mirror of
https://github.com/SpartanJ/eepp.git
synced 2026-08-11 17:17:42 +03:00
Updated SDL 2 to version 2.0.12 (used for the Android build).
Minor optimization in UIBackgroundDrawable.
This commit is contained in:
@@ -61,6 +61,7 @@ class EE_API UIBackgroundDrawable : public Drawable {
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Sizef mSize;
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BorderRadiuses mRadiuses;
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bool mNeedsUpdate;
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bool mNeedsRadiusUpdate;
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bool mColorNeedsUpdate;
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virtual void onAlphaChange();
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@@ -1,182 +0,0 @@
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# premake-androidmk
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Application.mk & Android.mk generator for Premake5.
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This module requires the latest premake version to work (5.0.0 alpha5).
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## Android.mk API
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Note : All the fields starting with `ndk` are solution-wide, but filters can be applied.
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*****
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`ndkabi` : ABI targets
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Supported values :
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Wanted ABIs separated by spaces (e.g. `"armeabi x86 mips"`)
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* `armeabi`
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* `armeabi-v7a`
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* `arm64-v8a`
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* `x86`
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* `x86_64`
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* `mips`
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* `mips64`
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Or one of :
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* `default`
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* `all`
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*****
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`ndkplatform` : Android API version
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Supported values :
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* `default`
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* `android-3`
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* `android-4`
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* `android-5`
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* `android-8`
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* `android-9`
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* `android-12`
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* `android-13`
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* `android-14`
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* `android-15`
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* `android-16`
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* `android-17`
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* `android-18`
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* `android-19`
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* `android-21`
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*****
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`ndkstl` : Standard library
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Supported values :
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* `default`
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* `libstdc++`
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* `gabi++_static`
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* `gabi++_shared`
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* `stlport_static`
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* `stlport_shared`
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* `gnustl_static`
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* `gnustl_shared`
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* `c++_static`
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* `c++_shared`
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*****
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`ndktoolchainversion` : Android toolchain version
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Supported values :
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* `default`
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* `4.8`
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* `4.9`
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* `clang`
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* `clang3.4`
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* `clang3.5`
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*****
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`amk_includes` : Include existing Android.mk files
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Supported values : List of files
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*****
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`amk_importmodules` : Import Android.mk modules
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Supported values : List of strings
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*****
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`amk_staticlinks` and `amk_sharedlinks` : Link libs from included Android.mk files and imported modules
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Supported values : List of libraries
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If you want to link to system libraries or other projects in the solution, use `links` instead.
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## Premake API support
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Most functions should work as expected.
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Some limitations apply, for example you cannot change the output folder.
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`system` and `architecture` are completely ignored.
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You cannot do per ABI filtering yet, but it's technically doable.
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Some useful working commands :
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`rtti "On"` : Enable RTTI
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`exceptionhandling "On"` : Enable C++ exceptions
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`flags { "C++11" }` : Enable C++11
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`optimize "Off"` or `"Debug"` : Enable debug mode (must be used solution-wide)
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Symbols are always enabled, use ndk-gdb to debug.
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## Sample code
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```lua
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require "androidmk" -- Adjust path if needed
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solution "MySolution"
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configurations { "Debug", "Release" }
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language "C++"
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location "android/jni" -- Generate files in android project jni folder (recommended)
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ndkabi "all"
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ndkplatform "android-12"
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filter "configurations:Release"
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optimize "On"
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filter "configurations:Debug"
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optimize "Debug"
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project "MyProject"
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kind "SharedLib"
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includedirs "SDL2/include"
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files {
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"src/*.cpp",
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"SDL2/src/main/android/SDL_android_main.c",
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}
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links {
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"GLESv1_CM",
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"GLESv2",
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"log",
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}
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amk_includes {
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"SDL2/Android.mk",
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}
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amk_sharedlinks {
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"SDL2",
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}
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```
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It is recommended to create an Application.mk file including your generated one :
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File android/jni/Application.mk :
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```
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include $(call my-dir)/MySolution_Application.mk
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```
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Generate command (in android folder) :
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`ndk-build PM5_CONFIG=debug -j`
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Use your own deploy command, mine is :
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`ant debug`
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Debug command :
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`ndk-gdb-py --gnumake-flag PM5_CONFIG=debug`
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@@ -1,7 +0,0 @@
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return {
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"_preload.lua",
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"androidmk.lua",
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"androidmk_project.lua",
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"androidmk_solution.lua",
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"androidmk_api.lua",
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}
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@@ -1,47 +0,0 @@
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--
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-- _preload.lua
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-- Generator for ndk-build makefiles
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-- Author : Bastien Brunnenstein
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--
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premake.extensions.androidmk = premake.extensions.androidmk or {}
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local androidmk = premake.extensions.androidmk
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local make = premake.make
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androidmk.CONFIG_OPTION = "PM5_CONFIG"
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newaction {
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trigger = "androidmk",
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shortname = "Android.mk",
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description = "Generate Android.mk files for Android NDK",
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valid_kinds = {
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premake.STATICLIB,
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premake.SHAREDLIB,
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},
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valid_languages = { "C", "C++" },
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onSolution = function(sln)
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-- premake.escaper(make.esc)
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premake.generate(sln, androidmk.slnApplicationFile(sln), androidmk.generate_applicationmk)
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premake.generate(sln, androidmk.slnAndroidFile(sln), androidmk.generate_androidmk)
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end,
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onProject = function(prj)
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-- premake.escaper(make.esc)
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premake.generate(prj, androidmk.prjFile(prj), androidmk.generate_projectmk)
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end,
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onCleanSolution = function(sln)
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premake.clean.file(sln, androidmk.slnApplicationFile(sln))
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premake.clean.file(sln, androidmk.slnAndroidFile(sln))
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end,
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onCleanProject = function(prj)
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premake.clean.file(prj, androidmk.prjFile(prj))
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end
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}
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@@ -1,56 +0,0 @@
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--
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-- androidmk.lua
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-- Generator for ndk-build makefiles
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-- Author : Bastien Brunnenstein
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--
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premake.extensions.androidmk = premake.extensions.androidmk or {}
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local androidmk = premake.extensions.androidmk
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include "_preload.lua"
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function androidmk.slnApplicationFile(sln)
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return sln.name .."_Application.mk"
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end
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function androidmk.slnAndroidFile(sln)
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return sln.name .."_Android.mk"
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end
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function androidmk.prjFile(prj)
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return prj.name ..".mk"
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end
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androidmk.ldflags = {
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flags = {
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--LinkTimeOptimization = "-flto",
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}
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}
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androidmk.cflags = {
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flags = {
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FatalCompileWarnings = "-Werror",
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ShadowedVariables = "-Wshadow",
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UndefinedIdentifiers = "-Wundef",
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--LinkTimeOptimization = "-flto",
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},
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warnings = {
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Extra = "-Wall -Wextra",
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Off = "-w",
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}
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}
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androidmk.cppflags = {
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flags = {
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["C++11"] = "-std=c++11",
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["C++14"] = "-std=c++14",
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}
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}
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include "androidmk_api.lua"
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include "androidmk_solution.lua"
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include "androidmk_project.lua"
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@@ -1,140 +0,0 @@
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--
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-- androidmk_api.lua
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-- API for Android.mk generator
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-- Author : Bastien Brunnenstein
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--
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local api = premake.api
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-- More info: https://developer.android.com/ndk/guides/abis.html
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api.register {
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name = "ndkabi",
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scope = "config",
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kind = "string",
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allowed = function(value)
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local usedAbis = {}
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local validAbis = {
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"default",
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"armeabi",
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"armeabi-v7a",
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"arm64-v8a",
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"x86",
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"x86_64",
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"mips",
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"mips64",
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"all"
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}
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for _, v in ipairs(string.explode(value, ' ')) do
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if v ~= "" then
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if not table.contains(validAbis, v) then
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error("ndkabi : "..v.." is not a valid abi")
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end
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table.insert(usedAbis, v)
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end
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end
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if #usedAbis == 0 then
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error("ndkabi : Invalid parameter")
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end
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if table.contains(usedAbis, "all") then
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return "all"
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else
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return table.implode(usedAbis, '', '', ' ')
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end
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end
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}
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-- More info: https://developer.android.com/ndk/guides/stable_apis.html
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api.register {
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name = "ndkplatform",
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scope = "config",
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kind = "string",
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allowed = {
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"default",
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"android-3",
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"android-4",
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"android-5",
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"android-8",
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"android-9",
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"android-12",
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"android-13",
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"android-14",
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"android-15",
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"android-16",
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"android-17",
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"android-18",
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"android-19",
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"android-21",
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"android-22",
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"android-23",
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"android-24",
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"android-25",
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"android-26",
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"android-27",
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"android-28",
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},
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}
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|
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-- More info: https://developer.android.com/ndk/guides/cpp-support.html#runtimes
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api.register {
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name = "ndkstl",
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scope = "config",
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kind = "string",
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allowed = {
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"default",
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"libstdc++",
|
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"gabi++_static",
|
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"gabi++_shared",
|
||||
"stlport_static",
|
||||
"stlport_shared",
|
||||
"gnustl_static",
|
||||
"gnustl_shared",
|
||||
"c++_static",
|
||||
"c++_shared",
|
||||
},
|
||||
}
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||||
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api.register {
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name = "ndktoolchainversion",
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||||
scope = "config",
|
||||
kind = "string",
|
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allowed = {
|
||||
"default",
|
||||
"4.8",
|
||||
"4.9",
|
||||
"clang",
|
||||
"clang3.4",
|
||||
"clang3.5",
|
||||
},
|
||||
}
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||||
|
||||
-- Allows to add existing Android.mk projects
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||||
api.register {
|
||||
name = "amk_includes",
|
||||
scope = "project",
|
||||
kind = "list:file",
|
||||
tokens = true,
|
||||
}
|
||||
|
||||
api.register {
|
||||
name = "amk_importmodules",
|
||||
scope = "project",
|
||||
kind = "list:string",
|
||||
tokens = true,
|
||||
}
|
||||
|
||||
-- Links from includes and imports
|
||||
api.register {
|
||||
name = "amk_staticlinks",
|
||||
scope = "config",
|
||||
kind = "list:string",
|
||||
}
|
||||
|
||||
api.register {
|
||||
name = "amk_sharedlinks",
|
||||
scope = "config",
|
||||
kind = "list:string",
|
||||
}
|
||||
@@ -1,243 +0,0 @@
|
||||
--
|
||||
-- androidmk_project.lua
|
||||
-- Generator for Android.mk project files
|
||||
-- Author : Bastien Brunnenstein
|
||||
--
|
||||
|
||||
local androidmk = premake.extensions.androidmk
|
||||
local make = premake.make
|
||||
local project = premake.project
|
||||
|
||||
local p = premake
|
||||
|
||||
|
||||
function androidmk.generate_projectmk(prj)
|
||||
premake.eol("\n")
|
||||
|
||||
androidmk.prjHeader(prj)
|
||||
|
||||
-- Prepare the list of files
|
||||
local rootFiles, cfgFiles = androidmk.prepareSrcFiles(prj)
|
||||
androidmk.prjSrcFiles(rootFiles)
|
||||
|
||||
for cfg in project.eachconfig(prj) do
|
||||
p.w('')
|
||||
p.x('ifeq ($(%s),%s)', androidmk.CONFIG_OPTION, cfg.shortname)
|
||||
|
||||
androidmk.prjIncludes(prj, cfg)
|
||||
androidmk.prjCppFeatures(prj, cfg)
|
||||
androidmk.prjCfgSrcFiles(cfgFiles[cfg])
|
||||
androidmk.prjDependencies(prj, cfg)
|
||||
androidmk.prjLdFlags(prj, cfg)
|
||||
androidmk.prjCFlags(prj, cfg)
|
||||
|
||||
-- Always last
|
||||
androidmk.prjKind(prj, cfg)
|
||||
|
||||
p.w('endif')
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function androidmk.prjHeader(prj)
|
||||
p.w('LOCAL_PATH := $(call my-dir)')
|
||||
p.w('include $(CLEAR_VARS)')
|
||||
p.w('LOCAL_MODULE := %s', prj.name)
|
||||
if prj.targetname then
|
||||
p.w('LOCAL_MODULE_FILENAME := %s', prj.targetname)
|
||||
end
|
||||
p.w('')
|
||||
end
|
||||
|
||||
function androidmk.prjKind(prj, cfg)
|
||||
if cfg.kind == premake.STATICLIB then
|
||||
p.w(' include $(BUILD_STATIC_LIBRARY)')
|
||||
|
||||
else -- cfg.kind == premake.SHAREDLIB
|
||||
p.w(' include $(BUILD_SHARED_LIBRARY)')
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function androidmk.prjIncludes(prj, cfg)
|
||||
if cfg.includedirs then
|
||||
p.w(' LOCAL_C_INCLUDES := %s',
|
||||
table.implode(
|
||||
table.translate(
|
||||
table.translate(cfg.includedirs,
|
||||
function(d)
|
||||
return "$(LOCAL_PATH)/"..project.getrelative(prj, d)
|
||||
end)
|
||||
, p.esc)
|
||||
, '', '', ' '))
|
||||
end
|
||||
end
|
||||
|
||||
function androidmk.prjCppFeatures(prj, cfg)
|
||||
local features = {}
|
||||
|
||||
if cfg.rtti == p.ON then
|
||||
table.insert(features, "rtti")
|
||||
end
|
||||
|
||||
if cfg.exceptionhandling == p.ON then
|
||||
table.insert(features, "exceptions")
|
||||
end
|
||||
|
||||
if #features > 0 then
|
||||
p.w(' LOCAL_CPP_FEATURES := %s', table.implode(features, '', '', ' '))
|
||||
end
|
||||
end
|
||||
|
||||
function androidmk.prepareSrcFiles(prj)
|
||||
local root = {}
|
||||
local configs = {}
|
||||
for cfg in project.eachconfig(prj) do
|
||||
configs[cfg] = {}
|
||||
end
|
||||
|
||||
local tr = project.getsourcetree(prj)
|
||||
premake.tree.traverse(tr, {
|
||||
onleaf = function(node, depth)
|
||||
-- Figure out what configurations contain this file
|
||||
local incfg = {}
|
||||
local inall = true
|
||||
for cfg in project.eachconfig(prj) do
|
||||
local filecfg = premake.fileconfig.getconfig(node, cfg)
|
||||
if filecfg and not filecfg.flags.ExcludeFromBuild then
|
||||
incfg[cfg] = filecfg
|
||||
else
|
||||
inall = false
|
||||
end
|
||||
end
|
||||
|
||||
-- Allow .arm, .neon and .arm.neon files
|
||||
if not path.iscppfile(node.abspath) and
|
||||
path.getextension(node.abspath) ~= "arm" and
|
||||
path.getextension(node.abspath) ~= "neon" then
|
||||
return
|
||||
end
|
||||
|
||||
local filename = project.getrelative(prj, node.abspath)
|
||||
|
||||
-- If this file exists in all configurations, write it to
|
||||
-- the project's list of files, else add to specific cfgs
|
||||
if inall then
|
||||
table.insert(root, filename)
|
||||
else
|
||||
for cfg in project.eachconfig(prj) do
|
||||
if incfg[cfg] then
|
||||
table.insert(configs[cfg], filename)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
})
|
||||
|
||||
return root, configs
|
||||
end
|
||||
|
||||
function androidmk.prjSrcFiles(files)
|
||||
p.w('LOCAL_SRC_FILES := %s', table.implode(table.translate(files, p.esc), '', '', ' '))
|
||||
end
|
||||
|
||||
function androidmk.prjCfgSrcFiles(files)
|
||||
if #files > 0 then
|
||||
p.w(' LOCAL_SRC_FILES += %s', table.implode(table.translate(files, p.esc), '', '', ' '))
|
||||
end
|
||||
end
|
||||
|
||||
function androidmk.prjDependencies(prj, cfg)
|
||||
local staticdeps = {}
|
||||
local shareddeps = {}
|
||||
|
||||
local dependencies = premake.config.getlinks(cfg, "dependencies", "object")
|
||||
for _, dep in ipairs(dependencies) do
|
||||
if dep.kind == premake.STATICLIB then
|
||||
table.insert(staticdeps, dep.filename)
|
||||
else
|
||||
table.insert(shareddeps, dep.filename)
|
||||
end
|
||||
end
|
||||
|
||||
for _, v in ipairs(cfg.amk_staticlinks) do
|
||||
table.insert(staticdeps, v)
|
||||
end
|
||||
for _, v in ipairs(cfg.amk_sharedlinks) do
|
||||
table.insert(shareddeps, v)
|
||||
end
|
||||
|
||||
if #staticdeps > 0 then
|
||||
p.w(' LOCAL_STATIC_LIBRARIES := %s', table.implode(staticdeps, '', '', ' '))
|
||||
end
|
||||
|
||||
if #shareddeps > 0 then
|
||||
p.w(' LOCAL_SHARED_LIBRARIES := %s', table.implode(shareddeps, '', '', ' '))
|
||||
end
|
||||
end
|
||||
|
||||
function androidmk.prjLdFlags(prj, cfg)
|
||||
-- LDLIBS
|
||||
local flags = {}
|
||||
|
||||
for _, dir in ipairs(premake.config.getlinks(cfg, "system", "directory")) do
|
||||
table.insert(flags, '-L' .. premake.quoted(dir))
|
||||
end
|
||||
|
||||
for _, name in ipairs(premake.config.getlinks(cfg, "system", "basename")) do
|
||||
table.insert(flags, "-l" .. name)
|
||||
end
|
||||
|
||||
if #flags > 0 then
|
||||
p.w(' LOCAL_LDLIBS := %s', table.implode(table.translate(flags, p.esc), '', '', ' '))
|
||||
end
|
||||
|
||||
--LDFLAGS
|
||||
flags = premake.config.mapFlags(cfg, androidmk.ldflags)
|
||||
|
||||
for _, opt in ipairs(cfg.linkoptions) do
|
||||
table.insert(flags, opt)
|
||||
end
|
||||
|
||||
if #flags > 0 then
|
||||
p.w(' LOCAL_LDFLAGS := %s', table.implode(table.translate(flags, p.esc), '', '', ' '))
|
||||
end
|
||||
end
|
||||
|
||||
function androidmk.prjCFlags(prj, cfg)
|
||||
local flags = premake.config.mapFlags(cfg, androidmk.cflags)
|
||||
|
||||
-- Defines
|
||||
for _, def in ipairs(cfg.defines) do
|
||||
table.insert(flags, '-D' .. def)
|
||||
end
|
||||
|
||||
-- Warnings
|
||||
for _, enable in ipairs(cfg.enablewarnings) do
|
||||
table.insert(flags, '-W' .. enable)
|
||||
end
|
||||
for _, disable in ipairs(cfg.disablewarnings) do
|
||||
table.insert(flags, '-Wno-' .. disable)
|
||||
end
|
||||
for _, fatal in ipairs(cfg.fatalwarnings) do
|
||||
table.insert(flags, '-Werror=' .. fatal)
|
||||
end
|
||||
|
||||
-- Build options
|
||||
for _, opt in ipairs(cfg.buildoptions) do
|
||||
table.insert(flags, opt)
|
||||
end
|
||||
|
||||
if #flags > 0 then
|
||||
p.w(' LOCAL_CFLAGS := %s', table.implode(table.translate(flags, p.esc), '', '', ' '))
|
||||
end
|
||||
|
||||
|
||||
local cppflags = premake.config.mapFlags(cfg, androidmk.cppflags)
|
||||
|
||||
if #cppflags > 0 then
|
||||
p.w(' LOCAL_CPPFLAGS := %s', table.implode(table.translate(cppflags, p.esc), '', '', ' '))
|
||||
end
|
||||
end
|
||||
@@ -1,175 +0,0 @@
|
||||
--
|
||||
-- androidmk_solution.lua
|
||||
-- Generator for Application.mk and Android.mk solution files
|
||||
-- Author : Bastien Brunnenstein
|
||||
--
|
||||
|
||||
local androidmk = premake.extensions.androidmk
|
||||
local solution = premake.solution
|
||||
local project = premake.project
|
||||
local make = premake.make
|
||||
|
||||
local p = premake
|
||||
|
||||
|
||||
function androidmk.generate_applicationmk(sln)
|
||||
premake.eol("\n")
|
||||
|
||||
androidmk.slnBuildScript(sln)
|
||||
|
||||
p.w('PM5_HELP := true')
|
||||
|
||||
for cfg in solution.eachconfig(sln) do
|
||||
p.w('')
|
||||
p.x('ifeq ($(%s),%s)', androidmk.CONFIG_OPTION, cfg.shortname)
|
||||
|
||||
androidmk.slnOptim(sln, cfg)
|
||||
androidmk.slnAbi(sln, cfg)
|
||||
androidmk.slnPlatform(sln, cfg)
|
||||
androidmk.slnStl(sln, cfg)
|
||||
androidmk.slnToolchainVersion(sln, cfg)
|
||||
|
||||
p.w(' PM5_HELP := false')
|
||||
p.w('endif')
|
||||
end
|
||||
|
||||
androidmk.slnPremakeHelp(sln)
|
||||
end
|
||||
|
||||
function androidmk.generate_androidmk(sln)
|
||||
premake.eol("\n")
|
||||
local curpath = 'SOLUTION_'..sln.name:upper()..'_PATH'
|
||||
p.w('%s := $(call my-dir)', curpath)
|
||||
p.w('')
|
||||
|
||||
for prj in solution.eachproject(sln) do
|
||||
local prjpath = premake.filename(prj, androidmk.prjFile(prj))
|
||||
local prjrelpath = path.getrelative(sln.location, prjpath)
|
||||
p.x('include $(%s)/%s', curpath, prjrelpath)
|
||||
end
|
||||
|
||||
for cfg in solution.eachconfig(sln) do
|
||||
local existingmklist = {}
|
||||
local moduleslist = {}
|
||||
|
||||
-- Agregate existing Android.mk files for each project per configuration
|
||||
for prj in solution.eachproject(sln) do
|
||||
for prjcfg in project.eachconfig(prj) do
|
||||
if prjcfg.shortname == cfg.shortname then
|
||||
for _, mkpath in ipairs(prj.amk_includes) do
|
||||
local mkrelpath = path.getrelative(sln.location, mkpath)
|
||||
if not table.contains(existingmklist, mkrelpath) then
|
||||
table.insert(existingmklist, mkrelpath)
|
||||
end
|
||||
end
|
||||
for _, mod in ipairs(prj.amk_importmodules) do
|
||||
if not table.contains(moduleslist, mod) then
|
||||
table.insert(moduleslist, mod)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if #existingmklist > 0 or #moduleslist > 0 then
|
||||
p.w('')
|
||||
p.x('ifeq ($(%s),%s)', androidmk.CONFIG_OPTION, cfg.shortname)
|
||||
for _, mkpath in ipairs(existingmklist) do
|
||||
p.x(' include $(%s)/%s', curpath, mkpath)
|
||||
end
|
||||
for _, mod in ipairs(moduleslist) do
|
||||
p.x(' $(call import-module,%s)', mod)
|
||||
end
|
||||
p.w('endif')
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function androidmk.slnBuildScript(sln)
|
||||
p.x('APP_BUILD_SCRIPT := $(call my-dir)/%s', androidmk.slnAndroidFile(sln))
|
||||
end
|
||||
|
||||
function androidmk.slnPremakeHelp(sln)
|
||||
p.w('')
|
||||
p.w('ifeq ($(PM5_HELP),true)')
|
||||
|
||||
p.w(' $(info )')
|
||||
p.w(' $(info Usage:)')
|
||||
p.w(' $(info $() ndk-build %s=<config>)', androidmk.CONFIG_OPTION)
|
||||
p.w(' $(info )')
|
||||
p.w(' $(info CONFIGURATIONS:)')
|
||||
for cfg in solution.eachconfig(sln) do
|
||||
p.w(' $(info $() %s)', cfg.shortname)
|
||||
end
|
||||
|
||||
p.w(' $(info )')
|
||||
p.w(' $(info For more ndk-build options, see https://developer.android.com/ndk/guides/ndk-build.html)')
|
||||
p.w(' $(info )')
|
||||
|
||||
p.w(' $(error Set %s and try again)', androidmk.CONFIG_OPTION)
|
||||
p.w('endif')
|
||||
end
|
||||
|
||||
|
||||
-- Function to make sure that an option in a given config is the same for every project
|
||||
-- Additionnaly, replace "default" with "nil"
|
||||
local function agregateOption(sln, cfg, option)
|
||||
local first = true
|
||||
local val
|
||||
for prj in solution.eachproject(sln) do
|
||||
for prjcfg in project.eachconfig(prj) do
|
||||
if prjcfg.shortname == cfg.shortname then
|
||||
if first then
|
||||
first = false
|
||||
val = prjcfg[option]
|
||||
else
|
||||
if prjcfg[option] ~= val then
|
||||
error("Value for "..option.." must be the same on every project for configuration "..cfg.longname.." in solution "..sln.name)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if val == "default" then
|
||||
return nil
|
||||
end
|
||||
return val
|
||||
end
|
||||
|
||||
function androidmk.slnOptim(sln, cfg)
|
||||
local optim = agregateOption(sln, cfg, "optimize")
|
||||
if optim == p.OFF or optim == "Debug" then
|
||||
p.w(' APP_OPTIM := debug')
|
||||
elseif optim ~= nil then
|
||||
p.w(' APP_OPTIM := release')
|
||||
end
|
||||
end
|
||||
|
||||
function androidmk.slnAbi(sln, cfg)
|
||||
local abi = agregateOption(sln, cfg, "ndkabi")
|
||||
if abi then
|
||||
p.w(' APP_ABI := %s', abi)
|
||||
end
|
||||
end
|
||||
|
||||
function androidmk.slnPlatform(sln, cfg)
|
||||
local plat = agregateOption(sln, cfg, "ndkplatform")
|
||||
if plat then
|
||||
p.w(' APP_PLATFORM := %s', plat)
|
||||
end
|
||||
end
|
||||
|
||||
function androidmk.slnStl(sln, cfg)
|
||||
local stl = agregateOption(sln, cfg, "ndkstl")
|
||||
if stl then
|
||||
p.w(' APP_STL := %s', stl)
|
||||
end
|
||||
end
|
||||
|
||||
function androidmk.slnToolchainVersion(sln, cfg)
|
||||
local toolchain = agregateOption(sln, cfg, "ndktoolchainversion")
|
||||
if toolchain then
|
||||
p.w(' NDK_TOOLCHAIN_VERSION := %s', toolchain)
|
||||
end
|
||||
end
|
||||
@@ -1,5 +1,3 @@
|
||||
require "premake/modules/androidmk"
|
||||
|
||||
newoption { trigger = "with-openssl", description = "Enables OpenSSL support ( and disables mbedtls backend )." }
|
||||
newoption { trigger = "with-dynamic-freetype", description = "Dynamic link against freetype." }
|
||||
newoption { trigger = "with-static-eepp", description = "Force to build the demos and tests with eepp compiled statically" }
|
||||
@@ -562,11 +560,6 @@ workspace "eepp"
|
||||
filter "system:macosx"
|
||||
defines { "GL_SILENCE_DEPRECATION" }
|
||||
|
||||
filter "system:android"
|
||||
ndkabi "arm64-v8a"
|
||||
ndkplatform "android-28"
|
||||
ndkstl "c++_static"
|
||||
|
||||
filter "configurations:debug*"
|
||||
defines { "DEBUG" }
|
||||
symbols "On"
|
||||
|
||||
@@ -18,6 +18,6 @@ APP_LDLIBS := -llog $(EE_GLES_LINK) -lm -lz -lOpenSLES -lEGL -landroid
|
||||
APP_CFLAGS := -fno-strict-aliasing -O3 -s -DNDEBUG -ffast-math
|
||||
APP_CPPFLAGS := -std=c++14 -frtti -fexceptions
|
||||
|
||||
APP_PLATFORM := android-14
|
||||
APP_PLATFORM := android-16
|
||||
APP_MODULES := main
|
||||
APP_ABI := armeabi-v7a x86 x86_64
|
||||
APP_ABI := armeabi-v7a arm64-v8a x86 x86_64
|
||||
|
||||
@@ -90,7 +90,9 @@ LOCAL_C_INCLUDES := $(EEPP_C_INCLUDES)
|
||||
|
||||
LOCAL_SRC_FILES := $(foreach F, $(CODE_SRCS), $(addprefix $(dir $(F)),$(notdir $(wildcard $(LOCAL_PATH)/$(F)))))
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := SDL2 chipmunk freetype
|
||||
LOCAL_STATIC_LIBRARIES := chipmunk freetype
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := SDL2
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
#*************** EEPP ***************
|
||||
@@ -142,11 +144,11 @@ include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_PATH := $(SDL_PATH)
|
||||
|
||||
LOCAL_MODULE := SDL2
|
||||
LOCAL_MODULE := SDL2
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
|
||||
|
||||
LOCAL_CFLAGS := -D__ANDROID__ -DANDROID -DGL_GLEXT_PROTOTYPES $(EE_GLES_VERSION)
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
$(subst $(LOCAL_PATH)/,, \
|
||||
@@ -154,6 +156,7 @@ LOCAL_SRC_FILES := \
|
||||
$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/audio/openslES/*.c) \
|
||||
$(LOCAL_PATH)/src/atomic/SDL_atomic.c.arm \
|
||||
$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
|
||||
$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
|
||||
@@ -165,11 +168,13 @@ LOCAL_SRC_FILES := \
|
||||
$(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
|
||||
$(LOCAL_PATH)/src/joystick/steam/SDL_steamcontroller.c \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/hidapi/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/power/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/sensor/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/sensor/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/render/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
|
||||
@@ -182,5 +187,57 @@ LOCAL_SRC_FILES := \
|
||||
$(wildcard $(LOCAL_PATH)/src/video/yuv2rgb/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/test/*.c))
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
LOCAL_SHARED_LIBRARIES := hidapi
|
||||
|
||||
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
|
||||
LOCAL_CFLAGS += \
|
||||
-Wall -Wextra \
|
||||
-Wdocumentation \
|
||||
-Wdocumentation-unknown-command \
|
||||
-Wmissing-prototypes \
|
||||
-Wunreachable-code-break \
|
||||
-Wunneeded-internal-declaration \
|
||||
-Wmissing-variable-declarations \
|
||||
-Wfloat-conversion \
|
||||
-Wshorten-64-to-32 \
|
||||
-Wunreachable-code-return \
|
||||
-Wshift-sign-overflow \
|
||||
-Wstrict-prototypes \
|
||||
-Wkeyword-macro \
|
||||
|
||||
|
||||
# Warnings we haven't fixed (yet)
|
||||
LOCAL_CFLAGS += -Wno-unused-parameter -Wno-sign-compare
|
||||
|
||||
|
||||
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
|
||||
|
||||
ifeq ($(NDK_DEBUG),1)
|
||||
cmd-strip :=
|
||||
endif
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cpufeatures
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
#**************** SDL 2 ***************
|
||||
|
||||
###########################
|
||||
#
|
||||
# hidapi library
|
||||
#
|
||||
###########################
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_PATH := $(SDL_PATH)
|
||||
|
||||
LOCAL_CPPFLAGS += -std=c++11
|
||||
|
||||
LOCAL_SRC_FILES := src/hidapi/android/hid.cpp
|
||||
|
||||
LOCAL_MODULE := libhidapi
|
||||
LOCAL_LDLIBS := -llog
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
$(call import-module,android/cpufeatures)
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
package org.libsdl.app;
|
||||
|
||||
import android.hardware.usb.UsbDevice;
|
||||
|
||||
interface HIDDevice
|
||||
{
|
||||
public int getId();
|
||||
public int getVendorId();
|
||||
public int getProductId();
|
||||
public String getSerialNumber();
|
||||
public int getVersion();
|
||||
public String getManufacturerName();
|
||||
public String getProductName();
|
||||
public UsbDevice getDevice();
|
||||
public boolean open();
|
||||
public int sendFeatureReport(byte[] report);
|
||||
public int sendOutputReport(byte[] report);
|
||||
public boolean getFeatureReport(byte[] report);
|
||||
public void setFrozen(boolean frozen);
|
||||
public void close();
|
||||
public void shutdown();
|
||||
}
|
||||
@@ -0,0 +1,650 @@
|
||||
package org.libsdl.app;
|
||||
|
||||
import android.content.Context;
|
||||
import android.bluetooth.BluetoothDevice;
|
||||
import android.bluetooth.BluetoothGatt;
|
||||
import android.bluetooth.BluetoothGattCallback;
|
||||
import android.bluetooth.BluetoothGattCharacteristic;
|
||||
import android.bluetooth.BluetoothGattDescriptor;
|
||||
import android.bluetooth.BluetoothManager;
|
||||
import android.bluetooth.BluetoothProfile;
|
||||
import android.bluetooth.BluetoothGattService;
|
||||
import android.hardware.usb.UsbDevice;
|
||||
import android.os.Handler;
|
||||
import android.os.Looper;
|
||||
import android.util.Log;
|
||||
import android.os.*;
|
||||
|
||||
//import com.android.internal.util.HexDump;
|
||||
|
||||
import java.lang.Runnable;
|
||||
import java.util.Arrays;
|
||||
import java.util.LinkedList;
|
||||
import java.util.UUID;
|
||||
|
||||
class HIDDeviceBLESteamController extends BluetoothGattCallback implements HIDDevice {
|
||||
|
||||
private static final String TAG = "hidapi";
|
||||
private HIDDeviceManager mManager;
|
||||
private BluetoothDevice mDevice;
|
||||
private int mDeviceId;
|
||||
private BluetoothGatt mGatt;
|
||||
private boolean mIsRegistered = false;
|
||||
private boolean mIsConnected = false;
|
||||
private boolean mIsChromebook = false;
|
||||
private boolean mIsReconnecting = false;
|
||||
private boolean mFrozen = false;
|
||||
private LinkedList<GattOperation> mOperations;
|
||||
GattOperation mCurrentOperation = null;
|
||||
private Handler mHandler;
|
||||
|
||||
private static final int TRANSPORT_AUTO = 0;
|
||||
private static final int TRANSPORT_BREDR = 1;
|
||||
private static final int TRANSPORT_LE = 2;
|
||||
|
||||
private static final int CHROMEBOOK_CONNECTION_CHECK_INTERVAL = 10000;
|
||||
|
||||
static public final UUID steamControllerService = UUID.fromString("100F6C32-1735-4313-B402-38567131E5F3");
|
||||
static public final UUID inputCharacteristic = UUID.fromString("100F6C33-1735-4313-B402-38567131E5F3");
|
||||
static public final UUID reportCharacteristic = UUID.fromString("100F6C34-1735-4313-B402-38567131E5F3");
|
||||
static private final byte[] enterValveMode = new byte[] { (byte)0xC0, (byte)0x87, 0x03, 0x08, 0x07, 0x00 };
|
||||
|
||||
static class GattOperation {
|
||||
private enum Operation {
|
||||
CHR_READ,
|
||||
CHR_WRITE,
|
||||
ENABLE_NOTIFICATION
|
||||
}
|
||||
|
||||
Operation mOp;
|
||||
UUID mUuid;
|
||||
byte[] mValue;
|
||||
BluetoothGatt mGatt;
|
||||
boolean mResult = true;
|
||||
|
||||
private GattOperation(BluetoothGatt gatt, GattOperation.Operation operation, UUID uuid) {
|
||||
mGatt = gatt;
|
||||
mOp = operation;
|
||||
mUuid = uuid;
|
||||
}
|
||||
|
||||
private GattOperation(BluetoothGatt gatt, GattOperation.Operation operation, UUID uuid, byte[] value) {
|
||||
mGatt = gatt;
|
||||
mOp = operation;
|
||||
mUuid = uuid;
|
||||
mValue = value;
|
||||
}
|
||||
|
||||
public void run() {
|
||||
// This is executed in main thread
|
||||
BluetoothGattCharacteristic chr;
|
||||
|
||||
switch (mOp) {
|
||||
case CHR_READ:
|
||||
chr = getCharacteristic(mUuid);
|
||||
//Log.v(TAG, "Reading characteristic " + chr.getUuid());
|
||||
if (!mGatt.readCharacteristic(chr)) {
|
||||
Log.e(TAG, "Unable to read characteristic " + mUuid.toString());
|
||||
mResult = false;
|
||||
break;
|
||||
}
|
||||
mResult = true;
|
||||
break;
|
||||
case CHR_WRITE:
|
||||
chr = getCharacteristic(mUuid);
|
||||
//Log.v(TAG, "Writing characteristic " + chr.getUuid() + " value=" + HexDump.toHexString(value));
|
||||
chr.setValue(mValue);
|
||||
if (!mGatt.writeCharacteristic(chr)) {
|
||||
Log.e(TAG, "Unable to write characteristic " + mUuid.toString());
|
||||
mResult = false;
|
||||
break;
|
||||
}
|
||||
mResult = true;
|
||||
break;
|
||||
case ENABLE_NOTIFICATION:
|
||||
chr = getCharacteristic(mUuid);
|
||||
//Log.v(TAG, "Writing descriptor of " + chr.getUuid());
|
||||
if (chr != null) {
|
||||
BluetoothGattDescriptor cccd = chr.getDescriptor(UUID.fromString("00002902-0000-1000-8000-00805f9b34fb"));
|
||||
if (cccd != null) {
|
||||
int properties = chr.getProperties();
|
||||
byte[] value;
|
||||
if ((properties & BluetoothGattCharacteristic.PROPERTY_NOTIFY) == BluetoothGattCharacteristic.PROPERTY_NOTIFY) {
|
||||
value = BluetoothGattDescriptor.ENABLE_NOTIFICATION_VALUE;
|
||||
} else if ((properties & BluetoothGattCharacteristic.PROPERTY_INDICATE) == BluetoothGattCharacteristic.PROPERTY_INDICATE) {
|
||||
value = BluetoothGattDescriptor.ENABLE_INDICATION_VALUE;
|
||||
} else {
|
||||
Log.e(TAG, "Unable to start notifications on input characteristic");
|
||||
mResult = false;
|
||||
return;
|
||||
}
|
||||
|
||||
mGatt.setCharacteristicNotification(chr, true);
|
||||
cccd.setValue(value);
|
||||
if (!mGatt.writeDescriptor(cccd)) {
|
||||
Log.e(TAG, "Unable to write descriptor " + mUuid.toString());
|
||||
mResult = false;
|
||||
return;
|
||||
}
|
||||
mResult = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean finish() {
|
||||
return mResult;
|
||||
}
|
||||
|
||||
private BluetoothGattCharacteristic getCharacteristic(UUID uuid) {
|
||||
BluetoothGattService valveService = mGatt.getService(steamControllerService);
|
||||
if (valveService == null)
|
||||
return null;
|
||||
return valveService.getCharacteristic(uuid);
|
||||
}
|
||||
|
||||
static public GattOperation readCharacteristic(BluetoothGatt gatt, UUID uuid) {
|
||||
return new GattOperation(gatt, Operation.CHR_READ, uuid);
|
||||
}
|
||||
|
||||
static public GattOperation writeCharacteristic(BluetoothGatt gatt, UUID uuid, byte[] value) {
|
||||
return new GattOperation(gatt, Operation.CHR_WRITE, uuid, value);
|
||||
}
|
||||
|
||||
static public GattOperation enableNotification(BluetoothGatt gatt, UUID uuid) {
|
||||
return new GattOperation(gatt, Operation.ENABLE_NOTIFICATION, uuid);
|
||||
}
|
||||
}
|
||||
|
||||
public HIDDeviceBLESteamController(HIDDeviceManager manager, BluetoothDevice device) {
|
||||
mManager = manager;
|
||||
mDevice = device;
|
||||
mDeviceId = mManager.getDeviceIDForIdentifier(getIdentifier());
|
||||
mIsRegistered = false;
|
||||
mIsChromebook = mManager.getContext().getPackageManager().hasSystemFeature("org.chromium.arc.device_management");
|
||||
mOperations = new LinkedList<GattOperation>();
|
||||
mHandler = new Handler(Looper.getMainLooper());
|
||||
|
||||
mGatt = connectGatt();
|
||||
// final HIDDeviceBLESteamController finalThis = this;
|
||||
// mHandler.postDelayed(new Runnable() {
|
||||
// @Override
|
||||
// public void run() {
|
||||
// finalThis.checkConnectionForChromebookIssue();
|
||||
// }
|
||||
// }, CHROMEBOOK_CONNECTION_CHECK_INTERVAL);
|
||||
}
|
||||
|
||||
public String getIdentifier() {
|
||||
return String.format("SteamController.%s", mDevice.getAddress());
|
||||
}
|
||||
|
||||
public BluetoothGatt getGatt() {
|
||||
return mGatt;
|
||||
}
|
||||
|
||||
// Because on Chromebooks we show up as a dual-mode device, it will attempt to connect TRANSPORT_AUTO, which will use TRANSPORT_BREDR instead
|
||||
// of TRANSPORT_LE. Let's force ourselves to connect low energy.
