Restructured the project.

Now header files are inside the include folder, and the source files inside src.
Moved the projects files inside a projects folder.
Precompiled static libs will be inside libs folder.
This commit is contained in:
spartanj@gmail.com
2012-06-09 00:54:06 -03:00
parent 93ab781e5c
commit b0aa06eb87
2424 changed files with 8436 additions and 168519 deletions

View File

@@ -1,11 +1,11 @@
# Doxyfile 1.5.7.1-KDevelop
# Doxyfile
#---------------------------------------------------------------------------
# Project related configuration options
#---------------------------------------------------------------------------
DOXYFILE_ENCODING = UTF-8
PROJECT_NAME = "Entropia Engine++"
PROJECT_NUMBER = 0.7
PROJECT_NUMBER = 0.8
OUTPUT_DIRECTORY = ./docs
CREATE_SUBDIRS = NO
OUTPUT_LANGUAGE = English
@@ -95,7 +95,7 @@ WARN_LOGFILE =
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = ./src
INPUT = ./src/eepp
INPUT_ENCODING = UTF-8
FILE_PATTERNS = *.c \
*.cc \
@@ -147,18 +147,15 @@ FILE_PATTERNS = *.c \
*.xpm \
*.dox
RECURSIVE = YES
EXCLUDE = ./src/helper/glew \
./src/helper/chipmunk \
./src/helper/glm \
./src/helper/libzip \
./src/helper/SOIL \
./src/helper/stb_vorbis \
./src/helper/zlib \
./src/helper/PlusCallback \
./src/helper/sophist \
./src/fluid \
./src/test \
./src/eeiv
EXCLUDE = ./src/eepp/helper/glew \
./src/eepp/helper/chipmunk \
./src/eepp/helper/glm \
./src/eepp/helper/libzip \
./src/eepp/helper/SOIL \
./src/eepp/helper/stb_vorbis \
./src/eepp/helper/zlib \
./src/eepp/helper/PlusCallback \
./src/eepp/helper/sophist
EXCLUDE_SYMLINKS = NO
EXCLUDE_PATTERNS =

187
Makefile
View File

@@ -198,7 +198,7 @@ ifeq ($(BACKEND_SDL),yes)
SDL_BACKEND_LINK = -lSDL $(SDL_ADD_LINK)
SDL_BACKEND_SRC = $(wildcard ./src/window/backend/SDL/*.cpp)
SDL_BACKEND_SRC = $(wildcard ./src/eepp/window/backend/SDL/*.cpp)
EE_SDL_VERSION = -DEE_SDL_VERSION_1_2
else
@@ -250,7 +250,7 @@ ifeq ($(BACKEND_SDL),yes)
STATIC_LIBS += $(SDL_BACKEND_LINK)
endif
SDL_BACKEND_SRC = $(wildcard ./src/window/backend/SDL2/*.cpp)
SDL_BACKEND_SRC = $(wildcard ./src/eepp/window/backend/SDL2/*.cpp)
endif
SDL_DEFINE = -DEE_BACKEND_SDL_ACTIVE $(EE_SDL_VERSION)
@@ -271,7 +271,7 @@ ifeq ($(BACKEND_ALLEGRO), yes)
ALLEGRO_BACKEND_LINK = libs/$(BUILD_OS)/liballegro$(ARCHEXT).a libs/$(BUILD_OS)/liballegro_main$(ARCHEXT).a
endif
ALLEGRO_BACKEND_SRC = $(wildcard ./src/window/backend/allegro5/*.cpp)
ALLEGRO_BACKEND_SRC = $(wildcard ./src/eepp/window/backend/allegro5/*.cpp)
ALLEGRO_DEFINE = -DEE_BACKEND_ALLEGRO_ACTIVE
else
ALLEGRO_BACKEND_LINK =
@@ -301,12 +301,12 @@ endif
ifeq ($(STATIC_FT2),yes)
LIBFREETYPE2 =
INCFREETYPE2 = -I./src/helper/freetype2/include
INCFREETYPE2 = -I./src/eepp/helper/freetype2/include
else
LIBFREETYPE2 = -lfreetype
ifneq (,$(findstring cygwin,$(BUILD_OS)))
INCFREETYPE2 = -I./src/helper/freetype2/include
INCFREETYPE2 = -I./src/eepp/helper/freetype2/include
else
INCFREETYPE2 = -I$(DESTINCDIR)/freetype2
endif
@@ -315,9 +315,9 @@ endif
ifeq ($(BUILD_OS), ios)
ifeq ($(BACKEND_SDL),yes)
BACKENDINCLUDE = -I./src/helper/android/SDL2/include
BACKENDINCLUDE = -I./src/eepp/helper/SDL2/include
else
BACKENDINCLUDE = -I./src/helper/allegro5/include
BACKENDINCLUDE = -I./src/eepp/helper/allegro5/include
endif
PLATFORMFLAGS += $(BACKENDINCLUDE)
@@ -345,45 +345,48 @@ else
endif
endif
BASEINC = -I./include/ -I./src/
OTHERINC = $(BASEINC)
BININC = -I./include/
##################### OS BUILD OPTIONS #####################
ifeq ($(BUILD_OS), linux)
LIBS = -lrt -lpthread -lX11 -lopenal -lGL -lXcursor $(LIBSNDFILE) $(SDL_BACKEND_LINK) $(ALLEGRO_BACKEND_LINK) $(LIBFREETYPE2)
OTHERINC = $(INCFREETYPE2)
PLATFORMSRC = $(wildcard ./src/window/platform/x11/*.cpp) $(wildcard ./src/system/platform/posix/*.cpp)
OTHERINC += $(INCFREETYPE2)
PLATFORMSRC = $(wildcard ./src/eepp/window/platform/x11/*.cpp) $(wildcard ./src/eepp/system/platform/posix/*.cpp)
else
ifeq ($(BUILD_OS), darwin)
LIBS = -framework OpenGL -framework OpenAL -framework CoreFoundation -framework AGL $(LIBSNDFILE) $(SDL_BACKEND_LINK) $(ALLEGRO_BACKEND_LINK) $(LIBFREETYPE2)
OTHERINC = $(INCFREETYPE2) -I/usr/local/include/freetype2
PLATFORMSRC = $(wildcard ./src/window/platform/osx/*.cpp) $(wildcard ./src/system/platform/posix/*.cpp)
OTHERINC += $(INCFREETYPE2) -I/usr/local/include/freetype2
PLATFORMSRC = $(wildcard ./src/eepp/window/platform/osx/*.cpp) $(wildcard ./src/eepp/system/platform/posix/*.cpp)
else
ifeq ($(BUILD_OS), haiku)
LIBS = -lopenal -lGL $(SDL_BACKEND_LINK) $(LIBFREETYPE2)
