mirror of
https://github.com/SpartanJ/eepp.git
synced 2026-06-02 11:36:30 +03:00
Some minor changes for the android port.
This commit is contained in:
1901
ee.creator.user
1901
ee.creator.user
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1
ee.files
1
ee.files
@@ -815,3 +815,4 @@ src/bnb/cgamedata.cpp
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src/bnb/cgameobjectdoor.hpp
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src/bnb/cgameobjectdoor.cpp
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src/audio/openal.cpp
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src/test/empty_window/empty_window.cpp
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32
src/base.hpp
32
src/base.hpp
@@ -62,13 +62,7 @@
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#define EE_PLATFORM EE_PLATFORM_HAIKU
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#endif
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#if EE_PLATFORM == EE_PLATFORM_ANDROID
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#if !defined( EE_GLES1 ) && !defined( EE_GLES2 )
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#define EE_GLES2
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#endif
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#endif
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#if EE_PLATFORM == EE_PLATFORM_IOS
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#if EE_PLATFORM == EE_PLATFORM_ANDROID || EE_PLATFORM == EE_PLATFORM_IOS
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#if !defined( EE_GLES1 ) && !defined( EE_GLES2 )
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#define EE_GLES2
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#endif
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@@ -95,6 +89,28 @@
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#define EE_COMPILER_GCC
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#endif
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#if defined(arm) || defined(__arm__)
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#define EE_ARM
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#endif
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#if EE_PLATFORM == EE_PLATFORM_ANDROID
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#define EE_NO_WIDECHAR
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#define main SDL_main
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#ifndef EE_MAIN_FUNC
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#ifdef __cplusplus
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#define EE_MAIN_FUNC extern "C"
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#else
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#define EE_MAIN_FUNC
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#endif
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#endif
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#else
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#ifndef EE_MAIN_FUNC
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#define EE_MAIN_FUNC
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#endif
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#endif
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#ifndef EE_DEBUG
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#if defined( DEBUG ) || defined( _DEBUG ) || defined( __DEBUG ) || defined( __DEBUG__ )
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#define EE_DEBUG
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@@ -118,6 +134,8 @@
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#ifdef EE_PLATFORM
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#define EE_SUPPORTED_PLATFORM
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#else
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#error Platform not supported
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#endif
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#if ( __GNUC__ >= 4 ) && defined( EE_DYNAMIC ) && defined( EE_EXPORTS )
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@@ -30,7 +30,7 @@ void eeREPORT_ASSERT( const char * File, int Line, const char * Exp ) {
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if ( PrintDebugInLog )
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cLog::instance()->Writef( "ASSERT: %s file:%s line:%d", Exp, File, Line );
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#if defined(EE_COMPILER_GCC) && defined(EE_32BIT)
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#if defined(EE_COMPILER_GCC) && defined(EE_32BIT) && !defined(EE_ARM)
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asm("int3");
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#else
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assert( false );
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@@ -15,7 +15,7 @@ String::String(char ansiChar, const std::locale& locale)
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mString += Utf32::DecodeAnsi(ansiChar, locale);
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}
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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String::String(wchar_t wideChar)
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{
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mString += Utf32::DecodeWide(wideChar);
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@@ -46,7 +46,7 @@ String::String(const std::string& ansiString, const std::locale& locale)
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Utf32::FromAnsi(ansiString.begin(), ansiString.end(), std::back_inserter(mString), locale);
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}
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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String::String(const wchar_t* wideString)
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{
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if (wideString)
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@@ -99,7 +99,7 @@ String::operator std::string() const
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return ToAnsiString();
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}
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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String::operator std::wstring() const
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{
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return ToWideString();
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@@ -118,7 +118,7 @@ std::string String::ToAnsiString(const std::locale& locale) const
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return output;
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}
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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String String::ToWideString() const
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{
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// Prepare the output string
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@@ -62,7 +62,7 @@ class EE_API String {
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**/
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String( char ansiChar, const std::locale& locale = std::locale() );
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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/** @brief Construct from single wide character
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** @param wideChar Wide character to convert
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**/
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@@ -92,7 +92,7 @@ class EE_API String {
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**/
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String( const std::string& ansiString, const std::locale& locale = std::locale() );
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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/** @brief Construct from null-terminated C-style wide string
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** @param wideString Wide string to convert
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**/
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@@ -132,7 +132,7 @@ class EE_API String {
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**/
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operator std::string() const;
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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/** @brief Implicit cast operator to String (wide string)
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** Characters that do not fit in the target encoding are
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** discarded from the returned string.
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@@ -157,7 +157,7 @@ class EE_API String {
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**/
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std::string ToAnsiString( const std::locale& locale = std::locale() ) const;
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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/** @brief Convert the unicode string to a wide string
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** Characters that do not fit in the target encoding are
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** discarded from the returned string.
