Commit Graph
2204 Commits
Author SHA1 Message Date
Martín Lucas Golini b3d72b5acf Fixed the autocomplete crash, root cause: getDocumentSymbols() accessed mDocs from a worker thread while document lifecycle callbacks could concurrently modify the same unordered_set, corrupting its internal state.
Added a synthetic “Working Tree / Index” first row whenever the selected repository has local or staged changes.
Displays separate changed and staged counts.
Updates dynamically from normal status refreshes without reloading commit history.
Selecting it opens the shared details view in “Uncommitted changes” mode.
Shows tracked changes from HEAD through the working tree, plus untracked-file patches.
Supports both sidebar and detached History views.
The History shortcut focuses working changes when present, otherwise the newest commit.
Added the History button beside Refresh.
Added consistent 2dp spacing between the ref dropdown and both buttons.
Added translations for the new labels.
2026-08-29 03:12:27 -03:00
Martín Lucas Golini 61d9d3c7bc Improve Git History navigation and commit details
Add a detached Git Commit History tab with a traditional table layout, persistent column widths, commit focusing, and a splitter-based commit details pane.
Register the git-show-history command and expose “Show in Git History” from commit details and history context menus. Add History and Git Commit tab icons, localized titles, appropriate tooltips, and ref-aware
tab naming.
Share the commit-details layout and behavior between standalone commit tabs and detached History views. Move view creation, widget binding, state management, controls, and asynchronous changed-file loading into
CommitDetailsState.
Display complete commit metadata and messages, GitHub links, copyable commit SHAs, colored changed-file statistics, and multi-file diffs with global expand/collapse and unified/split controls.
Improve detached-history lifecycle behavior, selection and focus handling, stale-request protection, tooltip formatting, and column recalculation. Restore “Load older commits” by preserving pagination-node
semantics while asynchronous loading is in progress.
Fix expandable History rows so merge subjects and metadata render correctly without regressing generic UITreeView cells. Add recursive commit lookup for focusing nested history entries.
Add deferred tooltip-created notifications and configure History tooltips only after their widgets exist.
Preserve tokenizer-applied UITextView color ranges during layout recalculation when custom styling is enabled, preventing changed-file statistics from losing their colors after splitter resizing.
Add the required Codicons and translations, expose UIWidget pseudo-class queries, reuse cached tree-expander drawable sources, and use SmallVector for nested stylesheet property resolution.
2026-08-29 02:15:26 -03:00
Martín Lucas Golini ef962fc61f Improve Git History navigation and asynchronous UI safety
Add a History ref selector for HEAD, local branches, remote branches, and tags without requiring checkout. Reuse cached branch-model display strings to keep large ref lists efficient.
Make deferred main-thread callbacks lifetime-safe across ecode controllers and plugins. Initialize plugin dispatchers during UIReady and extend MainThreadLifetime to support delayed and tagged dispatch.
Fix expandable Git History rows, empty merge projections, and commit-description expansion. Display only the physical first line while collapsed and avoid duplicating it in the expanded body.
Add coverage for history ref handling and preserve stale-request guards during repository and revision changes.
Fix UIImageViewer dimension reporting for sprites by displaying the underlying texture dimensions.
The Git History interface remains a work in progress.
2026-08-28 18:52:04 -03:00
Martín Lucas Golini baaa0a62c0 Add a work-in-progress Git History view to the source-control panel.
Display bounded first-parent commit history with asynchronous loading, independent pagination, and lazily expandable merge commits. Propagate inherited exclusions through nested merges to avoid repeating already represented history.
Add custom compact history rows, loading/error/retry states, keyboard navigation, repository and history-generation guards, and lifecycle invalidation after history-changing operations.
Add a commit details tab with full commit metadata and message, changed-line totals, GitHub links when available, and a multi-file diff viewer with global collapse and unified/split controls.
Extend UIDiffView with multi-file view controls and register the required Codicons.
The Git History interface and visual design remain a work in progress.
Fix caret positioning inside shaped ligature clusters.
Add explicit closest-glyph and interpolated ligature caret-positioning modes while keeping interpolation as the default for general text geometry.
Use the original closest-glyph behavior for caret and IME positioning in UICodeEditor, UITextEdit, UITextInput, and UIConsole, preventing cursor positions from being synthesized inside ligature glyphs.
Add regression coverage for both positioning modes.
Optimize SyntaxTokenizer by returning tokenizer results in a SmallVector, avoiding heap allocations in common cases.
2026-08-28 14:43:05 -03:00
Martín Lucas Golini 66d22ea5bb Add integrated Git conflict resolution workflow
Introduce a three-pane UIMergeView with an editable shared result
document, conflict navigation and acceptance actions, live diff
highlighting, synchronized scrolling, and contextual pane labels.