OTHERINC = $(INCFREETYPE2)
PLATFORMSRC = $(wildcard ./src/system/platform/posix/*.cpp)
OTHERINC += $(INCFREETYPE2)
PLATFORMSRC = $(wildcard ./src/eepp/system/platform/posix/*.cpp)
else
ifeq ($(BUILD_OS), freebsd)
LIBS = -lrt -lpthread -lX11 -lopenal -lGL -lXcursor $(LIBSNDFILE) $(SDL_BACKEND_LINK) $(ALLEGRO_BACKEND_LINK) $(LIBFREETYPE2)
OTHERINC = $(INCFREETYPE2)
PLATFORMSRC = $(wildcard ./src/window/platform/x11/*.cpp) $(wildcard ./src/system/platform/posix/*.cpp)
OTHERINC += $(INCFREETYPE2)
PLATFORMSRC = $(wildcard ./src/eepp/window/platform/x11/*.cpp) $(wildcard ./src/eepp/system/platform/posix/*.cpp)
else
ifeq ($(BUILD_OS), mingw32)
LIBS = -lOpenAL32 -lopengl32 -lmingw32 -lglu32 -lgdi32 -static-libgcc -static-libstdc++ $(LIBSNDFILE) $(SDL_BACKEND_LINK) $(ALLEGRO_BACKEND_LINK) $(LIBFREETYPE2)
OTHERINC = $(INCFREETYPE2)
PLATFORMSRC = $(wildcard ./src/window/platform/win/*.cpp) $(wildcard ./src/system/platform/win/*.cpp)
OTHERINC += $(INCFREETYPE2)
PLATFORMSRC = $(wildcard ./src/eepp/window/platform/win/*.cpp) $(wildcard ./src/eepp/system/platform/win/*.cpp)
else
@@ -391,21 +394,21 @@ else
ifneq (,$(findstring cygwin,$(BUILD_OS)))
LIBS = -lOpenAL32 -lmingw32 -lopengl32 -lglu32 -lgdi32 -static-libgcc -mwindows $(LIBSNDFILE) $(SDL_BACKEND_LINK) $(ALLEGRO_BACKEND_LINK) $(LIBFREETYPE2)
OTHERINC = -I./src/helper/zlib $(INCFREETYPE2)
PLATFORMSRC = $(wildcard ./src/window/platform/win/*.cpp) $(wildcard ./src/system/platform/win/*.cpp)
OTHERINC += -I./src/eepp/helper/zlib $(INCFREETYPE2)
PLATFORMSRC = $(wildcard ./src/eepp/window/platform/win/*.cpp) $(wildcard ./src/eepp/system/platform/win/*.cpp)
else
ifeq ($(BUILD_OS), ios)
LIBS = -static-libgcc -static-libstdc++ -framework OpenGLES -framework OpenAL -framework AudioToolbox -framework CoreAudio -framework Foundation -framework CoreFoundation -framework UIKit -framework QuartzCore -framework CoreGraphics $(SDL_BACKEND_LINK) $(ALLEGRO_BACKEND_LINK)
OTHERINC = $(INCFREETYPE2)
OTHERINC += $(INCFREETYPE2)
ifeq ($(ARCH),armv7)
OTHERINC += -DU_HAVE_GCC_ATOMICS=0
endif
PLATFORMSRC = $(wildcard ./src/system/platform/posix/*.cpp)
PLATFORMSRC = $(wildcard ./src/eepp/system/platform/posix/*.cpp)
endif
#endif ios
@@ -433,7 +436,7 @@ export CFLAGS = $(ARCHFLAGS) -Wall -Wno-unknown-pragmas $(FINALFLAGS) $(BUI
export CFLAGSEXT = $(ARCHFLAGS) $(FINALFLAGS) $(BUILDFLAGS) $(PLATFORMFLAGS)
export LDFLAGS = $(ARCHFLAGS) $(LINKFLAGS) $(FRAMEWORKFLAGS)
HELPERSFLAGS = -DSTBI_FAILURE_USERMSG -DFT2_BUILD_LIBRARY
HELPERSINC = -I./src/helper/chipmunk -I./src/helper/zlib -I./src/helper/freetype2/include
HELPERSINC = -I./include/eepp/helper/chipmunk -I./src/eepp/helper/zlib -I./src/eepp/helper/freetype2/include -I./include/eepp/helper/SOIL -I./include/eepp/helper/glew
ifeq ($(BUILD_OS), mingw32)
OSEXTENSION = .exe
@@ -447,18 +450,18 @@ else
ifeq ($(BUILD_OS), ios)
SRCGLEW =
else
SRCGLEW = $(wildcard ./src/helper/glew/*.c)
SRCGLEW = $(wildcard ./src/eepp/helper/glew/*.c)
endif
endif
ifeq ($(STATIC_FT2), yes)
SRCFREETYPE = $(wildcard ./src/helper/freetype2/src/*/*.c)
SRCFREETYPE = $(wildcard ./src/eepp/helper/freetype2/src/*/*.c)
else
SRCFREETYPE =
endif
SRCHELPERS = $(SRCFREETYPE) $(SRCGLEW) $(wildcard ./src/helper/SOIL/*.c) $(wildcard ./src/helper/stb_vorbis/*.c) $(wildcard ./src/helper/zlib/*.c) $(wildcard ./src/helper/libzip/*.c) $(wildcard ./src/helper/chipmunk/*.c) $(wildcard ./src/helper/chipmunk/constraints/*.c)
SRCMODULES = $(wildcard ./src/helper/haikuttf/*.cpp) $(wildcard ./src/base/*.cpp) $(wildcard ./src/audio/*.cpp) $(wildcard ./src/gaming/*.cpp) $(wildcard ./src/gaming/mapeditor/*.cpp) $(wildcard ./src/graphics/*.cpp) $(wildcard ./src/graphics/renderer/*.cpp) $(wildcard ./src/math/*.cpp) $(wildcard ./src/system/*.cpp) $(wildcard ./src/ui/*.cpp) $(wildcard ./src/ui/tools/*.cpp) $(wildcard ./src/utils/*.cpp) $(wildcard ./src/window/*.cpp) $(wildcard ./src/window/backend/null/*.cpp) $(wildcard ./src/window/platform/null/*.cpp) $(SDL_BACKEND_SRC) $(ALLEGRO_BACKEND_SRC) $(PLATFORMSRC) $(wildcard ./src/physics/*.cpp) $(wildcard ./src/physics/constraints/*.cpp)
SRCHELPERS = $(SRCFREETYPE) $(SRCGLEW) $(wildcard ./src/eepp/helper/SOIL/*.c) $(wildcard ./src/eepp/helper/stb_vorbis/*.c) $(wildcard ./src/eepp/helper/zlib/*.c) $(wildcard ./src/eepp/helper/libzip/*.c) $(wildcard ./src/eepp/helper/chipmunk/*.c) $(wildcard ./src/eepp/helper/chipmunk/constraints/*.c)
