661 Commits

Author SHA1 Message Date
spartanj@gmail.com
c031cd80f9 Updated Chipmunk to 6.1.2 2012-11-23 22:55:47 -03:00
spartanj@gmail.com
5f60e288db Striped down GLM as much as i could and updated to the lastest version.
Removed some Clang compiler warnings.
2012-11-23 02:08:05 -03:00
spartanj@gmail.com
099f476243 Fixed GCC 4.7 compilation. 2012-11-17 19:21:18 -03:00
spartanj@gmail.com
b12e1d4ebf Some minor fixes. 2012-11-13 01:04:15 -03:00
spartanj@gmail.com
c396f97994 Added an SFML backend. It's not fully tested, and it doesn't work like the others, SFML is more restricted, i can't do many things than in SDL and allegro i can, so i will always be a second class citizen. 2012-10-21 01:29:23 -03:00
spartanj@gmail.com
0cc276d89b Added InputEvent::TextInput event.
Added support to switcheable backends without recompiling.
Added some helpers to load WindowSettings and ContextSettings from an ini file.
Moved default Demo to a Demo namespace.
Optimized cGameObjectsShapeEx lights.
Changed some functions names to CamelCase.
cIniFile avoids to re-read files.
Windows 8 and Windows Server 2012 now are correctly detected.
2012-10-15 02:33:01 -03:00
spartanj@gmail.com
30532fd916 Made some clean up. 2012-08-16 14:21:01 -03:00
spartanj@gmail.com
81c78d960a Added a new example.
Separated the Makefile in two parts.
2012-06-17 02:03:11 -03:00
spartanj@gmail.com
ff0d35f212 Added Visual Studio 2010 projects ( static and dynamic compilation, and one example ). 2012-06-09 21:02:56 -03:00
spartanj@gmail.com
5327c09951 Fixed a regression in VBO's. 2012-06-09 02:02:44 -03:00
spartanj@gmail.com
b0aa06eb87 Restructured the project.
Now header files are inside the include folder, and the source files inside src.
Moved the projects files inside a projects folder.
Precompiled static libs will be inside libs folder.
2012-06-09 00:54:06 -03:00