|
||||
private BluetoothGatt connectGatt(boolean managed) {
|
||||
if (Build.VERSION.SDK_INT >= 23) {
|
||||
try {
|
||||
return mDevice.connectGatt(mManager.getContext(), managed, this, TRANSPORT_LE);
|
||||
} catch (Exception e) {
|
||||
return mDevice.connectGatt(mManager.getContext(), managed, this);
|
||||
}
|
||||
} else {
|
||||
return mDevice.connectGatt(mManager.getContext(), managed, this);
|
||||
}
|
||||
}
|
||||
|
||||
private BluetoothGatt connectGatt() {
|
||||
return connectGatt(false);
|
||||
}
|
||||
|
||||
protected int getConnectionState() {
|
||||
|
||||
Context context = mManager.getContext();
|
||||
if (context == null) {
|
||||
// We are lacking any context to get our Bluetooth information. We'll just assume disconnected.
|
||||
return BluetoothProfile.STATE_DISCONNECTED;
|
||||
}
|
||||
|
||||
BluetoothManager btManager = (BluetoothManager)context.getSystemService(Context.BLUETOOTH_SERVICE);
|
||||
if (btManager == null) {
|
||||
// This device doesn't support Bluetooth. We should never be here, because how did
|
||||
// we instantiate a device to start with?
|
||||
return BluetoothProfile.STATE_DISCONNECTED;
|
||||
}
|
||||
|
||||
return btManager.getConnectionState(mDevice, BluetoothProfile.GATT);
|
||||
}
|
||||
|
||||
public void reconnect() {
|
||||
|
||||
if (getConnectionState() != BluetoothProfile.STATE_CONNECTED) {
|
||||
mGatt.disconnect();
|
||||
mGatt = connectGatt();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected void checkConnectionForChromebookIssue() {
|
||||
if (!mIsChromebook) {
|
||||
// We only do this on Chromebooks, because otherwise it's really annoying to just attempt
|
||||
// over and over.
|
||||
return;
|
||||
}
|
||||
|
||||
int connectionState = getConnectionState();
|
||||
|
||||
switch (connectionState) {
|
||||
case BluetoothProfile.STATE_CONNECTED:
|
||||
if (!mIsConnected) {
|
||||
// We are in the Bad Chromebook Place. We can force a disconnect
|
||||
// to try to recover.
|
||||
Log.v(TAG, "Chromebook: We are in a very bad state; the controller shows as connected in the underlying Bluetooth layer, but we never received a callback. Forcing a reconnect.");
|
||||
mIsReconnecting = true;
|
||||
mGatt.disconnect();
|
||||
mGatt = connectGatt(false);
|
||||
break;
|
||||
}
|
||||
else if (!isRegistered()) {
|
||||
if (mGatt.getServices().size() > 0) {
|
||||
Log.v(TAG, "Chromebook: We are connected to a controller, but never got our registration. Trying to recover.");
|
||||
probeService(this);
|
||||
}
|
||||
else {
|
||||
Log.v(TAG, "Chromebook: We are connected to a controller, but never discovered services. Trying to recover.");
|
||||
mIsReconnecting = true;
|
||||
mGatt.disconnect();
|
||||
mGatt = connectGatt(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
Log.v(TAG, "Chromebook: We are connected, and registered. Everything's good!");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
case BluetoothProfile.STATE_DISCONNECTED:
|
||||
Log.v(TAG, "Chromebook: We have either been disconnected, or the Chromebook BtGatt.ContextMap bug has bitten us. Attempting a disconnect/reconnect, but we may not be able to recover.");
|
||||
|
||||
mIsReconnecting = true;
|
||||
mGatt.disconnect();
|
||||
mGatt = connectGatt(false);
|
||||
break;
|
||||
|
||||
case BluetoothProfile.STATE_CONNECTING:
|
||||
Log.v(TAG, "Chromebook: We're still trying to connect. Waiting a bit longer.");
|
||||
break;
|
||||
}
|
||||
|
||||
final HIDDeviceBLESteamController finalThis = this;
|
||||
mHandler.postDelayed(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
finalThis.checkConnectionForChromebookIssue();
|
||||
}
|
||||
}, CHROMEBOOK_CONNECTION_CHECK_INTERVAL);
|
||||
}
|
||||
|
||||
private boolean isRegistered() {
|
||||
return mIsRegistered;
|
||||
}
|
||||
|
||||
private void setRegistered() {
|
||||
mIsRegistered = true;
|
||||
}
|
||||
|
||||
private boolean probeService(HIDDeviceBLESteamController controller) {
|
||||
|
||||
if (isRegistered()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!mIsConnected) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Log.v(TAG, "probeService controller=" + controller);
|
||||
|
||||
for (BluetoothGattService service : mGatt.getServices()) {
|
||||
if (service.getUuid().equals(steamControllerService)) {
|
||||
Log.v(TAG, "Found Valve steam controller service " + service.getUuid());
|
||||
|
||||
for (BluetoothGattCharacteristic chr : service.getCharacteristics()) {
|
||||
if (chr.getUuid().equals(inputCharacteristic)) {
|
||||
Log.v(TAG, "Found input characteristic");
|
||||
// Start notifications
|
||||
BluetoothGattDescriptor cccd = chr.getDescriptor(UUID.fromString("00002902-0000-1000-8000-00805f9b34fb"));
|
||||
if (cccd != null) {
|
||||
enableNotification(chr.getUuid());
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if ((mGatt.getServices().size() == 0) && mIsChromebook && !mIsReconnecting) {
|
||||
Log.e(TAG, "Chromebook: Discovered services were empty; this almost certainly means the BtGatt.ContextMap bug has bitten us.");
|
||||
mIsConnected = false;
|
||||
mIsReconnecting = true;
|
||||
mGatt.disconnect();
|
||||
mGatt = connectGatt(false);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
private void finishCurrentGattOperation() {
|
||||
GattOperation op = null;
|
||||
synchronized (mOperations) {
|
||||
if (mCurrentOperation != null) {
|
||||
op = mCurrentOperation;
|
||||
mCurrentOperation = null;
|
||||
}
|
||||
}
|
||||
if (op != null) {
|
||||
boolean result = op.finish(); // TODO: Maybe in main thread as well?
|
||||
|
||||
// Our operation failed, let's add it back to the beginning of our queue.
|
||||
if (!result) {
|
||||
mOperations.addFirst(op);
|
||||
}
|
||||
}
|
||||
executeNextGattOperation();
|
||||
}
|
||||
|
||||
private void executeNextGattOperation() {
|
||||
synchronized (mOperations) {
|
||||
if (mCurrentOperation != null)
|
||||
return;
|
||||
|
||||
if (mOperations.isEmpty())
|
||||
return;
|
||||
|
||||
mCurrentOperation = mOperations.removeFirst();
|
||||
}
|
||||
|
||||
// Run in main thread
|
||||
mHandler.post(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
synchronized (mOperations) {
|
||||
if (mCurrentOperation == null) {
|
||||
Log.e(TAG, "Current operation null in executor?");
|
||||
return;
|
||||
}
|
||||
|
||||
mCurrentOperation.run();
|
||||
// now wait for the GATT callback and when it comes, finish this operation
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void queueGattOperation(GattOperation op) {
|
||||
synchronized (mOperations) {
|
||||
mOperations.add(op);
|
||||
}
|
||||
executeNextGattOperation();
|
||||
}
|
||||
|
||||
private void enableNotification(UUID chrUuid) {
|
||||
GattOperation op = HIDDeviceBLESteamController.GattOperation.enableNotification(mGatt, chrUuid);
|
||||
queueGattOperation(op);
|
||||
}
|
||||
|
||||
public void writeCharacteristic(UUID uuid, byte[] value) {
|
||||
GattOperation op = HIDDeviceBLESteamController.GattOperation.writeCharacteristic(mGatt, uuid, value);
|
||||
queueGattOperation(op);
|
||||
}
|
||||
|
||||
public void readCharacteristic(UUID uuid) {
|
||||
GattOperation op = HIDDeviceBLESteamController.GattOperation.readCharacteristic(mGatt, uuid);
|
||||
queueGattOperation(op);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
////////////// BluetoothGattCallback overridden methods
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
public void onConnectionStateChange(BluetoothGatt g, int status, int newState) {
|
||||
//Log.v(TAG, "onConnectionStateChange status=" + status + " newState=" + newState);
|
||||
mIsReconnecting = false;
|
||||
if (newState == 2) {
|
||||
mIsConnected = true;
|
||||
// Run directly, without GattOperation
|
||||
if (!isRegistered()) {
|
||||
mHandler.post(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
mGatt.discoverServices();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
else if (newState == 0) {
|
||||
mIsConnected = false;
|
||||
}
|
||||
|
||||
// Disconnection is handled in SteamLink using the ACTION_ACL_DISCONNECTED Intent.
|
||||
}
|
||||
|
||||
public void onServicesDiscovered(BluetoothGatt gatt, int status) {
|
||||
//Log.v(TAG, "onServicesDiscovered status=" + status);
|
||||
if (status == 0) {
|
||||
if (gatt.getServices().size() == 0) {
|
||||
Log.v(TAG, "onServicesDiscovered returned zero services; something has gone horribly wrong down in Android's Bluetooth stack.");
|
||||
mIsReconnecting = true;
|
||||
mIsConnected = false;
|
||||
gatt.disconnect();
|
||||
mGatt = connectGatt(false);
|
||||
}
|
||||
else {
|
||||
probeService(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void onCharacteristicRead(BluetoothGatt gatt, BluetoothGattCharacteristic characteristic, int status) {
|
||||
//Log.v(TAG, "onCharacteristicRead status=" + status + " uuid=" + characteristic.getUuid());
|
||||
|
||||
if (characteristic.getUuid().equals(reportCharacteristic) && !mFrozen) {
|
||||
mManager.HIDDeviceFeatureReport(getId(), characteristic.getValue());
|
||||
}
|
||||
|
||||
finishCurrentGattOperation();
|
||||
}
|
||||
|
||||
public void onCharacteristicWrite(BluetoothGatt gatt, BluetoothGattCharacteristic characteristic, int status) {
|
||||
//Log.v(TAG, "onCharacteristicWrite status=" + status + " uuid=" + characteristic.getUuid());
|
||||
|
||||
if (characteristic.getUuid().equals(reportCharacteristic)) {
|
||||
// Only register controller with the native side once it has been fully configured
|
||||
if (!isRegistered()) {
|
||||
Log.v(TAG, "Registering Steam Controller with ID: " + getId());
|
||||
mManager.HIDDeviceConnected(getId(), getIdentifier(), getVendorId(), getProductId(), getSerialNumber(), getVersion(), getManufacturerName(), getProductName(), 0, 0, 0, 0);
|
||||
setRegistered();
|
||||
}
|
||||
}
|
||||
|
||||
finishCurrentGattOperation();
|
||||
}
|
||||
|
||||
public void onCharacteristicChanged(BluetoothGatt gatt, BluetoothGattCharacteristic characteristic) {
|
||||
// Enable this for verbose logging of controller input reports
|
||||
//Log.v(TAG, "onCharacteristicChanged uuid=" + characteristic.getUuid() + " data=" + HexDump.dumpHexString(characteristic.getValue()));
|
||||
|
||||
if (characteristic.getUuid().equals(inputCharacteristic) && !mFrozen) {
|
||||
mManager.HIDDeviceInputReport(getId(), characteristic.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
public void onDescriptorRead(BluetoothGatt gatt, BluetoothGattDescriptor descriptor, int status) {
|
||||
//Log.v(TAG, "onDescriptorRead status=" + status);
|
||||
}
|
||||
|
||||
public void onDescriptorWrite(BluetoothGatt gatt, BluetoothGattDescriptor descriptor, int status) {
|
||||
BluetoothGattCharacteristic chr = descriptor.getCharacteristic();
|
||||
//Log.v(TAG, "onDescriptorWrite status=" + status + " uuid=" + chr.getUuid() + " descriptor=" + descriptor.getUuid());
|
||||
|
||||
if (chr.getUuid().equals(inputCharacteristic)) {
|
||||
boolean hasWrittenInputDescriptor = true;
|
||||
BluetoothGattCharacteristic reportChr = chr.getService().getCharacteristic(reportCharacteristic);
|
||||
if (reportChr != null) {
|
||||
Log.v(TAG, "Writing report characteristic to enter valve mode");
|
||||
reportChr.setValue(enterValveMode);
|
||||
gatt.writeCharacteristic(reportChr);
|
||||
}
|
||||
}
|
||||
|
||||
finishCurrentGattOperation();
|
||||
}
|
||||
|
||||
public void onReliableWriteCompleted(BluetoothGatt gatt, int status) {
|
||||
//Log.v(TAG, "onReliableWriteCompleted status=" + status);
|
||||
}
|
||||
|
||||
public void onReadRemoteRssi(BluetoothGatt gatt, int rssi, int status) {
|
||||
//Log.v(TAG, "onReadRemoteRssi status=" + status);
|
||||
}
|
||||
|
||||
public void onMtuChanged(BluetoothGatt gatt, int mtu, int status) {
|
||||
//Log.v(TAG, "onMtuChanged status=" + status);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//////// Public API
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return mDeviceId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getVendorId() {
|
||||
// Valve Corporation
|
||||
final int VALVE_USB_VID = 0x28DE;
|
||||
return VALVE_USB_VID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getProductId() {
|
||||
// We don't have an easy way to query from the Bluetooth device, but we know what it is
|
||||
final int D0G_BLE2_PID = 0x1106;
|
||||
return D0G_BLE2_PID;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getSerialNumber() {
|
||||
// This will be read later via feature report by Steam
|
||||
return "12345";
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getVersion() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getManufacturerName() {
|
||||
return "Valve Corporation";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getProductName() {
|
||||
return "Steam Controller";
|
||||
}
|
||||
|
||||
@Override
|
||||
public UsbDevice getDevice() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean open() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int sendFeatureReport(byte[] report) {
|
||||
if (!isRegistered()) {
|
||||
Log.e(TAG, "Attempted sendFeatureReport before Steam Controller is registered!");
|
||||
if (mIsConnected) {
|
||||
probeService(this);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
// We need to skip the first byte, as that doesn't go over the air
|
||||
byte[] actual_report = Arrays.copyOfRange(report, 1, report.length - 1);
|
||||
//Log.v(TAG, "sendFeatureReport " + HexDump.dumpHexString(actual_report));
|
||||
writeCharacteristic(reportCharacteristic, actual_report);
|
||||
return report.length;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int sendOutputReport(byte[] report) {
|
||||
if (!isRegistered()) {
|
||||
Log.e(TAG, "Attempted sendOutputReport before Steam Controller is registered!");
|
||||
if (mIsConnected) {
|
||||
probeService(this);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
//Log.v(TAG, "sendFeatureReport " + HexDump.dumpHexString(report));
|
||||
writeCharacteristic(reportCharacteristic, report);
|
||||
return report.length;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getFeatureReport(byte[] report) {
|
||||
if (!isRegistered()) {
|
||||
Log.e(TAG, "Attempted getFeatureReport before Steam Controller is registered!");
|
||||
if (mIsConnected) {
|
||||
probeService(this);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//Log.v(TAG, "getFeatureReport");
|
||||
readCharacteristic(reportCharacteristic);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFrozen(boolean frozen) {
|
||||
mFrozen = frozen;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shutdown() {
|
||||
close();
|
||||
|
||||
BluetoothGatt g = mGatt;
|
||||
if (g != null) {
|
||||
g.disconnect();
|
||||
g.close();
|
||||
mGatt = null;
|
||||
}
|
||||
mManager = null;
|
||||
mIsRegistered = false;
|
||||
mIsConnected = false;
|
||||
mOperations.clear();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,669 @@
|
||||
package org.libsdl.app;
|
||||
|
||||
import android.app.Activity;
|
||||
import android.app.AlertDialog;
|
||||
import android.app.PendingIntent;
|
||||
import android.bluetooth.BluetoothAdapter;
|
||||
import android.bluetooth.BluetoothDevice;
|
||||
import android.bluetooth.BluetoothManager;
|
||||
import android.bluetooth.BluetoothProfile;
|
||||
import android.util.Log;
|
||||
import android.content.BroadcastReceiver;
|
||||
import android.content.Context;
|
||||
import android.content.DialogInterface;
|
||||
import android.content.Intent;
|
||||
import android.content.IntentFilter;
|
||||
import android.content.SharedPreferences;
|
||||
import android.content.pm.PackageManager;
|
||||
import android.hardware.usb.*;
|
||||
import android.os.Handler;
|
||||
import android.os.Looper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
public class HIDDeviceManager {
|
||||
private static final String TAG = "hidapi";
|
||||
private static final String ACTION_USB_PERMISSION = "org.libsdl.app.USB_PERMISSION";
|
||||
|
||||
private static HIDDeviceManager sManager;
|
||||
private static int sManagerRefCount = 0;
|
||||
|
||||
public static HIDDeviceManager acquire(Context context) {
|
||||
if (sManagerRefCount == 0) {
|
||||
sManager = new HIDDeviceManager(context);
|
||||
}
|
||||
++sManagerRefCount;
|
||||
return sManager;
|
||||
}
|
||||
|
||||
public static void release(HIDDeviceManager manager) {
|
||||
if (manager == sManager) {
|
||||
--sManagerRefCount;
|
||||
if (sManagerRefCount == 0) {
|
||||
sManager.close();
|
||||
sManager = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Context mContext;
|
||||
private HashMap<Integer, HIDDevice> mDevicesById = new HashMap<Integer, HIDDevice>();
|
||||
private HashMap<BluetoothDevice, HIDDeviceBLESteamController> mBluetoothDevices = new HashMap<BluetoothDevice, HIDDeviceBLESteamController>();
|
||||
private int mNextDeviceId = 0;
|
||||
private SharedPreferences mSharedPreferences = null;
|
||||
private boolean mIsChromebook = false;
|
||||
private UsbManager mUsbManager;
|
||||
private Handler mHandler;
|
||||
private BluetoothManager mBluetoothManager;
|
||||
private List<BluetoothDevice> mLastBluetoothDevices;
|
||||
|
||||
private final BroadcastReceiver mUsbBroadcast = new BroadcastReceiver() {
|
||||
@Override
|
||||
public void onReceive(Context context, Intent intent) {
|
||||
String action = intent.getAction();
|
||||
if (action.equals(UsbManager.ACTION_USB_DEVICE_ATTACHED)) {
|
||||
UsbDevice usbDevice = intent.getParcelableExtra(UsbManager.EXTRA_DEVICE);
|
||||
handleUsbDeviceAttached(usbDevice);
|
||||
} else if (action.equals(UsbManager.ACTION_USB_DEVICE_DETACHED)) {
|
||||
UsbDevice usbDevice = intent.getParcelableExtra(UsbManager.EXTRA_DEVICE);
|
||||
handleUsbDeviceDetached(usbDevice);
|
||||
} else if (action.equals(HIDDeviceManager.ACTION_USB_PERMISSION)) {
|
||||
UsbDevice usbDevice = intent.getParcelableExtra(UsbManager.EXTRA_DEVICE);
|
||||
handleUsbDevicePermission(usbDevice, intent.getBooleanExtra(UsbManager.EXTRA_PERMISSION_GRANTED, false));
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private final BroadcastReceiver mBluetoothBroadcast = new BroadcastReceiver() {
|
||||
@Override
|
||||
public void onReceive(Context context, Intent intent) {
|
||||
String action = intent.getAction();
|
||||
// Bluetooth device was connected. If it was a Steam Controller, handle it
|
||||
if (action.equals(BluetoothDevice.ACTION_ACL_CONNECTED)) {
|
||||
BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
|
||||
Log.d(TAG, "Bluetooth device connected: " + device);
|
||||
|
||||
if (isSteamController(device)) {
|
||||
connectBluetoothDevice(device);
|
||||
}
|
||||
}
|
||||
|
||||
// Bluetooth device was disconnected, remove from controller manager (if any)
|
||||
if (action.equals(BluetoothDevice.ACTION_ACL_DISCONNECTED)) {
|
||||
BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
|
||||
Log.d(TAG, "Bluetooth device disconnected: " + device);
|
||||
|
||||
disconnectBluetoothDevice(device);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private HIDDeviceManager(final Context context) {
|
||||
mContext = context;
|
||||
|
||||
// Make sure we have the HIDAPI library loaded with the native functions
|
||||
try {
|
||||
SDL.loadLibrary("hidapi");
|
||||
} catch (Throwable e) {
|
||||
Log.w(TAG, "Couldn't load hidapi: " + e.toString());
|
||||
|
||||
AlertDialog.Builder builder = new AlertDialog.Builder(context);
|
||||
builder.setCancelable(false);
|
||||
builder.setTitle("SDL HIDAPI Error");
|
||||
builder.setMessage("Please report the following error to the SDL maintainers: " + e.getMessage());
|
||||
builder.setNegativeButton("Quit", new DialogInterface.OnClickListener() {
|
||||
@Override
|
||||
public void onClick(DialogInterface dialog, int which) {
|
||||
try {
|
||||
// If our context is an activity, exit rather than crashing when we can't
|
||||
// call our native functions.
|
||||
Activity activity = (Activity)context;
|
||||
|
||||
activity.finish();
|
||||
}
|
||||
catch (ClassCastException cce) {
|
||||
// Context wasn't an activity, there's nothing we can do. Give up and return.
|
||||
}
|
||||
}
|
||||
});
|
||||
builder.show();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
HIDDeviceRegisterCallback();
|
||||
|
||||
mSharedPreferences = mContext.getSharedPreferences("hidapi", Context.MODE_PRIVATE);
|
||||
mIsChromebook = mContext.getPackageManager().hasSystemFeature("org.chromium.arc.device_management");
|
||||
|
||||
// if (shouldClear) {
|
||||
// SharedPreferences.Editor spedit = mSharedPreferences.edit();
|
||||
// spedit.clear();
|
||||
// spedit.commit();
|
||||
// }
|
||||
// else
|
||||
{
|
||||
mNextDeviceId = mSharedPreferences.getInt("next_device_id", 0);
|
||||
}
|
||||
|
||||
initializeUSB();
|
||||
initializeBluetooth();
|
||||
}
|
||||
|
||||
public Context getContext() {
|
||||
return mContext;
|
||||
}
|
||||
|
||||
public int getDeviceIDForIdentifier(String identifier) {
|
||||
SharedPreferences.Editor spedit = mSharedPreferences.edit();
|
||||
|
||||
int result = mSharedPreferences.getInt(identifier, 0);
|
||||
if (result == 0) {
|
||||
result = mNextDeviceId++;
|
||||
spedit.putInt("next_device_id", mNextDeviceId);
|
||||
}
|
||||
|
||||
spedit.putInt(identifier, result);
|
||||
spedit.commit();
|
||||
return result;
|
||||
}
|
||||
|
||||
private void initializeUSB() {
|
||||
mUsbManager = (UsbManager)mContext.getSystemService(Context.USB_SERVICE);
|
||||
|
||||
/*
|
||||
// Logging
|
||||
for (UsbDevice device : mUsbManager.getDeviceList().values()) {
|
||||
Log.i(TAG,"Path: " + device.getDeviceName());
|
||||
Log.i(TAG,"Manufacturer: " + device.getManufacturerName());
|
||||
Log.i(TAG,"Product: " + device.getProductName());
|
||||
Log.i(TAG,"ID: " + device.getDeviceId());
|
||||
Log.i(TAG,"Class: " + device.getDeviceClass());
|
||||
Log.i(TAG,"Protocol: " + device.getDeviceProtocol());
|
||||
Log.i(TAG,"Vendor ID " + device.getVendorId());
|
||||
Log.i(TAG,"Product ID: " + device.getProductId());
|
||||
Log.i(TAG,"Interface count: " + device.getInterfaceCount());
|
||||
Log.i(TAG,"---------------------------------------");
|
||||
|
||||
// Get interface details
|
||||
for (int index = 0; index < device.getInterfaceCount(); index++) {
|
||||
UsbInterface mUsbInterface = device.getInterface(index);
|
||||
Log.i(TAG," ***** *****");
|
||||
Log.i(TAG," Interface index: " + index);
|
||||
Log.i(TAG," Interface ID: " + mUsbInterface.getId());
|
||||
Log.i(TAG," Interface class: " + mUsbInterface.getInterfaceClass());
|
||||
Log.i(TAG," Interface subclass: " + mUsbInterface.getInterfaceSubclass());
|
||||
Log.i(TAG," Interface protocol: " + mUsbInterface.getInterfaceProtocol());
|
||||
Log.i(TAG," Endpoint count: " + mUsbInterface.getEndpointCount());
|
||||
|
||||
// Get endpoint details
|
||||
for (int epi = 0; epi < mUsbInterface.getEndpointCount(); epi++)
|
||||
{
|
||||
UsbEndpoint mEndpoint = mUsbInterface.getEndpoint(epi);
|
||||
Log.i(TAG," ++++ ++++ ++++");
|
||||
Log.i(TAG," Endpoint index: " + epi);
|
||||
Log.i(TAG," Attributes: " + mEndpoint.getAttributes());
|
||||
Log.i(TAG," Direction: " + mEndpoint.getDirection());
|
||||
Log.i(TAG," Number: " + mEndpoint.getEndpointNumber());
|
||||
Log.i(TAG," Interval: " + mEndpoint.getInterval());
|
||||
Log.i(TAG," Packet size: " + mEndpoint.getMaxPacketSize());
|
||||
Log.i(TAG," Type: " + mEndpoint.getType());
|
||||
}
|
||||
}
|
||||
}
|
||||
Log.i(TAG," No more devices connected.");
|
||||
*/
|
||||
|
||||
// Register for USB broadcasts and permission completions
|
||||
IntentFilter filter = new IntentFilter();
|
||||
filter.addAction(UsbManager.ACTION_USB_DEVICE_ATTACHED);
|
||||
filter.addAction(UsbManager.ACTION_USB_DEVICE_DETACHED);
|
||||
filter.addAction(HIDDeviceManager.ACTION_USB_PERMISSION);
|
||||
mContext.registerReceiver(mUsbBroadcast, filter);
|
||||
|
||||
for (UsbDevice usbDevice : mUsbManager.getDeviceList().values()) {
|
||||
handleUsbDeviceAttached(usbDevice);
|
||||
}
|
||||
}
|
||||
|
||||
UsbManager getUSBManager() {
|
||||
return mUsbManager;
|
||||
}
|
||||
|
||||
private void shutdownUSB() {
|
||||
try {
|
||||
mContext.unregisterReceiver(mUsbBroadcast);
|
||||
} catch (Exception e) {
|
||||
// We may not have registered, that's okay
|
||||
}
|
||||
}
|
||||
|
||||
private boolean isHIDDeviceInterface(UsbDevice usbDevice, UsbInterface usbInterface) {
|
||||
if (usbInterface.getInterfaceClass() == UsbConstants.USB_CLASS_HID) {
|
||||
return true;
|
||||
}
|
||||
if (isXbox360Controller(usbDevice, usbInterface) || isXboxOneController(usbDevice, usbInterface)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isXbox360Controller(UsbDevice usbDevice, UsbInterface usbInterface) {
|
||||
final int XB360_IFACE_SUBCLASS = 93;
|
||||
final int XB360_IFACE_PROTOCOL = 1; // Wired
|
||||
final int XB360W_IFACE_PROTOCOL = 129; // Wireless
|
||||
final int[] SUPPORTED_VENDORS = {
|
||||
0x0079, // GPD Win 2
|
||||
0x044f, // Thrustmaster
|
||||
0x045e, // Microsoft
|
||||
0x046d, // Logitech
|
||||
0x056e, // Elecom
|
||||
0x06a3, // Saitek
|
||||
0x0738, // Mad Catz
|
||||
0x07ff, // Mad Catz
|
||||
0x0e6f, // PDP
|
||||
0x0f0d, // Hori
|
||||
0x1038, // SteelSeries
|
||||
0x11c9, // Nacon
|
||||
0x12ab, // Unknown
|
||||
0x1430, // RedOctane
|
||||
0x146b, // BigBen
|
||||
0x1532, // Razer Sabertooth
|
||||
0x15e4, // Numark
|
||||
0x162e, // Joytech
|
||||
0x1689, // Razer Onza
|
||||
0x1bad, // Harmonix
|
||||
0x24c6, // PowerA
|
||||
};
|
||||
|
||||
if (usbInterface.getInterfaceClass() == UsbConstants.USB_CLASS_VENDOR_SPEC &&
|
||||
usbInterface.getInterfaceSubclass() == XB360_IFACE_SUBCLASS &&
|
||||
(usbInterface.getInterfaceProtocol() == XB360_IFACE_PROTOCOL ||
|
||||
usbInterface.getInterfaceProtocol() == XB360W_IFACE_PROTOCOL)) {
|
||||
int vendor_id = usbDevice.getVendorId();
|
||||
for (int supportedVid : SUPPORTED_VENDORS) {
|
||||
if (vendor_id == supportedVid) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private boolean isXboxOneController(UsbDevice usbDevice, UsbInterface usbInterface) {
|
||||
final int XB1_IFACE_SUBCLASS = 71;
|
||||
final int XB1_IFACE_PROTOCOL = 208;
|
||||
final int[] SUPPORTED_VENDORS = {
|
||||
0x045e, // Microsoft
|
||||
0x0738, // Mad Catz
|
||||
0x0e6f, // PDP
|
||||
0x0f0d, // Hori
|
||||
0x1532, // Razer Wildcat
|
||||
0x24c6, // PowerA
|
||||
0x2e24, // Hyperkin
|
||||
};
|
||||
|
||||
if (usbInterface.getId() == 0 &&
|
||||
usbInterface.getInterfaceClass() == UsbConstants.USB_CLASS_VENDOR_SPEC &&
|
||||
usbInterface.getInterfaceSubclass() == XB1_IFACE_SUBCLASS &&
|
||||
usbInterface.getInterfaceProtocol() == XB1_IFACE_PROTOCOL) {
|
||||
int vendor_id = usbDevice.getVendorId();
|
||||
for (int supportedVid : SUPPORTED_VENDORS) {
|
||||
if (vendor_id == supportedVid) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private void handleUsbDeviceAttached(UsbDevice usbDevice) {
|
||||
connectHIDDeviceUSB(usbDevice);
|
||||
}
|
||||
|
||||
private void handleUsbDeviceDetached(UsbDevice usbDevice) {
|
||||
List<Integer> devices = new ArrayList<Integer>();
|
||||
for (HIDDevice device : mDevicesById.values()) {
|
||||
if (usbDevice.equals(device.getDevice())) {
|
||||
devices.add(device.getId());
|
||||
}
|
||||
}
|
||||
for (int id : devices) {
|
||||
HIDDevice device = mDevicesById.get(id);
|
||||
mDevicesById.remove(id);
|
||||
device.shutdown();
|
||||
HIDDeviceDisconnected(id);
|
||||
}
|
||||
}
|
||||
|
||||
private void handleUsbDevicePermission(UsbDevice usbDevice, boolean permission_granted) {
|
||||
for (HIDDevice device : mDevicesById.values()) {
|
||||
if (usbDevice.equals(device.getDevice())) {
|
||||
boolean opened = false;
|
||||
if (permission_granted) {
|
||||
opened = device.open();
|
||||
}
|
||||
HIDDeviceOpenResult(device.getId(), opened);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void connectHIDDeviceUSB(UsbDevice usbDevice) {
|
||||
synchronized (this) {
|
||||
for (int interface_index = 0; interface_index < usbDevice.getInterfaceCount(); interface_index++) {
|
||||
UsbInterface usbInterface = usbDevice.getInterface(interface_index);
|
||||
if (isHIDDeviceInterface(usbDevice, usbInterface)) {
|
||||
HIDDeviceUSB device = new HIDDeviceUSB(this, usbDevice, interface_index);
|
||||
int id = device.getId();
|
||||
mDevicesById.put(id, device);
|
||||
HIDDeviceConnected(id, device.getIdentifier(), device.getVendorId(), device.getProductId(), device.getSerialNumber(), device.getVersion(), device.getManufacturerName(), device.getProductName(), usbInterface.getId(), usbInterface.getInterfaceClass(), usbInterface.getInterfaceSubclass(), usbInterface.getInterfaceProtocol());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void initializeBluetooth() {
|
||||
Log.d(TAG, "Initializing Bluetooth");
|
||||
|
||||
if (mContext.getPackageManager().checkPermission(android.Manifest.permission.BLUETOOTH, mContext.getPackageName()) != PackageManager.PERMISSION_GRANTED) {
|
||||
Log.d(TAG, "Couldn't initialize Bluetooth, missing android.permission.BLUETOOTH");
|
||||
return;
|
||||
}
|
||||
|
||||
// Find bonded bluetooth controllers and create SteamControllers for them
|
||||
mBluetoothManager = (BluetoothManager)mContext.getSystemService(Context.BLUETOOTH_SERVICE);
|
||||
if (mBluetoothManager == null) {
|
||||
// This device doesn't support Bluetooth.