SRCMODULES = $(wildcard ./src/eepp/helper/haikuttf/*.cpp) $(wildcard ./src/eepp/base/*.cpp) $(wildcard ./src/eepp/audio/*.cpp) $(wildcard ./src/eepp/gaming/*.cpp) $(wildcard ./src/eepp/gaming/mapeditor/*.cpp) $(wildcard ./src/eepp/graphics/*.cpp) $(wildcard ./src/eepp/graphics/renderer/*.cpp) $(wildcard ./src/eepp/math/*.cpp) $(wildcard ./src/eepp/system/*.cpp) $(wildcard ./src/eepp/ui/*.cpp) $(wildcard ./src/eepp/ui/tools/*.cpp) $(wildcard ./src/eepp/utils/*.cpp) $(wildcard ./src/eepp/window/*.cpp) $(wildcard ./src/eepp/window/backend/null/*.cpp) $(wildcard ./src/eepp/window/platform/null/*.cpp) $(SDL_BACKEND_SRC) $(ALLEGRO_BACKEND_SRC) $(PLATFORMSRC) $(wildcard ./src/eepp/physics/*.cpp) $(wildcard ./src/eepp/physics/constraints/*.cpp)
OBJHELPERS = $(SRCHELPERS:.c=.o)
OBJMODULES = $(SRCMODULES:.cpp=.o)
@@ -480,9 +483,9 @@ FOBJMODULES = $(patsubst ./%, $(OBJDIR)%, $(OBJMODULES) )
SRCTEST = $(wildcard ./src/test/*.cpp)
SRCEEIV = $(wildcard ./src/eeiv/*.cpp)
SRCFLUID = $(wildcard ./src/fluid/*.cpp)
SRCPARTICLES = $(wildcard ./src/particles/*.cpp) $(wildcard ./src/particles/objects/*.cpp) $(wildcard ./src/particles/gameobjects/*.cpp)
SRCPARTICLES = $(wildcard ./src/particles/*.cpp) $(wildcard ./src/eepp/particles/objects/*.cpp) $(wildcard ./src/eepp/particles/gameobjects/*.cpp)
SRCBNB = $(wildcard ./src/bnb/*.cpp)
SRCEMPTYWINDOW = $(wildcard ./src/test/empty_window/*.cpp)
SRCEMPTYWINDOW = $(wildcard ./src/examples/empty_window/*.cpp)
SRCRHYTHM = $(wildcard ./src/rhythm/*.cpp)
OBJTEST = $(SRCTEST:.cpp=.o)
@@ -519,64 +522,64 @@ DEPSALL = $(FOBJALL:.o=.d)
all: lib
dirs:
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/psaux
@$(MKDIR) $(OBJDIR)/src/helper/SOIL
@$(MKDIR) $(OBJDIR)/src/helper/zlib
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/autofit
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/base
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/bdf
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/bzip2
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/cache
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/cff
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/cid
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/gxvalid
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/gzip
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/lzw
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/otvalid
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/pcf
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/pfr
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/pshinter
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/psnames
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/raster
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/sfnt
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/smooth
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/truetype
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/type1
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/type42
@$(MKDIR) $(OBJDIR)/src/helper/freetype2/src/winfonts
@$(MKDIR) $(OBJDIR)/src/helper/glew
@$(MKDIR) $(OBJDIR)/src/helper/stb_vorbis
@$(MKDIR) $(OBJDIR)/src/helper/libzip
@$(MKDIR) $(OBJDIR)/src/helper/chipmunk
@$(MKDIR) $(OBJDIR)/src/helper/chipmunk/constraints
@$(MKDIR) $(OBJDIR)/src/helper/haikuttf
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/psaux
@$(MKDIR) $(OBJDIR)/src/eepp/helper/SOIL
@$(MKDIR) $(OBJDIR)/src/eepp/helper/zlib
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/autofit
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/base
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/bdf
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/bzip2
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/cache
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/cff
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/cid
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/gxvalid
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/gzip
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/lzw
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/otvalid
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/pcf
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/pfr
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/pshinter
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/psnames
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/raster
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/sfnt
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/smooth
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/truetype