Read conflict stages directly from Git's index, detect paused merge
operations, restore conflict sessions, and support resolving, staging,
recreating, continuing, committing, and aborting operations.

Add repository-aware conflict state handling, safe asynchronous
lifetimes, merge operation UI, configurable key modifiers, i18n
strings, and focused merge-view and Git conflict tests.
2026-08-27 22:18:58 -03:00
Martín Lucas Golini 7d322a035f Add secondary modifier support. 2026-08-27 12:42:33 -03:00
Martín Lucas Golini f5effbad91 Fix FileSystemModel UAF during queued delete events
- Avoid re-querying rowCount() after resolving a node for deletion, since this could traverse a lazy parent and delete the node before the operation finished using it.

  - Use the resolved model index to begin row deletion, silently repair view selections before notifying model clients, and avoid traversal-capable index lookups while raw nodes are retained.

  - Add ASAN regressions for Add/Move/Delete sequences involving unopened directories, moved directory descendants, stale selections, and re-entrant selection callbacks.
2026-08-26 16:41:11 -03:00
Martín Lucas Golini 6e00798c6c Settings Panel fixes.
Fix Haiku default modifier.
2026-08-26 15:16:45 -03:00
Martín Lucas Golini a182878837 ecode: add structured settings pages for plugins
- introduce reusable settings models, documents, and plugin settings pages
  - expose all registered plugin configuration options in the Settings panel
  - support groups, choices, editable values, lists, secrets, and JSON objects
  - stage plugin changes and persist them when the Settings window closes
  - preserve raw JSON access for advanced configuration
  - safely migrate legacy AI provider API keys
  - add translated plugin setting labels and descriptions
  - remove the obsolete plugin GUI configuration API
  - fix autocomplete signature documentation persistence
  - fix AI model catalog refresh interval loading
2026-08-26 01:37:28 -03:00
Martín Lucas Golini 9752be89ad Add native macOS global menu bar integration
Mirror UIMenuBar hierarchies into AppKit while keeping eepp menus as the
source of truth.

Add semantic item activation and menu lifecycle hooks so native actions,
lazy menus, checkboxes, radio buttons, visibility, enabled state, and
submenus preserve existing eepp behavior. Support shortcuts and standard
About, Preferences, Quit, Window, Help, and Services menu integration.

Keep the platform adapter private to the UI implementation and support
safe installation, synchronization, and removal of the native menu.

Migrate ecode away from its hand-written Cocoa menu, assign semantic menu
roles, and populate the UI Language submenu synchronously so it is ready
on its first opening.

Add unit tests covering activation, menu lifecycle, roles, and submenu
preparation.

Refs: SpartanJ/ecode#823
2026-08-24 02:38:36 -03:00
Martín Lucas Golini 65a389aa96 Fix two list-marker issues:
- Decimal/text markers now inherit the current list-item font color.
  - Marker X/Y coordinates are pixel-snapped, eliminating blurry rendering.
  - The behavior is shared by <li> and textual <summary> markers.
  - Added focused tests for inherited color and integer positioning.
2026-08-23 18:50:45 -03:00
Martín Lucas Golini 301b7458d2 graphics: improve native system font fallback
Initialize SystemFontResolver when enabled and make its lifecycle and font-list
population thread-safe.