|
||||
return;
|
||||
}
|
||||
|
||||
BluetoothAdapter btAdapter = mBluetoothManager.getAdapter();
|
||||
if (btAdapter == null) {
|
||||
// This device has Bluetooth support in the codebase, but has no available adapters.
|
||||
return;
|
||||
}
|
||||
|
||||
// Get our bonded devices.
|
||||
for (BluetoothDevice device : btAdapter.getBondedDevices()) {
|
||||
|
||||
Log.d(TAG, "Bluetooth device available: " + device);
|
||||
if (isSteamController(device)) {
|
||||
connectBluetoothDevice(device);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// NOTE: These don't work on Chromebooks, to my undying dismay.
|
||||
IntentFilter filter = new IntentFilter();
|
||||
filter.addAction(BluetoothDevice.ACTION_ACL_CONNECTED);
|
||||
filter.addAction(BluetoothDevice.ACTION_ACL_DISCONNECTED);
|
||||
mContext.registerReceiver(mBluetoothBroadcast, filter);
|
||||
|
||||
if (mIsChromebook) {
|
||||
mHandler = new Handler(Looper.getMainLooper());
|
||||
mLastBluetoothDevices = new ArrayList<BluetoothDevice>();
|
||||
|
||||
// final HIDDeviceManager finalThis = this;
|
||||
// mHandler.postDelayed(new Runnable() {
|
||||
// @Override
|
||||
// public void run() {
|
||||
// finalThis.chromebookConnectionHandler();
|
||||
// }
|
||||
// }, 5000);
|
||||
}
|
||||
}
|
||||
|
||||
private void shutdownBluetooth() {
|
||||
try {
|
||||
mContext.unregisterReceiver(mBluetoothBroadcast);
|
||||
} catch (Exception e) {
|
||||
// We may not have registered, that's okay
|
||||
}
|
||||
}
|
||||
|
||||
// Chromebooks do not pass along ACTION_ACL_CONNECTED / ACTION_ACL_DISCONNECTED properly.
|
||||
// This function provides a sort of dummy version of that, watching for changes in the
|
||||
// connected devices and attempting to add controllers as things change.
|
||||
public void chromebookConnectionHandler() {
|
||||
if (!mIsChromebook) {
|
||||
return;
|
||||
}
|
||||
|
||||
ArrayList<BluetoothDevice> disconnected = new ArrayList<BluetoothDevice>();
|
||||
ArrayList<BluetoothDevice> connected = new ArrayList<BluetoothDevice>();
|
||||
|
||||
List<BluetoothDevice> currentConnected = mBluetoothManager.getConnectedDevices(BluetoothProfile.GATT);
|
||||
|
||||
for (BluetoothDevice bluetoothDevice : currentConnected) {
|
||||
if (!mLastBluetoothDevices.contains(bluetoothDevice)) {
|
||||
connected.add(bluetoothDevice);
|
||||
}
|
||||
}
|
||||
for (BluetoothDevice bluetoothDevice : mLastBluetoothDevices) {
|
||||
if (!currentConnected.contains(bluetoothDevice)) {
|
||||
disconnected.add(bluetoothDevice);
|
||||
}
|
||||
}
|
||||
|
||||
mLastBluetoothDevices = currentConnected;
|
||||
|
||||
for (BluetoothDevice bluetoothDevice : disconnected) {
|
||||
disconnectBluetoothDevice(bluetoothDevice);
|
||||
}
|
||||
for (BluetoothDevice bluetoothDevice : connected) {
|
||||
connectBluetoothDevice(bluetoothDevice);
|
||||
}
|
||||
|
||||
final HIDDeviceManager finalThis = this;
|
||||
mHandler.postDelayed(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
finalThis.chromebookConnectionHandler();
|
||||
}
|
||||
}, 10000);
|
||||
}
|
||||
|
||||
public boolean connectBluetoothDevice(BluetoothDevice bluetoothDevice) {
|
||||
Log.v(TAG, "connectBluetoothDevice device=" + bluetoothDevice);
|
||||
synchronized (this) {
|
||||
if (mBluetoothDevices.containsKey(bluetoothDevice)) {
|
||||
Log.v(TAG, "Steam controller with address " + bluetoothDevice + " already exists, attempting reconnect");
|
||||
|
||||
HIDDeviceBLESteamController device = mBluetoothDevices.get(bluetoothDevice);
|
||||
device.reconnect();
|
||||
|
||||
return false;
|
||||
}
|
||||
HIDDeviceBLESteamController device = new HIDDeviceBLESteamController(this, bluetoothDevice);
|
||||
int id = device.getId();
|
||||
mBluetoothDevices.put(bluetoothDevice, device);
|
||||
mDevicesById.put(id, device);
|
||||
|
||||
// The Steam Controller will mark itself connected once initialization is complete
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void disconnectBluetoothDevice(BluetoothDevice bluetoothDevice) {
|
||||
synchronized (this) {
|
||||
HIDDeviceBLESteamController device = mBluetoothDevices.get(bluetoothDevice);
|
||||
if (device == null)
|
||||
return;
|
||||
|
||||
int id = device.getId();
|
||||
mBluetoothDevices.remove(bluetoothDevice);
|
||||
mDevicesById.remove(id);
|
||||
device.shutdown();
|
||||
HIDDeviceDisconnected(id);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isSteamController(BluetoothDevice bluetoothDevice) {
|
||||
// Sanity check. If you pass in a null device, by definition it is never a Steam Controller.
|
||||
if (bluetoothDevice == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// If the device has no local name, we really don't want to try an equality check against it.
|
||||
if (bluetoothDevice.getName() == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return bluetoothDevice.getName().equals("SteamController") && ((bluetoothDevice.getType() & BluetoothDevice.DEVICE_TYPE_LE) != 0);
|
||||
}
|
||||
|
||||
private void close() {
|
||||
shutdownUSB();
|
||||
shutdownBluetooth();
|
||||
synchronized (this) {
|
||||
for (HIDDevice device : mDevicesById.values()) {
|
||||
device.shutdown();
|
||||
}
|
||||
mDevicesById.clear();
|
||||
mBluetoothDevices.clear();
|
||||
HIDDeviceReleaseCallback();
|
||||
}
|
||||
}
|
||||
|
||||
public void setFrozen(boolean frozen) {
|
||||
synchronized (this) {
|
||||
for (HIDDevice device : mDevicesById.values()) {
|
||||
device.setFrozen(frozen);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
private HIDDevice getDevice(int id) {
|
||||
synchronized (this) {
|
||||
HIDDevice result = mDevicesById.get(id);
|
||||
if (result == null) {
|
||||
Log.v(TAG, "No device for id: " + id);
|
||||
Log.v(TAG, "Available devices: " + mDevicesById.keySet());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
////////// JNI interface functions
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
public boolean openDevice(int deviceID) {
|
||||
Log.v(TAG, "openDevice deviceID=" + deviceID);
|
||||
HIDDevice device = getDevice(deviceID);
|
||||
if (device == null) {
|
||||
HIDDeviceDisconnected(deviceID);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Look to see if this is a USB device and we have permission to access it
|
||||
UsbDevice usbDevice = device.getDevice();
|
||||
if (usbDevice != null && !mUsbManager.hasPermission(usbDevice)) {
|
||||
HIDDeviceOpenPending(deviceID);
|
||||
try {
|
||||
mUsbManager.requestPermission(usbDevice, PendingIntent.getBroadcast(mContext, 0, new Intent(HIDDeviceManager.ACTION_USB_PERMISSION), 0));
|
||||
} catch (Exception e) {
|
||||
Log.v(TAG, "Couldn't request permission for USB device " + usbDevice);
|
||||
HIDDeviceOpenResult(deviceID, false);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
try {
|
||||
return device.open();
|
||||
} catch (Exception e) {
|
||||
Log.e(TAG, "Got exception: " + Log.getStackTraceString(e));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public int sendOutputReport(int deviceID, byte[] report) {
|
||||
try {
|
||||
//Log.v(TAG, "sendOutputReport deviceID=" + deviceID + " length=" + report.length);
|
||||
HIDDevice device;
|
||||
device = getDevice(deviceID);
|
||||
if (device == null) {
|
||||
HIDDeviceDisconnected(deviceID);
|
||||
return -1;
|
||||
}
|
||||
|
||||
return device.sendOutputReport(report);
|
||||
} catch (Exception e) {
|
||||
Log.e(TAG, "Got exception: " + Log.getStackTraceString(e));
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
public int sendFeatureReport(int deviceID, byte[] report) {
|
||||
try {
|
||||
//Log.v(TAG, "sendFeatureReport deviceID=" + deviceID + " length=" + report.length);
|
||||
HIDDevice device;
|
||||
device = getDevice(deviceID);
|
||||
if (device == null) {
|
||||
HIDDeviceDisconnected(deviceID);
|
||||
return -1;
|
||||
}
|
||||
|
||||
return device.sendFeatureReport(report);
|
||||
} catch (Exception e) {
|
||||
Log.e(TAG, "Got exception: " + Log.getStackTraceString(e));
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
public boolean getFeatureReport(int deviceID, byte[] report) {
|
||||
try {
|
||||
//Log.v(TAG, "getFeatureReport deviceID=" + deviceID);
|
||||
HIDDevice device;
|
||||
device = getDevice(deviceID);
|
||||
if (device == null) {
|
||||
HIDDeviceDisconnected(deviceID);
|
||||
return false;
|
||||
}
|
||||
|
||||
return device.getFeatureReport(report);
|
||||
} catch (Exception e) {
|
||||
Log.e(TAG, "Got exception: " + Log.getStackTraceString(e));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void closeDevice(int deviceID) {
|
||||
try {
|
||||
Log.v(TAG, "closeDevice deviceID=" + deviceID);
|
||||
HIDDevice device;
|
||||
device = getDevice(deviceID);
|
||||
if (device == null) {
|
||||
HIDDeviceDisconnected(deviceID);
|
||||
return;
|
||||
}
|
||||
|
||||
device.close();
|
||||
} catch (Exception e) {
|
||||
Log.e(TAG, "Got exception: " + Log.getStackTraceString(e));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
/////////////// Native methods
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
private native void HIDDeviceRegisterCallback();
|
||||
private native void HIDDeviceReleaseCallback();
|
||||
|
||||
native void HIDDeviceConnected(int deviceID, String identifier, int vendorId, int productId, String serial_number, int release_number, String manufacturer_string, String product_string, int interface_number, int interface_class, int interface_subclass, int interface_protocol);
|
||||
native void HIDDeviceOpenPending(int deviceID);
|
||||
native void HIDDeviceOpenResult(int deviceID, boolean opened);
|
||||
native void HIDDeviceDisconnected(int deviceID);
|
||||
|
||||
native void HIDDeviceInputReport(int deviceID, byte[] report);
|
||||
native void HIDDeviceFeatureReport(int deviceID, byte[] report);
|
||||
}
|
||||
@@ -0,0 +1,304 @@
|
||||
package org.libsdl.app;
|
||||
|
||||
import android.hardware.usb.*;
|
||||
import android.os.Build;
|
||||
import android.util.Log;
|
||||
import java.util.Arrays;
|
||||
|
||||
class HIDDeviceUSB implements HIDDevice {
|
||||
|
||||
private static final String TAG = "hidapi";
|
||||
|
||||
protected HIDDeviceManager mManager;
|
||||
protected UsbDevice mDevice;
|
||||
protected int mInterfaceIndex;
|
||||
protected int mInterface;
|
||||
protected int mDeviceId;
|
||||
protected UsbDeviceConnection mConnection;
|
||||
protected UsbEndpoint mInputEndpoint;
|
||||
protected UsbEndpoint mOutputEndpoint;
|
||||
protected InputThread mInputThread;
|
||||
protected boolean mRunning;
|
||||
protected boolean mFrozen;
|
||||
|
||||
public HIDDeviceUSB(HIDDeviceManager manager, UsbDevice usbDevice, int interface_index) {
|
||||
mManager = manager;
|
||||
mDevice = usbDevice;
|
||||
mInterfaceIndex = interface_index;
|
||||
mInterface = mDevice.getInterface(mInterfaceIndex).getId();
|
||||
mDeviceId = manager.getDeviceIDForIdentifier(getIdentifier());
|
||||
mRunning = false;
|
||||
}
|
||||
|
||||
public String getIdentifier() {
|
||||
return String.format("%s/%x/%x/%d", mDevice.getDeviceName(), mDevice.getVendorId(), mDevice.getProductId(), mInterfaceIndex);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getId() {
|
||||
return mDeviceId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getVendorId() {
|
||||
return mDevice.getVendorId();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getProductId() {
|
||||
return mDevice.getProductId();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getSerialNumber() {
|
||||
String result = null;
|
||||
if (Build.VERSION.SDK_INT >= 21) {
|
||||
result = mDevice.getSerialNumber();
|
||||
}
|
||||
if (result == null) {
|
||||
result = "";
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getVersion() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getManufacturerName() {
|
||||
String result = null;
|
||||
if (Build.VERSION.SDK_INT >= 21) {
|
||||
result = mDevice.getManufacturerName();
|
||||
}
|
||||
if (result == null) {
|
||||
result = String.format("%x", getVendorId());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getProductName() {
|
||||
String result = null;
|
||||
if (Build.VERSION.SDK_INT >= 21) {
|
||||
result = mDevice.getProductName();
|
||||
}
|
||||
if (result == null) {
|
||||
result = String.format("%x", getProductId());
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@Override
|
||||
public UsbDevice getDevice() {
|
||||
return mDevice;
|
||||
}
|
||||
|
||||
public String getDeviceName() {
|
||||
return getManufacturerName() + " " + getProductName() + "(0x" + String.format("%x", getVendorId()) + "/0x" + String.format("%x", getProductId()) + ")";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean open() {
|
||||
mConnection = mManager.getUSBManager().openDevice(mDevice);
|
||||
if (mConnection == null) {
|
||||
Log.w(TAG, "Unable to open USB device " + getDeviceName());
|
||||
return false;
|
||||
}
|
||||
|
||||
// Force claim our interface
|
||||
UsbInterface iface = mDevice.getInterface(mInterfaceIndex);
|
||||
if (!mConnection.claimInterface(iface, true)) {
|
||||
Log.w(TAG, "Failed to claim interfaces on USB device " + getDeviceName());
|
||||
close();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Find the endpoints
|
||||
for (int j = 0; j < iface.getEndpointCount(); j++) {
|
||||
UsbEndpoint endpt = iface.getEndpoint(j);
|
||||
switch (endpt.getDirection()) {
|
||||
case UsbConstants.USB_DIR_IN:
|
||||
if (mInputEndpoint == null) {
|
||||
mInputEndpoint = endpt;
|
||||
}
|
||||
break;
|
||||
case UsbConstants.USB_DIR_OUT:
|
||||
if (mOutputEndpoint == null) {
|
||||
mOutputEndpoint = endpt;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Make sure the required endpoints were present
|
||||
if (mInputEndpoint == null || mOutputEndpoint == null) {
|
||||
Log.w(TAG, "Missing required endpoint on USB device " + getDeviceName());
|
||||
close();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Start listening for input
|
||||
mRunning = true;
|
||||
mInputThread = new InputThread();
|
||||
mInputThread.start();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int sendFeatureReport(byte[] report) {
|
||||
int res = -1;
|
||||
int offset = 0;
|
||||
int length = report.length;
|
||||
boolean skipped_report_id = false;
|
||||
byte report_number = report[0];
|
||||
|
||||
if (report_number == 0x0) {
|
||||
++offset;
|
||||
--length;
|
||||
skipped_report_id = true;
|
||||
}
|
||||
|
||||
res = mConnection.controlTransfer(
|
||||
UsbConstants.USB_TYPE_CLASS | 0x01 /*RECIPIENT_INTERFACE*/ | UsbConstants.USB_DIR_OUT,
|
||||
0x09/*HID set_report*/,
|
||||
(3/*HID feature*/ << 8) | report_number,
|
||||
mInterface,
|
||||
report, offset, length,
|
||||
1000/*timeout millis*/);
|
||||
|
||||
if (res < 0) {
|
||||
Log.w(TAG, "sendFeatureReport() returned " + res + " on device " + getDeviceName());
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (skipped_report_id) {
|
||||
++length;
|
||||
}
|
||||
return length;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int sendOutputReport(byte[] report) {
|
||||
int r = mConnection.bulkTransfer(mOutputEndpoint, report, report.length, 1000);
|
||||
if (r != report.length) {
|
||||
Log.w(TAG, "sendOutputReport() returned " + r + " on device " + getDeviceName());
|
||||
}
|
||||
return r;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean getFeatureReport(byte[] report) {
|
||||
int res = -1;
|
||||
int offset = 0;
|
||||
int length = report.length;
|
||||
boolean skipped_report_id = false;
|
||||
byte report_number = report[0];
|
||||
|
||||
if (report_number == 0x0) {
|
||||
/* Offset the return buffer by 1, so that the report ID
|
||||
will remain in byte 0. */
|
||||
++offset;
|
||||
--length;
|
||||
skipped_report_id = true;
|
||||
}
|
||||
|
||||
res = mConnection.controlTransfer(
|
||||
UsbConstants.USB_TYPE_CLASS | 0x01 /*RECIPIENT_INTERFACE*/ | UsbConstants.USB_DIR_IN,
|
||||
0x01/*HID get_report*/,
|
||||
(3/*HID feature*/ << 8) | report_number,
|
||||
mInterface,
|
||||
report, offset, length,
|
||||
1000/*timeout millis*/);
|
||||
|
||||
if (res < 0) {
|
||||
Log.w(TAG, "getFeatureReport() returned " + res + " on device " + getDeviceName());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (skipped_report_id) {
|
||||
++res;
|
||||
++length;
|
||||
}
|
||||
|
||||
byte[] data;
|
||||
if (res == length) {
|
||||
data = report;
|
||||
} else {
|
||||
data = Arrays.copyOfRange(report, 0, res);
|
||||
}
|
||||
mManager.HIDDeviceFeatureReport(mDeviceId, data);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void close() {
|
||||
mRunning = false;
|
||||
if (mInputThread != null) {
|
||||
while (mInputThread.isAlive()) {
|
||||
mInputThread.interrupt();
|
||||
try {
|
||||
mInputThread.join();
|
||||
} catch (InterruptedException e) {
|
||||
// Keep trying until we're done
|
||||
}
|
||||
}
|
||||
mInputThread = null;
|
||||
}
|
||||
if (mConnection != null) {
|
||||
UsbInterface iface = mDevice.getInterface(mInterfaceIndex);
|
||||
mConnection.releaseInterface(iface);
|
||||
mConnection.close();
|
||||
mConnection = null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shutdown() {
|
||||
close();
|
||||
mManager = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setFrozen(boolean frozen) {
|
||||
mFrozen = frozen;
|
||||
}
|
||||
|
||||
protected class InputThread extends Thread {
|
||||
@Override
|
||||
public void run() {
|
||||
int packetSize = mInputEndpoint.getMaxPacketSize();
|
||||
byte[] packet = new byte[packetSize];
|
||||
while (mRunning) {
|
||||
int r;
|
||||
try
|
||||
{
|
||||
r = mConnection.bulkTransfer(mInputEndpoint, packet, packetSize, 1000);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.v(TAG, "Exception in UsbDeviceConnection bulktransfer: " + e);
|
||||
break;
|
||||
}
|
||||
if (r < 0) {
|
||||
// Could be a timeout or an I/O error
|
||||
}
|
||||
if (r > 0) {
|
||||
byte[] data;
|
||||
if (r == packetSize) {
|
||||
data = packet;
|
||||
} else {
|
||||
data = Arrays.copyOfRange(packet, 0, r);
|
||||
}
|
||||
|
||||
if (!mFrozen) {
|
||||
mManager.HIDDeviceInputReport(mDeviceId, data);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,8 @@ package org.libsdl.app;
|
||||
|
||||
import android.content.Context;
|
||||
|
||||
import java.lang.reflect.*;
|
||||
|
||||
/**
|
||||
SDL library initialization
|
||||
*/
|
||||
@@ -33,5 +35,50 @@ public class SDL {
|
||||
return mContext;
|
||||
}
|
||||
|
||||
public static void loadLibrary(String libraryName) throws UnsatisfiedLinkError, SecurityException, NullPointerException {
|
||||
|
||||
if (libraryName == null) {
|
||||
throw new NullPointerException("No library name provided.");
|
||||
}
|
||||
|
||||
try {
|
||||
// Let's see if we have ReLinker available in the project. This is necessary for
|
||||
// some projects that have huge numbers of local libraries bundled, and thus may
|
||||
// trip a bug in Android's native library loader which ReLinker works around. (If
|
||||
// loadLibrary works properly, ReLinker will simply use the normal Android method
|
||||
// internally.)
|
||||
//
|
||||
// To use ReLinker, just add it as a dependency. For more information, see
|
||||
// https://github.com/KeepSafe/ReLinker for ReLinker's repository.
|
||||
//
|
||||
Class relinkClass = mContext.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker");
|
||||
Class relinkListenerClass = mContext.getClassLoader().loadClass("com.getkeepsafe.relinker.ReLinker$LoadListener");
|
||||
Class contextClass = mContext.getClassLoader().loadClass("android.content.Context");
|
||||
Class stringClass = mContext.getClassLoader().loadClass("java.lang.String");
|
||||
|
||||
// Get a 'force' instance of the ReLinker, so we can ensure libraries are reinstalled if
|
||||
// they've changed during updates.
|
||||
Method forceMethod = relinkClass.getDeclaredMethod("force");
|
||||
Object relinkInstance = forceMethod.invoke(null);
|
||||
Class relinkInstanceClass = relinkInstance.getClass();
|
||||
|
||||
// Actually load the library!
|
||||
Method loadMethod = relinkInstanceClass.getDeclaredMethod("loadLibrary", contextClass, stringClass, stringClass, relinkListenerClass);
|
||||
loadMethod.invoke(relinkInstance, mContext, libraryName, null, null);
|
||||
}
|
||||
catch (final Throwable e) {
|
||||
// Fall back
|
||||
try {
|
||||
System.loadLibrary(libraryName);
|
||||
}
|
||||
catch (final UnsatisfiedLinkError ule) {
|
||||
throw ule;
|
||||
}
|
||||
catch (final SecurityException se) {
|
||||
throw se;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected static Context mContext;
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,7 @@
|
||||
package org.libsdl.app;
|
||||
|
||||
import android.media.*;
|
||||
import android.os.Build;
|
||||
import android.util.Log;
|
||||
|
||||
public class SDLAudioManager
|
||||
@@ -17,41 +18,250 @@ public class SDLAudioManager
|
||||
|
||||
// Audio
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static int audioOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
|
||||
int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
|
||||
int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
|
||||
int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
|
||||
protected static String getAudioFormatString(int audioFormat) {
|
||||
switch (audioFormat) {
|
||||
case AudioFormat.ENCODING_PCM_8BIT:
|
||||
return "8-bit";
|
||||
case AudioFormat.ENCODING_PCM_16BIT:
|
||||
return "16-bit";
|
||||
case AudioFormat.ENCODING_PCM_FLOAT:
|
||||
return "float";
|
||||
default:
|
||||
return Integer.toString(audioFormat);
|
||||
}
|
||||
}
|
||||
|
||||
Log.v(TAG, "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
||||
protected static int[] open(boolean isCapture, int sampleRate, int audioFormat, int desiredChannels, int desiredFrames) {
|
||||
int channelConfig;
|
||||
int sampleSize;
|
||||
int frameSize;
|
||||
|
||||
Log.v(TAG, "Opening " + (isCapture ? "capture" : "playback") + ", requested " + desiredFrames + " frames of " + desiredChannels + " channel " + getAudioFormatString(audioFormat) + " audio at " + sampleRate + " Hz");
|
||||
|
||||
/* On older devices let's use known good settings */
|
||||
if (Build.VERSION.SDK_INT < 21) {
|
||||
if (desiredChannels > 2) {
|
||||
desiredChannels = 2;
|
||||
}
|
||||
if (sampleRate < 8000) {
|
||||
sampleRate = 8000;
|
||||
} else if (sampleRate > 48000) {
|
||||
sampleRate = 48000;
|
||||
}
|
||||
}
|
||||
|
||||
if (audioFormat == AudioFormat.ENCODING_PCM_FLOAT) {
|
||||
int minSDKVersion = (isCapture ? 23 : 21);
|
||||
if (Build.VERSION.SDK_INT < minSDKVersion) {
|
||||
audioFormat = AudioFormat.ENCODING_PCM_16BIT;
|
||||
}
|
||||
}
|
||||
switch (audioFormat)
|
||||
{
|
||||
case AudioFormat.ENCODING_PCM_8BIT:
|
||||
sampleSize = 1;
|
||||
break;
|
||||
case AudioFormat.ENCODING_PCM_16BIT:
|
||||
sampleSize = 2;
|
||||
break;
|
||||
case AudioFormat.ENCODING_PCM_FLOAT:
|
||||
sampleSize = 4;
|
||||
break;
|
||||
default:
|
||||
Log.v(TAG, "Requested format " + audioFormat + ", getting ENCODING_PCM_16BIT");
|
||||
audioFormat = AudioFormat.ENCODING_PCM_16BIT;
|
||||
sampleSize = 2;
|
||||
break;
|
||||
}
|
||||
|
||||
if (isCapture) {
|
||||
switch (desiredChannels) {
|
||||
case 1:
|
||||
channelConfig = AudioFormat.CHANNEL_IN_MONO;
|
||||
break;
|
||||
case 2:
|
||||
channelConfig = AudioFormat.CHANNEL_IN_STEREO;
|
||||
break;
|
||||
default:
|
||||
Log.v(TAG, "Requested " + desiredChannels + " channels, getting stereo");
|
||||
desiredChannels = 2;
|
||||
channelConfig = AudioFormat.CHANNEL_IN_STEREO;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
switch (desiredChannels) {
|
||||
case 1:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_MONO;
|
||||
break;
|
||||
case 2:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
|
||||
break;
|
||||
case 3:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_STEREO | AudioFormat.CHANNEL_OUT_FRONT_CENTER;
|
||||
break;
|
||||
case 4:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_QUAD;
|
||||
break;
|
||||
case 5:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_QUAD | AudioFormat.CHANNEL_OUT_FRONT_CENTER;
|
||||
break;
|
||||
case 6:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1;
|
||||
break;
|
||||
case 7:
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1 | AudioFormat.CHANNEL_OUT_BACK_CENTER;
|
||||
break;
|
||||
case 8:
|
||||
if (Build.VERSION.SDK_INT >= 23) {
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_7POINT1_SURROUND;
|
||||
} else {
|
||||
Log.v(TAG, "Requested " + desiredChannels + " channels, getting 5.1 surround");
|
||||
desiredChannels = 6;
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_5POINT1;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
Log.v(TAG, "Requested " + desiredChannels + " channels, getting stereo");
|
||||
desiredChannels = 2;
|
||||
channelConfig = AudioFormat.CHANNEL_OUT_STEREO;
|
||||
break;
|
||||
}
|
||||
|
||||
/*
|
||||
Log.v(TAG, "Speaker configuration (and order of channels):");
|
||||
|
||||
if ((channelConfig & 0x00000004) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_FRONT_LEFT");
|
||||
}
|
||||
if ((channelConfig & 0x00000008) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_FRONT_RIGHT");
|
||||
}
|
||||
if ((channelConfig & 0x00000010) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_FRONT_CENTER");
|
||||
}
|
||||
if ((channelConfig & 0x00000020) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_LOW_FREQUENCY");
|
||||
}
|
||||
if ((channelConfig & 0x00000040) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_BACK_LEFT");
|
||||
}
|
||||
if ((channelConfig & 0x00000080) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_BACK_RIGHT");
|
||||
}
|
||||
if ((channelConfig & 0x00000100) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_FRONT_LEFT_OF_CENTER");
|
||||
}
|
||||
if ((channelConfig & 0x00000200) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_FRONT_RIGHT_OF_CENTER");
|
||||
}
|
||||
if ((channelConfig & 0x00000400) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_BACK_CENTER");
|
||||
}
|
||||
if ((channelConfig & 0x00000800) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_SIDE_LEFT");
|
||||
}
|
||||
if ((channelConfig & 0x00001000) != 0) {
|
||||
Log.v(TAG, " CHANNEL_OUT_SIDE_RIGHT");
|
||||
}
|
||||
*/
|
||||
}
|
||||
frameSize = (sampleSize * desiredChannels);
|
||||
|
||||
// Let the user pick a larger buffer if they really want -- but ye
|
||||
// gods they probably shouldn't, the minimums are horrifyingly high
|
||||
// latency already
|
||||
desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
|
||||
int minBufferSize;
|
||||
if (isCapture) {
|
||||
minBufferSize = AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat);
|
||||
} else {
|
||||
minBufferSize = AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat);
|
||||
}
|
||||
desiredFrames = Math.max(desiredFrames, (minBufferSize + frameSize - 1) / frameSize);
|
||||
|
||||
if (mAudioTrack == null) {
|
||||
mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
|
||||
channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
|
||||
int[] results = new int[4];
|
||||
|
||||
// Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
|
||||
// Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
|
||||
// Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
|
||||
if (isCapture) {
|
||||
if (mAudioRecord == null) {
|
||||
mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, sampleRate,
|
||||
channelConfig, audioFormat, desiredFrames * frameSize);
|
||||
|
||||
if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
|
||||
Log.e(TAG, "Failed during initialization of Audio Track");
|
||||
mAudioTrack = null;
|
||||
return -1;
|
||||
// see notes about AudioTrack state in audioOpen(), above. Probably also applies here.
|
||||
if (mAudioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
|
||||
Log.e(TAG, "Failed during initialization of AudioRecord");
|
||||
mAudioRecord.release();
|
||||
mAudioRecord = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
mAudioRecord.startRecording();
|
||||
}
|
||||
|
||||
mAudioTrack.play();
|
||||
results[0] = mAudioRecord.getSampleRate();
|
||||
results[1] = mAudioRecord.getAudioFormat();
|
||||
results[2] = mAudioRecord.getChannelCount();
|
||||
results[3] = desiredFrames;
|
||||
|
||||
} else {
|
||||
if (mAudioTrack == null) {
|
||||
mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
|
||||
|
||||
// Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
|
||||
// Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
|
||||
// Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
|
||||
if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
|
||||
/* Try again, with safer values */
|
||||
|
||||
Log.e(TAG, "Failed during initialization of Audio Track");
|
||||
mAudioTrack.release();
|
||||
mAudioTrack = null;
|
||||
return null;
|
||||
}
|
||||
|
||||
mAudioTrack.play();
|
||||
}
|
||||
|
||||
results[0] = mAudioTrack.getSampleRate();
|
||||
results[1] = mAudioTrack.getAudioFormat();
|
||||
results[2] = mAudioTrack.getChannelCount();
|
||||
results[3] = desiredFrames;
|
||||
}
|
||||
|
||||
Log.v(TAG, "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
||||
Log.v(TAG, "Opening " + (isCapture ? "capture" : "playback") + ", got " + results[3] + " frames of " + results[2] + " channel " + getAudioFormatString(results[1]) + " audio at " + results[0] + " Hz");
|
||||
|
||||
return 0;
|
||||
return results;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static int[] audioOpen(int sampleRate, int audioFormat, int desiredChannels, int desiredFrames) {
|
||||
return open(false, sampleRate, audioFormat, desiredChannels, desiredFrames);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static void audioWriteFloatBuffer(float[] buffer) {
|
||||
if (mAudioTrack == null) {
|
||||
Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < buffer.length;) {
|
||||
int result = mAudioTrack.write(buffer, i, buffer.length - i, AudioTrack.WRITE_BLOCKING);
|
||||
if (result > 0) {
|
||||
i += result;
|
||||
} else if (result == 0) {
|
||||
try {
|
||||
Thread.sleep(1);
|
||||
} catch(InterruptedException e) {
|
||||
// Nom nom
|
||||
}
|
||||
} else {
|
||||
Log.w(TAG, "SDL audio: error return from write(float)");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -63,7 +273,7 @@ public class SDLAudioManager
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < buffer.length; ) {
|
||||
for (int i = 0; i < buffer.length;) {
|
||||
int result = mAudioTrack.write(buffer, i, buffer.length - i);
|
||||
if (result > 0) {
|
||||
i += result;
|
||||
@@ -88,7 +298,7 @@ public class SDLAudioManager
|
||||
Log.e(TAG, "Attempted to make audio call with uninitialized audio!");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
for (int i = 0; i < buffer.length; ) {
|
||||
int result = mAudioTrack.write(buffer, i, buffer.length - i);
|
||||
if (result > 0) {
|
||||
@@ -109,53 +319,33 @@ public class SDLAudioManager
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static int captureOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
|
||||
int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
|
||||
int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
|
||||
int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
|
||||
public static int[] captureOpen(int sampleRate, int audioFormat, int desiredChannels, int desiredFrames) {
|
||||
return open(true, sampleRate, audioFormat, desiredChannels, desiredFrames);
|
||||
}
|
||||
|
||||
Log.v(TAG, "SDL capture: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
||||
|
||||
// Let the user pick a larger buffer if they really want -- but ye
|
||||
// gods they probably shouldn't, the minimums are horrifyingly high
|
||||
// latency already
|
||||
desiredFrames = Math.max(desiredFrames, (AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
|
||||
|
||||
if (mAudioRecord == null) {
|
||||
mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, sampleRate,
|
||||
channelConfig, audioFormat, desiredFrames * frameSize);
|
||||
|
||||
// see notes about AudioTrack state in audioOpen(), above. Probably also applies here.