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/type1
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/type42
@$(MKDIR) $(OBJDIR)/src/eepp/helper/freetype2/src/winfonts
@$(MKDIR) $(OBJDIR)/src/eepp/helper/glew
@$(MKDIR) $(OBJDIR)/src/eepp/helper/stb_vorbis
@$(MKDIR) $(OBJDIR)/src/eepp/helper/libzip
@$(MKDIR) $(OBJDIR)/src/eepp/helper/chipmunk
@$(MKDIR) $(OBJDIR)/src/eepp/helper/chipmunk/constraints
@$(MKDIR) $(OBJDIR)/src/eepp/helper/haikuttf
@$(MKDIR) $(LIBPATH)
@$(MKDIR) $(OBJDIR)/src/base
@$(MKDIR) $(OBJDIR)/src/audio
@$(MKDIR) $(OBJDIR)/src/gaming
@$(MKDIR) $(OBJDIR)/src/gaming/mapeditor
@$(MKDIR) $(OBJDIR)/src/graphics
@$(MKDIR) $(OBJDIR)/src/graphics/renderer
@$(MKDIR) $(OBJDIR)/src/math
@$(MKDIR) $(OBJDIR)/src/system
@$(MKDIR) $(OBJDIR)/src/system/platform/posix
@$(MKDIR) $(OBJDIR)/src/system/platform/win
@$(MKDIR) $(OBJDIR)/src/ui
@$(MKDIR) $(OBJDIR)/src/ui/tools
@$(MKDIR) $(OBJDIR)/src/utils
@$(MKDIR) $(OBJDIR)/src/window
@$(MKDIR) $(OBJDIR)/src/window/backend/SDL
@$(MKDIR) $(OBJDIR)/src/window/backend/SDL2
@$(MKDIR) $(OBJDIR)/src/window/backend/null
@$(MKDIR) $(OBJDIR)/src/window/backend/allegro5
@$(MKDIR) $(OBJDIR)/src/window/platform/x11
@$(MKDIR) $(OBJDIR)/src/window/platform/win
@$(MKDIR) $(OBJDIR)/src/window/platform/osx
@$(MKDIR) $(OBJDIR)/src/window/platform/null
@$(MKDIR) $(OBJDIR)/src/physics
@$(MKDIR) $(OBJDIR)/src/physics/constraints
@$(MKDIR) $(OBJDIR)/src/eepp/base
@$(MKDIR) $(OBJDIR)/src/eepp/audio
@$(MKDIR) $(OBJDIR)/src/eepp/gaming
@$(MKDIR) $(OBJDIR)/src/eepp/gaming/mapeditor
@$(MKDIR) $(OBJDIR)/src/eepp/graphics
@$(MKDIR) $(OBJDIR)/src/eepp/graphics/renderer
@$(MKDIR) $(OBJDIR)/src/eepp/math
@$(MKDIR) $(OBJDIR)/src/eepp/system
@$(MKDIR) $(OBJDIR)/src/eepp/system/platform/posix
@$(MKDIR) $(OBJDIR)/src/eepp/system/platform/win
@$(MKDIR) $(OBJDIR)/src/eepp/ui
@$(MKDIR) $(OBJDIR)/src/eepp/ui/tools
@$(MKDIR) $(OBJDIR)/src/eepp/utils
@$(MKDIR) $(OBJDIR)/src/eepp/window
@$(MKDIR) $(OBJDIR)/src/eepp/window/backend/SDL
@$(MKDIR) $(OBJDIR)/src/eepp/window/backend/SDL2
@$(MKDIR) $(OBJDIR)/src/eepp/window/backend/null
@$(MKDIR) $(OBJDIR)/src/eepp/window/backend/allegro5
@$(MKDIR) $(OBJDIR)/src/eepp/window/platform/x11
@$(MKDIR) $(OBJDIR)/src/eepp/window/platform/win
@$(MKDIR) $(OBJDIR)/src/eepp/window/platform/osx
@$(MKDIR) $(OBJDIR)/src/eepp/window/platform/null
@$(MKDIR) $(OBJDIR)/src/eepp/physics
@$(MKDIR) $(OBJDIR)/src/eepp/physics/constraints
@$(MKDIR) $(OBJDIR)/src/test
@$(MKDIR) $(OBJDIR)/src/test/empty_window
@$(MKDIR) $(OBJDIR)/src/examples/empty_window
@$(MKDIR) $(OBJDIR)/src/eeiv
@$(MKDIR) $(OBJDIR)/src/fluid
@$(MKDIR) $(OBJDIR)/src/bnb
@@ -596,31 +599,31 @@ $(FOBJHELPERS):
@$(CC) -MT $@ -MM $(patsubst $(OBJDIR)%.o,%.c,$@) $(HELPERSFLAGS) > $(patsubst %.o,%.d,$@) $(HELPERSINC)
$(FOBJTEST):
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(OTHERINC)
@$(CPP) -MT $@ -MM $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(OTHERINC) > $(patsubst %.o,%.d,$@)
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(BININC)
@$(CPP) -MT $@ -MM $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(BININC) > $(patsubst %.o,%.d,$@)
$(FOBJEEIV):
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(OTHERINC)
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(BININC)
@$(CPP) -MT $@ -MM $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(OTHERINC) > $(patsubst %.o,%.d,$@)
$(FOBJFLUID):
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(OTHERINC)
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(BININC)
@$(CPP) -MT $@ -MM $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(OTHERINC) > $(patsubst %.o,%.d,$@)
$(FOBJPARTICLES):
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(OTHERINC)
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(BININC)
@$(CPP) -MT $@ -MM $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(OTHERINC) > $(patsubst %.o,%.d,$@)
$(FOBJBNB):
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(OTHERINC)
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(BININC)
@$(CPP) -MT $@ -MM $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(OTHERINC) > $(patsubst %.o,%.d,$@)
$(FOBJEMTPYWINDOW):
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(OTHERINC)
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(BININC)
@$(CPP) -MT $@ -MM $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(OTHERINC) > $(patsubst %.o,%.d,$@)
$(FOBJRHYTHM):
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(OTHERINC)