Use native codepoint fallback matching through Fontconfig on Linux, BSD, and
Haiku, DirectWrite on Windows, and Core Text on macOS and iOS. Preserve the
cached FreeType scan as a fallback when native matching is unavailable.

Enable system fonts by default for UIApplication and warm the font database in
the background. Allow applications to override the policy and disable the
automatic default in the unit-test runner.

Fix glyph fallback checks to respect the resolver's enabled state and add
coverage for concurrent warm-up and shaped symbol fallback.

Update efsw.
2026-08-23 16:59:23 -03:00
Martín Lucas Golini 681841e11d Create unit-test windows hidden from the start while preserving hardware OpenGL rendering. Force double buffering for hidden X11 windows so framebuffer capture reads the rendered back buffer reliably, and keep SDL2/SDL3 behavior consistent. Update unit-test documentation to use direct desktop execution by default, with Xvfb retained for headless environments.
This change might break unit-tests in other platforms, next CI run will let us know.
2026-08-22 14:11:11 -03:00
Martín Lucas Golini 405e84608f Implemented the Image::diff() optimization.
- Added exact RGB equality and alpha-only fast paths.
  - Added optional createDiffImage, defaulting to true.
  - Updated screenshot comparisons to compare-only first and generate visual output only on failure.
  - Flattened iteration into a pointer-walking loop.
  - Added a 256-entry sRGB-to-linear lookup table.
  - Preserved CIEDE2000, thresholds, alpha comparison, maxDeltaE, and visual rendering semantics.
  - Added six focused correctness tests in src/tests/unit_tests/image_diff_tests.cpp.
2026-08-22 01:33:07 -03:00
Martín Lucas Golini 36e54fe2a3 Add reactive UI data binding and observable collections
Introduce observable and computed values, typed widget bindings, validation groups, UI properties, commands, and UI-thread delivery.

Add observable vector and list model support for incrementally updated collections, with filtering and source-row mapping.

Modernize the Flight Booker and CRUD examples and add focused data handling and collection examples demonstrating the new APIs.

Organize the UI binding headers under ui/databinding, expand test coverage for notification and lifetime semantics, and document API selection, validation, ownership, threading, and performance behavior.
2026-08-22 01:00:04 -03:00
Martín Lucas Golini 866163457e Fixed the linear-layout sizing bug:
The child margins were already included. The real issue was that a wrap-content UILinearLayout allocated weighted space from the parent’s full dimensions, ignoring the parent’s content padding. Added a regression reproducing a padded parent, weighted input, and fixed siblings with margins.