|
||||
if (mAudioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
|
||||
Log.e(TAG, "Failed during initialization of AudioRecord");
|
||||
mAudioRecord.release();
|
||||
mAudioRecord = null;
|
||||
return -1;
|
||||
}
|
||||
|
||||
mAudioRecord.startRecording();
|
||||
}
|
||||
|
||||
Log.v(TAG, "SDL capture: got " + ((mAudioRecord.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioRecord.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioRecord.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
||||
|
||||
return 0;
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static int captureReadFloatBuffer(float[] buffer, boolean blocking) {
|
||||
return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static int captureReadShortBuffer(short[] buffer, boolean blocking) {
|
||||
// !!! FIXME: this is available in API Level 23. Until then, we always block. :(
|
||||
//return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
||||
return mAudioRecord.read(buffer, 0, buffer.length);
|
||||
if (Build.VERSION.SDK_INT < 23) {
|
||||
return mAudioRecord.read(buffer, 0, buffer.length);
|
||||
} else {
|
||||
return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
||||
}
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static int captureReadByteBuffer(byte[] buffer, boolean blocking) {
|
||||
// !!! FIXME: this is available in API Level 23. Until then, we always block. :(
|
||||
//return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
||||
return mAudioRecord.read(buffer, 0, buffer.length);
|
||||
if (Build.VERSION.SDK_INT < 23) {
|
||||
return mAudioRecord.read(buffer, 0, buffer.length);
|
||||
} else {
|
||||
return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static void audioClose() {
|
||||
if (mAudioTrack != null) {
|
||||
@@ -174,5 +364,24 @@ public class SDLAudioManager
|
||||
}
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static void audioSetThreadPriority(boolean iscapture, int device_id) {
|
||||
try {
|
||||
|
||||
/* Set thread name */
|
||||
if (iscapture) {
|
||||
Thread.currentThread().setName("SDLAudioC" + device_id);
|
||||
} else {
|
||||
Thread.currentThread().setName("SDLAudioP" + device_id);
|
||||
}
|
||||
|
||||
/* Set thread priority */
|
||||
android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_AUDIO);
|
||||
|
||||
} catch (Exception e) {
|
||||
Log.v(TAG, "modify thread properties failed " + e.toString());
|
||||
}
|
||||
}
|
||||
|
||||
public static native int nativeSetupJNI();
|
||||
}
|
||||
|
||||
@@ -11,13 +11,14 @@ import android.view.*;
|
||||
import android.util.Log;
|
||||
|
||||
|
||||
public class SDLControllerManager
|
||||
public class SDLControllerManager
|
||||
{
|
||||
|
||||
public static native int nativeSetupJNI();
|
||||
|
||||
public static native int nativeAddJoystick(int device_id, String name, String desc,
|
||||
int is_accelerometer, int nbuttons,
|
||||
int vendor_id, int product_id,
|
||||
boolean is_accelerometer, int button_mask,
|
||||
int naxes, int nhats, int nballs);
|
||||
public static native int nativeRemoveJoystick(int device_id);
|
||||
public static native int nativeAddHaptic(int device_id, String name);
|
||||
@@ -35,21 +36,21 @@ public class SDLControllerManager
|
||||
private static final String TAG = "SDLControllerManager";
|
||||
|
||||
public static void initialize() {
|
||||
mJoystickHandler = null;
|
||||
mHapticHandler = null;
|
||||
|
||||
SDLControllerManager.setup();
|
||||
}
|
||||
|
||||
public static void setup() {
|
||||
if (Build.VERSION.SDK_INT >= 16) {
|
||||
mJoystickHandler = new SDLJoystickHandler_API16();
|
||||
} else if (Build.VERSION.SDK_INT >= 12) {
|
||||
mJoystickHandler = new SDLJoystickHandler_API12();
|
||||
} else {
|
||||
mJoystickHandler = new SDLJoystickHandler();
|
||||
if (mJoystickHandler == null) {
|
||||
if (Build.VERSION.SDK_INT >= 19) {
|
||||
mJoystickHandler = new SDLJoystickHandler_API19();
|
||||
} else {
|
||||
mJoystickHandler = new SDLJoystickHandler_API16();
|
||||
}
|
||||
}
|
||||
|
||||
if (mHapticHandler == null) {
|
||||
if (Build.VERSION.SDK_INT >= 26) {
|
||||
mHapticHandler = new SDLHapticHandler_API26();
|
||||
} else {
|
||||
mHapticHandler = new SDLHapticHandler();
|
||||
}
|
||||
}
|
||||
mHapticHandler = new SDLHapticHandler();
|
||||
}
|
||||
|
||||
// Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
|
||||
@@ -74,8 +75,16 @@ public class SDLControllerManager
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static void hapticRun(int device_id, int length) {
|
||||
mHapticHandler.run(device_id, length);
|
||||
public static void hapticRun(int device_id, float intensity, int length) {
|
||||
mHapticHandler.run(device_id, intensity, length);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static void hapticStop(int device_id)
|
||||
{
|
||||
mHapticHandler.stop(device_id);
|
||||
}
|
||||
|
||||
// Check if a given device is considered a possible SDL joystick
|
||||
@@ -90,8 +99,8 @@ public class SDLControllerManager
|
||||
|
||||
/* This is called for every button press, so let's not spam the logs */
|
||||
/**
|
||||
if ((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) {
|
||||
Log.v(TAG, "Input device " + device.getName() + " is a joystick.");
|
||||
if ((sources & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
|
||||
Log.v(TAG, "Input device " + device.getName() + " has class joystick.");
|
||||
}
|
||||
if ((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) {
|
||||
Log.v(TAG, "Input device " + device.getName() + " is a dpad.");
|
||||
@@ -101,7 +110,7 @@ public class SDLControllerManager
|
||||
}
|
||||
**/
|
||||
|
||||
return (((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) ||
|
||||
return ((sources & InputDevice.SOURCE_CLASS_JOYSTICK) != 0 ||
|
||||
((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) ||
|
||||
((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD)
|
||||
);
|
||||
@@ -109,7 +118,6 @@ public class SDLControllerManager
|
||||
|
||||
}
|
||||
|
||||
/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */
|
||||
class SDLJoystickHandler {
|
||||
|
||||
/**
|
||||
@@ -129,7 +137,7 @@ class SDLJoystickHandler {
|
||||
}
|
||||
|
||||
/* Actual joystick functionality available for API >= 12 devices */
|
||||
class SDLJoystickHandler_API12 extends SDLJoystickHandler {
|
||||
class SDLJoystickHandler_API16 extends SDLJoystickHandler {
|
||||
|
||||
static class SDLJoystick {
|
||||
public int device_id;
|
||||
@@ -141,13 +149,27 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
|
||||
static class RangeComparator implements Comparator<InputDevice.MotionRange> {
|
||||
@Override
|
||||
public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
|
||||
return arg0.getAxis() - arg1.getAxis();
|
||||
// Some controllers, like the Moga Pro 2, return AXIS_GAS (22) for right trigger and AXIS_BRAKE (23) for left trigger - swap them so they're sorted in the right order for SDL
|
||||
int arg0Axis = arg0.getAxis();
|
||||
int arg1Axis = arg1.getAxis();
|
||||
if (arg0Axis == MotionEvent.AXIS_GAS) {
|
||||
arg0Axis = MotionEvent.AXIS_BRAKE;
|
||||
} else if (arg0Axis == MotionEvent.AXIS_BRAKE) {
|
||||
arg0Axis = MotionEvent.AXIS_GAS;
|
||||
}
|
||||
if (arg1Axis == MotionEvent.AXIS_GAS) {
|
||||
arg1Axis = MotionEvent.AXIS_BRAKE;
|
||||
} else if (arg1Axis == MotionEvent.AXIS_BRAKE) {
|
||||
arg1Axis = MotionEvent.AXIS_GAS;
|
||||
}
|
||||
|
||||
return arg0Axis - arg1Axis;
|
||||
}
|
||||
}
|
||||
|
||||
private ArrayList<SDLJoystick> mJoysticks;
|
||||
|
||||
public SDLJoystickHandler_API12() {
|
||||
public SDLJoystickHandler_API16() {
|
||||
|
||||
mJoysticks = new ArrayList<SDLJoystick>();
|
||||
}
|
||||
@@ -155,12 +177,7 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
|
||||
@Override
|
||||
public void pollInputDevices() {
|
||||
int[] deviceIds = InputDevice.getDeviceIds();
|
||||
// It helps processing the device ids in reverse order
|
||||
// For example, in the case of the XBox 360 wireless dongle,
|
||||
// so the first controller seen by SDL matches what the receiver
|
||||
// considers to be the first controller
|
||||
|
||||
for(int i=deviceIds.length-1; i>-1; i--) {
|
||||
for(int i=0; i < deviceIds.length; ++i) {
|
||||
SDLJoystick joystick = getJoystick(deviceIds[i]);
|
||||
if (joystick == null) {
|
||||
joystick = new SDLJoystick();
|
||||
@@ -187,8 +204,7 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
|
||||
}
|
||||
|
||||
mJoysticks.add(joystick);
|
||||
SDLControllerManager.nativeAddJoystick(joystick.device_id, joystick.name, joystick.desc, 0, -1,
|
||||
joystick.axes.size(), joystick.hats.size()/2, 0);
|
||||
SDLControllerManager.nativeAddJoystick(joystick.device_id, joystick.name, joystick.desc, getVendorId(joystickDevice), getProductId(joystickDevice), false, getButtonMask(joystickDevice), joystick.axes.size(), joystick.hats.size()/2, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -256,15 +272,6 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
|
||||
return true;
|
||||
}
|
||||
|
||||
public String getJoystickDescriptor(InputDevice joystickDevice) {
|
||||
return joystickDevice.getName();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class SDLJoystickHandler_API16 extends SDLJoystickHandler_API12 {
|
||||
|
||||
@Override
|
||||
public String getJoystickDescriptor(InputDevice joystickDevice) {
|
||||
String desc = joystickDevice.getDescriptor();
|
||||
|
||||
@@ -272,7 +279,154 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler_API12 {
|
||||
return desc;
|
||||
}
|
||||
|
||||
return super.getJoystickDescriptor(joystickDevice);
|
||||
return joystickDevice.getName();
|
||||
}
|
||||
public int getProductId(InputDevice joystickDevice) {
|
||||
return 0;
|
||||
}
|
||||
public int getVendorId(InputDevice joystickDevice) {
|
||||
return 0;
|
||||
}
|
||||
public int getButtonMask(InputDevice joystickDevice) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
class SDLJoystickHandler_API19 extends SDLJoystickHandler_API16 {
|
||||
|
||||
@Override
|
||||
public int getProductId(InputDevice joystickDevice) {
|
||||
return joystickDevice.getProductId();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getVendorId(InputDevice joystickDevice) {
|
||||
return joystickDevice.getVendorId();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getButtonMask(InputDevice joystickDevice) {
|
||||
int button_mask = 0;
|
||||
int[] keys = new int[] {
|
||||
KeyEvent.KEYCODE_BUTTON_A,
|
||||
KeyEvent.KEYCODE_BUTTON_B,
|
||||
KeyEvent.KEYCODE_BUTTON_X,
|
||||
KeyEvent.KEYCODE_BUTTON_Y,
|
||||
KeyEvent.KEYCODE_BACK,
|
||||
KeyEvent.KEYCODE_BUTTON_MODE,
|
||||
KeyEvent.KEYCODE_BUTTON_START,
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL,
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR,
|
||||
KeyEvent.KEYCODE_BUTTON_L1,
|
||||
KeyEvent.KEYCODE_BUTTON_R1,
|
||||
KeyEvent.KEYCODE_DPAD_UP,
|
||||
KeyEvent.KEYCODE_DPAD_DOWN,
|
||||
KeyEvent.KEYCODE_DPAD_LEFT,
|
||||
KeyEvent.KEYCODE_DPAD_RIGHT,
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT,
|
||||
KeyEvent.KEYCODE_DPAD_CENTER,
|
||||
|
||||
// These don't map into any SDL controller buttons directly
|
||||
KeyEvent.KEYCODE_BUTTON_L2,
|
||||
KeyEvent.KEYCODE_BUTTON_R2,
|
||||
KeyEvent.KEYCODE_BUTTON_C,
|
||||
KeyEvent.KEYCODE_BUTTON_Z,
|
||||
KeyEvent.KEYCODE_BUTTON_1,
|
||||
KeyEvent.KEYCODE_BUTTON_2,
|
||||
KeyEvent.KEYCODE_BUTTON_3,
|
||||
KeyEvent.KEYCODE_BUTTON_4,
|
||||
KeyEvent.KEYCODE_BUTTON_5,
|
||||
KeyEvent.KEYCODE_BUTTON_6,
|
||||
KeyEvent.KEYCODE_BUTTON_7,
|
||||
KeyEvent.KEYCODE_BUTTON_8,
|
||||
KeyEvent.KEYCODE_BUTTON_9,
|
||||
KeyEvent.KEYCODE_BUTTON_10,
|
||||
KeyEvent.KEYCODE_BUTTON_11,
|
||||
KeyEvent.KEYCODE_BUTTON_12,
|
||||
KeyEvent.KEYCODE_BUTTON_13,
|
||||
KeyEvent.KEYCODE_BUTTON_14,
|
||||
KeyEvent.KEYCODE_BUTTON_15,
|
||||
KeyEvent.KEYCODE_BUTTON_16,
|
||||
};
|
||||
int[] masks = new int[] {
|
||||
(1 << 0), // A -> A
|
||||
(1 << 1), // B -> B
|
||||
(1 << 2), // X -> X
|
||||
(1 << 3), // Y -> Y
|
||||
(1 << 4), // BACK -> BACK
|
||||
(1 << 5), // MODE -> GUIDE
|
||||
(1 << 6), // START -> START
|
||||
(1 << 7), // THUMBL -> LEFTSTICK
|
||||
(1 << 8), // THUMBR -> RIGHTSTICK
|
||||
(1 << 9), // L1 -> LEFTSHOULDER
|
||||
(1 << 10), // R1 -> RIGHTSHOULDER
|
||||
(1 << 11), // DPAD_UP -> DPAD_UP
|
||||
(1 << 12), // DPAD_DOWN -> DPAD_DOWN
|
||||
(1 << 13), // DPAD_LEFT -> DPAD_LEFT
|
||||
(1 << 14), // DPAD_RIGHT -> DPAD_RIGHT
|
||||
(1 << 4), // SELECT -> BACK
|
||||
(1 << 0), // DPAD_CENTER -> A
|
||||
(1 << 15), // L2 -> ??
|
||||
(1 << 16), // R2 -> ??
|
||||
(1 << 17), // C -> ??
|
||||
(1 << 18), // Z -> ??
|
||||
(1 << 20), // 1 -> ??
|
||||
(1 << 21), // 2 -> ??
|
||||
(1 << 22), // 3 -> ??
|
||||
(1 << 23), // 4 -> ??
|
||||
(1 << 24), // 5 -> ??
|
||||
(1 << 25), // 6 -> ??
|
||||
(1 << 26), // 7 -> ??
|
||||
(1 << 27), // 8 -> ??
|
||||
(1 << 28), // 9 -> ??
|
||||
(1 << 29), // 10 -> ??
|
||||
(1 << 30), // 11 -> ??
|
||||
(1 << 31), // 12 -> ??
|
||||
// We're out of room...
|
||||
0xFFFFFFFF, // 13 -> ??
|
||||
0xFFFFFFFF, // 14 -> ??
|
||||
0xFFFFFFFF, // 15 -> ??
|
||||
0xFFFFFFFF, // 16 -> ??
|
||||
};
|
||||
boolean[] has_keys = joystickDevice.hasKeys(keys);
|
||||
for (int i = 0; i < keys.length; ++i) {
|
||||
if (has_keys[i]) {
|
||||
button_mask |= masks[i];
|
||||
}
|
||||
}
|
||||
return button_mask;
|
||||
}
|
||||
}
|
||||
|
||||
class SDLHapticHandler_API26 extends SDLHapticHandler {
|
||||
@Override
|
||||
public void run(int device_id, float intensity, int length) {
|
||||
SDLHaptic haptic = getHaptic(device_id);
|
||||
if (haptic != null) {
|
||||
Log.d("SDL", "Rtest: Vibe with intensity " + intensity + " for " + length);
|
||||
if (intensity == 0.0f) {
|
||||
stop(device_id);
|
||||
return;
|
||||
}
|
||||
|
||||
int vibeValue = Math.round(intensity * 255);
|
||||
|
||||
if (vibeValue > 255) {
|
||||
vibeValue = 255;
|
||||
}
|
||||
if (vibeValue < 1) {
|
||||
stop(device_id);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
haptic.vib.vibrate(VibrationEffect.createOneShot(length, vibeValue));
|
||||
}
|
||||
catch (Exception e) {
|
||||
// Fall back to the generic method, which uses DEFAULT_AMPLITUDE, but works even if
|
||||
// something went horribly wrong with the Android 8.0 APIs.
|
||||
haptic.vib.vibrate(length);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -285,20 +439,27 @@ class SDLHapticHandler {
|
||||
}
|
||||
|
||||
private ArrayList<SDLHaptic> mHaptics;
|
||||
|
||||
|
||||
public SDLHapticHandler() {
|
||||
mHaptics = new ArrayList<SDLHaptic>();
|
||||
}
|
||||
|
||||
public void run(int device_id, int length) {
|
||||
public void run(int device_id, float intensity, int length) {
|
||||
SDLHaptic haptic = getHaptic(device_id);
|
||||
if (haptic != null) {
|
||||
haptic.vib.vibrate (length);
|
||||
haptic.vib.vibrate(length);
|
||||
}
|
||||
}
|
||||
|
||||
public void stop(int device_id) {
|
||||
SDLHaptic haptic = getHaptic(device_id);
|
||||
if (haptic != null) {
|
||||
haptic.vib.cancel();
|
||||
}
|
||||
}
|
||||
|
||||
public void pollHapticDevices() {
|
||||
|
||||
|
||||
final int deviceId_VIBRATOR_SERVICE = 999999;
|
||||
boolean hasVibratorService = false;
|
||||
|
||||
@@ -308,21 +469,18 @@ class SDLHapticHandler {
|
||||
// so the first controller seen by SDL matches what the receiver
|
||||
// considers to be the first controller
|
||||
|
||||
if (Build.VERSION.SDK_INT >= 16)
|
||||
{
|
||||
for (int i = deviceIds.length - 1; i > -1; i--) {
|
||||
SDLHaptic haptic = getHaptic(deviceIds[i]);
|
||||
if (haptic == null) {
|
||||
InputDevice device = InputDevice.getDevice(deviceIds[i]);
|
||||
Vibrator vib = device.getVibrator();
|
||||
if (vib.hasVibrator()) {
|
||||
haptic = new SDLHaptic();
|
||||
haptic.device_id = deviceIds[i];
|
||||
haptic.name = device.getName();
|
||||
haptic.vib = vib;
|
||||
mHaptics.add(haptic);
|
||||
SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
|
||||
}
|
||||
for (int i = deviceIds.length - 1; i > -1; i--) {
|
||||
SDLHaptic haptic = getHaptic(deviceIds[i]);
|
||||
if (haptic == null) {
|
||||
InputDevice device = InputDevice.getDevice(deviceIds[i]);
|
||||
Vibrator vib = device.getVibrator();
|
||||
if (vib.hasVibrator()) {
|
||||
haptic = new SDLHaptic();
|
||||
haptic.device_id = deviceIds[i];
|
||||
haptic.name = device.getName();
|
||||
haptic.vib = vib;
|
||||
mHaptics.add(haptic);
|
||||
SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -330,11 +488,7 @@ class SDLHapticHandler {
|
||||
/* Check VIBRATOR_SERVICE */
|
||||
Vibrator vib = (Vibrator) SDL.getContext().getSystemService(Context.VIBRATOR_SERVICE);
|
||||
if (vib != null) {
|
||||
if (Build.VERSION.SDK_INT >= 11) {
|
||||
hasVibratorService = vib.hasVibrator();
|
||||
} else {
|
||||
hasVibratorService = true;
|
||||
}
|
||||
hasVibratorService = vib.hasVibrator();
|
||||
|
||||
if (hasVibratorService) {
|
||||
SDLHaptic haptic = getHaptic(deviceId_VIBRATOR_SERVICE);
|
||||
@@ -342,7 +496,7 @@ class SDLHapticHandler {
|
||||
haptic = new SDLHaptic();
|
||||
haptic.device_id = deviceId_VIBRATOR_SERVICE;
|
||||
haptic.name = "VIBRATOR_SERVICE";
|
||||
haptic.vib = vib;
|
||||
haptic.vib = vib;
|
||||
mHaptics.add(haptic);
|
||||
SDLControllerManager.nativeAddHaptic(haptic.device_id, haptic.name);
|
||||
}
|
||||
@@ -384,7 +538,7 @@ class SDLHapticHandler {
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
|
||||
@@ -401,22 +555,19 @@ class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
|
||||
return SDLControllerManager.handleJoystickMotionEvent(event);
|
||||
|
||||
case InputDevice.SOURCE_MOUSE:
|
||||
if (!SDLActivity.mSeparateMouseAndTouch) {
|
||||
break;
|
||||
}
|
||||
action = event.getActionMasked();
|
||||
switch (action) {
|
||||
case MotionEvent.ACTION_SCROLL:
|
||||
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
|
||||
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
x = event.getX(0);
|
||||
y = event.getY(0);
|
||||
|
||||
SDLActivity.onNativeMouse(0, action, x, y);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
|
||||
default:
|
||||
@@ -431,5 +582,207 @@ class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
|
||||
// Event was not managed
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean supportsRelativeMouse() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean inRelativeMode() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean setRelativeMouseEnabled(boolean enabled) {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void reclaimRelativeMouseModeIfNeeded()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public float getEventX(MotionEvent event) {
|
||||
return event.getX(0);
|
||||
}
|
||||
|
||||
public float getEventY(MotionEvent event) {
|
||||
return event.getY(0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class SDLGenericMotionListener_API24 extends SDLGenericMotionListener_API12 {
|
||||
// Generic Motion (mouse hover, joystick...) events go here
|
||||
|
||||
private boolean mRelativeModeEnabled;
|
||||
|
||||
@Override
|
||||
public boolean onGenericMotion(View v, MotionEvent event) {
|
||||
|
||||
// Handle relative mouse mode
|
||||
if (mRelativeModeEnabled) {
|
||||
if (event.getSource() == InputDevice.SOURCE_MOUSE) {
|
||||
int action = event.getActionMasked();
|
||||
if (action == MotionEvent.ACTION_HOVER_MOVE) {
|
||||
float x = event.getAxisValue(MotionEvent.AXIS_RELATIVE_X);
|
||||
float y = event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Event was not managed, call SDLGenericMotionListener_API12 method
|
||||
return super.onGenericMotion(v, event);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean supportsRelativeMouse() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inRelativeMode() {
|
||||
return mRelativeModeEnabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setRelativeMouseEnabled(boolean enabled) {
|
||||
mRelativeModeEnabled = enabled;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getEventX(MotionEvent event) {
|
||||
if (mRelativeModeEnabled) {
|
||||
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_X);
|
||||
}
|
||||
else {
|
||||
return event.getX(0);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getEventY(MotionEvent event) {
|
||||
if (mRelativeModeEnabled) {
|
||||
return event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y);
|
||||
}
|
||||
else {
|
||||
return event.getY(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
|
||||
// Generic Motion (mouse hover, joystick...) events go here
|
||||
private boolean mRelativeModeEnabled;
|
||||
|
||||
@Override
|
||||
public boolean onGenericMotion(View v, MotionEvent event) {
|
||||
float x, y;
|
||||
int action;
|
||||
|
||||
switch ( event.getSource() ) {
|
||||
case InputDevice.SOURCE_JOYSTICK:
|
||||
case InputDevice.SOURCE_GAMEPAD:
|
||||
case InputDevice.SOURCE_DPAD:
|
||||
return SDLControllerManager.handleJoystickMotionEvent(event);
|
||||
|
||||
case InputDevice.SOURCE_MOUSE:
|
||||
// DeX desktop mouse cursor is a separate non-standard input type.
|
||||
case InputDevice.SOURCE_MOUSE | InputDevice.SOURCE_TOUCHSCREEN:
|
||||
action = event.getActionMasked();
|
||||
switch (action) {
|
||||
case MotionEvent.ACTION_SCROLL:
|
||||
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
|
||||
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
x = event.getX(0);
|
||||
y = event.getY(0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case InputDevice.SOURCE_MOUSE_RELATIVE:
|
||||
action = event.getActionMasked();
|
||||
switch (action) {
|
||||
case MotionEvent.ACTION_SCROLL:
|
||||
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
|
||||
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
x = event.getX(0);
|
||||
y = event.getY(0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, true);
|
||||
return true;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Event was not managed
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean supportsRelativeMouse() {
|
||||
return (!SDLActivity.isDeXMode() || (Build.VERSION.SDK_INT >= 27));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean inRelativeMode() {
|
||||
return mRelativeModeEnabled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setRelativeMouseEnabled(boolean enabled) {
|
||||
if (!SDLActivity.isDeXMode() || (Build.VERSION.SDK_INT >= 27)) {
|
||||
if (enabled) {
|
||||
SDLActivity.getContentView().requestPointerCapture();
|
||||
}
|
||||
else {
|
||||
SDLActivity.getContentView().releasePointerCapture();
|
||||
}
|
||||
mRelativeModeEnabled = enabled;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reclaimRelativeMouseModeIfNeeded()
|
||||
{
|
||||
if (mRelativeModeEnabled && !SDLActivity.isDeXMode()) {
|
||||
SDLActivity.getContentView().requestPointerCapture();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getEventX(MotionEvent event) {
|
||||
// Relative mouse in capture mode will only have relative for X/Y
|
||||
return event.getX(0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getEventY(MotionEvent event) {
|
||||
// Relative mouse in capture mode will only have relative for X/Y
|
||||
return event.getY(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
#include <eepp/graphics/primitives.hpp>
|
||||
#include <eepp/graphics/vertexbuffer.hpp>
|
||||
#include <eepp/ui/uibackgrounddrawable.hpp>
|
||||
#include <eepp/ui/uinode.hpp>
|
||||
@@ -13,6 +14,7 @@ UIBackgroundDrawable::UIBackgroundDrawable( UINode* owner ) :
|
||||
mOwner( owner ),
|
||||
mVertexBuffer( VertexBuffer::NewVertexArray( VERTEX_FLAGS_PRIMITIVE, PRIMITIVE_TRIANGLE_FAN ) ),
|
||||
mNeedsUpdate( false ),
|
||||
mNeedsRadiusUpdate( false ),
|
||||
mColorNeedsUpdate( false ) {}
|
||||
|
||||
UIBackgroundDrawable::~UIBackgroundDrawable() {
|
||||
@@ -38,15 +40,19 @@ void UIBackgroundDrawable::draw( const Vector2f& position, const Sizef& size ) {
|
||||
mNeedsUpdate = true;
|
||||
}
|
||||
|
||||
if ( mNeedsUpdate || mColorNeedsUpdate ) {
|
||||
if ( mNeedsUpdate || mColorNeedsUpdate || mNeedsRadiusUpdate ) {
|
||||
update();
|
||||
}
|
||||
|
||||
// TODO: Optimize rendering for square backgrounds (no radius)
|
||||
// It will be cheaper to use the batch renderer for those cases.
|
||||
mVertexBuffer->bind();
|
||||
mVertexBuffer->draw();
|
||||
mVertexBuffer->unbind();
|
||||
if ( hasRadius() ) {
|
||||
mVertexBuffer->bind();
|
||||
mVertexBuffer->draw();
|
||||
mVertexBuffer->unbind();
|
||||
} else {
|
||||
Primitives primitives;
|
||||
primitives.setColor( getColor() );
|
||||
primitives.drawRectangle( Rectf( position, size ) );
|
||||
}
|
||||
}
|
||||
|
||||
bool UIBackgroundDrawable::isStateful() {
|
||||
@@ -58,9 +64,11 @@ const BorderRadiuses& UIBackgroundDrawable::getRadiuses() const {
|
||||
}
|
||||
|
||||
bool UIBackgroundDrawable::hasRadius() const {
|
||||
return !mRadiusesStr.topLeft.empty() || !mRadiusesStr.topRight.empty() ||
|
||||
!mRadiusesStr.bottomLeft.empty() || !mRadiusesStr.bottomRight.empty() ||
|
||||
mRadiuses.topLeft != Sizef::Zero || mRadiuses.topRight != Sizef::Zero ||
|
||||
if ( mNeedsRadiusUpdate ) {
|
||||
const_cast<UIBackgroundDrawable*>( this )->updateRadiuses();
|
||||
}
|
||||
|
||||
return mRadiuses.topLeft != Sizef::Zero || mRadiuses.topRight != Sizef::Zero ||
|
||||
mRadiuses.bottomLeft != Sizef::Zero || mRadiuses.bottomRight != Sizef::Zero;
|
||||
}
|
||||
|
||||
@@ -86,28 +94,28 @@ void UIBackgroundDrawable::setRadius( const Uint32& radius ) {
|
||||
void UIBackgroundDrawable::setTopLeftRadius( const std::string& radius ) {
|
||||
if ( mRadiusesStr.topLeft != radius ) {
|
||||
mRadiusesStr.topLeft = radius;
|
||||
mNeedsUpdate = true;
|
||||
mNeedsRadiusUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
void UIBackgroundDrawable::setTopRightRadius( const std::string& radius ) {
|
||||
if ( mRadiusesStr.topRight != radius ) {
|
||||
mRadiusesStr.topRight = radius;
|
||||
mNeedsUpdate = true;
|
||||
mNeedsRadiusUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
void UIBackgroundDrawable::setBottomLeftRadius( const std::string& radius ) {
|
||||
if ( mRadiusesStr.bottomLeft != radius ) {
|
||||
mRadiusesStr.bottomLeft = radius;
|
||||
mNeedsUpdate = true;
|
||||
mNeedsRadiusUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
void UIBackgroundDrawable::setBottomRightRadius( const std::string& radius ) {
|
||||
if ( mRadiusesStr.bottomRight != radius ) {
|
||||
mRadiusesStr.bottomRight = radius;
|
||||
mNeedsUpdate = true;
|
||||
mNeedsRadiusUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -146,6 +154,7 @@ void UIBackgroundDrawable::update() {
|
||||
updateRadiuses();
|
||||
Borders::createBackground( mVertexBuffer, mRadiuses, mPosition, mSize, mColor );
|
||||
mColorNeedsUpdate = false;
|
||||
mNeedsRadiusUpdate = false;
|
||||
mNeedsUpdate = false;
|
||||
}
|
||||
|
||||
@@ -161,6 +170,9 @@ void UIBackgroundDrawable::updateRadiuses() {
|
||||
|
||||
if ( !mRadiusesStr.bottomRight.empty() )
|
||||
mRadiuses.bottomRight = Borders::radiusFromString( mOwner, mRadiusesStr.bottomRight );
|
||||
|
||||
mNeedsUpdate = true;
|
||||
mNeedsRadiusUpdate = false;
|
||||
}
|
||||
|
||||
}} // namespace EE::UI
|
||||
|
||||
7
src/thirdparty/SDL2/include/SDL.h
vendored
7
src/thirdparty/SDL2/include/SDL.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -47,10 +47,12 @@
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_messagebox.h"
|
||||
#include "SDL_metal.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_power.h"
|
||||
#include "SDL_render.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_sensor.h"
|
||||
#include "SDL_shape.h"
|
||||
#include "SDL_system.h"
|
||||
#include "SDL_thread.h"
|
||||
@@ -80,10 +82,11 @@ extern "C" {
|
||||
#define SDL_INIT_HAPTIC 0x00001000u
|
||||
#define SDL_INIT_GAMECONTROLLER 0x00002000u /**< SDL_INIT_GAMECONTROLLER implies SDL_INIT_JOYSTICK */
|
||||
#define SDL_INIT_EVENTS 0x00004000u
|
||||
#define SDL_INIT_SENSOR 0x00008000u
|
||||
#define SDL_INIT_NOPARACHUTE 0x00100000u /**< compatibility; this flag is ignored. */
|
||||
#define SDL_INIT_EVERYTHING ( \
|
||||
SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \
|
||||
SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \
|
||||
SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER | SDL_INIT_SENSOR \
|
||||
)
|
||||
/* @} */
|
||||
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_assert.h
vendored
2
src/thirdparty/SDL2/include/SDL_assert.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
22
src/thirdparty/SDL2/include/SDL_atomic.h
vendored
22
src/thirdparty/SDL2/include/SDL_atomic.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -162,12 +162,29 @@ extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
#elif defined(__GNUC__) && defined(__arm__)
|
||||
#if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__)
|
||||
#if 0 /* defined(__LINUX__) || defined(__ANDROID__) */
|
||||
/* Information from:
|
||||
https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19
|
||||
|
||||
The Linux kernel provides a helper function which provides the right code for a memory barrier,
|
||||
hard-coded at address 0xffff0fa0
|
||||
*/
|
||||
typedef void (*SDL_KernelMemoryBarrierFunc)();
|
||||
#define SDL_MemoryBarrierRelease() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
|
||||
#define SDL_MemoryBarrierAcquire() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
|
||||
#elif 0 /* defined(__QNXNTO__) */
|
||||
#include <sys/cpuinline.h>
|
||||
|
||||
#define SDL_MemoryBarrierRelease() __cpu_membarrier()
|
||||
#define SDL_MemoryBarrierAcquire() __cpu_membarrier()
|
||||
#else
|
||||
#if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__)
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
|
||||
#elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_5TE__)
|
||||
#ifdef __thumb__
|
||||
/* The mcr instruction isn't available in thumb mode, use real functions */
|
||||
#define SDL_MEMORY_BARRIER_USES_FUNCTION
|
||||
#define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction()
|
||||
#define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction()
|
||||
#else
|
||||
@@ -177,6 +194,7 @@ extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
|
||||
#else
|
||||
#define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory")
|
||||
#define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory")
|
||||
#endif /* __LINUX__ || __ANDROID__ */
|
||||
#endif /* __GNUC__ && __arm__ */
|
||||
#else
|
||||
#if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
|
||||
|
||||
64
src/thirdparty/SDL2/include/SDL_audio.h
vendored
64
src/thirdparty/SDL2/include/SDL_audio.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -140,7 +140,8 @@ typedef Uint16 SDL_AudioFormat;
|
||||
#define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001
|
||||
#define SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002
|
||||
#define SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004
|
||||
#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE)
|
||||
#define SDL_AUDIO_ALLOW_SAMPLES_CHANGE 0x00000008
|
||||
#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE|SDL_AUDIO_ALLOW_SAMPLES_CHANGE)
|
||||
/* @} */
|
||||
|
||||
/* @} *//* Audio flags */
|
||||
@@ -419,23 +420,56 @@ extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
|
||||
/* @} *//* Pause audio functions */
|
||||
|
||||
/**
|
||||
* This function loads a WAVE from the data source, automatically freeing
|
||||
* that source if \c freesrc is non-zero. For example, to load a WAVE file,
|
||||
* you could do:
|
||||
* \brief Load the audio data of a WAVE file into memory
|
||||
*
|
||||
* Loading a WAVE file requires \c src, \c spec, \c audio_buf and \c audio_len
|
||||
* to be valid pointers. The entire data portion of the file is then loaded
|
||||
* into memory and decoded if necessary.