$(CPP) -o $@ -c $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(CFLAGS) $(BININC)
@$(CPP) -MT $@ -MM $(patsubst $(OBJDIR)%.o,%.cpp,$@) $(OTHERINC) > $(patsubst %.o,%.d,$@)
$(EXE): $(FOBJHELPERS) $(FOBJMODULES) $(FOBJTEST)

View File

@@ -1,3 +0,0 @@
inside jni folder add symbolic link to src ( from the parent parent folder, the engine src folder, not the folder with the java file )
then
inside src/helper/android/sdl-1.3/include/ add a symbolic link to the same folder in a subfolder called SDL ( ln -s . SDL )

View File

@@ -1 +0,0 @@
../../src/

969
ee.files
View File

@@ -1,969 +0,0 @@
src/audio/base.hpp
src/audio/caudiodevice.cpp
src/audio/caudiodevice.hpp
src/audio/caudiolistener.cpp
src/audio/caudiolistener.hpp
src/audio/caudioresource.cpp
src/audio/caudioresource.hpp
src/audio/cmusic.cpp
src/audio/cmusic.hpp
src/audio/csound.cpp
src/audio/csound.hpp
src/audio/csoundbuffer.cpp
src/audio/csoundbuffer.hpp
src/audio/csoundfile.cpp
src/audio/csoundfile.hpp
src/audio/csoundfiledefault.cpp
src/audio/csoundfiledefault.hpp
src/audio/csoundfileogg.cpp
src/audio/csoundfileogg.hpp
src/audio/csoundstream.cpp
src/audio/csoundstream.hpp
src/audio/openal.hpp
src/audio/tsoundloader.hpp
src/audio/tsoundmanager.hpp
src/base/allocator.hpp
src/base/base.hpp
src/base/debug.cpp
src/base/debug.hpp
src/base/memorymanager.cpp
src/base/memorymanager.hpp
src/base/stlcontainers.hpp
src/base.hpp
src/ee.h
src/eeiv/capp.cpp
src/eeiv/capp.hpp
src/eeiv/eeiv.cpp
src/gaming/base.hpp
src/gaming/cisomap.cpp
src/gaming/cisomap.hpp
src/gaming/clight.cpp
src/gaming/clight.hpp
src/graphics/base.hpp
src/graphics/cbatchrenderer.cpp
src/graphics/cbatchrenderer.hpp
src/graphics/cconsole.cpp
src/graphics/cconsole.hpp
src/graphics/cfont.cpp
src/graphics/cfont.hpp
src/graphics/cfontmanager.cpp
src/graphics/cfontmanager.hpp
src/graphics/cframebuffer.cpp
src/graphics/cframebuffer.hpp
src/graphics/cframebufferfbo.cpp
src/graphics/cframebufferfbo.hpp
src/graphics/cframebuffermanager.cpp
src/graphics/cframebuffermanager.hpp
src/graphics/cframebufferpbuffer.cpp
src/graphics/cframebufferpbuffer.hpp
src/graphics/cglobalbatchrenderer.cpp
src/graphics/cglobalbatchrenderer.hpp
src/graphics/cglobalshapegroup.cpp
src/graphics/cglobalshapegroup.hpp
src/graphics/cimage.cpp
src/graphics/cimage.hpp
src/graphics/cparticle.cpp
src/graphics/cparticle.hpp
src/graphics/cparticlesystem.cpp
src/graphics/cparticlesystem.hpp
src/graphics/cprimitives.cpp
src/graphics/cprimitives.hpp
src/graphics/cscrollparallax.cpp
src/graphics/cscrollparallax.hpp
src/graphics/cshader.cpp
src/graphics/cshader.hpp
src/graphics/cshaderprogram.cpp
src/graphics/cshaderprogram.hpp
src/graphics/cshaderprogrammanager.cpp
src/graphics/cshaderprogrammanager.hpp
src/graphics/cshape.cpp
src/graphics/cshape.hpp
src/graphics/cshapegroup.cpp
src/graphics/cshapegroup.hpp
src/graphics/cshapegroupmanager.cpp
src/graphics/cshapegroupmanager.hpp
src/graphics/csprite.cpp
src/graphics/csprite.hpp
src/graphics/ctextcache.cpp
src/graphics/ctextcache.hpp
src/graphics/ctexture.cpp
src/graphics/ctexture.hpp
src/graphics/ctexturefactory.cpp
src/graphics/ctexturefactory.hpp
src/graphics/ctexturefont.cpp
src/graphics/ctexturefont.hpp
src/graphics/ctexturefontloader.cpp
src/graphics/ctexturefontloader.hpp
src/graphics/ctexturegrouploader.cpp
src/graphics/ctexturegrouploader.hpp
src/graphics/ctextureloader.cpp
src/graphics/ctextureloader.hpp
src/graphics/ctexturepacker.cpp
src/graphics/ctexturepacker.hpp
src/graphics/ctexturepackernode.cpp
src/graphics/ctexturepackernode.hpp
src/graphics/ctexturepackertex.cpp
src/graphics/ctexturepackertex.hpp
src/graphics/cttffont.cpp
src/graphics/cttffont.hpp
src/graphics/cttffontloader.cpp
src/graphics/cttffontloader.hpp
src/graphics/cvertexbuffer.cpp
src/graphics/cvertexbuffer.hpp
src/graphics/cvertexbuffermanager.cpp
src/graphics/cvertexbuffermanager.hpp
src/graphics/cvertexbufferogl.cpp
src/graphics/cvertexbufferogl.hpp
src/graphics/cvertexbuffervbo.cpp
src/graphics/cvertexbuffervbo.hpp
src/graphics/fonthelper.hpp
src/graphics/glhelper.cpp
src/graphics/glhelper.hpp
src/graphics/packerhelper.hpp
src/graphics/pixelperfect.cpp
src/graphics/pixelperfect.hpp
src/graphics/renders.hpp
src/graphics/vbohelper.hpp
src/helper/glew/glew.c
src/helper/glew/glew.h
src/helper/glew/glxew.h
src/helper/glew/wglew.h
src/helper/haikuttf/haikuttf.hpp
src/helper/haikuttf/hkbase.hpp
src/helper/haikuttf/hkfont.cpp
src/helper/haikuttf/hkfont.hpp
src/helper/haikuttf/hkfontmanager.cpp