Added removeKeyBindingCommand in UISceneNode and UIWindow.
2026-08-21 13:48:46 -03:00
Martín Lucas Golini 8eed5fcd58 Add configurable Tab Out support
Add an optional Tab Out behavior that moves a single cursor past configured trailing characters when pressing Tab. Expose the feature in Global Document Settings, keep it disabled by default, persist its configuration, and preserve existing selection and multi-cursor indentation behavior (SpartanJ/ecode#951).
2026-08-21 11:35:35 -03:00
Martín Lucas Golini 2895d771ab Fix builds and warnings in builds. 2026-08-21 10:51:20 -03:00
Martín Lucas Golini 864b2a9b3f Improve asynchronous filesystem event processing
- queue and batch filesystem model updates on the main thread
  - process directory-tree updates and worker-affine listeners asynchronously
  - coalesce adjacent modified events for the same path
  - preserve captured file metadata across delayed event delivery
  - add event, path, and thread-affinity filters for listener subscriptions
  - configure optimized per-plugin filesystem subscriptions
  - make listener removal wait for active callbacks safely
  - handle self-removal without deadlocking
  - support allocation-free matching of moved source paths
  - synchronize project directory-tree mutations with active searches
  - centralize diff-view button visibility around find/replace state
  - improve code editor wrap-content and scrollbar sizing
  - add queue, listener, and filesystem-model regression tests
2026-08-21 01:32:36 -03:00
Martín Lucas Golini c13710dddc Fix status debugger panel serialization.
Fix UIWindow invalid min-size auto sizing.
Fix UIListView displaying horizontal scrollbar when wasn't necessary.
2026-08-20 17:12:25 -03:00
Martín Lucas Golini f193047f1e Fix stack-overflow when auto-sizing dropdowns.
Fix combobox button click not closing the popup listbox when clicking the button with a visible popup listbox.
Fix some incorrect size policies in UIFileDialog.
2026-08-20 14:01:42 -03:00
Martín Lucas Golini 9c794fc12f Fix FileSystemModel crash on stale filesystem-model indexes
- dispatch filesystem events on the main thread in FileSystemListener, preserving model, tree, document, and callback ordering
- add address + generation node identity to close the allocator-reuse hole
- return null/empty results for stale indexes instead of root data
- assert the main-thread contract and token-guard queued listener actions
- add attached-view and stale-selection crash regression tests

Fixes crash reported in discussion SpartanJ/ecode#952
2026-08-20 00:24:16 -03:00
Martín Lucas Golini b02fc1f3a6 Add dynamic AI model catalog and reasoning controls
Fetch and cache the models.dev catalog asynchronously, replacing bundled model lists when catalog data is available while preserving local and user-configured providers.

Update live AI Assistant instances after refresh, defer startup requests until the UI is ready, and cancel in-flight catalog requests during shutdown. Prioritize providers with configured credentials and infer each provider's cheapest title-generation model from catalog pricing.

Add model reasoning metadata, effort controls, request serialization, chat persistence, and localized UI labels. Refresh the bundled fallback models and support API keys for arbitrary catalog providers.

Fix ACP Agent mode message chunks enqueue ordering issue (ACP thought chunks were enqueued twice while answer chunks were enqueued once).

Fix UIDropDownList WrapContent sizing so dropdown width follows its text, skin, and padding, and tighten UIDropDown automatic height sizing.
2026-08-19 01:30:56 -03:00
Martín Lucas Golini 01ebd7a82d Fix recursive directory removal across platforms
Add FileSystem::dirRemoveAll() to normalize trailing separators and use the non-throwing std::filesystem::remove_all overload.

Migrate ecode and unit-test cleanup call sites to the centralized helper, preventing Haiku from crashing when removing directories with trailing slashes during shutdown.
2026-08-18 13:37:56 -03:00
Martín Lucas Golini 1534253e54 Add cross-directory filesystem move support
- enable efsw cross-directory move reporting in ecode
  - transfer FileSystemModel nodes between materialized parents
  - preserve selections, descendant paths, and lazy destination branches
  - update open document paths when parent directories move
  - fix persistent indexes across insert, delete, and move operations
  - clear stale tree-view metadata before model nodes are deleted
  - safely handle getRealPath() failures for stale paths
  - add model operation and filesystem move regression tests
  - update efsw and SOIL2 submodules
2026-08-17 22:42:52 -03:00
Martín Lucas Golini ffabb19d60 Add configurable OpenType font features to text rendering:
Support explicit liga, calt, clig, and dlig shaping features and include
  text hints in layout caching, measurement, drawing, and character
  position calculations.

  Propagate scene-wide font feature defaults through UI text producers,
  with granular widget overrides and recursive cache invalidation. Update
  UICodeEditor and UIConsole to use shaped positioning when font features
  are enabled, including with monospaced fonts.