|
||||
*
|
||||
* If \c freesrc is non-zero, the data source gets automatically closed and
|
||||
* freed before the function returns.
|
||||
*
|
||||
* Supported are RIFF WAVE files with the formats PCM (8, 16, 24, and 32 bits),
|
||||
* IEEE Float (32 bits), Microsoft ADPCM and IMA ADPCM (4 bits), and A-law and
|
||||
* µ-law (8 bits). Other formats are currently unsupported and cause an error.
|
||||
*
|
||||
* If this function succeeds, the pointer returned by it is equal to \c spec
|
||||
* and the pointer to the audio data allocated by the function is written to
|
||||
* \c audio_buf and its length in bytes to \c audio_len. The \ref SDL_AudioSpec
|
||||
* members \c freq, \c channels, and \c format are set to the values of the
|
||||
* audio data in the buffer. The \c samples member is set to a sane default and
|
||||
* all others are set to zero.
|
||||
*
|
||||
* It's necessary to use SDL_FreeWAV() to free the audio data returned in
|
||||
* \c audio_buf when it is no longer used.
|
||||
*
|
||||
* Because of the underspecification of the Waveform format, there are many
|
||||
* problematic files in the wild that cause issues with strict decoders. To
|
||||
* provide compatibility with these files, this decoder is lenient in regards
|
||||
* to the truncation of the file, the fact chunk, and the size of the RIFF
|
||||
* chunk. The hints SDL_HINT_WAVE_RIFF_CHUNK_SIZE, SDL_HINT_WAVE_TRUNCATION,
|
||||
* and SDL_HINT_WAVE_FACT_CHUNK can be used to tune the behavior of the
|
||||
* loading process.
|
||||
*
|
||||
* Any file that is invalid (due to truncation, corruption, or wrong values in
|
||||
* the headers), too big, or unsupported causes an error. Additionally, any
|
||||
* critical I/O error from the data source will terminate the loading process
|
||||
* with an error. The function returns NULL on error and in all cases (with the
|
||||
* exception of \c src being NULL), an appropriate error message will be set.
|
||||
*
|
||||
* It is required that the data source supports seeking.
|
||||
*
|
||||
* Example:
|
||||
* \code
|
||||
* SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...);
|
||||
* \endcode
|
||||
*
|
||||
* If this function succeeds, it returns the given SDL_AudioSpec,
|
||||
* filled with the audio data format of the wave data, and sets
|
||||
* \c *audio_buf to a malloc()'d buffer containing the audio data,
|
||||
* and sets \c *audio_len to the length of that audio buffer, in bytes.
|
||||
* You need to free the audio buffer with SDL_FreeWAV() when you are
|
||||
* done with it.
|
||||
*
|
||||
* This function returns NULL and sets the SDL error message if the
|
||||
* wave file cannot be opened, uses an unknown data format, or is
|
||||
* corrupt. Currently raw and MS-ADPCM WAVE files are supported.
|
||||
* \param src The data source with the WAVE data
|
||||
* \param freesrc A integer value that makes the function close the data source if non-zero
|
||||
* \param spec A pointer filled with the audio format of the audio data
|
||||
* \param audio_buf A pointer filled with the audio data allocated by the function
|
||||
* \param audio_len A pointer filled with the length of the audio data buffer in bytes
|
||||
* \return NULL on error, or non-NULL on success.
|
||||
*/
|
||||
extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src,
|
||||
int freesrc,
|
||||
|
||||
11
src/thirdparty/SDL2/include/SDL_bits.h
vendored
11
src/thirdparty/SDL2/include/SDL_bits.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -101,6 +101,15 @@ SDL_MostSignificantBitIndex32(Uint32 x)
|
||||
#endif
|
||||
}
|
||||
|
||||
SDL_FORCE_INLINE SDL_bool
|
||||
SDL_HasExactlyOneBitSet32(Uint32 x)
|
||||
{
|
||||
if (x && !(x & (x - 1))) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
17
src/thirdparty/SDL2/include/SDL_blendmode.h
vendored
17
src/thirdparty/SDL2/include/SDL_blendmode.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -50,6 +50,9 @@ typedef enum
|
||||
SDL_BLENDMODE_MOD = 0x00000004, /**< color modulate
|
||||
dstRGB = srcRGB * dstRGB
|
||||
dstA = dstA */
|
||||
SDL_BLENDMODE_MUL = 0x00000008, /**< color multiply
|
||||
dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA))
|
||||
dstA = (srcA * dstA) + (dstA * (1-srcA)) */
|
||||
SDL_BLENDMODE_INVALID = 0x7FFFFFFF
|
||||
|
||||
/* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */
|
||||
@@ -90,12 +93,12 @@ typedef enum
|
||||
/**
|
||||
* \brief Create a custom blend mode, which may or may not be supported by a given renderer
|
||||
*
|
||||
* \param srcColorFactor
|
||||
* \param dstColorFactor
|
||||
* \param colorOperation
|
||||
* \param srcAlphaFactor
|
||||
* \param dstAlphaFactor
|
||||
* \param alphaOperation
|
||||
* \param srcColorFactor source color factor
|
||||
* \param dstColorFactor destination color factor
|
||||
* \param colorOperation color operation
|
||||
* \param srcAlphaFactor source alpha factor
|
||||
* \param dstAlphaFactor destination alpha factor
|
||||
* \param alphaOperation alpha operation
|
||||
*
|
||||
* The result of the blend mode operation will be:
|
||||
* dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_clipboard.h
vendored
2
src/thirdparty/SDL2/include/SDL_clipboard.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
6
src/thirdparty/SDL2/include/SDL_config.h
vendored
6
src/thirdparty/SDL2/include/SDL_config.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -41,8 +41,10 @@
|
||||
#include "SDL_config_android.h"
|
||||
#elif defined(__PSP__)
|
||||
#include "SDL_config_psp.h"
|
||||
#elif defined(__OS2__)
|
||||
#include "SDL_config_os2.h"
|
||||
#else
|
||||
/* This is a minimal configuration just to get SDL running on new platforms */
|
||||
/* This is a minimal configuration just to get SDL running on new platforms. */
|
||||
#include "SDL_config_minimal.h"
|
||||
#endif /* platform config */
|
||||
|
||||
|
||||
39
src/thirdparty/SDL2/include/SDL_config.h.cmake
vendored
39
src/thirdparty/SDL2/include/SDL_config.h.cmake
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -96,7 +96,10 @@
|
||||
#cmakedefine HAVE_WCSLEN 1
|
||||
#cmakedefine HAVE_WCSLCPY 1
|
||||
#cmakedefine HAVE_WCSLCAT 1
|
||||
#cmakedefine HAVE_WCSDUP 1
|
||||
#cmakedefine HAVE_WCSSTR 1
|
||||
#cmakedefine HAVE_WCSCMP 1
|
||||
#cmakedefine HAVE_WCSNCMP 1
|
||||
#cmakedefine HAVE_STRLEN 1
|
||||
#cmakedefine HAVE_STRLCPY 1
|
||||
#cmakedefine HAVE_STRLCAT 1
|
||||
@@ -108,6 +111,8 @@
|
||||
#cmakedefine HAVE_STRCHR 1
|
||||
#cmakedefine HAVE_STRRCHR 1
|
||||
#cmakedefine HAVE_STRSTR 1
|
||||
#cmakedefine HAVE_STRTOK_R 1
|
||||
#cmakedefine HAVE_STRTOK_S 1
|
||||
#cmakedefine HAVE_ITOA 1
|
||||
#cmakedefine HAVE__LTOA 1
|
||||
#cmakedefine HAVE__UITOA 1
|
||||
@@ -127,6 +132,7 @@
|
||||
#cmakedefine HAVE_STRCASECMP 1
|
||||
#cmakedefine HAVE__STRNICMP 1
|
||||
#cmakedefine HAVE_STRNCASECMP 1
|
||||
#cmakedefine HAVE_SSCANF 1
|
||||
#cmakedefine HAVE_VSSCANF 1
|
||||
#cmakedefine HAVE_VSNPRINTF 1
|
||||
#cmakedefine HAVE_M_PI 1
|
||||
@@ -144,6 +150,8 @@
|
||||
#cmakedefine HAVE_COPYSIGNF 1
|
||||
#cmakedefine HAVE_COS 1
|
||||
#cmakedefine HAVE_COSF 1
|
||||
#cmakedefine HAVE_EXP 1
|
||||
#cmakedefine HAVE_EXPF 1
|
||||
#cmakedefine HAVE_FABS 1
|
||||
#cmakedefine HAVE_FABSF 1
|
||||
#cmakedefine HAVE_FLOOR 1
|
||||
@@ -152,6 +160,8 @@
|
||||
#cmakedefine HAVE_FMODF 1
|
||||
#cmakedefine HAVE_LOG 1
|
||||
#cmakedefine HAVE_LOGF 1
|
||||
#cmakedefine HAVE_LOG10 1
|
||||
#cmakedefine HAVE_LOG10F 1
|
||||
#cmakedefine HAVE_POW 1
|
||||
#cmakedefine HAVE_POWF 1
|
||||
#cmakedefine HAVE_SCALBN 1
|
||||
@@ -180,6 +190,7 @@
|
||||
#cmakedefine HAVE_SEM_TIMEDWAIT 1
|
||||
#cmakedefine HAVE_GETAUXVAL 1
|
||||
#cmakedefine HAVE_POLL 1
|
||||
#cmakedefine HAVE__EXIT 1
|
||||
|
||||
#elif __WIN32__
|
||||
#cmakedefine HAVE_STDARG_H 1
|
||||
@@ -205,6 +216,10 @@
|
||||
#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
|
||||
#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
|
||||
#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
|
||||
|
||||
#cmakedefine HAVE_MMDEVICEAPI_H @HAVE_MMDEVICEAPI_H@
|
||||
#cmakedefine HAVE_AUDIOCLIENT_H @HAVE_AUDIOCLIENT_H@
|
||||
|
||||
#cmakedefine HAVE_XINPUT_GAMEPAD_EX @HAVE_XINPUT_GAMEPAD_EX@
|
||||
#cmakedefine HAVE_XINPUT_STATE_EX @HAVE_XINPUT_STATE_EX@
|
||||
|
||||
@@ -219,6 +234,7 @@
|
||||
#cmakedefine SDL_FILE_DISABLED @SDL_FILE_DISABLED@
|
||||
#cmakedefine SDL_JOYSTICK_DISABLED @SDL_JOYSTICK_DISABLED@
|
||||
#cmakedefine SDL_HAPTIC_DISABLED @SDL_HAPTIC_DISABLED@
|
||||
#cmakedefine SDL_SENSOR_DISABLED @SDL_SENSOR_DISABLED@
|
||||
#cmakedefine SDL_LOADSO_DISABLED @SDL_LOADSO_DISABLED@
|
||||
#cmakedefine SDL_RENDER_DISABLED @SDL_RENDER_DISABLED@
|
||||
#cmakedefine SDL_THREADS_DISABLED @SDL_THREADS_DISABLED@
|
||||
@@ -275,6 +291,7 @@
|
||||
#cmakedefine SDL_JOYSTICK_WINMM @SDL_JOYSTICK_WINMM@
|
||||
#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@
|
||||
#cmakedefine SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H @SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H@
|
||||
#cmakedefine SDL_JOYSTICK_HIDAPI @SDL_JOYSTICK_HIDAPI@
|
||||
#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@
|
||||
#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@
|
||||
#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@
|
||||
@@ -282,6 +299,12 @@
|
||||
#cmakedefine SDL_HAPTIC_DINPUT @SDL_HAPTIC_DINPUT@
|
||||
#cmakedefine SDL_HAPTIC_XINPUT @SDL_HAPTIC_XINPUT@
|
||||
#cmakedefine SDL_HAPTIC_ANDROID @SDL_HAPTIC_ANDROID@
|
||||
#cmakedefine SDL_LIBUSB_DYNAMIC @SDL_LIBUSB_DYNAMIC@
|
||||
|
||||
/* Enable various sensor drivers */
|
||||
#cmakedefine SDL_SENSOR_ANDROID @SDL_SENSOR_ANDROID@
|
||||
#cmakedefine SDL_SENSOR_COREMOTION @SDL_SENSOR_COREMOTION@
|
||||
#cmakedefine SDL_SENSOR_DUMMY @SDL_SENSOR_DUMMY@
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@
|
||||
@@ -306,9 +329,11 @@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_ANDROID @SDL_VIDEO_DRIVER_ANDROID@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_HAIKU @SDL_VIDEO_DRIVER_HAIKU@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_COCOA @SDL_VIDEO_DRIVER_COCOA@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_UIKIT @SDL_VIDEO_DRIVER_UIKIT@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB @SDL_VIDEO_DRIVER_DIRECTFB@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC @SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_DUMMY @SDL_VIDEO_DRIVER_DUMMY@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN @SDL_VIDEO_DRIVER_OFFSCREEN@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_WINDOWS @SDL_VIDEO_DRIVER_WINDOWS@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND @SDL_VIDEO_DRIVER_WAYLAND@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_RPI @SDL_VIDEO_DRIVER_RPI@
|
||||
@@ -325,9 +350,6 @@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON@
|
||||
|
||||
#cmakedefine SDL_VIDEO_DRIVER_MIR @SDL_VIDEO_DRIVER_MIR@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC @SDL_VIDEO_DRIVER_MIR_DYNAMIC@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN @SDL_VIDEO_DRIVER_EMSCRIPTEN@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@
|
||||
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@
|
||||
@@ -374,11 +396,15 @@
|
||||
/* Enable Vulkan support */
|
||||
#cmakedefine SDL_VIDEO_VULKAN @SDL_VIDEO_VULKAN@
|
||||
|
||||
/* Enable Metal support */
|
||||
#cmakedefine SDL_VIDEO_METAL @SDL_VIDEO_METAL@
|
||||
|
||||
/* Enable system power support */
|
||||
#cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@
|
||||
#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
|
||||
#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
|
||||
#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
|
||||
#cmakedefine SDL_POWER_UIKIT @SDL_POWER_UIKIT@
|
||||
#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
|
||||
#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
|
||||
#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
|
||||
@@ -395,11 +421,16 @@
|
||||
/* Enable assembly routines */
|
||||
#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
|
||||
#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@
|
||||
#cmakedefine SDL_ARM_SIMD_BLITTERS @SDL_ARM_SIMD_BLITTERS@
|
||||
#cmakedefine SDL_ARM_NEON_BLITTERS @SDL_ARM_NEON_BLITTERS@
|
||||
|
||||
/* Enable dynamic libsamplerate support */
|
||||
#cmakedefine SDL_LIBSAMPLERATE_DYNAMIC @SDL_LIBSAMPLERATE_DYNAMIC@
|
||||
|
||||
/* Platform specific definitions */
|
||||
#cmakedefine SDL_IPHONE_KEYBOARD @SDL_IPHONE_KEYBOARD@
|
||||
#cmakedefine SDL_IPHONE_LAUNCHSCREEN @SDL_IPHONE_LAUNCHSCREEN@
|
||||
|
||||
#if !defined(__WIN32__)
|
||||
# if !defined(_STDINT_H_) && !defined(_STDINT_H) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
|
||||
typedef unsigned int size_t;
|
||||
|
||||
39
src/thirdparty/SDL2/include/SDL_config.h.in
vendored
39
src/thirdparty/SDL2/include/SDL_config.h.in
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -33,7 +33,7 @@
|
||||
|
||||
/* Make sure that this isn't included by Visual C++ */
|
||||
#ifdef _MSC_VER
|
||||
#error You should run hg revert SDL_config.h
|
||||
#error You should run hg revert SDL_config.h
|
||||
#endif
|
||||
|
||||
/* C language features */
|
||||
@@ -99,7 +99,10 @@
|
||||
#undef HAVE_WCSLEN
|
||||
#undef HAVE_WCSLCPY
|
||||
#undef HAVE_WCSLCAT
|
||||
#undef HAVE_WCSDUP
|
||||
#undef HAVE_WCSSTR
|
||||
#undef HAVE_WCSCMP
|
||||
#undef HAVE_WCSNCMP
|
||||
#undef HAVE_STRLEN
|
||||
#undef HAVE_STRLCPY
|
||||
#undef HAVE_STRLCAT
|
||||
@@ -111,6 +114,8 @@
|
||||
#undef HAVE_STRCHR
|
||||
#undef HAVE_STRRCHR
|
||||
#undef HAVE_STRSTR
|
||||
#undef HAVE_STRTOK_R
|
||||
#undef HAVE_STRTOK_S
|
||||
#undef HAVE_ITOA
|
||||
#undef HAVE__LTOA
|
||||
#undef HAVE__UITOA
|
||||
@@ -149,6 +154,8 @@
|
||||
#undef HAVE_COPYSIGNF
|
||||
#undef HAVE_COS
|
||||
#undef HAVE_COSF
|
||||
#undef HAVE_EXP
|
||||
#undef HAVE_EXPF
|
||||
#undef HAVE_FABS
|
||||
#undef HAVE_FABSF
|
||||
#undef HAVE_FLOOR
|
||||
@@ -157,6 +164,8 @@
|
||||
#undef HAVE_FMODF
|
||||
#undef HAVE_LOG
|
||||
#undef HAVE_LOGF
|
||||
#undef HAVE_LOG10
|
||||
#undef HAVE_LOG10F
|
||||
#undef HAVE_POW
|
||||
#undef HAVE_POWF
|
||||
#undef HAVE_SCALBN
|
||||
@@ -185,11 +194,12 @@
|
||||
#undef HAVE_SEM_TIMEDWAIT
|
||||
#undef HAVE_GETAUXVAL
|
||||
#undef HAVE_POLL
|
||||
#undef HAVE__EXIT
|
||||
|
||||
#else
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
#undef HAVE_ALTIVEC_H
|
||||
@@ -205,6 +215,8 @@
|
||||
#undef HAVE_DSOUND_H
|
||||
#undef HAVE_DXGI_H
|
||||
#undef HAVE_XINPUT_H
|
||||
#undef HAVE_MMDEVICEAPI_H
|
||||
#undef HAVE_AUDIOCLIENT_H
|
||||
#undef HAVE_XINPUT_GAMEPAD_EX
|
||||
#undef HAVE_XINPUT_STATE_EX
|
||||
|
||||
@@ -219,6 +231,7 @@
|
||||
#undef SDL_FILE_DISABLED
|
||||
#undef SDL_JOYSTICK_DISABLED
|
||||
#undef SDL_HAPTIC_DISABLED
|
||||
#undef SDL_SENSOR_DISABLED
|
||||
#undef SDL_LOADSO_DISABLED
|
||||
#undef SDL_RENDER_DISABLED
|
||||
#undef SDL_THREADS_DISABLED
|
||||
@@ -275,6 +288,7 @@
|
||||
#undef SDL_JOYSTICK_WINMM
|
||||
#undef SDL_JOYSTICK_USBHID
|
||||
#undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
|
||||
#undef SDL_JOYSTICK_HIDAPI
|
||||
#undef SDL_JOYSTICK_EMSCRIPTEN
|
||||
#undef SDL_HAPTIC_DUMMY
|
||||
#undef SDL_HAPTIC_ANDROID
|
||||
@@ -283,6 +297,10 @@
|
||||
#undef SDL_HAPTIC_DINPUT
|
||||
#undef SDL_HAPTIC_XINPUT
|
||||
|
||||
/* Enable various sensor drivers */
|
||||
#undef SDL_SENSOR_ANDROID
|
||||
#undef SDL_SENSOR_DUMMY
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#undef SDL_LOADSO_DLOPEN
|
||||
#undef SDL_LOADSO_DUMMY
|
||||
@@ -314,9 +332,6 @@
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR
|
||||
#undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON
|
||||
#undef SDL_VIDEO_DRIVER_MIR
|
||||
#undef SDL_VIDEO_DRIVER_MIR_DYNAMIC
|
||||
#undef SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON
|
||||
#undef SDL_VIDEO_DRIVER_X11
|
||||
#undef SDL_VIDEO_DRIVER_RPI
|
||||
#undef SDL_VIDEO_DRIVER_KMSDRM
|
||||
@@ -372,6 +387,9 @@
|
||||
/* Enable Vulkan support */
|
||||
#undef SDL_VIDEO_VULKAN
|
||||
|
||||
/* Enable Metal support */
|
||||
#undef SDL_VIDEO_METAL
|
||||
|
||||
/* Enable system power support */
|
||||
#undef SDL_POWER_LINUX
|
||||
#undef SDL_POWER_WINDOWS
|
||||
@@ -394,6 +412,8 @@
|
||||
/* Enable assembly routines */
|
||||
#undef SDL_ASSEMBLY_ROUTINES
|
||||
#undef SDL_ALTIVEC_BLITTERS
|
||||
#undef SDL_ARM_SIMD_BLITTERS
|
||||
#undef SDL_ARM_NEON_BLITTERS
|
||||
|
||||
/* Enable ime support */
|
||||
#undef SDL_USE_IME
|
||||
@@ -401,6 +421,9 @@
|
||||
/* Enable dynamic udev support */
|
||||
#undef SDL_UDEV_DYNAMIC
|
||||
|
||||
/* Enable dynamic libusb support */
|
||||
#undef SDL_LIBUSB_DYNAMIC
|
||||
|
||||
/* Enable dynamic libsamplerate support */
|
||||
#undef SDL_LIBSAMPLERATE_DYNAMIC
|
||||
|
||||
|
||||
12
src/thirdparty/SDL2/include/SDL_config_android.h
vendored
12
src/thirdparty/SDL2/include/SDL_config_android.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -71,6 +71,7 @@
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOK_R 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
@@ -98,6 +99,8 @@
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
@@ -106,6 +109,8 @@
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SCALBN 1
|
||||
@@ -126,12 +131,17 @@
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_ANDROID 1
|
||||
#define SDL_AUDIO_DRIVER_OPENSLES 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_ANDROID 1
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
#define SDL_HAPTIC_ANDROID 1
|
||||
|
||||
/* Enable sensor driver */
|
||||
#define SDL_SENSOR_ANDROID 1
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -71,6 +71,7 @@
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOK_R 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
@@ -99,6 +100,8 @@
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
@@ -107,6 +110,8 @@
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SCALBN 1
|
||||
@@ -133,6 +138,14 @@
|
||||
|
||||
/* Enable MFi joystick support */
|
||||
#define SDL_JOYSTICK_MFI 1
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
|
||||
#ifdef __TVOS__
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
#else
|
||||
/* Enable the CoreMotion sensor driver */
|
||||
#define SDL_SENSOR_COREMOTION 1
|
||||
#endif
|
||||
|
||||
/* Enable Unix style SO loading */
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
@@ -169,6 +182,10 @@
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#endif
|
||||
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_METAL 1
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_UIKIT 1
|
||||
|
||||
|
||||
50
src/thirdparty/SDL2/include/SDL_config_macosx.h
vendored
50
src/thirdparty/SDL2/include/SDL_config_macosx.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -74,6 +74,7 @@
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOK_R 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
@@ -102,6 +103,8 @@
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
@@ -110,6 +113,8 @@
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SCALBN 1
|
||||
@@ -126,6 +131,8 @@
|
||||
#define HAVE_SYSCONF 1
|
||||
#define HAVE_SYSCTLBYNAME 1
|
||||
|
||||
#define HAVE_GCC_ATOMICS 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
@@ -133,8 +140,12 @@
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_IOKIT 1
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
#define SDL_HAPTIC_IOKIT 1
|
||||
|
||||
/* Enable the dummy sensor driver */
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
|
||||
@@ -149,13 +160,13 @@
|
||||
#define SDL_VIDEO_DRIVER_COCOA 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#undef SDL_VIDEO_DRIVER_X11
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/usr/X11R6/lib/libXi.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/opt/X11/lib/libXinerama.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/opt/X11/lib/libXi.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/opt/X11/lib/libXrandr.2.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/opt/X11/lib/libXss.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/opt/X11/lib/libXxf86vm.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_XDBE 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XRANDR 1
|
||||
@@ -183,9 +194,15 @@
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
#endif
|
||||
|
||||
#ifndef SDL_VIDEO_RENDER_METAL
|
||||
/* Metal only supported on 64-bit architectures with 10.11+ */
|
||||
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
|
||||
#define SDL_PLATFORM_SUPPORTS_METAL 1
|
||||
#else
|
||||
#define SDL_PLATFORM_SUPPORTS_METAL 0
|
||||
#endif
|
||||
|
||||
#ifndef SDL_VIDEO_RENDER_METAL
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_RENDER_METAL 1
|
||||
#else
|
||||
#define SDL_VIDEO_RENDER_METAL 0
|
||||
@@ -209,13 +226,22 @@
|
||||
#define SDL_VIDEO_OPENGL_GLX 1
|
||||
#endif
|
||||
|
||||
/* Enable Vulkan support */
|
||||
/* Metal/MoltenVK/Vulkan only supported on 64-bit architectures with 10.11+ */
|
||||
#if TARGET_CPU_X86_64 && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
|
||||
/* Enable Vulkan and Metal support */
|
||||
#ifndef SDL_VIDEO_VULKAN
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef SDL_VIDEO_METAL
|
||||
#if SDL_PLATFORM_SUPPORTS_METAL
|
||||
#define SDL_VIDEO_METAL 1
|
||||
#else
|
||||
#define SDL_VIDEO_METAL 0
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_MACOSX 1
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -64,6 +64,9 @@ typedef unsigned long uintptr_t;
|
||||
/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
|
||||
#define SDL_HAPTIC_DISABLED 1
|
||||
|
||||
/* Enable the stub sensor driver (src/sensor/dummy/\*.c) */
|
||||
#define SDL_SENSOR_DISABLED 1
|
||||
|
||||
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
|
||||
#define SDL_LOADSO_DISABLED 1
|
||||
|
||||
|
||||
180
src/thirdparty/SDL2/include/SDL_config_os2.h
vendored
Normal file
180
src/thirdparty/SDL2/include/SDL_config_os2.h
vendored
Normal file
@@ -0,0 +1,180 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_config_os2_h_
|
||||
#define SDL_config_os2_h_
|
||||
#define SDL_config_h_
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
|
||||
#define SDL_POWER_DISABLED 1
|
||||
#define SDL_JOYSTICK_DISABLED 1
|
||||
#define SDL_HAPTIC_DISABLED 1
|
||||
/*#undef SDL_JOYSTICK_HIDAPI */
|
||||
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable OpenGL support */
|
||||
/* #undef SDL_VIDEO_OPENGL */
|
||||
|
||||
/* Enable Vulkan support */
|
||||
/* #undef SDL_VIDEO_VULKAN */
|
||||
|
||||
#define SDL_LOADSO_DISABLED 1
|
||||
#define SDL_THREADS_DISABLED 1
|
||||
#define SDL_TIMERS_DISABLED 1
|
||||
#define SDL_FILESYSTEM_DUMMY 1
|
||||
|
||||
/* Enable assembly routines */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
|
||||
/* #undef HAVE_LIBSAMPLERATE_H */
|
||||
|
||||
/* Enable dynamic libsamplerate support */
|
||||
/* #undef SDL_LIBSAMPLERATE_DYNAMIC */
|
||||
|
||||
#define HAVE_LIBC 1
|
||||
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#define HAVE_MALLOC_H 1
|
||||
#define HAVE_MEMORY_H 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_STRINGS_H 1
|
||||
#define HAVE_WCHAR_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_LIMITS_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_FLOAT_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#if defined(__WATCOMC__)
|
||||
#define HAVE__FSEEKI64 1
|
||||
#define HAVE__FTELLI64 1
|
||||
#endif
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_SETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_WCSLEN 1
|
||||
#define HAVE_WCSLCPY 1
|
||||
#define HAVE_WCSLCAT 1
|
||||
#define HAVE_WCSCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRLCPY 1
|
||||
#define HAVE_STRLCAT 1
|
||||
#define HAVE__STRREV 1
|
||||
#define HAVE__STRUPR 1
|
||||
#define HAVE__STRLWR 1
|
||||
#define HAVE_INDEX 1
|
||||
#define HAVE_RINDEX 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
/* #undef HAVE_STRTOK_R */
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE__I64TOA 1
|
||||
#define HAVE__UI64TOA 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_WCSLEN 1
|
||||
#define HAVE_WCSLCPY 1
|
||||
#define HAVE_WCSLCAT 1
|
||||
/* #define HAVE_WCSDUP 1 */
|
||||
/* #define wcsdup _wcsdup */
|
||||
#define HAVE_WCSSTR 1
|
||||
#define HAVE_WCSCMP 1
|
||||
#define HAVE_WCSNCMP 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRICMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_ACOS 1
|
||||
/* #undef HAVE_ACOSF */
|
||||
#define HAVE_ASIN 1
|
||||
/* #undef HAVE_ASINF */
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
/* #undef HAVE_ATAN2F */
|
||||
#define HAVE_CEIL 1
|
||||
/* #undef HAVE_CEILF */
|
||||
/* #undef HAVE_COPYSIGN */
|
||||
/* #undef HAVE_COPYSIGNF */
|
||||
#define HAVE_COS 1
|
||||
/* #undef HAVE_COSF */
|
||||
#define HAVE_EXP 1
|
||||
/* #undef HAVE_EXPF */
|
||||
#define HAVE_FABS 1
|
||||
/* #undef HAVE_FABSF */
|
||||
#define HAVE_FLOOR 1
|
||||
/* #undef HAVE_FLOORF */
|
||||
#define HAVE_FMOD 1
|
||||
/* #undef HAVE_FMODF */
|
||||
#define HAVE_LOG 1
|
||||
/* #undef HAVE_LOGF */
|
||||
#define HAVE_LOG10 1
|
||||
/* #undef HAVE_LOG10F */
|
||||
#define HAVE_POW 1
|
||||
/* #undef HAVE_POWF */
|
||||
#define HAVE_SIN 1
|
||||
/* #undef HAVE_SINF */
|
||||
/* #undef HAVE_SCALBN */
|
||||
/* #undef HAVE_SCALBNF */
|
||||
#define HAVE_SQRT 1
|
||||
/* #undef HAVE_SQRTF */
|
||||
#define HAVE_TAN 1
|
||||
/* #undef HAVE_TANF */
|
||||
|
||||
#endif /* SDL_config_os2_h_ */
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -90,9 +90,11 @@
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
@@ -112,6 +114,8 @@
|
||||
#define SDL_JOYSTICK_LINUX 1
|
||||
#define SDL_HAPTIC_LINUX 1
|
||||
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
|
||||
21
src/thirdparty/SDL2/include/SDL_config_psp.h
vendored
21
src/thirdparty/SDL2/include/SDL_config_psp.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -97,6 +97,8 @@
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
@@ -105,6 +107,8 @@
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SCALBN 1
|
||||
@@ -124,22 +128,25 @@
|
||||
/* PSP isn't that sophisticated */
|
||||
#define LACKS_SYS_MMAN_H 1
|
||||
|
||||
/* Enable the stub thread support (src/thread/psp/\*.c) */
|
||||
/* Enable the PSP thread support (src/thread/psp/\*.c) */
|
||||
#define SDL_THREAD_PSP 1
|
||||
|
||||
/* Enable the stub timer support (src/timer/psp/\*.c) */
|
||||
/* Enable the PSP timer support (src/timer/psp/\*.c) */
|
||||
#define SDL_TIMERS_PSP 1
|
||||
|
||||
/* Enable the stub joystick driver (src/joystick/psp/\*.c) */
|
||||
/* Enable the PSP joystick driver (src/joystick/psp/\*.c) */
|
||||
#define SDL_JOYSTICK_PSP 1
|
||||
|
||||
/* Enable the stub audio driver (src/audio/psp/\*.c) */
|
||||
/* Enable the dummy sensor driver */
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
|
||||
/* Enable the PSP audio driver (src/audio/psp/\*.c) */
|
||||
#define SDL_AUDIO_DRIVER_PSP 1
|
||||
|
||||
/* PSP video dirver */
|
||||
/* PSP video driver */
|
||||
#define SDL_VIDEO_DRIVER_PSP 1
|
||||
|
||||
/* PSP render dirver */
|
||||
/* PSP render driver */
|
||||
#define SDL_VIDEO_RENDER_PSP 1
|
||||
|
||||
#define SDL_POWER_PSP 1
|
||||
|
||||
20
src/thirdparty/SDL2/include/SDL_config_windows.h
vendored
20
src/thirdparty/SDL2/include/SDL_config_windows.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -82,6 +82,8 @@ typedef unsigned int uintptr_t;
|
||||
#define HAVE_DSOUND_H 1
|
||||
#define HAVE_DXGI_H 1
|
||||
#define HAVE_XINPUT_H 1
|
||||
#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_AUDIOCLIENT_H 1
|
||||
|
||||
/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
|
||||
#ifdef HAVE_LIBC
|
||||
@@ -115,6 +117,10 @@ typedef unsigned int uintptr_t;
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
/* #undef HAVE_STRTOK_R */
|
||||
#if defined(_MSC_VER)
|
||||
#define HAVE_STRTOK_S 1
|
||||
#endif
|
||||
/* These functions have security warnings, so we won't use them */
|
||||
/* #undef HAVE__LTOA */
|
||||
/* #undef HAVE__ULTOA */
|
||||
@@ -136,9 +142,11 @@ typedef unsigned int uintptr_t;
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
@@ -147,6 +155,8 @@ typedef unsigned int uintptr_t;
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SIN 1
|
||||
@@ -161,7 +171,7 @@ typedef unsigned int uintptr_t;
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#endif
|
||||
/* This function is available with at least the VC++ 2008 C runtime library */
|
||||
#if _MSC_VER >= 1400
|
||||
@@ -186,9 +196,13 @@ typedef unsigned int uintptr_t;
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_DINPUT 1
|
||||
#define SDL_JOYSTICK_XINPUT 1
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
#define SDL_HAPTIC_DINPUT 1
|
||||
#define SDL_HAPTIC_XINPUT 1
|
||||
|
||||
/* Enable the dummy sensor driver */
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_WINDOWS 1
|
||||
|
||||
|
||||
14
src/thirdparty/SDL2/include/SDL_config_winrt.h
vendored
14
src/thirdparty/SDL2/include/SDL_config_winrt.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -97,6 +97,10 @@ typedef unsigned int uintptr_t;
|
||||
#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
|
||||
#define HAVE_XINPUT_H 1
|
||||
#endif
|
||||
|
||||
#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_AUDIOCLIENT_H 1
|
||||
|
||||
#define HAVE_LIBC 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
@@ -126,6 +130,7 @@ typedef unsigned int uintptr_t;
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOK_S 1
|
||||
//#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead
|
||||
//#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
|
||||
//#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
|
||||
@@ -155,6 +160,8 @@ typedef unsigned int uintptr_t;
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
@@ -163,6 +170,8 @@ typedef unsigned int uintptr_t;
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE__SCALB 1
|
||||
@@ -188,6 +197,9 @@ typedef unsigned int uintptr_t;
|
||||
#define SDL_HAPTIC_XINPUT 1
|
||||
#endif
|
||||
|
||||
/* Enable the dummy sensor driver */
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_WINDOWS 1
|
||||
|
||||
|
||||
9
src/thirdparty/SDL2/include/SDL_config_wiz.h
vendored
9
src/thirdparty/SDL2/include/SDL_config_wiz.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -67,6 +67,7 @@
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOK_R 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
@@ -94,6 +95,8 @@
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
@@ -102,6 +105,8 @@
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_SCALBN 1
|
||||
@@ -125,6 +130,8 @@
|
||||
#define SDL_JOYSTICK_LINUX 1
|
||||
#define SDL_HAPTIC_LINUX 1
|
||||
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_copying.h
vendored
2
src/thirdparty/SDL2/include/SDL_copying.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
106
src/thirdparty/SDL2/include/SDL_cpuinfo.h
vendored
106
src/thirdparty/SDL2/include/SDL_cpuinfo.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -41,26 +41,48 @@
|
||||
#else
|
||||
#include <intrin.h>
|
||||
#ifndef _WIN64
|
||||
#ifndef __MMX__
|
||||
#define __MMX__
|
||||
#endif
|
||||
#ifndef __3dNOW__
|
||||
#define __3dNOW__
|
||||
#endif
|
||||
#endif
|
||||
#ifndef __SSE__
|
||||
#define __SSE__
|
||||
#endif
|
||||
#ifndef __SSE2__
|
||||
#define __SSE2__
|
||||
#endif
|
||||
#endif /* __clang__ */
|
||||
#elif defined(__MINGW64_VERSION_MAJOR)
|
||||
#include <intrin.h>
|
||||
#else
|
||||
#ifdef __ALTIVEC__
|
||||
#if HAVE_ALTIVEC_H && !defined(__APPLE_ALTIVEC__) && !defined(SDL_DISABLE_ALTIVEC_H)
|
||||
/* altivec.h redefining bool causes a number of problems, see bugs 3993 and 4392, so you need to explicitly define SDL_ENABLE_ALTIVEC_H to have it included. */
|
||||
#if defined(HAVE_ALTIVEC_H) && defined(__ALTIVEC__) && !defined(__APPLE_ALTIVEC__) && defined(SDL_ENABLE_ALTIVEC_H)
|
||||
#include <altivec.h>
|
||||
#undef pixel
|
||||
#undef bool
|
||||
#endif
|
||||
#if !defined(SDL_DISABLE_ARM_NEON_H)
|
||||
# if defined(__ARM_NEON)
|
||||
# include <arm_neon.h>
|
||||
# elif defined(__WINDOWS__) || defined(__WINRT__)
|
||||
/* Visual Studio doesn't define __ARM_ARCH, but _M_ARM (if set, always 7), and _M_ARM64 (if set, always 1). */
|
||||
# if defined(_M_ARM)
|
||||
# include <armintr.h>
|
||||
# include <arm_neon.h>
|
||||
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
|
||||
# endif
|
||||
# if defined (_M_ARM64)
|
||||
# include <arm64intr.h>
|
||||
# include <arm64_neon.h>
|
||||
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
#if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H)
|
||||
#include <mm3dnow.h>
|
||||
#endif
|
||||
#if HAVE_IMMINTRIN_H && !defined(SDL_DISABLE_IMMINTRIN_H)
|
||||
#if defined(HAVE_IMMINTRIN_H) && !defined(SDL_DISABLE_IMMINTRIN_H)
|
||||
#include <immintrin.h>
|
||||
#else
|
||||
#if defined(__MMX__) && !defined(SDL_DISABLE_MMINTRIN_H)
|
||||
@@ -159,6 +181,16 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void);
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has AVX-512F (foundation) features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has ARM SIMD (ARMv6) features.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
|
||||
|
||||
/**
|
||||
* This function returns true if the CPU has NEON (ARM SIMD) features.
|
||||
*/
|
||||
@@ -169,7 +201,69 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void);
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
|
||||
|
||||
/**
|
||||
* \brief Report the alignment this system needs for SIMD allocations.
|
||||
*
|
||||
* This will return the minimum number of bytes to which a pointer must be
|
||||
* aligned to be compatible with SIMD instructions on the current machine.
|
||||
* For example, if the machine supports SSE only, it will return 16, but if
|
||||
* it supports AVX-512F, it'll return 64 (etc). This only reports values for
|
||||
* instruction sets SDL knows about, so if your SDL build doesn't have
|
||||
* SDL_HasAVX512F(), then it might return 16 for the SSE support it sees and
|
||||
* not 64 for the AVX-512 instructions that exist but SDL doesn't know about.
|
||||
* Plan accordingly.