src/helper/haikuttf/hkfontmanager.hpp
src/helper/haikuttf/hkglyph.cpp
src/helper/haikuttf/hkglyph.hpp
src/helper/haikuttf/hkmutex.cpp
src/helper/haikuttf/hkmutex.hpp
src/helper/haikuttf/sophist.h
src/helper/libzip/config.h
src/helper/libzip/inttypes.h
src/helper/libzip/mkstemp.c
src/helper/libzip/stdint.h
src/helper/libzip/zip.h
src/helper/libzip/zip_add.c
src/helper/libzip/zip_add_dir.c
src/helper/libzip/zip_close.c
src/helper/libzip/zip_delete.c
src/helper/libzip/zip_dirent.c
src/helper/libzip/zip_entry_free.c
src/helper/libzip/zip_entry_new.c
src/helper/libzip/zip_err_str.c
src/helper/libzip/zip_error.c
src/helper/libzip/zip_error_clear.c
src/helper/libzip/zip_error_get.c
src/helper/libzip/zip_error_get_sys_type.c
src/helper/libzip/zip_error_strerror.c
src/helper/libzip/zip_error_to_str.c
src/helper/libzip/zip_fclose.c
src/helper/libzip/zip_fdopen.c
src/helper/libzip/zip_file_error_clear.c
src/helper/libzip/zip_file_error_get.c
src/helper/libzip/zip_file_get_offset.c
src/helper/libzip/zip_file_strerror.c
src/helper/libzip/zip_filerange_crc.c
src/helper/libzip/zip_fopen.c
src/helper/libzip/zip_fopen_encrypted.c
src/helper/libzip/zip_fopen_index.c
src/helper/libzip/zip_fopen_index_encrypted.c
src/helper/libzip/zip_fread.c
src/helper/libzip/zip_free.c
src/helper/libzip/zip_get_archive_comment.c
src/helper/libzip/zip_get_archive_flag.c
src/helper/libzip/zip_get_compression_implementation.c
src/helper/libzip/zip_get_encryption_implementation.c
src/helper/libzip/zip_get_file_comment.c
src/helper/libzip/zip_get_name.c
src/helper/libzip/zip_get_num_files.c
src/helper/libzip/zip_memdup.c
src/helper/libzip/zip_name_locate.c
src/helper/libzip/zip_new.c
src/helper/libzip/zip_open.c
src/helper/libzip/zip_rename.c
src/helper/libzip/zip_replace.c
src/helper/libzip/zip_set_archive_comment.c
src/helper/libzip/zip_set_archive_flag.c
src/helper/libzip/zip_set_default_password.c
src/helper/libzip/zip_set_file_comment.c
src/helper/libzip/zip_set_name.c
src/helper/libzip/zip_source_buffer.c
src/helper/libzip/zip_source_close.c
src/helper/libzip/zip_source_crc.c
src/helper/libzip/zip_source_deflate.c
src/helper/libzip/zip_source_error.c
src/helper/libzip/zip_source_file.c
src/helper/libzip/zip_source_filep.c
src/helper/libzip/zip_source_free.c
src/helper/libzip/zip_source_function.c
src/helper/libzip/zip_source_layered.c
src/helper/libzip/zip_source_open.c
src/helper/libzip/zip_source_pkware.c
src/helper/libzip/zip_source_pop.c
src/helper/libzip/zip_source_read.c
src/helper/libzip/zip_source_stat.c
src/helper/libzip/zip_source_zip.c
src/helper/libzip/zip_stat.c
src/helper/libzip/zip_stat_index.c
src/helper/libzip/zip_stat_init.c
src/helper/libzip/zip_strerror.c
src/helper/libzip/zip_unchange.c
src/helper/libzip/zip_unchange_all.c
src/helper/libzip/zip_unchange_archive.c
src/helper/libzip/zip_unchange_data.c
src/helper/libzip/zipconf.h
src/helper/libzip/zipint.h
src/helper/PlusCallback/callback.hpp
src/helper/SOIL/image_DXT.c
src/helper/SOIL/image_DXT.h
src/helper/SOIL/image_helper.c
src/helper/SOIL/image_helper.h
src/helper/SOIL/SOIL.c
src/helper/SOIL/SOIL.h
src/helper/SOIL/stb_image.c
src/helper/SOIL/stb_image.h
src/helper/SOIL/stb_image_write.c
src/helper/SOIL/stb_image_write.h
src/helper/SOIL/stbi_DDS.h
src/helper/SOIL/stbi_DDS_c.h
src/helper/stb_vorbis/stb_vorbis.c
src/helper/stb_vorbis/stb_vorbis.h
src/helper/zlib/adler32.c
src/helper/zlib/compress.c
src/helper/zlib/crc32.c
src/helper/zlib/crc32.h
src/helper/zlib/deflate.c
src/helper/zlib/deflate.h
src/helper/zlib/infback.c
src/helper/zlib/inffast.c
src/helper/zlib/inffast.h
src/helper/zlib/inffixed.h
src/helper/zlib/inflate.c
src/helper/zlib/inflate.h
src/helper/zlib/inftrees.c
src/helper/zlib/inftrees.h
src/helper/zlib/trees.c
src/helper/zlib/trees.h
src/helper/zlib/uncompr.c
src/helper/zlib/zconf.h
src/helper/zlib/zlib.h
src/helper/zlib/zutil.c
src/helper/zlib/zutil.h
src/math/base.hpp
src/math/cmtrand.cpp
src/math/cmtrand.hpp
src/math/math.cpp
src/math/math.hpp
src/system/base.hpp
src/system/cinifile.cpp
src/system/cinifile.hpp
src/system/clog.cpp
src/system/clog.hpp
src/system/cmutex.cpp
src/system/cmutex.hpp
src/system/cobjectloader.cpp
src/system/cobjectloader.hpp
src/system/cpack.cpp
src/system/cpack.hpp
src/system/cpak.cpp
src/system/cpak.hpp
src/system/crc4.cpp
src/system/crc4.hpp
src/system/cresourceloader.cpp
src/system/cresourceloader.hpp
src/system/cthread.cpp
src/system/cthread.hpp
src/system/ctimeelapsed.cpp