  Add separate UI and editor font feature settings to ecode, persist them
  as comma-separated OpenType tags, and apply changes immediately. Add
  localized menu labels, reusable Text feature conversion helpers, and
  regression coverage for shaping, positioning, propagation, and parsing.
2026-08-15 02:21:11 -03:00
Martín Lucas Golini cb035b82ab Merge remote-tracking branch 'origin/develop' into develop 2026-08-14 13:53:07 -03:00
Martín Lucas Golini 1b901eaa02 Fix external font handling in UIFontPickerDialog
Preserve explicitly selected font styles and correctly reconcile external fonts with the asynchronously loaded system font list.

Group same-family external fonts under the Style column when styles are visible, and expose them as distinct family entries when styles are hidden. Include filenames in localized external-font labels to distinguish alternate
font versions.

Ensure system-listed regular faces remain available after asynchronous loading and add regression coverage for collisions, selection, and hidden style behavior.
2026-08-14 13:52:55 -03:00
Martín Lucas Golini cc87ed6924 Add CSS paint ordering and stacking contexts to HTML widgets
Implement spec-oriented paint phases for normal flow, floats, and
positioned descendants, including atomic stacking groups and applicable
z-index handling for flex and grid items.

Share cached ordering between drawing and hit testing, propagate
invalidation across stacking scopes, and preserve ancestor transforms
and clipping for promoted descendants.

Add regression coverage for paint order, hit testing, reparenting,
clipping, flex ordering, and the old Reddit layout. Document the
supported stacking model and remove the completed implementation plan.
2026-08-14 01:43:34 -03:00
Martín Lucas Golini ce5c36c11d Fix Windows build. 2026-08-14 01:42:32 -03:00
Martín Lucas Golini f8cef977d6 Fix include. 2026-08-14 00:34:57 -03:00
Martín Lucas Golini bf750761ae ecode: add customizable debugger panel layouts
- add a reusable right-side panel managed at the application level
  - migrate debugger tabs to UITabWidgetSplitter instances
  - support moving and splitting debugger tabs across bottom and right panels
  - restrict debugger tab drops to debugger-owned panel targets
  - serialize debugger tab layouts, panel state, and table column widths
  - add pixel and percentage column-width modes to UIAbstractTableView
  - support XML/CSS configuration and an optional width-mode context menu
  - preserve percentage totals across resizing, fit-to-content, minimum widths,
    scrollbar changes, and pixel-density rounding
  - add splitter edge hiding while preserving splitter-always-show precedence
  - use EventConnection ownership for safe widget and controller lifetimes
  - validate serialized splitter layouts with structural limits
  - display project-relative source paths in debugger stack frames
  - add ecode localization strings, CSS documentation, tests, and agent rules
2026-08-14 00:17:29 -03:00
Martín Lucas Golini a2c9adca9a Optimize allocations in project saving and editor rendering
Refactor IniFile storage to keep keys and values in unified SmallVector-backed
records, avoiding parallel vector growth and allocations for common small
configurations.

Use std::string_view by value throughout the IniFile input API to prevent
temporary std::string allocations for keys, value names, paths, and comments.
Write serialized components directly to streams instead of constructing a
temporary string for every line.

Return ProjectBuildConfiguration by const reference to avoid copying it during
project saves, and use inline storage for DocumentView visual lines to avoid
heap allocations while rendering the code editor minimap.

Add IniFile tests covering parsing, mutation, ordered serialization, and a
byte-for-byte ecode project-state round trip.
2026-08-13 16:03:04 -03:00
Martín Lucas Golini 6df0c0738f Add font size selection to ecode font picker:
Allow UIFontPickerDialog sections to be hidden and make ecode's UI, editor, and terminal font dialogs select both the font and its size.
Keep external fonts selectable across asynchronous font enumeration, including when they share a family name with a system font, and label them as external. Also normalize UILinearLayout weights across visible children so hidden picker columns release their space correctly.
Update font picker previews, size units, menu labels, translations, and lifetime handling.

