HG--
branch : dev
2017-12-10 00:30:00 -03:00
Martín Lucas Golini
4d38101c08
Moved android ant project.
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--HG--
branch : dev
2017-12-10 00:05:09 -03:00
Martín Lucas Golini
1586230aa0
UITheme now uses Nine Patch images.
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Added HDPI theme.
--HG--
branch : dev-ninepatch
2017-08-20 14:13:49 -03:00
Martín Lucas Golini
95715c60f5
Emscripten is little endian but architecture is not defined as a preprocessor macro, so we force it.
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Some minor changes.
--HG--
branch : dev
2017-08-05 18:35:22 -03:00
Martín Lucas Golini
019b541b30
Minor changes.
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--HG--
branch : dev
2017-07-30 19:14:34 -03:00
Martín Lucas Golini
35d02cc3d1
More minor fixes.
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--HG--
branch : dev
2017-07-30 12:24:24 -03:00
Martín Lucas Golini
feee056b40
Fixed Android compilation.
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--HG--
branch : dev
2017-07-30 02:42:47 -03:00
Martín Lucas Golini
6392e4d4b6
Minor changes.
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--HG--
branch : dev
2017-04-14 13:12:08 -03:00
Martín Lucas Golini
3010bbfab3
Updated SDL version to 2.0.3.
2014-07-26 21:10:51 -03:00
Martín Lucas Golini
170127a93e
Cleaned some warnings from android build.
2014-07-26 20:54:09 -03:00
Martín Lucas Golini
0873204224
Fixed android build.
2014-07-23 02:42:02 -03:00
Martín Lucas Golini
5b6490425f
Fixed assets path for android build.
2014-01-03 03:13:15 -03:00
Martín Lucas Golini
0677771205
Updated SDL2 for Android. Updated the Android project to work with the new SDL2.
2013-12-22 18:22:49 -03:00
Martín Lucas Golini
e6e429126f
Moved out openal-soft from android folder, and removed the android folder.
2013-12-01 00:16:16 -03:00
Martín Lucas Golini
0ac86ad491
Some minor fixes for the emscripten port ( added support for S3TC ).
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Added support for iOS cross compilling ( for jailbroken devices ).
2013-11-11 03:48:38 -03:00
Martín Lucas Golini
0e2b3d0812
Working on emscripten support ( compiles but doesn't render anything ).
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Fixed a bug with a shader in OpenGL ES 2 ( i haven't seen this before, it seems that it new ).
2013-11-07 02:32:27 -03:00
Martín Lucas Golini
e6ace961ff
Ups, i broke android/ios building. Is fixed now.
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Also set the wake lock for android, to keep the screen active.
2013-11-06 11:23:53 -03:00
Martín Lucas Golini
2e2c79d5fa
Updated SOIL2.
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Exposed the "GL_OES_compressed_ETC1_RGB8_texture" extension for desktops.
SDL2 window now is destroyed.
Changed cUIControlAnim::AngleInterpolation to cUIControlAnim::RotationInterpolation.
2013-10-05 21:29:59 -03:00
Martín Lucas Golini
390ebfd6fa
Added EE::Network module.
2013-09-28 04:23:59 -03:00
Martín Lucas Golini
8a58b6c7de
Now android package name can be changed without breaking the app.
2013-07-14 23:27:42 -03:00
Martín Lucas Golini
9402c8a34e
Ups, broke android build, now it's working again.
2013-07-14 22:13:12 -03:00
Martín Lucas Golini
02dbfc3f1d
Fixed tRECT::Scale.
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Fixed some details with the GL Context creation.
Added cVertexBuffer::Clear method.
Added Stencil Func/Op/Mask and ColorMask functions to the GL wrapper.
Changed Video Resize Callback to pass the window as parameter.
Some minor changes in the BatchRenderer.
2013-07-13 03:04:10 -03:00
Martín Lucas Golini
aae1bfebbd
Changed assets.sh to create a symbolic link to the assets folder.
2013-05-29 15:19:50 -03:00
Martín Lucas Golini
bd62abfe02
cImage::GetInfo now also Fallback To Packs.
2013-05-29 15:16:55 -03:00
Martín Lucas Golini
bfb58a9f40
Added "sprites" example.
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Assets in eetest are loaded directly from the file system.
App icon now is searched in the local relative path.
Fixed some minor bugs.
Added userdata pointer to the sprites events.
2013-05-29 14:34:42 -03:00
Martín Lucas Golini
7ff310f944
Updated SDL 2 to the lastest revision ( the RC ). Applied the new modifications to eepp.
2013-05-28 01:23:21 -03:00
Martín Lucas Golini
e64cfe07d3
Improved GLES2 support.
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Fixed VBOs for GLES2.
Fixed a bug in texture size calculation.
2013-05-25 04:20:16 -03:00