src/system/ctimeelapsed.hpp
src/system/ctimer.cpp
src/system/ctimer.hpp
src/system/czip.cpp
src/system/czip.hpp
src/system/tsingleton.hpp
src/system/tcontainer.hpp
src/system/tresourcemanager.hpp
src/ui/base.hpp
src/ui/cuibackground.cpp
src/ui/cuibackground.hpp
src/ui/cuiborder.cpp
src/ui/cuiborder.hpp
src/ui/cuicheckbox.cpp
src/ui/cuicheckbox.hpp
src/ui/cuicombobox.cpp
src/ui/cuicombobox.hpp
src/ui/cuicontrol.cpp
src/ui/cuicontrol.hpp
src/ui/cuicontrolanim.cpp
src/ui/cuicontrolanim.hpp
src/ui/cuidragable.cpp
src/ui/cuidragable.hpp
src/ui/cuidropdownlist.cpp
src/ui/cuidropdownlist.hpp
src/ui/cuievent.cpp
src/ui/cuievent.hpp
src/ui/cuieventkey.cpp
src/ui/cuieventkey.hpp
src/ui/cuieventmouse.cpp
src/ui/cuieventmouse.hpp
src/ui/cuigfx.cpp
src/ui/cuigfx.hpp
src/ui/cuilistbox.cpp
src/ui/cuilistbox.hpp
src/ui/cuilistboxitem.cpp
src/ui/cuilistboxitem.hpp
src/ui/cuimanager.cpp
src/ui/cuimanager.hpp
src/ui/cuimenu.cpp
src/ui/cuimenu.hpp
src/ui/cuimenuitem.cpp
src/ui/cuimenuitem.hpp
src/ui/cuimessage.cpp
src/ui/cuimessage.hpp
src/ui/cuipopupmenu.cpp
src/ui/cuipopupmenu.hpp
src/ui/cuiprogressbar.cpp
src/ui/cuiprogressbar.hpp
src/ui/cuipushbutton.cpp
src/ui/cuipushbutton.hpp
src/ui/cuiradiobutton.cpp
src/ui/cuiradiobutton.hpp
src/ui/cuiscrollbar.cpp
src/ui/cuiscrollbar.hpp
src/ui/cuiseparator.cpp
src/ui/cuiseparator.hpp
src/ui/cuiskin.cpp
src/ui/cuiskin.hpp
src/ui/cuiskincomplex.cpp
src/ui/cuiskincomplex.hpp
src/ui/cuiskinsimple.cpp
src/ui/cuiskinsimple.hpp
src/ui/cuiskinstate.cpp
src/ui/cuiskinstate.hpp
src/ui/cuislider.cpp
src/ui/cuislider.hpp
src/ui/cuisliderbutton.cpp
src/ui/cuisliderbutton.hpp
src/ui/cuispinbox.cpp
src/ui/cuispinbox.hpp
src/ui/cuitextbox.cpp
src/ui/cuitextbox.hpp
src/ui/cuitextinput.cpp
src/ui/cuitextinput.hpp
src/ui/cuitheme.cpp
src/ui/cuitheme.hpp
src/ui/cuithememanager.cpp
src/ui/cuithememanager.hpp
src/ui/uihelper.cpp
src/ui/uihelper.hpp
src/utils/base.hpp
src/utils/cinterpolation.cpp
src/utils/cinterpolation.hpp
src/utils/colors.hpp
src/utils/cperlinnoise.cpp
src/utils/cperlinnoise.hpp
src/utils/cwaypoints.cpp
src/utils/cwaypoints.hpp
src/utils/easing.cpp
src/utils/easing.hpp
src/utils/helper.hpp
src/utils/line2.hpp
src/utils/polygon2.hpp
src/utils/quad2.hpp
src/utils/rect.hpp
src/utils/size.hpp
src/utils/string.cpp
src/utils/string.hpp
src/utils/triangle2.hpp
src/utils/utils.cpp
src/utils/utils.hpp
src/utils/vector2.hpp
src/utils/vector3.hpp
src/window/base.hpp
src/window/cengine.cpp
src/window/cengine.hpp
src/window/cinput.cpp
src/window/cinput.hpp
src/window/cinputtextbuffer.cpp
src/window/cinputtextbuffer.hpp
src/window/cjoystick.cpp
src/window/cjoystick.hpp
src/window/cjoystickmanager.cpp
src/window/cjoystickmanager.hpp
src/window/cview.cpp
src/window/cview.hpp
src/ui/cuimenucheckbox.hpp
src/ui/cuimenucheckbox.cpp
src/ui/cuimenusubmenu.hpp
src/ui/cuimenusubmenu.cpp
src/ui/cuisprite.hpp
src/ui/cuisprite.cpp
src/fluid/cfluidparticle.hpp
src/fluid/cfluidnode.hpp
src/fluid/cfluidmaterial.hpp
src/fluid/cfluid.hpp
src/fluid/cfluid.cpp
src/fluid/cfluidmaterial.cpp
src/fluid/cfluidparticle.cpp
src/fluid/cfluidnode.cpp
src/fluid/cfluidupdater.hpp
src/fluid/cfluidupdater.cpp
src/fluid/cfluidapp.cpp
src/fluid/cfluidapp.hpp
src/fluid/fluid.cpp
src/ui/cuitextedit.hpp
src/ui/cuitextedit.cpp
src/ui/cuitooltip.hpp
src/ui/cuitooltip.cpp
src/ui/cuicomplexcontrol.hpp
src/ui/cuicomplexcontrol.cpp
src/ui/cuigenericgrid.hpp
src/ui/cuigenericgrid.cpp
src/ui/cuigridcell.hpp
src/ui/cuigridcell.cpp
src/ui/tuiitemcontainer.hpp
src/ui/cuiwindow.hpp
src/ui/cuiwindow.cpp
src/physics/cphysicsmanager.hpp
src/physics/cphysicsmanager.cpp
src/helper/chipmunk/prime.h
src/helper/chipmunk/cpVect.h
src/helper/chipmunk/cpSpatialIndex.h
src/helper/chipmunk/cpSpace.h
src/helper/chipmunk/cpShape.h
src/helper/chipmunk/cpPolyShape.h
src/helper/chipmunk/cpBody.h
src/helper/chipmunk/cpBB.h
src/helper/chipmunk/cpArbiter.h
src/helper/chipmunk/chipmunk_unsafe.h
src/helper/chipmunk/chipmunk_types.h
src/helper/chipmunk/chipmunk_private.h
src/helper/chipmunk/chipmunk_ffi.h
src/helper/chipmunk/chipmunk.h
src/helper/chipmunk/cpVect.c
src/helper/chipmunk/cpSpatialIndex.c
src/helper/chipmunk/cpSpaceStep.c
src/helper/chipmunk/cpSpaceQuery.c
src/helper/chipmunk/cpSpaceHash.c
src/helper/chipmunk/cpSpaceComponent.c
src/helper/chipmunk/cpSpace.c
src/helper/chipmunk/cpShape.c
src/helper/chipmunk/cpPolyShape.c
src/helper/chipmunk/cpHashSet.c
src/helper/chipmunk/cpCollision.c
src/helper/chipmunk/cpBody.c
src/helper/chipmunk/cpBBTree.c