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void);
|
||||
|
||||
/**
|
||||
* \brief Allocate memory in a SIMD-friendly way.
|
||||
*
|
||||
* This will allocate a block of memory that is suitable for use with SIMD
|
||||
* instructions. Specifically, it will be properly aligned and padded for
|
||||
* the system's supported vector instructions.
|
||||
*
|
||||
* The memory returned will be padded such that it is safe to read or write
|
||||
* an incomplete vector at the end of the memory block. This can be useful
|
||||
* so you don't have to drop back to a scalar fallback at the end of your
|
||||
* SIMD processing loop to deal with the final elements without overflowing
|
||||
* the allocated buffer.
|
||||
*
|
||||
* You must free this memory with SDL_FreeSIMD(), not free() or SDL_free()
|
||||
* or delete[], etc.
|
||||
*
|
||||
* Note that SDL will only deal with SIMD instruction sets it is aware of;
|
||||
* for example, SDL 2.0.8 knows that SSE wants 16-byte vectors
|
||||
* (SDL_HasSSE()), and AVX2 wants 32 bytes (SDL_HasAVX2()), but doesn't
|
||||
* know that AVX-512 wants 64. To be clear: if you can't decide to use an
|
||||
* instruction set with an SDL_Has*() function, don't use that instruction
|
||||
* set with memory allocated through here.
|
||||
*
|
||||
* SDL_AllocSIMD(0) will return a non-NULL pointer, assuming the system isn't
|
||||
* out of memory.
|
||||
*
|
||||
* \param len The length, in bytes, of the block to allocated. The actual
|
||||
* allocated block might be larger due to padding, etc.
|
||||
* \return Pointer to newly-allocated block, NULL if out of memory.
|
||||
*
|
||||
* \sa SDL_SIMDAlignment
|
||||
* \sa SDL_SIMDFree
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_SIMDAlloc(const size_t len);
|
||||
|
||||
/**
|
||||
* \brief Deallocate memory obtained from SDL_SIMDAlloc
|
||||
*
|
||||
* It is not valid to use this function on a pointer from anything but
|
||||
* SDL_SIMDAlloc(). It can't be used on pointers from malloc, realloc,
|
||||
* SDL_malloc, memalign, new[], etc.
|
||||
*
|
||||
* However, SDL_SIMDFree(NULL) is a legal no-op.
|
||||
*
|
||||
* \sa SDL_SIMDAlloc
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SIMDFree(void *ptr);
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
5
src/thirdparty/SDL2/include/SDL_egl.h
vendored
5
src/thirdparty/SDL2/include/SDL_egl.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -390,6 +390,9 @@ typedef enum {
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#endif
|
||||
#ifndef NOMINMAX /* don't define min() and max(). */
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h>
|
||||
|
||||
#if __WINRT__
|
||||
|
||||
9
src/thirdparty/SDL2/include/SDL_endian.h
vendored
9
src/thirdparty/SDL2/include/SDL_endian.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -42,10 +42,13 @@
|
||||
#ifdef __linux__
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER __BYTE_ORDER
|
||||
#else /* __linux__ */
|
||||
#elif defined(__OpenBSD__)
|
||||
#include <endian.h>
|
||||
#define SDL_BYTEORDER BYTE_ORDER
|
||||
#else
|
||||
#if defined(__hppa__) || \
|
||||
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
||||
(defined(__MIPS__) && defined(__MISPEB__)) || \
|
||||
(defined(__MIPS__) && defined(__MIPSEB__)) || \
|
||||
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
|
||||
defined(__sparc__)
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_error.h
vendored
2
src/thirdparty/SDL2/include/SDL_error.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
40
src/thirdparty/SDL2/include/SDL_events.h
vendored
40
src/thirdparty/SDL2/include/SDL_events.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -85,6 +85,9 @@ typedef enum
|
||||
Called on Android in onResume()
|
||||
*/
|
||||
|
||||
/* Display events */
|
||||
SDL_DISPLAYEVENT = 0x150, /**< Display state change */
|
||||
|
||||
/* Window events */
|
||||
SDL_WINDOWEVENT = 0x200, /**< Window state change */
|
||||
SDL_SYSWMEVENT, /**< System specific event */
|
||||
@@ -144,6 +147,9 @@ typedef enum
|
||||
SDL_AUDIODEVICEADDED = 0x1100, /**< A new audio device is available */
|
||||
SDL_AUDIODEVICEREMOVED, /**< An audio device has been removed. */
|
||||
|
||||
/* Sensor events */
|
||||
SDL_SENSORUPDATE = 0x1200, /**< A sensor was updated */
|
||||
|
||||
/* Render events */
|
||||
SDL_RENDER_TARGETS_RESET = 0x2000, /**< The render targets have been reset and their contents need to be updated */
|
||||
SDL_RENDER_DEVICE_RESET, /**< The device has been reset and all textures need to be recreated */
|
||||
@@ -168,6 +174,21 @@ typedef struct SDL_CommonEvent
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
} SDL_CommonEvent;
|
||||
|
||||
/**
|
||||
* \brief Display state change event data (event.display.*)
|
||||
*/
|
||||
typedef struct SDL_DisplayEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_DISPLAYEVENT */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Uint32 display; /**< The associated display index */
|
||||
Uint8 event; /**< ::SDL_DisplayEventID */
|
||||
Uint8 padding1;
|
||||
Uint8 padding2;
|
||||
Uint8 padding3;
|
||||
Sint32 data1; /**< event dependent data */
|
||||
} SDL_DisplayEvent;
|
||||
|
||||
/**
|
||||
* \brief Window state change event data (event.window.*)
|
||||
*/
|
||||
@@ -421,6 +442,7 @@ typedef struct SDL_TouchFingerEvent
|
||||
float dx; /**< Normalized in the range -1...1 */
|
||||
float dy; /**< Normalized in the range -1...1 */
|
||||
float pressure; /**< Normalized in the range 0...1 */
|
||||
Uint32 windowID; /**< The window underneath the finger, if any */
|
||||
} SDL_TouchFingerEvent;
|
||||
|
||||
|
||||
@@ -471,6 +493,17 @@ typedef struct SDL_DropEvent
|
||||
} SDL_DropEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Sensor event structure (event.sensor.*)
|
||||
*/
|
||||
typedef struct SDL_SensorEvent
|
||||
{
|
||||
Uint32 type; /**< ::SDL_SENSORUPDATE */
|
||||
Uint32 timestamp; /**< In milliseconds, populated using SDL_GetTicks() */
|
||||
Sint32 which; /**< The instance ID of the sensor */
|
||||
float data[6]; /**< Up to 6 values from the sensor - additional values can be queried using SDL_SensorGetData() */
|
||||
} SDL_SensorEvent;
|
||||
|
||||
/**
|
||||
* \brief The "quit requested" event
|
||||
*/
|
||||
@@ -526,6 +559,7 @@ typedef union SDL_Event
|
||||
{
|
||||
Uint32 type; /**< Event type, shared with all events */
|
||||
SDL_CommonEvent common; /**< Common event data */
|
||||
SDL_DisplayEvent display; /**< Display event data */
|
||||
SDL_WindowEvent window; /**< Window event data */
|
||||
SDL_KeyboardEvent key; /**< Keyboard event data */
|
||||
SDL_TextEditingEvent edit; /**< Text editing event data */
|
||||
@@ -542,6 +576,7 @@ typedef union SDL_Event
|
||||
SDL_ControllerButtonEvent cbutton; /**< Game Controller button event data */
|
||||
SDL_ControllerDeviceEvent cdevice; /**< Game Controller device event data */
|
||||
SDL_AudioDeviceEvent adevice; /**< Audio device event data */
|
||||
SDL_SensorEvent sensor; /**< Sensor event data */
|
||||
SDL_QuitEvent quit; /**< Quit request event data */
|
||||
SDL_UserEvent user; /**< Custom event data */
|
||||
SDL_SysWMEvent syswm; /**< System dependent window event data */
|
||||
@@ -560,6 +595,9 @@ typedef union SDL_Event
|
||||
Uint8 padding[56];
|
||||
} SDL_Event;
|
||||
|
||||
/* Make sure we haven't broken binary compatibility */
|
||||
SDL_COMPILE_TIME_ASSERT(SDL_Event, sizeof(SDL_Event) == 56);
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_filesystem.h
vendored
2
src/thirdparty/SDL2/include/SDL_filesystem.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
60
src/thirdparty/SDL2/include/SDL_gamecontroller.h
vendored
60
src/thirdparty/SDL2/include/SDL_gamecontroller.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -57,6 +57,15 @@ extern "C" {
|
||||
struct _SDL_GameController;
|
||||
typedef struct _SDL_GameController SDL_GameController;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_CONTROLLER_TYPE_UNKNOWN = 0,
|
||||
SDL_CONTROLLER_TYPE_XBOX360,
|
||||
SDL_CONTROLLER_TYPE_XBOXONE,
|
||||
SDL_CONTROLLER_TYPE_PS3,
|
||||
SDL_CONTROLLER_TYPE_PS4,
|
||||
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO
|
||||
} SDL_GameControllerType;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
@@ -175,6 +184,20 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index);
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_index);
|
||||
|
||||
/**
|
||||
* Get the type of a game controller.
|
||||
* This can be called before any controllers are opened.
|
||||
*/
|
||||
extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerTypeForIndex(int joystick_index);
|
||||
|
||||
/**
|
||||
* Get the mapping of a game controller.
|
||||
* This can be called before any controllers are opened.
|
||||
*
|
||||
* \return the mapping string. Must be freed with SDL_free(). Returns NULL if no mapping is available
|
||||
*/
|
||||
extern DECLSPEC char *SDLCALL SDL_GameControllerMappingForDeviceIndex(int joystick_index);
|
||||
|
||||
/**
|
||||
* Open a game controller for use.
|
||||
* The index passed as an argument refers to the N'th game controller on the system.
|
||||
@@ -191,11 +214,33 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_
|
||||
*/
|
||||
extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL_JoystickID joyid);
|
||||
|
||||
/**
|
||||
* Return the SDL_GameController associated with a player index.
|
||||
*/
|
||||
extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromPlayerIndex(int player_index);
|
||||
|
||||
/**
|
||||
* Return the name for this currently opened controller
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
|
||||
|
||||
/**
|
||||
* Return the type of this currently opened controller
|
||||
*/
|
||||
extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerGetType(SDL_GameController *gamecontroller);
|
||||
|
||||
/**
|
||||
* Get the player index of an opened game controller, or -1 if it's not available
|
||||
*
|
||||
* For XInput controllers this returns the XInput user index.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller);
|
||||
|
||||
/**
|
||||
* Set the player index of an opened game controller
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GameControllerSetPlayerIndex(SDL_GameController *gamecontroller, int player_index);
|
||||
|
||||
/**
|
||||
* Get the USB vendor ID of an opened controller, if available.
|
||||
* If the vendor ID isn't available this function returns 0.
|
||||
@@ -345,6 +390,19 @@ SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller,
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GameControllerGetButton(SDL_GameController *gamecontroller,
|
||||
SDL_GameControllerButton button);
|
||||
|
||||
/**
|
||||
* Trigger a rumble effect
|
||||
* Each call to this function cancels any previous rumble effect, and calling it with 0 intensity stops any rumbling.
|
||||
*
|
||||
* \param gamecontroller The controller to vibrate
|
||||
* \param low_frequency_rumble The intensity of the low frequency (left) rumble motor, from 0 to 0xFFFF
|
||||
* \param high_frequency_rumble The intensity of the high frequency (right) rumble motor, from 0 to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
*
|
||||
* \return 0, or -1 if rumble isn't supported on this joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerRumble(SDL_GameController *gamecontroller, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
|
||||
|
||||
/**
|
||||
* Close a controller previously opened with SDL_GameControllerOpen().
|
||||
*/
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_gesture.h
vendored
2
src/thirdparty/SDL2/include/SDL_gesture.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
19
src/thirdparty/SDL2/include/SDL_haptic.h
vendored
19
src/thirdparty/SDL2/include/SDL_haptic.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -117,6 +117,17 @@
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/* FIXME: For SDL 2.1, adjust all the magnitude variables to be Uint16 (0xFFFF).
|
||||
*
|
||||
* At the moment the magnitude variables are mixed between signed/unsigned, and
|
||||
* it is also not made clear that ALL of those variables expect a max of 0x7FFF.
|
||||
*
|
||||
* Some platforms may have higher precision than that (Linux FF, Windows XInput)
|
||||
* so we should fix the inconsistency in favor of higher possible precision,
|
||||
* adjusting for platforms that use different scales.
|
||||
* -flibit
|
||||
*/
|
||||
|
||||
/**
|
||||
* \typedef SDL_Haptic
|
||||
*
|
||||
@@ -656,8 +667,8 @@ typedef struct SDL_HapticRamp
|
||||
* This struct is exclusively for the ::SDL_HAPTIC_LEFTRIGHT effect.
|
||||
*
|
||||
* The Left/Right effect is used to explicitly control the large and small
|
||||
* motors, commonly found in modern game controllers. One motor is high
|
||||
* frequency, the other is low frequency.
|
||||
* motors, commonly found in modern game controllers. The small (right) motor
|
||||
* is high frequency, and the large (left) motor is low frequency.
|
||||
*
|
||||
* \sa SDL_HAPTIC_LEFTRIGHT
|
||||
* \sa SDL_HapticEffect
|
||||
@@ -668,7 +679,7 @@ typedef struct SDL_HapticLeftRight
|
||||
Uint16 type; /**< ::SDL_HAPTIC_LEFTRIGHT */
|
||||
|
||||
/* Replay */
|
||||
Uint32 length; /**< Duration of the effect. */
|
||||
Uint32 length; /**< Duration of the effect in milliseconds. */
|
||||
|
||||
/* Rumble */
|
||||
Uint16 large_magnitude; /**< Control of the large controller motor. */
|
||||
|
||||
400
src/thirdparty/SDL2/include/SDL_hints.h
vendored
400
src/thirdparty/SDL2/include/SDL_hints.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -164,6 +164,21 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_ALLOW_SCREENSAVER "SDL_VIDEO_ALLOW_SCREENSAVER"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the graphics context is externally managed.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - SDL will manage graphics contexts that are attached to windows.
|
||||
* "1" - Disable graphics context management on windows.
|
||||
*
|
||||
* By default SDL will manage OpenGL contexts in certain situations. For example, on Android the
|
||||
* context will be automatically saved and restored when pausing the application. Additionally, some
|
||||
* platforms will assume usage of OpenGL if Vulkan isn't used. Setting this to "1" will prevent this
|
||||
* behavior, which is desireable when the application manages the graphics context, such as
|
||||
* an externally managed OpenGL context or attaching a Vulkan surface to the window.
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_EXTERNAL_CONTEXT "SDL_VIDEO_EXTERNAL_CONTEXT"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the X11 VidMode extension should be used.
|
||||
*
|
||||
@@ -197,6 +212,12 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_X11_XRANDR "SDL_VIDEO_X11_XRANDR"
|
||||
|
||||
/**
|
||||
* \brief A variable forcing the visual ID chosen for new X11 windows
|
||||
*
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_X11_WINDOW_VISUALID "SDL_VIDEO_X11_WINDOW_VISUALID"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the X11 _NET_WM_PING protocol should be supported.
|
||||
*
|
||||
@@ -211,6 +232,29 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_X11_NET_WM_PING "SDL_VIDEO_X11_NET_WM_PING"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the X11 _NET_WM_BYPASS_COMPOSITOR hint should be used.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Disable _NET_WM_BYPASS_COMPOSITOR
|
||||
* "1" - Enable _NET_WM_BYPASS_COMPOSITOR
|
||||
*
|
||||
* By default SDL will use _NET_WM_BYPASS_COMPOSITOR
|
||||
*
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether X11 should use GLX or EGL by default
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Use GLX
|
||||
* "1" - Use EGL
|
||||
*
|
||||
* By default SDL will use GLX when both are present.
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_X11_FORCE_EGL "SDL_VIDEO_X11_FORCE_EGL"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the window frame and title bar are interactive when the cursor is hidden
|
||||
*
|
||||
@@ -250,6 +294,16 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD"
|
||||
|
||||
/**
|
||||
* \brief A variable setting the double click time, in milliseconds.
|
||||
*/
|
||||
#define SDL_HINT_MOUSE_DOUBLE_CLICK_TIME "SDL_MOUSE_DOUBLE_CLICK_TIME"
|
||||
|
||||
/**
|
||||
* \brief A variable setting the double click radius, in pixels.
|
||||
*/
|
||||
#define SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
|
||||
|
||||
/**
|
||||
* \brief A variable setting the speed scale for mouse motion, in floating point, when the mouse is not in relative mode
|
||||
*/
|
||||
@@ -293,6 +347,16 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_TOUCH_MOUSE_EVENTS "SDL_TOUCH_MOUSE_EVENTS"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether mouse events should generate synthetic touch events
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Mouse events will not generate touch events (default for desktop platforms)
|
||||
* "1" - Mouse events will generate touch events (default for mobile platforms, such as Android and iOS)
|
||||
*/
|
||||
|
||||
#define SDL_HINT_MOUSE_TOUCH_EVENTS "SDL_MOUSE_TOUCH_EVENTS"
|
||||
|
||||
/**
|
||||
* \brief Minimize your SDL_Window if it loses key focus when in fullscreen mode. Defaults to true.
|
||||
*
|
||||
@@ -317,7 +381,7 @@ extern "C" {
|
||||
#define SDL_HINT_IDLE_TIMER_DISABLED "SDL_IOS_IDLE_TIMER_DISABLED"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling which orientations are allowed on iOS.
|
||||
* \brief A variable controlling which orientations are allowed on iOS/Android.
|
||||
*
|
||||
* In some circumstances it is necessary to be able to explicitly control
|
||||
* which UI orientations are allowed.
|
||||
@@ -356,26 +420,36 @@ extern "C" {
|
||||
#define SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION "SDL_APPLE_TV_REMOTE_ALLOW_ROTATION"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the Apple TV remote swipes are
|
||||
* translated into arrow key events
|
||||
* \brief A variable controlling whether the home indicator bar on iPhone X
|
||||
* should be hidden.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Swipes are not translated into arrow key events
|
||||
* "1" - Swipes are translated into arrow key events (the default)
|
||||
* "0" - The indicator bar is not hidden (default for windowed applications)
|
||||
* "1" - The indicator bar is hidden and is shown when the screen is touched (useful for movie playback applications)
|
||||
* "2" - The indicator bar is dim and the first swipe makes it visible and the second swipe performs the "home" action (default for fullscreen applications)
|
||||
*/
|
||||
#define SDL_HINT_APPLE_TV_REMOTE_SWIPES_AS_ARROW_KEYS "SDL_APPLE_TV_REMOTE_SWIPES_AS_ARROW_KEYS"
|
||||
#define SDL_HINT_IOS_HIDE_HOME_INDICATOR "SDL_IOS_HIDE_HOME_INDICATOR"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the Android / iOS built-in
|
||||
* accelerometer should be listed as a joystick device, rather than listing
|
||||
* actual joysticks only.
|
||||
* accelerometer should be listed as a joystick device.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - List only real joysticks and accept input from them
|
||||
* "1" - List real joysticks along with the accelerometer as if it were a 3 axis joystick (the default).
|
||||
* "0" - The accelerometer is not listed as a joystick
|
||||
* "1" - The accelerometer is available as a 3 axis joystick (the default).
|
||||
*/
|
||||
#define SDL_HINT_ACCELEROMETER_AS_JOYSTICK "SDL_ACCELEROMETER_AS_JOYSTICK"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the Android / tvOS remotes
|
||||
* should be listed as joystick devices, instead of sending keyboard events.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Remotes send enter/escape/arrow key events
|
||||
* "1" - Remotes are available as 2 axis, 2 button joysticks (the default).
|
||||
*/
|
||||
#define SDL_HINT_TV_REMOTE_AS_JOYSTICK "SDL_TV_REMOTE_AS_JOYSTICK"
|
||||
|
||||
/**
|
||||
* \brief A variable that lets you disable the detection and use of Xinput gamepad devices
|
||||
*
|
||||
@@ -394,6 +468,24 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
|
||||
|
||||
/**
|
||||
* \brief A variable that overrides the automatic controller type detection
|
||||
*
|
||||
* The variable should be comma separated entries, in the form: VID/PID=type
|
||||
*
|
||||
* The VID and PID should be hexadecimal with exactly 4 digits, e.g. 0x00fd
|
||||
*
|
||||
* The type should be one of:
|
||||
* Xbox360
|
||||
* XboxOne
|
||||
* PS3
|
||||
* PS4
|
||||
* SwitchPro
|
||||
*
|
||||
* This hint affects what driver is used, and must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER)
|
||||
*/
|
||||
#define SDL_HINT_GAMECONTROLLERTYPE "SDL_GAMECONTROLLERTYPE"
|
||||
|
||||
/**
|
||||
* \brief A variable that lets you manually hint extra gamecontroller db entries.
|
||||
*
|
||||
@@ -404,6 +496,16 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_GAMECONTROLLERCONFIG "SDL_GAMECONTROLLERCONFIG"
|
||||
|
||||
/**
|
||||
* \brief A variable that lets you provide a file with extra gamecontroller db entries.
|
||||
*
|
||||
* The file should contain lines of gamecontroller config data, see SDL_gamecontroller.h
|
||||
*
|
||||
* This hint must be set before calling SDL_Init(SDL_INIT_GAMECONTROLLER)
|
||||
* You can update mappings after the system is initialized with SDL_GameControllerMappingForGUID() and SDL_GameControllerAddMapping()
|
||||
*/
|
||||
#define SDL_HINT_GAMECONTROLLERCONFIG_FILE "SDL_GAMECONTROLLERCONFIG_FILE"
|
||||
|
||||
/**
|
||||
* \brief A variable containing a list of devices to skip when scanning for game controllers.
|
||||
*
|
||||
@@ -430,6 +532,29 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
|
||||
|
||||
/**
|
||||
* \brief If set, game controller face buttons report their values according to their labels instead of their positional layout.
|
||||
*
|
||||
* For example, on Nintendo Switch controllers, normally you'd get:
|
||||
*
|
||||
* (Y)
|
||||
* (X) (B)
|
||||
* (A)
|
||||
*
|
||||
* but if this hint is set, you'll get:
|
||||
*
|
||||
* (X)
|
||||
* (Y) (A)
|
||||
* (B)
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
* "0" - Report the face buttons by position, as though they were on an Xbox controller.
|
||||
* "1" - Report the face buttons by label instead of position
|
||||
*
|
||||
* The default value is "1". This hint may be set at any time.
|
||||
*/
|
||||
#define SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS "SDL_GAMECONTROLLER_USE_BUTTON_LABELS"
|
||||
|
||||
/**
|
||||
* \brief A variable that lets you enable joystick (and gamecontroller) events even when your app is in the background.
|
||||
*
|
||||
@@ -443,6 +568,99 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the HIDAPI joystick drivers should be used.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - HIDAPI drivers are not used
|
||||
* "1" - HIDAPI drivers are used (the default)
|
||||
*
|
||||
* This variable is the default for all drivers, but can be overridden by the hints for specific drivers below.
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_HIDAPI "SDL_JOYSTICK_HIDAPI"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the HIDAPI driver for PS4 controllers should be used.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - HIDAPI driver is not used
|
||||
* "1" - HIDAPI driver is used
|
||||
*
|
||||
* The default is the value of SDL_HINT_JOYSTICK_HIDAPI
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_HIDAPI_PS4 "SDL_JOYSTICK_HIDAPI_PS4"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether extended input reports should be used for PS4 controllers when using the HIDAPI driver.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - extended reports are not enabled (the default)
|
||||
* "1" - extended reports
|
||||
*
|
||||
* Extended input reports allow rumble on Bluetooth PS4 controllers, but
|
||||
* break DirectInput handling for applications that don't use SDL.
|
||||
*
|
||||
* Once extended reports are enabled, they can not be disabled without
|
||||
* power cycling the controller.
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE "SDL_JOYSTICK_HIDAPI_PS4_RUMBLE"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the HIDAPI driver for Steam Controllers should be used.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - HIDAPI driver is not used
|
||||
* "1" - HIDAPI driver is used
|
||||
*
|
||||
* The default is the value of SDL_HINT_JOYSTICK_HIDAPI
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_HIDAPI_STEAM "SDL_JOYSTICK_HIDAPI_STEAM"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the HIDAPI driver for Nintendo Switch controllers should be used.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - HIDAPI driver is not used
|
||||
* "1" - HIDAPI driver is used
|
||||
*
|
||||
* The default is the value of SDL_HINT_JOYSTICK_HIDAPI
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH "SDL_JOYSTICK_HIDAPI_SWITCH"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the HIDAPI driver for XBox controllers should be used.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - HIDAPI driver is not used
|
||||
* "1" - HIDAPI driver is used
|
||||
*
|
||||
* The default is the value of SDL_HINT_JOYSTICK_HIDAPI
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_HIDAPI_XBOX "SDL_JOYSTICK_HIDAPI_XBOX"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the HIDAPI driver for Nintendo GameCube controllers should be used.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - HIDAPI driver is not used
|
||||
* "1" - HIDAPI driver is used
|
||||
*
|
||||
* The default is the value of SDL_HINT_JOYSTICK_HIDAPI
|
||||
*/
|
||||
#define SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE "SDL_JOYSTICK_HIDAPI_GAMECUBE"
|
||||
|
||||
/**
|
||||
* \brief A variable that controls whether Steam Controllers should be exposed using the SDL joystick and game controller APIs
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
* "0" - Do not scan for Steam Controllers
|
||||
* "1" - Scan for Steam Controllers (the default)
|
||||
*
|
||||
* The default value is "1". This hint must be set before initializing the joystick subsystem.
|
||||
*/
|
||||
#define SDL_HINT_ENABLE_STEAM_CONTROLLERS "SDL_ENABLE_STEAM_CONTROLLERS"
|
||||
|
||||
|
||||
/**
|
||||
* \brief If set to "0" then never set the top most bit on a SDL Window, even if the video mode expects it.
|
||||
* This is a debugging aid for developers and not expected to be used by end users. The default is "1"
|
||||
@@ -505,6 +723,10 @@ extern "C" {
|
||||
* This is specially useful if you build SDL against a non glibc libc library (such as musl) which
|
||||
* provides a relatively small default thread stack size (a few kilobytes versus the default 8MB glibc uses).
|
||||
* Support for this hint is currently available only in the pthread, Windows, and PSP backend.
|
||||
*
|
||||
* Instead of this hint, in 2.0.9 and later, you can use
|
||||
* SDL_CreateThreadWithStackSize(). This hint only works with the classic
|
||||
* SDL_CreateThread().
|
||||
*/
|
||||
#define SDL_HINT_THREAD_STACK_SIZE "SDL_THREAD_STACK_SIZE"
|
||||
|
||||
@@ -718,17 +940,33 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_IME_INTERNAL_EDITING "SDL_IME_INTERNAL_EDITING"
|
||||
|
||||
/**
|
||||
* \brief A variable to control whether mouse and touch events are to be treated together or separately
|
||||
/**
|
||||
* \brief A variable to control whether we trap the Android back button to handle it manually.
|
||||
* This is necessary for the right mouse button to work on some Android devices, or
|
||||
* to be able to trap the back button for use in your code reliably. If set to true,
|
||||
* the back button will show up as an SDL_KEYDOWN / SDL_KEYUP pair with a keycode of
|
||||
* SDL_SCANCODE_AC_BACK.