Addresses SpartanJ/ecode#944.
2026-08-11 12:38:34 -03:00
Martín Lucas Golini 357f00c8ed perf: keep common text selections in inline storage
- migrate TextRanges to SmallVector with capacity for two selections
  - preserve vector, initializer-list, and single-range construction
  - add coverage for inline storage, copying, and heap fallback
  - export UIStyle::PropertyResolution for Windows shared builds
2026-08-09 22:09:29 -03:00
Martín Lucas Golini 23cf9084ce perf: reduce allocations across UI and editor hot paths
- reuse formatting, document text, property resolution, and layout storage
  - use inline containers for interpolations, callbacks, wrapping, and matcher state
  - optimize single-line insertion by mutating document lines without splitting
  - iterate PATH entries directly in Sys::which and reuse candidate buffers
  - avoid temporary clocks and string copies in frequent ecode plugin updates
  - retain documents during autocomplete cache jobs and prevent duplicate scheduling
  - fix PatternMatcher copy assignment and MSVC move-only container compilation
  - expand coverage for matching, text insertion, reusable strings, and Sys::which
2026-08-09 21:38:17 -03:00
Martín Lucas Golini 5f419ca58d Reduce allocations in CSS parsing and style updates
- reuse reentrant property-resolution storage during variable substitution
  - skip redundant resolution-slot copies using structural source comparison
  - retain variable cache capacity and resolve variables in place
  - avoid copying canonical names for definition-backed properties
  - propagate resolved inherited properties by reference through widget trees
  - parse animation and transition declarations with allocation-light string views
  - share declaration tokenization between animation and transition parsers
  - avoid empty animation-map and action-query allocations
  - parse border radii without temporary split vectors
  - accept string views when converting UI lengths
  - format color hex values directly without string streams
  - use inline storage for small polygon point collections
  - preserve animation parsing semantics and fix longhand direction handling
  - save eeiv configuration when closing through keyboard shortcuts
  - extend animation, variable-resolution, property-name, and color tests
2026-08-09 19:22:00 -03:00
Martín Lucas Golini b6cdc83818 ui: add typed value conversion errors
Replace boolean output-parameter converters with UIValueResult so conversion failures can provide numeric codes and optional diagnostics without exposing partially converted values.
Expose observable converter error state from UIDataBind, UIProperty, and UIValueBinding.
Reject invalid widget input without changing the model or propagating it to sibling widgets, while keeping programmatic model updates authoritative.
Migrate ecode's custom output parser converter, expand binding tests, and document the data-handling architecture and next form-validation
phase.
2026-08-09 00:52:00 -03:00
Martín Lucas Golini 01d5614a71 ui: add scoped event and observable value bindings
Introduce EventConnection and EventConnectionList for scoped Node event listeners that safely handle either emitter or observer destruction order.

Add ObservableValue and UIValueBinding for UI-independent observable state, along with a shared UIValueConverter policy used by both observable and raw data bindings.

Harden UIDataBind and UIProperty lifetime behavior, documentation, conversion, operators, and multi-widget handling. Preserve UIProperty as the lightweight option for UI-local owned values and UIDataBind for explicitly managed external values.

Use inline ordered callback storage to preserve registration-order dispatch without per-listener tree allocations.

Migrate submenu observation to scoped connections, safely clear ecode run configuration bindings before model erasure, and simplify the 7GUIs Counter example with UIProperty.

