spartanj@gmail.com
e811b70b74
Changed the ABI for android.
...
Changed the default project compiled in android.
Changed the empty window to show a couple of primitives.
2012-02-28 11:59:15 -03:00
spartanj@gmail.com
b9d44f453e
Speeded UpdateTextureAtlas.
2012-02-27 23:02:49 -03:00
spartanj@gmail.com
897fe7ec5f
Changed the closing method used in cUIControl.
...
Still needs some testing, but seems to be working fine.
2012-02-26 04:09:13 -03:00
spartanj@gmail.com
2ad11b6085
Fixed some late deallocations on the UI.
...
Changed some texts on the commands of the console.
2012-02-25 19:42:54 -03:00
spartanj@gmail.com
99b3c679a1
Added some important access to some data in fonts, changed how the font texture coordinates are saved ( so you'll need to regenerate them ).
...
Fixed some minor bugs.
2012-02-23 15:23:07 -03:00
spartanj@gmail.com
d4a866feca
SpecialBorderTabs implemented.
...
Fixed a couple of minor bugs.
2012-02-21 23:01:26 -03:00
spartanj@gmail.com
7968ff683b
Implemented cUITabWidget.
2012-02-21 20:18:29 -03:00
spartanj@gmail.com
8ed729cc8b
Fixed a couple of bugs in cMap.
...
Cleaned up some skin code on the ui.
2012-02-19 23:53:56 -03:00
spartanj@gmail.com
a2f9967172
Fixed Perspective in the fixed pipeline renderer.
...
Removed some warnings.
2012-02-18 15:45:02 -03:00
spartanj@gmail.com
50e9e693b1
Fixed some unused variables warnings.
...
Removed intToStr and floatToStr because they are slower than toStr function.
2012-02-16 14:43:25 -03:00
spartanj@gmail.com
aa39b1a89a
Added EE_API to some classes.
...
Moved some macro declarations to declares.hpp.
2012-02-09 15:42:16 -03:00
spartanj@gmail.com
71c7dee274
Added SDL 1.3 for the Android project, now it's building for SDL 1.3 instead of SDL 2, because SDL 2 have some bugs ( input problems and the context never close correctly ).
2012-01-29 17:08:38 -03:00
spartanj@gmail.com
b66eeb7d58
Added GetFreeSound to tSoundManager.
2012-01-29 14:50:11 -03:00
spartanj@gmail.com
938aa3f44a
Fixed memory leak in audio.
2012-01-27 17:29:11 -03:00
spartanj@gmail.com
4844174787
Updated project files.
2012-01-27 15:28:24 -03:00
spartanj@gmail.com
919c68dbc1
Fixed a critical bug on the ui.
...
And added virtual destructors for the ui elements.
2012-01-27 15:24:49 -03:00
spartanj@gmail.com
a7dfdce608
Updated project files.
2012-01-25 01:15:09 -03:00
spartanj@gmail.com
aa0347a793
Changed OffSet for Offset.
...
Disabled debug information by default in the Physics.
2012-01-25 00:53:06 -03:00
spartanj@gmail.com
07821a318b
Fixed velocity and position func for the body.
2012-01-24 18:36:06 -03:00
spartanj@gmail.com
492b8ea511
Updated android SDL version to SDL 2.
...
Since now SDL 1.3 is SDL 2, i decided to change all the references to SDL 1.3 to SDL 2, and made all the changes to make it compatible with the engine.
To compile eepp in windows now is needed to declare the SDL version that i will use, now it isn't posible to find which version is installed on the system ( -DEE_SDL_VERSION_2, EE_SDL_VERSION_1_3 or EE_SDL_VERSION_1_2 ).
Minor fixes on utils.cpp include files.
Cleaned up empty window demo.
Updated the Makefile, now decides which version of SDL use ( SDL2 is priorized ).
2012-01-24 03:54:03 -03:00
spartanj@gmail.com
e7ba2f545d
Enabled generic collision handler ( anything with anything ).
2012-01-23 14:37:58 -03:00
spartanj@gmail.com
b1b25a872c
Fixed Mac OS X building.
2012-01-22 23:23:43 -03:00
spartanj@gmail.com
08c5b25052
Updated makefile.
2012-01-22 20:17:48 -03:00
spartanj@gmail.com
c9a715d1b7
String class now construct default string from UTF-8.
...
Added setters for velocity and position func in cBody.
2012-01-22 14:58:37 -03:00
spartanj@gmail.com
b1765b32d2
Fixed DDS decoding in stb_image.