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
* "0" - Mouse events will be handled as touch events, and touch will raise fake mouse
|
||||
* events. This is the behaviour of SDL <= 2.0.3. (default)
|
||||
* "1" - Mouse events will be handled separately from pure touch events.
|
||||
* "0" - Back button will be handled as usual for system. (default)
|
||||
* "1" - Back button will be trapped, allowing you to handle the key press
|
||||
* manually. (This will also let right mouse click work on systems
|
||||
* where the right mouse button functions as back.)
|
||||
*
|
||||
* The value of this hint is used at runtime, so it can be changed at any time.
|
||||
*/
|
||||
#define SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH "SDL_ANDROID_SEPARATE_MOUSE_AND_TOUCH"
|
||||
#define SDL_HINT_ANDROID_TRAP_BACK_BUTTON "SDL_ANDROID_TRAP_BACK_BUTTON"
|
||||
|
||||
/**
|
||||
* \brief A variable to control whether the event loop will block itself when the app is paused.
|
||||
*
|
||||
* The variable can be set to the following values:
|
||||
* "0" - Non blocking.
|
||||
* "1" - Blocking. (default)
|
||||
*
|
||||
* The value should be set before SDL is initialized.
|
||||
*/
|
||||
#define SDL_HINT_ANDROID_BLOCK_ON_PAUSE "SDL_ANDROID_BLOCK_ON_PAUSE"
|
||||
|
||||
/**
|
||||
* \brief A variable to control whether the return key on the soft keyboard
|
||||
@@ -775,7 +1013,7 @@ extern "C" {
|
||||
* "0" - SDL will generate a window-close event when it sees Alt+F4.
|
||||
* "1" - SDL will only do normal key handling for Alt+F4.
|
||||
*/
|
||||
#define SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
|
||||
#define SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
|
||||
|
||||
/**
|
||||
* \brief Prevent SDL from using version 4 of the bitmap header when saving BMPs.
|
||||
@@ -908,6 +1146,132 @@ extern "C" {
|
||||
*/
|
||||
#define SDL_HINT_AUDIO_CATEGORY "SDL_AUDIO_CATEGORY"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the 2D render API is compatible or efficient.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
*
|
||||
* "0" - Don't use batching to make rendering more efficient.
|
||||
* "1" - Use batching, but might cause problems if app makes its own direct OpenGL calls.
|
||||
*
|
||||
* Up to SDL 2.0.9, the render API would draw immediately when requested. Now
|
||||
* it batches up draw requests and sends them all to the GPU only when forced
|
||||
* to (during SDL_RenderPresent, when changing render targets, by updating a
|
||||
* texture that the batch needs, etc). This is significantly more efficient,
|
||||
* but it can cause problems for apps that expect to render on top of the
|
||||
* render API's output. As such, SDL will disable batching if a specific
|
||||
* render backend is requested (since this might indicate that the app is
|
||||
* planning to use the underlying graphics API directly). This hint can
|
||||
* be used to explicitly request batching in this instance. It is a contract
|
||||
* that you will either never use the underlying graphics API directly, or
|
||||
* if you do, you will call SDL_RenderFlush() before you do so any current
|
||||
* batch goes to the GPU before your work begins. Not following this contract
|
||||
* will result in undefined behavior.
|
||||
*/
|
||||
#define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING"
|
||||
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether SDL logs all events pushed onto its internal queue.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
*
|
||||
* "0" - Don't log any events (default)
|
||||
* "1" - Log all events except mouse and finger motion, which are pretty spammy.
|
||||
* "2" - Log all events.
|
||||
*
|
||||
* This is generally meant to be used to debug SDL itself, but can be useful
|
||||
* for application developers that need better visibility into what is going
|
||||
* on in the event queue. Logged events are sent through SDL_Log(), which
|
||||
* means by default they appear on stdout on most platforms or maybe
|
||||
* OutputDebugString() on Windows, and can be funneled by the app with
|
||||
* SDL_LogSetOutputFunction(), etc.
|
||||
*
|
||||
* This hint can be toggled on and off at runtime, if you only need to log
|
||||
* events for a small subset of program execution.
|
||||
*/
|
||||
#define SDL_HINT_EVENT_LOGGING "SDL_EVENT_LOGGING"
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* \brief Controls how the size of the RIFF chunk affects the loading of a WAVE file.
|
||||
*
|
||||
* The size of the RIFF chunk (which includes all the sub-chunks of the WAVE
|
||||
* file) is not always reliable. In case the size is wrong, it's possible to
|
||||
* just ignore it and step through the chunks until a fixed limit is reached.
|
||||
*
|
||||
* Note that files that have trailing data unrelated to the WAVE file or
|
||||
* corrupt files may slow down the loading process without a reliable boundary.
|
||||
* By default, SDL stops after 10000 chunks to prevent wasting time. Use the
|
||||
* environment variable SDL_WAVE_CHUNK_LIMIT to adjust this value.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
*
|
||||
* "force" - Always use the RIFF chunk size as a boundary for the chunk search
|
||||
* "ignorezero" - Like "force", but a zero size searches up to 4 GiB (default)
|
||||
* "ignore" - Ignore the RIFF chunk size and always search up to 4 GiB
|
||||
* "maximum" - Search for chunks until the end of file (not recommended)
|
||||
*/
|
||||
#define SDL_HINT_WAVE_RIFF_CHUNK_SIZE "SDL_WAVE_RIFF_CHUNK_SIZE"
|
||||
|
||||
/**
|
||||
* \brief Controls how a truncated WAVE file is handled.
|
||||
*
|
||||
* A WAVE file is considered truncated if any of the chunks are incomplete or
|
||||
* the data chunk size is not a multiple of the block size. By default, SDL
|
||||
* decodes until the first incomplete block, as most applications seem to do.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
*
|
||||
* "verystrict" - Raise an error if the file is truncated
|
||||
* "strict" - Like "verystrict", but the size of the RIFF chunk is ignored
|
||||
* "dropframe" - Decode until the first incomplete sample frame
|
||||
* "dropblock" - Decode until the first incomplete block (default)
|
||||
*/
|
||||
#define SDL_HINT_WAVE_TRUNCATION "SDL_WAVE_TRUNCATION"
|
||||
|
||||
/**
|
||||
* \brief Controls how the fact chunk affects the loading of a WAVE file.
|
||||
*
|
||||
* The fact chunk stores information about the number of samples of a WAVE
|
||||
* file. The Standards Update from Microsoft notes that this value can be used
|
||||
* to 'determine the length of the data in seconds'. This is especially useful
|
||||
* for compressed formats (for which this is a mandatory chunk) if they produce
|
||||
* multiple sample frames per block and truncating the block is not allowed.
|
||||
* The fact chunk can exactly specify how many sample frames there should be
|
||||
* in this case.
|
||||
*
|
||||
* Unfortunately, most application seem to ignore the fact chunk and so SDL
|
||||
* ignores it by default as well.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
*
|
||||
* "truncate" - Use the number of samples to truncate the wave data if
|
||||
* the fact chunk is present and valid
|
||||
* "strict" - Like "truncate", but raise an error if the fact chunk
|
||||
* is invalid, not present for non-PCM formats, or if the
|
||||
* data chunk doesn't have that many samples
|
||||
* "ignorezero" - Like "truncate", but ignore fact chunk if the number of
|
||||
* samples is zero
|
||||
* "ignore" - Ignore fact chunk entirely (default)
|
||||
*/
|
||||
#define SDL_HINT_WAVE_FACT_CHUNK "SDL_WAVE_FACT_CHUNK"
|
||||
|
||||
/*
|
||||
* \brief Override for SDL_GetDisplayUsableBounds()
|
||||
*
|
||||
* If set, this hint will override the expected results for
|
||||
* SDL_GetDisplayUsableBounds() for display index 0. Generally you don't want
|
||||
* to do this, but this allows an embedded system to request that some of the
|
||||
* screen be reserved for other uses when paired with a well-behaved
|
||||
* application.
|
||||
*
|
||||
* The contents of this hint must be 4 comma-separated integers, the first
|
||||
* is the bounds x, then y, width and height, in that order.
|
||||
*/
|
||||
#define SDL_HINT_DISPLAY_USABLE_BOUNDS "SDL_DISPLAY_USABLE_BOUNDS"
|
||||
|
||||
/**
|
||||
* \brief An enumeration of hint priorities
|
||||
*/
|
||||
|
||||
48
src/thirdparty/SDL2/include/SDL_joystick.h
vendored
48
src/thirdparty/SDL2/include/SDL_joystick.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -97,10 +97,10 @@ typedef enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_JOYSTICK_POWER_UNKNOWN = -1,
|
||||
SDL_JOYSTICK_POWER_EMPTY,
|
||||
SDL_JOYSTICK_POWER_LOW,
|
||||
SDL_JOYSTICK_POWER_MEDIUM,
|
||||
SDL_JOYSTICK_POWER_FULL,
|
||||
SDL_JOYSTICK_POWER_EMPTY, /* <= 5% */
|
||||
SDL_JOYSTICK_POWER_LOW, /* <= 20% */
|
||||
SDL_JOYSTICK_POWER_MEDIUM, /* <= 70% */
|
||||
SDL_JOYSTICK_POWER_FULL, /* <= 100% */
|
||||
SDL_JOYSTICK_POWER_WIRED,
|
||||
SDL_JOYSTICK_POWER_MAX
|
||||
} SDL_JoystickPowerLevel;
|
||||
@@ -132,6 +132,12 @@ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
|
||||
|
||||
/**
|
||||
* Get the player index of a joystick, or -1 if it's not available
|
||||
* This can be called before any joysticks are opened.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index);
|
||||
|
||||
/**
|
||||
* Return the GUID for the joystick at this index
|
||||
* This can be called before any joysticks are opened.
|
||||
@@ -186,7 +192,12 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
|
||||
/**
|
||||
* Return the SDL_Joystick associated with an instance id.
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID joyid);
|
||||
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID instance_id);
|
||||
|
||||
/**
|
||||
* Return the SDL_Joystick associated with a player index.
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromPlayerIndex(int player_index);
|
||||
|
||||
/**
|
||||
* Return the name for this currently opened joystick.
|
||||
@@ -194,6 +205,18 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the player index of an opened joystick, or -1 if it's not available
|
||||
*
|
||||
* For XInput controllers this returns the XInput user index.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Set the player index of an opened joystick
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick * joystick, int player_index);
|
||||
|
||||
/**
|
||||
* Return the GUID for this opened joystick
|
||||
*/
|
||||
@@ -361,6 +384,19 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick,
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
|
||||
int button);
|
||||
|
||||
/**
|
||||
* Trigger a rumble effect
|
||||
* Each call to this function cancels any previous rumble effect, and calling it with 0 intensity stops any rumbling.
|
||||
*
|
||||
* \param joystick The joystick to vibrate
|
||||
* \param low_frequency_rumble The intensity of the low frequency (left) rumble motor, from 0 to 0xFFFF
|
||||
* \param high_frequency_rumble The intensity of the high frequency (right) rumble motor, from 0 to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
*
|
||||
* \return 0, or -1 if rumble isn't supported on this joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
|
||||
|
||||
/**
|
||||
* Close a joystick previously opened with SDL_JoystickOpen().
|
||||
*/
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_keyboard.h
vendored
2
src/thirdparty/SDL2/include/SDL_keyboard.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
6
src/thirdparty/SDL2/include/SDL_keycode.h
vendored
6
src/thirdparty/SDL2/include/SDL_keycode.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -47,7 +47,7 @@ typedef Sint32 SDL_Keycode;
|
||||
#define SDLK_SCANCODE_MASK (1<<30)
|
||||
#define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK)
|
||||
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDLK_UNKNOWN = 0,
|
||||
|
||||
@@ -317,7 +317,7 @@ enum
|
||||
|
||||
SDLK_AUDIOREWIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOREWIND),
|
||||
SDLK_AUDIOFASTFORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOFASTFORWARD)
|
||||
};
|
||||
} SDL_KeyCode;
|
||||
|
||||
/**
|
||||
* \brief Enumeration of valid key mods (possibly OR'd together).
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_loadso.h
vendored
2
src/thirdparty/SDL2/include/SDL_loadso.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
6
src/thirdparty/SDL2/include/SDL_log.h
vendored
6
src/thirdparty/SDL2/include/SDL_log.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -61,7 +61,7 @@ extern "C" {
|
||||
* at the VERBOSE level and all other categories are enabled at the
|
||||
* CRITICAL level.
|
||||
*/
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_LOG_CATEGORY_APPLICATION,
|
||||
SDL_LOG_CATEGORY_ERROR,
|
||||
@@ -94,7 +94,7 @@ enum
|
||||
};
|
||||
*/
|
||||
SDL_LOG_CATEGORY_CUSTOM
|
||||
};
|
||||
} SDL_LogCategory;
|
||||
|
||||
/**
|
||||
* \brief The predefined log priorities
|
||||
|
||||
44
src/thirdparty/SDL2/include/SDL_main.h
vendored
44
src/thirdparty/SDL2/include/SDL_main.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -55,6 +55,10 @@
|
||||
/* On iOS SDL provides a main function that creates an application delegate
|
||||
and starts the iOS application run loop.
|
||||
|
||||
If you link with SDL dynamically on iOS, the main function can't be in a
|
||||
shared library, so you need to link with libSDLmain.a, which includes a
|
||||
stub main function that calls into the shared library to start execution.
|
||||
|
||||
See src/video/uikit/SDL_uikitappdelegate.m for more details.
|
||||
*/
|
||||
#define SDL_MAIN_NEEDED
|
||||
@@ -82,12 +86,6 @@
|
||||
#endif
|
||||
#endif /* SDL_MAIN_HANDLED */
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define C_LINKAGE "C"
|
||||
#else
|
||||
#define C_LINKAGE
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#ifndef SDLMAIN_DECLSPEC
|
||||
#define SDLMAIN_DECLSPEC
|
||||
#endif
|
||||
@@ -111,17 +109,18 @@
|
||||
#define main SDL_main
|
||||
#endif
|
||||
|
||||
/**
|
||||
* The prototype for the application's main() function
|
||||
*/
|
||||
extern C_LINKAGE SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[]);
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* The prototype for the application's main() function
|
||||
*/
|
||||
typedef int (*SDL_main_func)(int argc, char *argv[]);
|
||||
extern SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[]);
|
||||
|
||||
|
||||
/**
|
||||
* This is called by the real SDL main function to let the rest of the
|
||||
* library know that initialization was done properly.
|
||||
@@ -136,8 +135,7 @@ extern DECLSPEC void SDLCALL SDL_SetMainReady(void);
|
||||
/**
|
||||
* This can be called to set the application class at startup
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style,
|
||||
void *hInst);
|
||||
extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
|
||||
extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
|
||||
|
||||
#endif /* __WIN32__ */
|
||||
@@ -153,10 +151,24 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
|
||||
* \return 0 on success, -1 on failure. On failure, use SDL_GetError to retrieve more
|
||||
* information on the failure.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * reserved);
|
||||
extern DECLSPEC int SDLCALL SDL_WinRTRunApp(SDL_main_func mainFunction, void * reserved);
|
||||
|
||||
#endif /* __WINRT__ */
|
||||
|
||||
#if defined(__IPHONEOS__)
|
||||
|
||||
/**
|
||||
* \brief Initializes and launches an SDL application.
|
||||
*
|
||||
* \param argc The argc parameter from the application's main() function
|
||||
* \param argv The argv parameter from the application's main() function
|
||||
* \param mainFunction The SDL app's C-style main().
|
||||
* \return the return value from mainFunction
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UIKitRunApp(int argc, char *argv[], SDL_main_func mainFunction);
|
||||
|
||||
#endif /* __IPHONEOS__ */
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
10
src/thirdparty/SDL2/include/SDL_messagebox.h
vendored
10
src/thirdparty/SDL2/include/SDL_messagebox.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -36,9 +36,11 @@ extern "C" {
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */
|
||||
SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
|
||||
SDL_MESSAGEBOX_INFORMATION = 0x00000040 /**< informational dialog */
|
||||
SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */
|
||||
SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
|
||||
SDL_MESSAGEBOX_INFORMATION = 0x00000040, /**< informational dialog */
|
||||
SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT = 0x00000080, /**< buttons placed left to right */
|
||||
SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT = 0x00000100 /**< buttons placed right to left */
|
||||
} SDL_MessageBoxFlags;
|
||||
|
||||
/**
|
||||
|
||||
91
src/thirdparty/SDL2/include/SDL_metal.h
vendored
Normal file
91
src/thirdparty/SDL2/include/SDL_metal.h
vendored
Normal file
@@ -0,0 +1,91 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_metal.h
|
||||
*
|
||||
* Header file for functions to creating Metal layers and views on SDL windows.
|
||||
*/
|
||||
|
||||
#ifndef SDL_metal_h_
|
||||
#define SDL_metal_h_
|
||||
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
|
||||
*
|
||||
* \note This can be cast directly to an NSView or UIView.
|
||||
*/
|
||||
typedef void *SDL_MetalView;
|
||||
|
||||
/**
|
||||
* \name Metal support functions
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
/**
|
||||
* \brief Create a CAMetalLayer-backed NSView/UIView and attach it to the
|
||||
* specified window.
|
||||
*
|
||||
* On macOS, this does *not* associate a MTLDevice with the CAMetalLayer on its
|
||||
* own. It is up to user code to do that.
|
||||
*
|
||||
* The returned handle can be casted directly to a NSView or UIView, and the
|
||||
* CAMetalLayer can be accessed from the view's 'layer' property.
|
||||
*
|
||||
* \code
|
||||
* SDL_MetalView metalview = SDL_Metal_CreateView(window);
|
||||
* UIView *uiview = (__bridge UIView *)metalview;
|
||||
* CAMetalLayer *metallayer = (CAMetalLayer *)uiview.layer;
|
||||
* // [...]
|
||||
* SDL_Metal_DestroyView(metalview);
|
||||
* \endcode
|
||||
*
|
||||
* \sa SDL_Metal_DestroyView
|
||||
*/
|
||||
extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window);
|
||||
|
||||
/**
|
||||
* \brief Destroy an existing SDL_MetalView object.
|
||||
*
|
||||
* This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was
|
||||
* called after SDL_CreateWindow.
|
||||
*
|
||||
* \sa SDL_Metal_CreateView
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
|
||||
|
||||
/* @} *//* Metal support functions */
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_metal_h_ */
|
||||
2
src/thirdparty/SDL2/include/SDL_mouse.h
vendored
2
src/thirdparty/SDL2/include/SDL_mouse.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_mutex.h
vendored
2
src/thirdparty/SDL2/include/SDL_mutex.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_name.h
vendored
2
src/thirdparty/SDL2/include/SDL_name.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_opengl.h
vendored
2
src/thirdparty/SDL2/include/SDL_opengl.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -40,6 +40,9 @@ extern "C" {
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN 1
|
||||
#endif
|
||||
#ifndef NOMINMAX /* don't define min() and max(). */
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_opengles.h
vendored
2
src/thirdparty/SDL2/include/SDL_opengles.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_opengles2.h
vendored
2
src/thirdparty/SDL2/include/SDL_opengles2.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
29
src/thirdparty/SDL2/include/SDL_pixels.h
vendored
29
src/thirdparty/SDL2/include/SDL_pixels.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -48,7 +48,7 @@ extern "C" {
|
||||
/* @} */
|
||||
|
||||
/** Pixel type. */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_PIXELTYPE_UNKNOWN,
|
||||
SDL_PIXELTYPE_INDEX1,
|
||||
@@ -62,18 +62,18 @@ enum
|
||||
SDL_PIXELTYPE_ARRAYU32,
|
||||
SDL_PIXELTYPE_ARRAYF16,
|
||||
SDL_PIXELTYPE_ARRAYF32
|
||||
};
|
||||
} SDL_PixelType;
|
||||
|
||||
/** Bitmap pixel order, high bit -> low bit. */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_BITMAPORDER_NONE,
|
||||
SDL_BITMAPORDER_4321,
|
||||
SDL_BITMAPORDER_1234
|
||||
};
|
||||
} SDL_BitmapOrder;
|
||||
|
||||
/** Packed component order, high bit -> low bit. */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_PACKEDORDER_NONE,
|
||||
SDL_PACKEDORDER_XRGB,
|
||||
@@ -84,12 +84,12 @@ enum
|
||||
SDL_PACKEDORDER_BGRX,
|
||||
SDL_PACKEDORDER_ABGR,
|
||||
SDL_PACKEDORDER_BGRA
|
||||
};
|
||||
} SDL_PackedOrder;
|
||||
|
||||
/** Array component order, low byte -> high byte. */
|
||||
/* !!! FIXME: in 2.1, make these not overlap differently with
|
||||
!!! FIXME: SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_ARRAYORDER_NONE,
|
||||
SDL_ARRAYORDER_RGB,
|
||||
@@ -98,10 +98,10 @@ enum
|
||||
SDL_ARRAYORDER_BGR,
|
||||
SDL_ARRAYORDER_BGRA,
|
||||
SDL_ARRAYORDER_ABGR
|
||||
};
|
||||
} SDL_ArrayOrder;
|
||||
|
||||
/** Packed component layout. */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_PACKEDLAYOUT_NONE,
|
||||
SDL_PACKEDLAYOUT_332,
|
||||
@@ -112,7 +112,7 @@ enum
|
||||
SDL_PACKEDLAYOUT_8888,
|
||||
SDL_PACKEDLAYOUT_2101010,
|
||||
SDL_PACKEDLAYOUT_1010102
|
||||
};
|
||||
} SDL_PackedLayout;
|
||||
|
||||
#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
|
||||
|
||||
@@ -168,7 +168,7 @@ enum
|
||||
((format) && (SDL_PIXELFLAG(format) != 1))
|
||||
|
||||
/* Note: If you modify this list, update SDL_GetPixelFormatName() */
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_PIXELFORMAT_UNKNOWN,
|
||||
SDL_PIXELFORMAT_INDEX1LSB =
|
||||
@@ -191,6 +191,9 @@ enum
|
||||
SDL_PIXELFORMAT_RGB444 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDLAYOUT_4444, 12, 2),
|
||||
SDL_PIXELFORMAT_BGR444 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
|
||||
SDL_PACKEDLAYOUT_4444, 12, 2),
|
||||
SDL_PIXELFORMAT_RGB555 =
|
||||
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
||||
SDL_PACKEDLAYOUT_1555, 15, 2),
|
||||
@@ -290,7 +293,7 @@ enum
|
||||
SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'),
|
||||
SDL_PIXELFORMAT_EXTERNAL_OES = /**< Android video texture format */
|
||||
SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
|
||||
};
|
||||
} SDL_PixelFormatEnum;
|
||||
|
||||
typedef struct SDL_Color
|
||||
{
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_platform.h
vendored
2
src/thirdparty/SDL2/include/SDL_platform.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_power.h
vendored
2
src/thirdparty/SDL2/include/SDL_power.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_quit.h
vendored
2
src/thirdparty/SDL2/include/SDL_quit.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
32
src/thirdparty/SDL2/include/SDL_rect.h
vendored
32
src/thirdparty/SDL2/include/SDL_rect.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -40,7 +40,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief The structure that defines a point
|
||||
* \brief The structure that defines a point (integer)
|
||||
*
|
||||
* \sa SDL_EnclosePoints
|
||||
* \sa SDL_PointInRect
|
||||
@@ -52,7 +52,20 @@ typedef struct SDL_Point
|
||||
} SDL_Point;
|
||||
|
||||
/**
|
||||
* \brief A rectangle, with the origin at the upper left.
|
||||
* \brief The structure that defines a point (floating point)
|
||||
*
|
||||
* \sa SDL_EnclosePoints
|
||||
* \sa SDL_PointInRect
|
||||
*/
|
||||
typedef struct SDL_FPoint
|
||||
{
|
||||
float x;
|
||||
float y;
|
||||
} SDL_FPoint;
|
||||
|
||||
|
||||
/**
|
||||
* \brief A rectangle, with the origin at the upper left (integer).
|
||||
*
|
||||
* \sa SDL_RectEmpty
|
||||
* \sa SDL_RectEquals
|
||||
@@ -67,6 +80,19 @@ typedef struct SDL_Rect
|
||||
int w, h;
|
||||
} SDL_Rect;
|
||||
|
||||
|
||||
/**
|
||||
* \brief A rectangle, with the origin at the upper left (floating point).
|
||||
*/
|
||||
typedef struct SDL_FRect
|
||||
{
|
||||
float x;
|
||||
float y;
|
||||
float w;
|
||||
float h;
|
||||
} SDL_FRect;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Returns true if point resides inside a rectangle.
|
||||
*/
|
||||
|
||||
233
src/thirdparty/SDL2/include/SDL_render.h
vendored
233
src/thirdparty/SDL2/include/SDL_render.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -85,6 +85,16 @@ typedef struct SDL_RendererInfo
|
||||
int max_texture_height; /**< The maximum texture height */
|
||||
} SDL_RendererInfo;
|
||||
|
||||
/**
|
||||
* \brief The scaling mode for a texture.
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_ScaleModeNearest, /**< nearest pixel sampling */
|
||||
SDL_ScaleModeLinear, /**< linear filtering */
|
||||
SDL_ScaleModeBest /**< anisotropic filtering */
|
||||
} SDL_ScaleMode;
|
||||
|
||||
/**
|
||||
* \brief The access pattern allowed for a texture.
|
||||
*/
|
||||
@@ -366,6 +376,35 @@ extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
|
||||
extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
|
||||
SDL_BlendMode *blendMode);
|
||||
|
||||
/**
|
||||
* \brief Set the scale mode used for texture scale operations.
|
||||
*
|
||||
* \param texture The texture to update.
|
||||
* \param scaleMode ::SDL_ScaleMode to use for texture scaling.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid.
|
||||
*
|
||||
* \note If the scale mode is not supported, the closest supported mode is
|
||||
* chosen.
|
||||
*
|
||||
* \sa SDL_GetTextureScaleMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture,
|
||||
SDL_ScaleMode scaleMode);
|
||||
|
||||
/**
|
||||
* \brief Get the scale mode used for texture scale operations.
|
||||
*
|
||||
* \param texture The texture to query.
|
||||
* \param scaleMode A pointer filled in with the current scale mode.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid.
|
||||
*
|
||||
* \sa SDL_SetTextureScaleMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture,
|
||||
SDL_ScaleMode *scaleMode);
|
||||
|
||||
/**
|
||||
* \brief Update the given texture rectangle with new pixel data.
|
||||
*
|
||||
@@ -430,10 +469,31 @@ extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
|
||||
const SDL_Rect * rect,
|
||||
void **pixels, int *pitch);
|
||||
|
||||
/**
|
||||
* \brief Lock a portion of the texture for write-only pixel access.
|
||||
* Expose it as a SDL surface.
|
||||
*
|
||||
* \param texture The texture to lock for access, which was created with
|
||||
* ::SDL_TEXTUREACCESS_STREAMING.
|
||||
* \param rect A pointer to the rectangle to lock for access. If the rect
|
||||
* is NULL, the entire texture will be locked.
|
||||
* \param surface This is filled in with a SDL surface representing the locked area
|
||||
* Surface is freed internally after calling SDL_UnlockTexture or SDL_DestroyTexture.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid or was not created with ::SDL_TEXTUREACCESS_STREAMING.
|
||||
*
|
||||
* \sa SDL_UnlockTexture()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LockTextureToSurface(SDL_Texture *texture,
|
||||
const SDL_Rect *rect,
|
||||
SDL_Surface **surface);
|
||||
|
||||
/**
|
||||
* \brief Unlock a texture, uploading the changes to video memory, if needed.
|
||||
* If SDL_LockTextureToSurface() was called for locking, the SDL surface is freed.
|
||||
*
|
||||
* \sa SDL_LockTexture()
|
||||
* \sa SDL_LockTextureToSurface()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
|
||||
|
||||
@@ -558,8 +618,8 @@ extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer,
|
||||
* \brief Set the clip rectangle for the current target.
|
||||
*
|
||||
* \param renderer The renderer for which clip rectangle should be set.
|
||||
* \param rect A pointer to the rectangle to set as the clip rectangle, or
|
||||
* NULL to disable clipping.
|
||||
* \param rect A pointer to the rectangle to set as the clip rectangle,
|
||||
* relative to the viewport, or NULL to disable clipping.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
@@ -835,6 +895,148 @@ extern DECLSPEC int SDLCALL SDL_RenderCopyEx(SDL_Renderer * renderer,
|
||||
const SDL_Point *center,
|
||||
const SDL_RendererFlip flip);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Draw a point on the current rendering target.
|
||||
*
|
||||
* \param renderer The renderer which should draw a point.
|
||||
* \param x The x coordinate of the point.
|
||||
* \param y The y coordinate of the point.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawPointF(SDL_Renderer * renderer,
|
||||
float x, float y);
|
||||
|
||||
/**
|
||||
* \brief Draw multiple points on the current rendering target.
|
||||
*
|
||||
* \param renderer The renderer which should draw multiple points.
|
||||
* \param points The points to draw
|
||||
* \param count The number of points to draw
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawPointsF(SDL_Renderer * renderer,
|
||||
const SDL_FPoint * points,
|
||||
int count);
|
||||
|
||||
/**
|
||||
* \brief Draw a line on the current rendering target.
|
||||
*
|
||||
* \param renderer The renderer which should draw a line.
|
||||
* \param x1 The x coordinate of the start point.
|
||||
* \param y1 The y coordinate of the start point.
|
||||
* \param x2 The x coordinate of the end point.
|
||||
* \param y2 The y coordinate of the end point.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawLineF(SDL_Renderer * renderer,
|
||||
float x1, float y1, float x2, float y2);
|
||||
|
||||
/**
|
||||
* \brief Draw a series of connected lines on the current rendering target.
|
||||
*
|
||||
* \param renderer The renderer which should draw multiple lines.
|
||||
* \param points The points along the lines
|
||||
* \param count The number of points, drawing count-1 lines
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawLinesF(SDL_Renderer * renderer,
|
||||
const SDL_FPoint * points,
|
||||
int count);
|
||||
|
||||
/**
|
||||
* \brief Draw a rectangle on the current rendering target.
|
||||
*
|
||||
* \param renderer The renderer which should draw a rectangle.
|
||||
* \param rect A pointer to the destination rectangle, or NULL to outline the entire rendering target.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawRectF(SDL_Renderer * renderer,
|
||||
const SDL_FRect * rect);
|
||||
|
||||
/**
|
||||
* \brief Draw some number of rectangles on the current rendering target.
|
||||
*
|
||||
* \param renderer The renderer which should draw multiple rectangles.
|
||||
* \param rects A pointer to an array of destination rectangles.
|
||||
* \param count The number of rectangles.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawRectsF(SDL_Renderer * renderer,
|
||||
const SDL_FRect * rects,
|
||||
int count);
|
||||
|
||||
/**
|
||||
* \brief Fill a rectangle on the current rendering target with the drawing color.
|
||||
*
|
||||
* \param renderer The renderer which should fill a rectangle.
|
||||
* \param rect A pointer to the destination rectangle, or NULL for the entire
|
||||
* rendering target.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderFillRectF(SDL_Renderer * renderer,
|
||||
const SDL_FRect * rect);
|
||||
|
||||
/**
|
||||
* \brief Fill some number of rectangles on the current rendering target with the drawing color.
|
||||
*
|
||||
* \param renderer The renderer which should fill multiple rectangles.
|
||||
* \param rects A pointer to an array of destination rectangles.
|
||||
* \param count The number of rectangles.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderFillRectsF(SDL_Renderer * renderer,
|
||||
const SDL_FRect * rects,
|
||||
int count);
|
||||
|
||||
/**
|
||||
* \brief Copy a portion of the texture to the current rendering target.
|
||||
*
|
||||
* \param renderer The renderer which should copy parts of a texture.
|
||||
* \param texture The source texture.
|
||||
* \param srcrect A pointer to the source rectangle, or NULL for the entire
|
||||
* texture.
|
||||
* \param dstrect A pointer to the destination rectangle, or NULL for the
|
||||
* entire rendering target.
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderCopyF(SDL_Renderer * renderer,
|
||||
SDL_Texture * texture,
|
||||
const SDL_Rect * srcrect,
|
||||
const SDL_FRect * dstrect);
|
||||
|
||||
/**
|
||||
* \brief Copy a portion of the source texture to the current rendering target, rotating it by angle around the given center
|
||||
*
|
||||
* \param renderer The renderer which should copy parts of a texture.
|
||||
* \param texture The source texture.
|
||||
* \param srcrect A pointer to the source rectangle, or NULL for the entire
|
||||
* texture.
|
||||
* \param dstrect A pointer to the destination rectangle, or NULL for the
|
||||
* entire rendering target.
|
||||
* \param angle An angle in degrees that indicates the rotation that will be applied to dstrect, rotating it in a clockwise direction
|
||||
* \param center A pointer to a point indicating the point around which dstrect will be rotated (if NULL, rotation will be done around dstrect.w/2, dstrect.h/2).
|
||||
* \param flip An SDL_RendererFlip value stating which flipping actions should be performed on the texture
|
||||
*
|
||||
* \return 0 on success, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderCopyExF(SDL_Renderer * renderer,
|
||||
SDL_Texture * texture,
|
||||
const SDL_Rect * srcrect,
|
||||
const SDL_FRect * dstrect,
|
||||
const double angle,
|
||||
const SDL_FPoint *center,
|
||||
const SDL_RendererFlip flip);
|
||||
|
||||
/**
|
||||
* \brief Read pixels from the current rendering target.
|
||||
*
|
||||
@@ -876,6 +1078,31 @@ extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture);
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer * renderer);
|
||||
|
||||
/**
|
||||
* \brief Force the rendering context to flush any pending commands to the
|
||||
* underlying rendering API.
|
||||
*
|
||||
* You do not need to (and in fact, shouldn't) call this function unless
|
||||
* you are planning to call into OpenGL/Direct3D/Metal/whatever directly
|
||||
* in addition to using an SDL_Renderer.
|
||||
*
|
||||
* This is for a very-specific case: if you are using SDL's render API,
|
||||
* you asked for a specific renderer backend (OpenGL, Direct3D, etc),
|
||||
* you set SDL_HINT_RENDER_BATCHING to "1", and you plan to make
|
||||
* OpenGL/D3D/whatever calls in addition to SDL render API calls. If all of
|
||||
* this applies, you should call SDL_RenderFlush() between calls to SDL's
|
||||
* render API and the low-level API you're using in cooperation.
|
||||
*
|
||||
* In all other cases, you can ignore this function. This is only here to
|
||||
* get maximum performance out of a specific situation. In all other cases,
|
||||
* SDL will do the right thing, perhaps at a performance loss.
|
||||
*
|
||||
* This function is first available in SDL 2.0.10, and is not needed in
|
||||
* 2.0.9 and earlier, as earlier versions did not queue rendering commands
|
||||
* at all, instead flushing them to the OS immediately.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderFlush(SDL_Renderer * renderer);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Bind the texture to the current OpenGL/ES/ES2 context for use with
|
||||
|
||||
4
src/thirdparty/SDL2/include/SDL_revision.h
vendored
4
src/thirdparty/SDL2/include/SDL_revision.h
vendored
@@ -1,2 +1,2 @@
|
||||
#define SDL_REVISION "hg-0:aaaaaaaaaaah"
|
||||
#define SDL_REVISION_NUMBER 0
|
||||
#define SDL_REVISION "hg-13609:34cc7d3b69d3"
|
||||
#define SDL_REVISION_NUMBER 13609
|
||||
|
||||
65
src/thirdparty/SDL2/include/SDL_rwops.h
vendored
65
src/thirdparty/SDL2/include/SDL_rwops.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -176,19 +176,48 @@ extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
|
||||
#define RW_SEEK_END 2 /**< Seek relative to the end of data */
|
||||
|
||||
/**
|
||||
* \name Read/write macros
|
||||
*
|
||||
* Macros to easily read and write from an SDL_RWops structure.
|
||||
* Return the size of the file in this rwops, or -1 if unknown
|
||||
*/
|
||||
/* @{ */
|
||||
#define SDL_RWsize(ctx) (ctx)->size(ctx)
|
||||
#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
|
||||
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR)
|
||||
#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)
|
||||
#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n)
|
||||
#define SDL_RWclose(ctx) (ctx)->close(ctx)
|
||||
/* @} *//* Read/write macros */
|
||||
extern DECLSPEC Sint64 SDLCALL SDL_RWsize(SDL_RWops *context);
|
||||
|
||||
/**
|
||||
* Seek to \c offset relative to \c whence, one of stdio's whence values:
|
||||
* RW_SEEK_SET, RW_SEEK_CUR, RW_SEEK_END
|
||||
*
|
||||
* \return the final offset in the data stream, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC Sint64 SDLCALL SDL_RWseek(SDL_RWops *context,
|
||||
Sint64 offset, int whence);
|
||||
|
||||
/**
|
||||
* Return the current offset in the data stream, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC Sint64 SDLCALL SDL_RWtell(SDL_RWops *context);
|
||||
|
||||
/**
|
||||
* Read up to \c maxnum objects each of size \c size from the data
|
||||
* stream to the area pointed at by \c ptr.
|
||||
*
|
||||
* \return the number of objects read, or 0 at error or end of file.
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_RWread(SDL_RWops *context,
|
||||
void *ptr, size_t size, size_t maxnum);
|
||||
|
||||
/**
|
||||
* Write exactly \c num objects each of size \c size from the area
|
||||
* pointed at by \c ptr to data stream.
|
||||
*
|
||||
* \return the number of objects written, or 0 at error or end of file.