Add lifecycle, ordering, conversion, binding, and mutation regression tests.
2026-08-08 20:28:45 -03:00
Martín Lucas Golini ea44f9f0f7 ecode: defer top-level settings menus to first show - Settings sub-menus were built eagerly on the startup critical path. Defer each top-level menu (Edit, Terminal, Tools, Window, Help, Document, View, Project) to its first OnMenuShow, following the existing lazy-submenu pattern: an empty placeholder is populated on first show and reloadStyle'd so it sizes correctly before positioning. Measured with Superluminal: settings-menu construction dropped from ~22.7ms to ~3.6ms, cutting launch time from 125ms to 107ms minimum (on my old AMD 3900X). 2026-08-07 00:05:06 -03:00
Martín Lucas Golini d90ffe6fea Reduce allocations in actions and CSS style updates
- allocate Action instances from reusable size-class pools
  - use inline storage for Runnable callbacks, action sequences, spawned actions,
    callback registrations, and main-thread action queues
  - preserve action factory and ownership semantics while recycling completed actions
  - cache computed transitions in ElementDefinition instead of reparsing them on
    every state change
  - parse transition and timing-function values through allocation-light string views
    and inline parameter storage
  - add a non-owning FunctionString view parser with callback-based parameter iteration
  - preserve nested functions, quoted parameters, escaped quotes, and early termination
  - fix transition timing-function lists to cycle independently from delay lists
  - avoid copying variable caches during CSS variable substitution
  - parse drawable sizes and positions without allocating split string vectors
  - reuse animation state and reduce temporary property parsing allocations
  - avoid memory-manager bookkeeping allocations for static source filenames
  - consolidate whitespace trimming through the existing String utilities
  - add regression coverage for action reuse, transition parsing, computed transition
    lookup, timing-list cycling, and non-owning FunctionString parsing
2026-08-06 01:16:52 -03:00
Martín Lucas Golini 74b0454721 Refactor CSS properties to use dense IDs and bitsets:
Introduce contiguous PropertyId and ShorthandId enums backed by name-to-ID maps, replacing hash-valued property identifiers throughout the style system.
Replace PropertyIdSet's unordered set with a fixed-size bitset, eliminating heap allocations during style state changes while providing deterministic ascending iteration.
Keep name hashes for stylesheet storage and unknown or custom properties, while using dense typed IDs for registered-property lookup and dispatch.
Preserve property aliases and the public Checked compatibility identifier.
Add transaction-end reconciliation for interdependent image sizing properties, deferring percentage-based calculations until their containing block is resolved.
Keep formatting-context-owned sizes intact for table cells and inline content.
Add validation and tests for dense built-in registration, custom IDs, aliases, bitset operations, allocation-free storage, unknown properties, property application order, and image sizing regressions.
2026-08-05 20:53:13 -03:00
Martín Lucas Golini 120471343c Fixed both CI issues.
- MSVC:
      - Removed lambda-based eeNew expansion in favor of typed MemoryManager::trackNew().
      - Added macro expansion indirection.
      - Enabled MSVC’s conforming preprocessor with /Zc:preprocessor across Premake 4/5 static libraries, shared libraries, and executables.
      - Verified generated VS2022 projects contain the flag, including eterm-static and eepp-maps-static.
      - Added explicit standard-library includes to memorymanagerglobal.cpp.

  - Linux/macOS release tests:
      - MemoryManager.tracesPlainNew is now compiled only with EE_MEMORY_MANAGER, since global tracing is intentionally debug-only.

Added new plan to improve PropertyIdSet.
2026-08-05 11:53:36 -03:00
Martín Lucas Golini afb2d44bda core: extend debug allocation tracing and reduce render-time allocations
- intercept global new/delete operations in debug memory-manager builds
  - distinguish anonymous global allocations from source-tracked leaks
  - modernize eeNew to support constructor-expression syntax
  - improve memory reports with tabulated leaks and separate largest allocations
  - cache autocomplete shortcuts instead of hashing string keys on key events
  - reuse UIStyle property sets across state changes
  - reuse Text shadow colors and avoid temporary outline-color copies
  - use inline storage for temporary linear-gradient rendering data
  - make unit tests resolve assets from the executable directory
  - add memory-manager and PropertyIdSet regression coverage
2026-08-05 11:02:35 -03:00
Martín Lucas Golini 445aac792d Fix CSS auto margins for replaced HTML elements
Model HTML images as replaced UIHTMLWidget elements with independent loading, sizing, and rendering behavior.