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@@ -172,7 +172,7 @@ public :
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template <typename In, typename Out>
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static Out ToAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = std::locale());
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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////////////////////////////////////////////////////////////
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/// \brief Convert an UTF-8 characters range to wide characters
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///
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@@ -382,7 +382,7 @@ public :
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template <typename In, typename Out>
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static Out ToAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = std::locale());
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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////////////////////////////////////////////////////////////
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/// \brief Convert an UTF-16 characters range to wide characters
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///
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@@ -593,7 +593,7 @@ public :
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template <typename In, typename Out>
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static Out ToAnsi(In begin, In end, Out output, char replacement = 0, const std::locale& locale = std::locale());
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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////////////////////////////////////////////////////////////
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/// \brief Convert an UTF-32 characters range to wide characters
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///
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@@ -716,7 +716,7 @@ public :
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template <typename Out>
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static Out EncodeAnsi(Uint32 codepoint, Out output, char replacement = 0, const std::locale& locale = std::locale());
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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////////////////////////////////////////////////////////////
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/// \brief Encode a single UTF-32 character to wide
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///
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@@ -170,7 +170,7 @@ Out Utf<8>::ToAnsi(In begin, In end, Out output, char replacement, const std::lo
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return output;
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}
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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template <typename In, typename Out>
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Out Utf<8>::ToWide(In begin, In end, Out output, wchar_t replacement)
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{
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@@ -376,7 +376,7 @@ Out Utf<16>::ToAnsi(In begin, In end, Out output, char replacement, const std::l
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return output;
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}
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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template <typename In, typename Out>
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Out Utf<16>::ToWide(In begin, In end, Out output, wchar_t replacement)
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{
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@@ -504,7 +504,7 @@ Out Utf<32>::ToAnsi(In begin, In end, Out output, char replacement, const std::l
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return output;
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}
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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template <typename In, typename Out>
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Out Utf<32>::ToWide(In begin, In end, Out output, wchar_t replacement)
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{
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@@ -627,7 +627,7 @@ Out Utf<32>::EncodeAnsi(Uint32 codepoint, Out output, char replacement, const st
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#endif
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}
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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#ifndef EE_NO_WIDECHAR
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template <typename Out>
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Out Utf<32>::EncodeWide(Uint32 codepoint, Out output, wchar_t replacement)
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{
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@@ -71,7 +71,7 @@ void cThread::Terminate() {
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#elif defined( EE_PLATFORM_POSIX )
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#ifndef ANDROID
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#if EE_PLATFORM != EE_PLATFORM_ANDROID
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pthread_cancel( mThread );
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#else
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pthread_kill( mThread , SIGUSR1 );
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@@ -1792,7 +1792,7 @@ void cEETest::End() {
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cEngine::DestroySingleton();
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}
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int main (int argc, char * argv []) {
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EE_MAIN_FUNC int main (int argc, char * argv []) {
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cEETest * Test = eeNew( cEETest, () );
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Test->Process();
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58
src/test/empty_window/empty_window.cpp
Normal file
58
src/test/empty_window/empty_window.cpp
Normal file
@@ -0,0 +1,58 @@
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#include "../../ee.h"
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// EE_MAIN_FUNC is needed for some platforms to export the main function as C function.
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EE_MAIN_FUNC int main (int argc, char * argv [])
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{
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// Create a new window
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cWindow * win = cEngine::instance()->CreateWindow( WindowSettings( 800, 600, 32, WindowStyle::Default, "", "eepp - Empty Window" ), ContextSettings( ) );
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// Check if created
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if ( win->Created() )
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{
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// Get input pointer
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cInput * imp = win->GetInput();
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// Application loop
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while ( win->Running() )
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{
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// Update the input
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imp->Update();
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// Check if ESCAPE key is pressed
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if ( imp->IsKeyDown( KEY_ESCAPE ) )
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{
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// Close the window
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win->Close();
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}
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// Create an instance of the primitive renderer
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cPrimitives p;
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// Set the primitive color
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p.SetColor( eeColorA( 0, 150, 0, 150 ) );
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// Draw a rectangle
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p.DrawRectangle( 100, 100, win->GetWidth() - 200, win->GetHeight() - 200 );
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// Change the color
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p.SetColor( eeColorA( 0, 255, 0, 150 ) );
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// Draw a circle
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p.DrawCircle( win->GetWidth() / 2, win->GetHeight() / 2, 200 );
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// Draw frame
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win->Display();
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// Sleep thread for 10 ms
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eeSleep( 10 );
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}
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}
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// Destroy the engine instance. Destroys all the windows and engine singletons.
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cEngine::DestroySingleton();
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// If was compiled in debug mode it will print the memory manager report
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EE::MemoryManager::LogResults();
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return 0;
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}
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@@ -389,6 +389,8 @@ std::string GetProcessPath() {
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}
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return FileRemoveFileName( std::string( info.name ) );
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#elif EE_PLATFORM == EE_PLATFORM_ANDROID
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return "/sdcard/";
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#else
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#warning GetProcessPath() not implemented on this platform. ( will return "./" )
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return "./";
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