2012-01-22 02:21:15 -03:00
spartanj@gmail.com
3ba896dfcd
Updated makefile.
2012-01-22 00:07:12 -03:00
spartanj@gmail.com
12fe6e3733
Singleton clases now are created via macro, avoiding template inheritance, now compiles with clang.
2012-01-22 00:04:12 -03:00
spartanj@gmail.com
5b43ec533e
Fixed singleton implementation to work also when eepp is compiled as a dynamic library.
2012-01-21 21:28:48 -03:00
spartanj@gmail.com
9915d4438b
Improved android port ( quite a lot indeed ).
2012-01-21 16:01:17 -03:00
spartanj@gmail.com
a4dc2ff889
Updated Makefile.
2012-01-21 00:48:11 -03:00
spartanj@gmail.com
04aebba250
Port to android working :) ( not finished, but working )
2012-01-21 00:08:17 -03:00
spartanj@gmail.com
1d219c8972
Changed all fstream calls to cIOStreamFile calls.
...
Reimplemented FileCopy with an internal implementation.
2012-01-20 12:58:13 -03:00
spartanj@gmail.com
aed03cc653
Added default android project.
...
Fixed some things to improve android support.
2012-01-16 16:41:25 -03:00
spartanj@gmail.com
2227798ee2
Some minor changes for the android port.
2012-01-16 03:34:35 -03:00
spartanj@gmail.com
cfc22fa297
Renamed bad "lenght" to "length".
...
Some minor changes to support android.
2012-01-15 01:21:35 -03:00
spartanj@gmail.com
d3777b6344
Added some alerts to the map editor.
...
Fixed some windows focus problems.
Fixed map cliping when map was zoomed.
2012-01-11 16:37:43 -03:00
spartanj@gmail.com
7637555401
GlobalVolume now returns the correct value.
2011-11-21 12:48:54 -03:00
spartanj@gmail.com
becb98eabe
Optimized the lighting system.
...
Fixed a couple of bugs on the ui.
Fixed Mac OS X build.
2011-09-02 02:35:37 -03:00
spartanj@gmail.com
96c2b82e1e
Added/Fixed the compilation for GLES1 renderer.
...
Added scaling support for the maps.
Added a new method Draw in textures ( DrawEx2 ).
Added Project, UnProject, ProjectCurrent and UnProjectCurrent to the GL renderer.
Added SetMousePos function for the input, this will change the mouse position known by the input class, but it will not try to move the mouse cursor.
2011-08-25 02:29:36 -03:00
spartanj@gmail.com
ba292befcc
Added OS detection for Android and iOS.
2011-08-23 03:25:20 -03:00
spartanj@gmail.com
49fd857449
Added the two base shaders for the GLES2 renderer.
2011-08-22 23:54:05 -03:00
spartanj@gmail.com
d2c002f992
Removed InheritsFrom and IsTypeOrInheritsFrom, now it's contained in IsType.
...
Fixed IsType in cGameObjects.
2011-08-22 22:41:56 -03:00
spartanj@gmail.com
4e70877ef1
Changed the way to know if a GameObject is some type.
2011-08-22 19:36:50 -03:00
spartanj@gmail.com
d94d27b5f9
Map background and grid now fade in/out with the map editor.
...
Log is saved by default in the process path directory.
Fixed the fist time elapsed in the windows, now it will return the correct time.
2011-08-21 03:07:42 -03:00
spartanj@gmail.com
d5f4dcb9c4
Worked on some changes on the audio engine.
...
cTextureFontLoader now doesn't create a new thread to load the texture.
2011-08-21 01:45:25 -03:00
spartanj@gmail.com
88763ffed7
Cleaned up a little HaikuTTF.
...
Fixed the allocator.
Touched a couple of things in the memory manager.
And some minor things.
2011-08-20 06:14:50 -03:00
spartanj@gmail.com
4d3c932d36
Added fallback to packs loaded support over the engine.
...
Cleaned up a little bit some code.
2011-08-19 01:46:56 -03:00
spartanj@gmail.com
2229d7fc4f
Added some usefull functions for the cursor manager.
...
Some minor clean up.
2011-08-17 03:46:49 -03:00
spartanj@gmail.com
d849ac58ba
Fixed win projects.
2011-08-15 16:36:21 -03:00
spartanj@gmail.com
037577a105
Updated again stb_image
2011-08-14 21:58:19 -03:00