Resolve auto margins according to each element's formatting context, including normal-flow blocks, positioned elements, flex items, and grid items. Preserve intrinsic sizing for block-level images with width:auto and constrain them through CSS min/max dimensions.

Correct absolute-positioned containing-block coordinates and rich-text handling of atomic inline elements. Add regression coverage for centered images, deferred image loading, grid margins, positioned elements, and document flow after image loading.

Document the remaining work required for dynamically changing non-atomic inline elements.

Avoid saving eeiv configuration during destruction (fixes window state saving).
2026-08-04 13:32:22 -03:00
Martín Lucas Golini 0de33c574d Fix CSS statement at-rules consuming following rules
- stop statement at-rules such as @charset at their semicolon
  - preserve the following selector and declaration block
  - support feature-level not() expressions in media queries
  - add regression coverage for @charset and negated media features

Fixes Lobsters theme variables being discarded, which caused mixed light and dark colors when loading its stylesheets.
2026-08-03 22:52:25 -03:00
Martín Lucas Golini bfe72a439b Optimize compile times by isolating chrono usage
- move chrono implementation details out of the public Clock header
  - define Sys system time as Unix epoch milliseconds
  - add getUnixTimestamp() for epoch timestamps in seconds
  - replace chrono wall-clock usage in ecode plugins with Sys APIs
  - update existing Sys time callers for the new millisecond contract
  - remove redundant chrono inclusion from HTTP tests
  - remove the completed user-defined snippets plan

This prevents chrono and std::format internals from being instantiated across large portions of the project while preserving timestamp precision.
2026-08-03 00:10:00 -03:00
Martín Lucas Golini 861b2bc3c4 Fix driver-dependent patterned border rasterization
Snap dotted and dashed border geometry to physical pixels so centered
  patterns cannot begin on ambiguous half-pixel coordinates. This makes
  rectangular dot placement deterministic across llvmpipe and macOS GPU
  drivers.

  Update the old Reddit golden image to use the snapped dot phase.

Optimize compile-time header dependencies

  - Extract lightweight singleton declarations.
  - Remove unnecessary core.hpp, stream, pack, and container includes.
  - Add explicit direct dependencies across system, network, graphics, and syntax headers.
  - Forward-declare stream and pack types where possible.
  - Normalize selected network headers to LF.
2026-08-02 19:20:07 -03:00
Martín Lucas Golini 48b7e7c21f ui: improve HTML inline layout and old Reddit rendering
- implement per-side CSS border styles and patterned rendering
  - preserve rectangular rasterization for thin dotted borders
  - separate CSS and native-widget border defaults
  - correct inline atomic-box and vertical-align baseline layout
  - collapse adjacent block margins in rich-text flow
  - preserve forced line breaks and formatting margins
  - size HTML text inputs from font ascent and descent
  - expose replaced-control text baselines to inline layout
  - enforce single-owner painting for inline backgrounds and borders
  - enable and update the old Reddit visual regression golden
  - add generic layout, border, and form-control regression tests
  - document spec-first HTML work and project build conventions
2026-08-02 17:48:53 -03:00
Martín Lucas Golini 2df0861d76 Fix CSS auto margins for inline HTML images
Resolve auto margins according to the element's formatting context instead of applying native block centering to every HTML child.
Inline-level replaced elements, inline-blocks, floats, and out-of-flow boxes now use zero-valued auto margins in rich-text measurement and positioning, while normal-flow blocks retain horizontal auto-margin resolution. This prevents asynchronously loaded images from feeding stale calculated margins back into their inline ancestors and producing unbounded document widths, as observed on the Asahi Linux site.
Add synchronous and threaded WebView regression coverage using the Asahi fixture, including its weighted host layout and asynchronous SVG loading.
Document the follow-up plan for explicit formatting-role margin resolution, shared image-content composition, and rebasing UIHTMLImage on UIHTMLWidget.
2026-08-02 01:47:38 -03:00