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_RWwrite(SDL_RWops *context,
|
||||
const void *ptr, size_t size, size_t num);
|
||||
|
||||
/**
|
||||
* Close and free an allocated SDL_RWops structure.
|
||||
*
|
||||
* \return 0 if successful or -1 on write error when flushing data.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RWclose(SDL_RWops *context);
|
||||
|
||||
/**
|
||||
* Load all the data from an SDL data stream.
|
||||
@@ -209,9 +238,17 @@ extern DECLSPEC void *SDLCALL SDL_LoadFile_RW(SDL_RWops * src, size_t *datasize,
|
||||
/**
|
||||
* Load an entire file.
|
||||
*
|
||||
* Convenience macro.
|
||||
* The data is allocated with a zero byte at the end (null terminated)
|
||||
*
|
||||
* If \c datasize is not NULL, it is filled with the size of the data read.
|
||||
*
|
||||
* If \c freesrc is non-zero, the stream will be closed after being read.
|
||||
*
|
||||
* The data should be freed with SDL_free().
|
||||
*
|
||||
* \return the data, or NULL if there was an error.
|
||||
*/
|
||||
#define SDL_LoadFile(file, datasize) SDL_LoadFile_RW(SDL_RWFromFile(file, "rb"), datasize, 1)
|
||||
extern DECLSPEC void *SDLCALL SDL_LoadFile(const char *file, size_t *datasize);
|
||||
|
||||
/**
|
||||
* \name Read endian functions
|
||||
|
||||
4
src/thirdparty/SDL2/include/SDL_scancode.h
vendored
4
src/thirdparty/SDL2/include/SDL_scancode.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -38,7 +38,7 @@
|
||||
* SDL_Event structure.
|
||||
*
|
||||
* The values in this enumeration are based on the USB usage page standard:
|
||||
* http://www.usb.org/developers/hidpage/Hut1_12v2.pdf
|
||||
* https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
|
||||
251
src/thirdparty/SDL2/include/SDL_sensor.h
vendored
Normal file
251
src/thirdparty/SDL2/include/SDL_sensor.h
vendored
Normal file
@@ -0,0 +1,251 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_sensor.h
|
||||
*
|
||||
* Include file for SDL sensor event handling
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef SDL_sensor_h_
|
||||
#define SDL_sensor_h_
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
extern "C" {
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief SDL_sensor.h
|
||||
*
|
||||
* In order to use these functions, SDL_Init() must have been called
|
||||
* with the ::SDL_INIT_SENSOR flag. This causes SDL to scan the system
|
||||
* for sensors, and load appropriate drivers.
|
||||
*/
|
||||
|
||||
struct _SDL_Sensor;
|
||||
typedef struct _SDL_Sensor SDL_Sensor;
|
||||
|
||||
/**
|
||||
* This is a unique ID for a sensor for the time it is connected to the system,
|
||||
* and is never reused for the lifetime of the application.
|
||||
*
|
||||
* The ID value starts at 0 and increments from there. The value -1 is an invalid ID.
|
||||
*/
|
||||
typedef Sint32 SDL_SensorID;
|
||||
|
||||
/* The different sensors defined by SDL
|
||||
*
|
||||
* Additional sensors may be available, using platform dependent semantics.
|
||||
*
|
||||
* Hare are the additional Android sensors:
|
||||
* https://developer.android.com/reference/android/hardware/SensorEvent.html#values
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_SENSOR_INVALID = -1, /**< Returned for an invalid sensor */
|
||||
SDL_SENSOR_UNKNOWN, /**< Unknown sensor type */
|
||||
SDL_SENSOR_ACCEL, /**< Accelerometer */
|
||||
SDL_SENSOR_GYRO /**< Gyroscope */
|
||||
} SDL_SensorType;
|
||||
|
||||
/**
|
||||
* Accelerometer sensor
|
||||
*
|
||||
* The accelerometer returns the current acceleration in SI meters per
|
||||
* second squared. This includes gravity, so a device at rest will have
|
||||
* an acceleration of SDL_STANDARD_GRAVITY straight down.
|
||||
*
|
||||
* values[0]: Acceleration on the x axis
|
||||
* values[1]: Acceleration on the y axis
|
||||
* values[2]: Acceleration on the z axis
|
||||
*
|
||||
* For phones held in portrait mode, the axes are defined as follows:
|
||||
* -X ... +X : left ... right
|
||||
* -Y ... +Y : bottom ... top
|
||||
* -Z ... +Z : farther ... closer
|
||||
*
|
||||
* The axis data is not changed when the phone is rotated.
|
||||
*
|
||||
* \sa SDL_GetDisplayOrientation()
|
||||
*/
|
||||
#define SDL_STANDARD_GRAVITY 9.80665f
|
||||
|
||||
/**
|
||||
* Gyroscope sensor
|
||||
*
|
||||
* The gyroscope returns the current rate of rotation in radians per second.
|
||||
* The rotation is positive in the counter-clockwise direction. That is,
|
||||
* an observer looking from a positive location on one of the axes would
|
||||
* see positive rotation on that axis when it appeared to be rotating
|
||||
* counter-clockwise.
|
||||
*
|
||||
* values[0]: Angular speed around the x axis
|
||||
* values[1]: Angular speed around the y axis
|
||||
* values[2]: Angular speed around the z axis
|
||||
*
|
||||
* For phones held in portrait mode, the axes are defined as follows:
|
||||
* -X ... +X : left ... right
|
||||
* -Y ... +Y : bottom ... top
|
||||
* -Z ... +Z : farther ... closer
|
||||
*
|
||||
* The axis data is not changed when the phone is rotated.
|
||||
*
|
||||
* \sa SDL_GetDisplayOrientation()
|
||||
*/
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* \brief Count the number of sensors attached to the system right now
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_NumSensors(void);
|
||||
|
||||
/**
|
||||
* \brief Get the implementation dependent name of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor name, or NULL if device_index is out of range.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_SensorGetDeviceName(int device_index);
|
||||
|
||||
/**
|
||||
* \brief Get the type of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor type, or SDL_SENSOR_INVALID if device_index is out of range.
|
||||
*/
|
||||
extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetDeviceType(int device_index);
|
||||
|
||||
/**
|
||||
* \brief Get the platform dependent type of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor platform dependent type, or -1 if device_index is out of range.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SensorGetDeviceNonPortableType(int device_index);
|
||||
|
||||
/**
|
||||
* \brief Get the instance ID of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor instance ID, or -1 if device_index is out of range.
|
||||
*/
|
||||
extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetDeviceInstanceID(int device_index);
|
||||
|
||||
/**
|
||||
* \brief Open a sensor for use.
|
||||
*
|
||||
* The index passed as an argument refers to the N'th sensor on the system.
|
||||
*
|
||||
* \return A sensor identifier, or NULL if an error occurred.
|
||||
*/
|
||||
extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorOpen(int device_index);
|
||||
|
||||
/**
|
||||
* Return the SDL_Sensor associated with an instance id.
|
||||
*/
|
||||
extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorFromInstanceID(SDL_SensorID instance_id);
|
||||
|
||||
/**
|
||||
* \brief Get the implementation dependent name of a sensor.
|
||||
*
|
||||
* \return The sensor name, or NULL if the sensor is NULL.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_SensorGetName(SDL_Sensor *sensor);
|
||||
|
||||
/**
|
||||
* \brief Get the type of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor type, or SDL_SENSOR_INVALID if the sensor is NULL.
|
||||
*/
|
||||
extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetType(SDL_Sensor *sensor);
|
||||
|
||||
/**
|
||||
* \brief Get the platform dependent type of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor platform dependent type, or -1 if the sensor is NULL.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SensorGetNonPortableType(SDL_Sensor *sensor);
|
||||
|
||||
/**
|
||||
* \brief Get the instance ID of a sensor.
|
||||
*
|
||||
* This can be called before any sensors are opened.
|
||||
*
|
||||
* \return The sensor instance ID, or -1 if the sensor is NULL.
|
||||
*/
|
||||
extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetInstanceID(SDL_Sensor *sensor);
|
||||
|
||||
/**
|
||||
* Get the current state of an opened sensor.
|
||||
*
|
||||
* The number of values and interpretation of the data is sensor dependent.
|
||||
*
|
||||
* \param sensor The sensor to query
|
||||
* \param data A pointer filled with the current sensor state
|
||||
* \param num_values The number of values to write to data
|
||||
*
|
||||
* \return 0 or -1 if an error occurred.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor * sensor, float *data, int num_values);
|
||||
|
||||
/**
|
||||
* Close a sensor previously opened with SDL_SensorOpen()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor * sensor);
|
||||
|
||||
/**
|
||||
* Update the current state of the open sensors.
|
||||
*
|
||||
* This is called automatically by the event loop if sensor events are enabled.
|
||||
*
|
||||
* This needs to be called from the thread that initialized the sensor subsystem.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SensorUpdate(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
/* *INDENT-OFF* */
|
||||
}
|
||||
/* *INDENT-ON* */
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_sensor_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
2
src/thirdparty/SDL2/include/SDL_shape.h
vendored
2
src/thirdparty/SDL2/include/SDL_shape.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
64
src/thirdparty/SDL2/include/SDL_stdinc.h
vendored
64
src/thirdparty/SDL2/include/SDL_stdinc.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -86,6 +86,28 @@
|
||||
#ifdef HAVE_FLOAT_H
|
||||
# include <float.h>
|
||||
#endif
|
||||
#if defined(HAVE_ALLOCA) && !defined(alloca)
|
||||
# if defined(HAVE_ALLOCA_H)
|
||||
# include <alloca.h>
|
||||
# elif defined(__GNUC__)
|
||||
# define alloca __builtin_alloca
|
||||
# elif defined(_MSC_VER)
|
||||
# include <malloc.h>
|
||||
# define alloca _alloca
|
||||
# elif defined(__WATCOMC__)
|
||||
# include <malloc.h>
|
||||
# elif defined(__BORLANDC__)
|
||||
# include <malloc.h>
|
||||
# elif defined(__DMC__)
|
||||
# include <stdlib.h>
|
||||
# elif defined(__AIX__)
|
||||
#pragma alloca
|
||||
# elif defined(__MRC__)
|
||||
void *alloca(unsigned);
|
||||
# else
|
||||
char *alloca();
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/**
|
||||
* The number of elements in an array.
|
||||
@@ -328,28 +350,6 @@ SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_ALLOCA) && !defined(alloca)
|
||||
# if defined(HAVE_ALLOCA_H)
|
||||
# include <alloca.h>
|
||||
# elif defined(__GNUC__)
|
||||
# define alloca __builtin_alloca
|
||||
# elif defined(_MSC_VER)
|
||||
# include <malloc.h>
|
||||
# define alloca _alloca
|
||||
# elif defined(__WATCOMC__)
|
||||
# include <malloc.h>
|
||||
# elif defined(__BORLANDC__)
|
||||
# include <malloc.h>
|
||||
# elif defined(__DMC__)
|
||||
# include <stdlib.h>
|
||||
# elif defined(__AIX__)
|
||||
#pragma alloca
|
||||
# elif defined(__MRC__)
|
||||
void *alloca(unsigned);
|
||||
# else
|
||||
char *alloca();
|
||||
# endif
|
||||
#endif
|
||||
#ifdef HAVE_ALLOCA
|
||||
#define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count))
|
||||
#define SDL_stack_free(data)
|
||||
@@ -408,6 +408,8 @@ extern DECLSPEC int SDLCALL SDL_abs(int x);
|
||||
|
||||
extern DECLSPEC int SDLCALL SDL_isdigit(int x);
|
||||
extern DECLSPEC int SDLCALL SDL_isspace(int x);
|
||||
extern DECLSPEC int SDLCALL SDL_isupper(int x);
|
||||
extern DECLSPEC int SDLCALL SDL_islower(int x);
|
||||
extern DECLSPEC int SDLCALL SDL_toupper(int x);
|
||||
extern DECLSPEC int SDLCALL SDL_tolower(int x);
|
||||
|
||||
@@ -415,11 +417,14 @@ extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c,
|
||||
|
||||
#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
|
||||
#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
|
||||
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
|
||||
|
||||
/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
|
||||
SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
|
||||
{
|
||||
#if defined(__GNUC__) && defined(i386)
|
||||
#ifdef __APPLE__
|
||||
memset_pattern4(dst, &val, dwords * 4);
|
||||
#elif defined(__GNUC__) && defined(i386)
|
||||
int u0, u1, u2;
|
||||
__asm__ __volatile__ (
|
||||
"cld \n\t"
|
||||
@@ -445,7 +450,6 @@ SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
extern DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
|
||||
|
||||
extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
|
||||
@@ -454,7 +458,11 @@ extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t le
|
||||
extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
|
||||
extern DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
|
||||
extern DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
|
||||
extern DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr);
|
||||
extern DECLSPEC wchar_t *SDLCALL SDL_wcsstr(const wchar_t *haystack, const wchar_t *needle);
|
||||
|
||||
extern DECLSPEC int SDLCALL SDL_wcscmp(const wchar_t *str1, const wchar_t *str2);
|
||||
extern DECLSPEC int SDLCALL SDL_wcsncmp(const wchar_t *str1, const wchar_t *str2, size_t maxlen);
|
||||
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
|
||||
@@ -467,6 +475,7 @@ extern DECLSPEC char *SDLCALL SDL_strlwr(char *str);
|
||||
extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
|
||||
extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
|
||||
extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
|
||||
extern DECLSPEC char *SDLCALL SDL_strtokr(char *s1, const char *s2, char **saveptr);
|
||||
extern DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str);
|
||||
|
||||
extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix);
|
||||
@@ -514,6 +523,8 @@ extern DECLSPEC double SDLCALL SDL_copysign(double x, double y);
|
||||
extern DECLSPEC float SDLCALL SDL_copysignf(float x, float y);
|
||||
extern DECLSPEC double SDLCALL SDL_cos(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_cosf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_exp(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_expf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_fabs(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_fabsf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_floor(double x);
|
||||
@@ -522,6 +533,8 @@ extern DECLSPEC double SDLCALL SDL_fmod(double x, double y);
|
||||
extern DECLSPEC float SDLCALL SDL_fmodf(float x, float y);
|
||||
extern DECLSPEC double SDLCALL SDL_log(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_logf(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_log10(double x);
|
||||
extern DECLSPEC float SDLCALL SDL_log10f(float x);
|
||||
extern DECLSPEC double SDLCALL SDL_pow(double x, double y);
|
||||
extern DECLSPEC float SDLCALL SDL_powf(float x, float y);
|
||||
extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
|
||||
@@ -577,6 +590,7 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
|
||||
#define SDL_strchr strchr
|
||||
#define SDL_strrchr strrchr
|
||||
#define SDL_strstr strstr
|
||||
#define SDL_strtokr strtok_r
|
||||
#define SDL_strcmp strcmp
|
||||
#define SDL_strncmp strncmp
|
||||
#define SDL_strcasecmp strcasecmp
|
||||
|
||||
10
src/thirdparty/SDL2/include/SDL_surface.h
vendored
10
src/thirdparty/SDL2/include/SDL_surface.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -53,6 +53,7 @@ extern "C" {
|
||||
#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */
|
||||
#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */
|
||||
#define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */
|
||||
#define SDL_SIMD_ALIGNED 0x00000008 /**< Surface uses aligned memory */
|
||||
/* @} *//* Surface flags */
|
||||
|
||||
/**
|
||||
@@ -248,6 +249,13 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
|
||||
extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
|
||||
int flag, Uint32 key);
|
||||
|
||||
/**
|
||||
* \brief Returns whether the surface has a color key
|
||||
*
|
||||
* \return SDL_TRUE if the surface has a color key, or SDL_FALSE if the surface is NULL or has no color key
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface);
|
||||
|
||||
/**
|
||||
* \brief Gets the color key (transparent pixel) in a blittable surface.
|
||||
*
|
||||
|
||||
82
src/thirdparty/SDL2/include/SDL_system.h
vendored
82
src/thirdparty/SDL2/include/SDL_system.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -76,8 +76,20 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a
|
||||
#endif /* __WIN32__ */
|
||||
|
||||
|
||||
/* Platform specific functions for Linux */
|
||||
#ifdef __LINUX__
|
||||
|
||||
/**
|
||||
\brief Sets the UNIX nice value for a thread, using setpriority() if possible, and RealtimeKit if available.
|
||||
|
||||
\return 0 on success, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority);
|
||||
|
||||
#endif /* __LINUX__ */
|
||||
|
||||
/* Platform specific functions for iOS */
|
||||
#if defined(__IPHONEOS__) && __IPHONEOS__
|
||||
#ifdef __IPHONEOS__
|
||||
|
||||
#define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
|
||||
extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
|
||||
@@ -89,7 +101,7 @@ extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
|
||||
|
||||
|
||||
/* Platform specific functions for Android */
|
||||
#if defined(__ANDROID__) && __ANDROID__
|
||||
#ifdef __ANDROID__
|
||||
|
||||
/**
|
||||
\brief Get the JNI environment for the current thread
|
||||
@@ -108,6 +120,52 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
|
||||
|
||||
/**
|
||||
\brief Return API level of the current device
|
||||
|
||||
API level 29: Android 10
|
||||
API level 28: Android 9
|
||||
API level 27: Android 8.1
|
||||
API level 26: Android 8.0
|
||||
API level 25: Android 7.1
|
||||
API level 24: Android 7.0
|
||||
API level 23: Android 6.0
|
||||
API level 22: Android 5.1
|
||||
API level 21: Android 5.0
|
||||
API level 20: Android 4.4W
|
||||
API level 19: Android 4.4
|
||||
API level 18: Android 4.3
|
||||
API level 17: Android 4.2
|
||||
API level 16: Android 4.1
|
||||
API level 15: Android 4.0.3
|
||||
API level 14: Android 4.0
|
||||
API level 13: Android 3.2
|
||||
API level 12: Android 3.1
|
||||
API level 11: Android 3.0
|
||||
API level 10: Android 2.3.3
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
|
||||
|
||||
/**
|
||||
\brief Return true if the application is running on Android TV
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
|
||||
|
||||
/**
|
||||
\brief Return true if the application is running on a Chromebook
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
|
||||
|
||||
/**
|
||||
\brief Return true is the application is running on a Samsung DeX docking station
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void);
|
||||
|
||||
/**
|
||||
\brief Trigger the Android system back button behavior.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AndroidBackButton(void);
|
||||
|
||||
/**
|
||||
See the official Android developer guide for more information:
|
||||
http://developer.android.com/guide/topics/data/data-storage.html
|
||||
@@ -143,7 +201,7 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
|
||||
#endif /* __ANDROID__ */
|
||||
|
||||
/* Platform specific functions for WinRT */
|
||||
#if defined(__WINRT__) && __WINRT__
|
||||
#ifdef __WINRT__
|
||||
|
||||
/**
|
||||
* \brief WinRT / Windows Phone path types
|
||||
@@ -231,6 +289,22 @@ extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
|
||||
|
||||
#endif /* __WINRT__ */
|
||||
|
||||
/**
|
||||
\brief Return true if the current device is a tablet.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
|
||||
|
||||
/* Functions used by iOS application delegates to notify SDL about state changes */
|
||||
extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void);
|
||||
extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void);
|
||||
extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void);
|
||||
extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
|
||||
extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void);
|
||||
extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void);
|
||||
#ifdef __IPHONEOS__
|
||||
extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
|
||||
#endif
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
37
src/thirdparty/SDL2/include/SDL_syswm.h
vendored
37
src/thirdparty/SDL2/include/SDL_syswm.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -33,28 +33,25 @@
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_version.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \file SDL_syswm.h
|
||||
* \brief SDL_syswm.h
|
||||
*
|
||||
* Your application has access to a special type of event ::SDL_SYSWMEVENT,
|
||||
* which contains window-manager specific information and arrives whenever
|
||||
* an unhandled window event occurs. This event is ignored by default, but
|
||||
* you can enable it with SDL_EventState().
|
||||
*/
|
||||
#ifdef SDL_PROTOTYPES_ONLY
|
||||
struct SDL_SysWMinfo;
|
||||
#else
|
||||
|
||||
#if !defined(SDL_PROTOTYPES_ONLY)
|
||||
|
||||
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
#ifndef NOMINMAX /* don't define min() and max(). */
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
@@ -109,7 +106,16 @@ typedef void *EGLSurface;
|
||||
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
|
||||
#include "SDL_egl.h"
|
||||
#endif
|
||||
#endif /* SDL_PROTOTYPES_ONLY */
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#if !defined(SDL_PROTOTYPES_ONLY)
|
||||
/**
|
||||
* These are the various supported windowing subsystems
|
||||
*/
|
||||
@@ -122,11 +128,12 @@ typedef enum
|
||||
SDL_SYSWM_COCOA,
|
||||
SDL_SYSWM_UIKIT,
|
||||
SDL_SYSWM_WAYLAND,
|
||||
SDL_SYSWM_MIR,
|
||||
SDL_SYSWM_MIR, /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
|
||||
SDL_SYSWM_WINRT,
|
||||
SDL_SYSWM_ANDROID,
|
||||
SDL_SYSWM_VIVANTE,
|
||||
SDL_SYSWM_OS2
|
||||
SDL_SYSWM_OS2,
|
||||
SDL_SYSWM_HAIKU
|
||||
} SDL_SYSWM_TYPE;
|
||||
|
||||
/**
|
||||
@@ -257,11 +264,11 @@ struct SDL_SysWMinfo
|
||||
struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */
|
||||
} wl;
|
||||
#endif
|
||||
#if defined(SDL_VIDEO_DRIVER_MIR)
|
||||
#if defined(SDL_VIDEO_DRIVER_MIR) /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
|
||||
struct
|
||||
{
|
||||
struct MirConnection *connection; /**< Mir display server connection */
|
||||
struct MirSurface *surface; /**< Mir surface */
|
||||
void *connection; /**< Mir display server connection */
|
||||
void *surface; /**< Mir surface */
|
||||
} mir;
|
||||
#endif
|
||||
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_test.h
vendored
2
src/thirdparty/SDL2/include/SDL_test.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
34
src/thirdparty/SDL2/include/SDL_test_common.h
vendored
34
src/thirdparty/SDL2/include/SDL_test_common.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -140,11 +140,30 @@ SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags);
|
||||
*/
|
||||
int SDLTest_CommonArg(SDLTest_CommonState * state, int index);
|
||||
|
||||
|
||||
/**
|
||||
* \brief Logs command line usage info.
|
||||
*
|
||||
* This logs the appropriate command line options for the subsystems in use
|
||||
* plus other common options, and then any application-specific options.
|
||||
* This uses the SDL_Log() function and splits up output to be friendly to
|
||||
* 80-character-wide terminals.
|
||||
*
|
||||
* \param state The common state describing the test window for the app.
|
||||
* \param argv0 argv[0], as passed to main/SDL_main.
|
||||
* \param options an array of strings for application specific options. The last element of the array should be NULL.
|
||||
*/
|
||||
void SDLTest_CommonLogUsage(SDLTest_CommonState * state, const char *argv0, const char **options);
|
||||
|
||||
/**
|
||||
* \brief Returns common usage information
|
||||
*
|
||||
* \param state The common state describing the test window to create.
|
||||
* You should (probably) be using SDLTest_CommonLogUsage() instead, but this
|
||||
* function remains for binary compatibility. Strings returned from this
|
||||
* function are valid until SDLTest_CommonQuit() is called, in which case
|
||||
* those strings' memory is freed and can no longer be used.
|
||||
*
|
||||
* \param state The common state describing the test window to create.
|
||||
* \returns String with usage information
|
||||
*/
|
||||
const char *SDLTest_CommonUsage(SDLTest_CommonState * state);
|
||||
@@ -158,6 +177,17 @@ const char *SDLTest_CommonUsage(SDLTest_CommonState * state);
|
||||
*/
|
||||
SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state);
|
||||
|
||||
/**
|
||||
* \brief Easy argument handling when test app doesn't need any custom args.
|
||||
*
|
||||
* \param state The common state describing the test window to create.
|
||||
* \param argc argc, as supplied to SDL_main
|
||||
* \param argv argv, as supplied to SDL_main
|
||||
*
|
||||
* \returns False if app should quit, true otherwise.
|
||||
*/
|
||||
SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState * state, const int argc, char **argv);
|
||||
|
||||
/**
|
||||
* \brief Common event handler for test windows.
|
||||
*
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_test_crc32.h
vendored
2
src/thirdparty/SDL2/include/SDL_test_crc32.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_test_font.h
vendored
2
src/thirdparty/SDL2/include/SDL_test_font.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_test_log.h
vendored
2
src/thirdparty/SDL2/include/SDL_test_log.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_test_md5.h
vendored
2
src/thirdparty/SDL2/include/SDL_test_md5.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -42,14 +42,14 @@ extern "C" {
|
||||
*
|
||||
* \note This should be called before any other SDL functions for complete tracking coverage
|
||||
*/
|
||||
int SDLTest_TrackAllocations();
|
||||
int SDLTest_TrackAllocations(void);
|
||||
|
||||
/**
|
||||
* \brief Print a log of any outstanding allocations
|
||||
*
|
||||
* \note This can be called after SDL_Quit()
|
||||
*/
|
||||
void SDLTest_LogAllocations();
|
||||
void SDLTest_LogAllocations(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
73
src/thirdparty/SDL2/include/SDL_thread.h
vendored
73
src/thirdparty/SDL2/include/SDL_thread.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -54,12 +54,13 @@ typedef unsigned int SDL_TLSID;
|
||||
/**
|
||||
* The SDL thread priority.
|
||||
*
|
||||
* \note On many systems you require special privileges to set high priority.
|
||||
* \note On many systems you require special privileges to set high or time critical priority.
|
||||
*/
|
||||
typedef enum {
|
||||
SDL_THREAD_PRIORITY_LOW,
|
||||
SDL_THREAD_PRIORITY_NORMAL,
|
||||
SDL_THREAD_PRIORITY_HIGH
|
||||
SDL_THREAD_PRIORITY_HIGH,
|
||||
SDL_THREAD_PRIORITY_TIME_CRITICAL
|
||||
} SDL_ThreadPriority;
|
||||
|
||||
/**
|
||||
@@ -68,7 +69,7 @@ typedef enum {
|
||||
*/
|
||||
typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
|
||||
|
||||
#if defined(__WIN32__) && !defined(HAVE_LIBC)
|
||||
#if defined(__WIN32__)
|
||||
/**
|
||||
* \file SDL_thread.h
|
||||
*
|
||||
@@ -92,11 +93,18 @@ typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
|
||||
#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
|
||||
#include <process.h> /* _beginthreadex() and _endthreadex() */
|
||||
|
||||
typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread)
|
||||
typedef uintptr_t (__cdecl * pfnSDL_CurrentBeginThread)
|
||||
(void *, unsigned, unsigned (__stdcall *func)(void *),
|
||||
void * /*arg*/, unsigned, unsigned * /* threadID */);
|
||||
typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code);
|
||||
|
||||
#ifndef SDL_beginthread
|
||||
#define SDL_beginthread _beginthreadex
|
||||
#endif
|
||||
#ifndef SDL_endthread
|
||||
#define SDL_endthread _endthreadex
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Create a thread.
|
||||
*/
|
||||
@@ -105,14 +113,24 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
|
||||
const char *name, const size_t stacksize, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
|
||||
|
||||
/**
|
||||
* Create a thread.
|
||||
*/
|
||||
#if defined(SDL_CreateThread) && SDL_DYNAMIC_API
|
||||
#undef SDL_CreateThread
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
|
||||
#undef SDL_CreateThreadWithStackSize
|
||||
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
|
||||
#else
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
|
||||
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)SDL_endthread)
|
||||
#endif
|
||||
|
||||
#elif defined(__OS2__)
|
||||
@@ -121,26 +139,53 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
|
||||
* into a dll with Watcom's runtime statically linked.
|
||||
*/
|
||||
#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
|
||||
|
||||
#ifndef __EMX__
|
||||
#include <process.h>
|
||||
#else
|
||||
#include <stdlib.h>
|
||||
#endif
|
||||
|
||||
typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void * /*arg*/);
|
||||
typedef void (*pfnSDL_CurrentEndThread)(void);
|
||||
|
||||
#ifndef SDL_beginthread
|
||||
#define SDL_beginthread _beginthread
|
||||
#endif
|
||||
#ifndef SDL_endthread
|
||||
#define SDL_endthread _endthread
|
||||
#endif
|
||||
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
|
||||
#if defined(SDL_CreateThread) && SDL_DYNAMIC_API
|
||||
#undef SDL_CreateThread
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
|
||||
#undef SDL_CreateThreadWithStackSize
|
||||
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
|
||||
#else
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
|
||||
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)SDL_beginthread, (pfnSDL_CurrentEndThread)SDL_endthread)
|
||||
#endif
|
||||
|
||||
#else
|
||||
|
||||
/**
|
||||
* Create a thread with a default stack size.
|
||||
*
|
||||
* This is equivalent to calling:
|
||||
* SDL_CreateThreadWithStackSize(fn, name, 0, data);
|
||||
*/
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
|
||||
|
||||
/**
|
||||
* Create a thread.
|
||||
*
|
||||
@@ -158,9 +203,17 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
|
||||
* If a system imposes requirements, SDL will try to munge the string for
|
||||
* it (truncate, etc), but the original string contents will be available
|
||||
* from SDL_GetThreadName().
|
||||
*
|
||||
* The size (in bytes) of the new stack can be specified. Zero means "use
|
||||
* the system default" which might be wildly different between platforms
|
||||
* (x86 Linux generally defaults to eight megabytes, an embedded device
|
||||
* might be a few kilobytes instead).
|
||||
*
|
||||
* In SDL 2.1, stacksize will be folded into the original SDL_CreateThread
|
||||
* function.
|
||||
*/
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
|
||||
SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_timer.h
vendored
2
src/thirdparty/SDL2/include/SDL_timer.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
18
src/thirdparty/SDL2/include/SDL_touch.h
vendored
18
src/thirdparty/SDL2/include/SDL_touch.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -41,6 +41,14 @@ extern "C" {
|
||||
typedef Sint64 SDL_TouchID;
|
||||
typedef Sint64 SDL_FingerID;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_TOUCH_DEVICE_INVALID = -1,
|
||||
SDL_TOUCH_DEVICE_DIRECT, /* touch screen with window-relative coordinates */
|
||||
SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, /* trackpad with absolute device coordinates */
|
||||
SDL_TOUCH_DEVICE_INDIRECT_RELATIVE /* trackpad with screen cursor-relative coordinates */
|
||||
} SDL_TouchDeviceType;
|
||||
|
||||
typedef struct SDL_Finger
|
||||
{
|
||||
SDL_FingerID id;
|
||||
@@ -52,6 +60,9 @@ typedef struct SDL_Finger
|
||||
/* Used as the device ID for mouse events simulated with touch input */
|
||||
#define SDL_TOUCH_MOUSEID ((Uint32)-1)
|
||||
|
||||
/* Used as the SDL_TouchID for touch events simulated with mouse input */
|
||||
#define SDL_MOUSE_TOUCHID ((Sint64)-1)
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
@@ -65,6 +76,11 @@ extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void);
|
||||
*/
|
||||
extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index);
|
||||
|
||||
/**
|
||||
* \brief Get the type of the given touch device.
|
||||
*/
|
||||
extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID);
|
||||
|
||||
/**
|
||||
* \brief Get the number of active fingers for a given touch device.
|
||||
*/
|
||||
|
||||
2
src/thirdparty/SDL2/include/SDL_types.h
vendored
2
src/thirdparty/SDL2/include/SDL_types.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
4
src/thirdparty/SDL2/include/SDL_version.h
vendored
4
src/thirdparty/SDL2/include/SDL_version.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -59,7 +59,7 @@ typedef struct SDL_version
|
||||
*/
|
||||
#define SDL_MAJOR_VERSION 2
|
||||
#define SDL_MINOR_VERSION 0
|
||||
#define SDL_PATCHLEVEL 8
|
||||
#define SDL_PATCHLEVEL 12
|
||||
|
||||
/**
|
||||
* \brief Macro to determine SDL version program was compiled against.
|
||||
|
||||
58
src/thirdparty/SDL2/include/SDL_video.h
vendored
58
src/thirdparty/SDL2/include/SDL_video.h
vendored
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -96,7 +96,6 @@ typedef struct SDL_Window SDL_Window;
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
/* !!! FIXME: change this to name = (1<<x). */
|
||||
SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window */
|
||||
SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
|
||||
SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */
|
||||
@@ -110,7 +109,9 @@ typedef enum
|
||||
SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */
|
||||
SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ),
|
||||
SDL_WINDOW_FOREIGN = 0x00000800, /**< window not created by SDL */
|
||||
SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000, /**< window should be created in high-DPI mode if supported */
|
||||
SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000, /**< window should be created in high-DPI mode if supported.
|
||||
On macOS NSHighResolutionCapable must be set true in the
|
||||
application's Info.plist for this to have any effect. */
|
||||
SDL_WINDOW_MOUSE_CAPTURE = 0x00004000, /**< window has mouse captured (unrelated to INPUT_GRABBED) */
|
||||
SDL_WINDOW_ALWAYS_ON_TOP = 0x00008000, /**< window should always be above others */
|
||||
SDL_WINDOW_SKIP_TASKBAR = 0x00010000, /**< window should not be added to the taskbar */
|
||||
@@ -167,6 +168,24 @@ typedef enum
|
||||
SDL_WINDOWEVENT_HIT_TEST /**< Window had a hit test that wasn't SDL_HITTEST_NORMAL. */
|
||||
} SDL_WindowEventID;
|
||||
|
||||
/**
|
||||
* \brief Event subtype for display events
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
SDL_DISPLAYEVENT_NONE, /**< Never used */
|
||||
SDL_DISPLAYEVENT_ORIENTATION /**< Display orientation has changed to data1 */
|
||||
} SDL_DisplayEventID;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_ORIENTATION_UNKNOWN, /**< The display orientation can't be determined */
|
||||
SDL_ORIENTATION_LANDSCAPE, /**< The display is in landscape mode, with the right side up, relative to portrait mode */
|
||||
SDL_ORIENTATION_LANDSCAPE_FLIPPED, /**< The display is in landscape mode, with the left side up, relative to portrait mode */
|
||||
SDL_ORIENTATION_PORTRAIT, /**< The display is in portrait mode */
|
||||
SDL_ORIENTATION_PORTRAIT_FLIPPED /**< The display is in portrait mode, upside down */
|
||||
} SDL_DisplayOrientation;
|
||||
|
||||
/**
|
||||
* \brief An opaque handle to an OpenGL context.
|
||||
*/
|
||||
@@ -314,18 +333,6 @@ extern DECLSPEC const char * SDLCALL SDL_GetDisplayName(int displayIndex);
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect);
|
||||
|
||||
/**
|
||||
* \brief Get the dots/pixels-per-inch for a display
|
||||
*
|
||||
* \note Diagonal, horizontal and vertical DPI can all be optionally
|
||||
* returned if the parameter is non-NULL.
|
||||
*
|
||||
* \return 0 on success, or -1 if no DPI information is available or the index is out of range.
|
||||
*
|
||||
* \sa SDL_GetNumVideoDisplays()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi);
|
||||
|
||||
/**
|
||||
* \brief Get the usable desktop area represented by a display, with the
|
||||
* primary display located at 0,0
|
||||
@@ -345,6 +352,27 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayDPI(int displayIndex, float * ddpi, fl
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rect * rect);
|
||||
|
||||
/**
|
||||
* \brief Get the dots/pixels-per-inch for a display
|
||||
*
|
||||
* \note Diagonal, horizontal and vertical DPI can all be optionally
|
||||
* returned if the parameter is non-NULL.
|
||||
*
|
||||
* \return 0 on success, or -1 if no DPI information is available or the index is out of range.
|
||||
*
|
||||
* \sa SDL_GetNumVideoDisplays()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi);
|
||||
|
||||
/**
|
||||
* \brief Get the orientation of a display
|
||||
*
|
||||
* \return The orientation of the display, or SDL_ORIENTATION_UNKNOWN if it isn't available.
|
||||
*
|
||||
* \sa SDL_GetNumVideoDisplays()
|
||||
*/
|
||||
extern DECLSPEC SDL_DisplayOrientation SDLCALL SDL_GetDisplayOrientation(int displayIndex);
|
||||
|
||||
/**
|
||||
* \brief Returns the number of available display modes.
|
||||
*
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user