src/helper/chipmunk/cpBB.c
src/helper/chipmunk/cpArray.c
src/helper/chipmunk/cpArbiter.c
src/helper/chipmunk/chipmunk.c
src/helper/chipmunk/constraints/util.h
src/helper/chipmunk/constraints/cpSlideJoint.h
src/helper/chipmunk/constraints/cpSimpleMotor.h
src/helper/chipmunk/constraints/cpRotaryLimitJoint.h
src/helper/chipmunk/constraints/cpRatchetJoint.h
src/helper/chipmunk/constraints/cpPivotJoint.h
src/helper/chipmunk/constraints/cpPinJoint.h
src/helper/chipmunk/constraints/cpGrooveJoint.h
src/helper/chipmunk/constraints/cpGearJoint.h
src/helper/chipmunk/constraints/cpDampedSpring.h
src/helper/chipmunk/constraints/cpDampedRotarySpring.h
src/helper/chipmunk/constraints/cpConstraint.h
src/helper/chipmunk/constraints/cpSlideJoint.c
src/helper/chipmunk/constraints/cpSimpleMotor.c
src/helper/chipmunk/constraints/cpRotaryLimitJoint.c
src/helper/chipmunk/constraints/cpRatchetJoint.c
src/helper/chipmunk/constraints/cpPivotJoint.c
src/helper/chipmunk/constraints/cpPinJoint.c
src/helper/chipmunk/constraints/cpGrooveJoint.c
src/helper/chipmunk/constraints/cpGearJoint.c
src/helper/chipmunk/constraints/cpDampedSpring.c
src/helper/chipmunk/constraints/cpDampedRotarySpring.c
src/helper/chipmunk/constraints/cpConstraint.c
src/physics/base.hpp
src/physics/cspace.hpp
src/physics/cspace.cpp
src/physics/cshape.hpp
src/physics/cshape.cpp
src/physics/cbody.hpp
src/physics/cbody.cpp
src/physics/cshapepoly.hpp
src/physics/cshapepoly.cpp
src/physics/cshapesegment.hpp
src/physics/cshapesegment.cpp
src/physics/cshapecircle.hpp
src/physics/cshapecircle.cpp
src/physics/constraints/cconstraint.hpp
src/physics/constraints/cconstraint.cpp
src/physics/constraints/cpinjoint.hpp
src/physics/constraints/cpinjoint.cpp
src/physics/constraints/cslidejoint.hpp
src/physics/constraints/cslidejoint.cpp
src/physics/constraints/cpivotjoint.hpp
src/physics/constraints/cpivotjoint.cpp
src/physics/constraints/cgroovejoint.hpp
src/physics/constraints/cgroovejoint.cpp
src/physics/constraints/cdampedspring.hpp
src/physics/constraints/cdampedspring.cpp
src/physics/constraints/cdampedrotaryspring.hpp
src/physics/constraints/cdampedrotaryspring.cpp
src/physics/constraints/crotarylimitjoint.hpp
src/physics/constraints/crotarylimitjoint.cpp
src/physics/constraints/cratchetjoint.hpp
src/physics/constraints/cratchetjoint.cpp
src/physics/constraints/cgearjoint.hpp
src/physics/constraints/cgearjoint.cpp
src/physics/constraints/csimplemotor.hpp
src/physics/constraints/csimplemotor.cpp
src/physics/physicshelper.hpp
src/physics/carbiter.hpp
src/physics/carbiter.cpp
src/physics/moment.hpp
src/physics/area.hpp
src/physics/settings.hpp
src/graphics/renderer/crenderergl.hpp
src/graphics/renderer/crenderergl.cpp
src/graphics/renderer/cgl.hpp
src/graphics/renderer/cgl.cpp
src/graphics/renderer/crenderergl3.hpp
src/graphics/renderer/crenderergl3.cpp
src/graphics/renderer/base.hpp
src/window/inputhelper.hpp
src/physics/cshapepolysprite.hpp
src/physics/cshapepolysprite.cpp
src/physics/cshapecirclesprite.hpp
src/physics/cshapecirclesprite.cpp
src/window/inputhelper.cpp
src/window/cwindow.hpp
src/window/cwindow.cpp
src/window/cclipboard.hpp
src/window/cclipboard.cpp
src/window/backend/SDL/cwindowsdl.hpp
src/window/backend/SDL/cclipboardsdl.hpp
src/window/backend/SDL/cwindowsdl.cpp
src/window/backend/SDL/cclipboardsdl.cpp
src/window/inputevent.hpp
src/window/keycodes.hpp
src/window/joycodes.hpp
src/window/inputhelper.hpp
src/window/inputevent.hpp
src/window/cwindow.hpp
src/window/cview.hpp
src/window/cjoystickmanager.hpp
src/window/cjoystick.hpp
src/window/cinputtextbuffer.hpp
src/window/cinput.hpp
src/window/cengine.hpp
src/window/cclipboard.hpp
src/window/base.hpp
src/window/inputhelper.cpp
src/window/cwindow.cpp
src/window/cview.cpp
src/window/cjoystickmanager.cpp
src/window/cjoystick.cpp
src/window/cinputtextbuffer.cpp
src/window/cinput.cpp
src/window/cengine.cpp
src/window/cclipboard.cpp
src/window/backend/SDL/cwindowsdl.hpp
src/window/backend/SDL/cjoysticksdl.hpp
src/window/backend/SDL/cjoystickmanagersdl.hpp
src/window/backend/SDL/cinputsdl.hpp
src/window/backend/SDL/cclipboardsdl.hpp
src/window/backend/SDL/cwindowsdl.cpp
src/window/backend/SDL/cjoysticksdl.cpp
src/window/backend/SDL/cjoystickmanagersdl.cpp
src/window/backend/SDL/cinputsdl.cpp
src/window/backend/SDL/cclipboardsdl.cpp
src/window/cbackend.hpp
src/window/backend/SDL/cbackendsdl.hpp
src/helper/sophist/sophist.h
src/window/backend/null/cwindownull.hpp
src/window/backend/null/cjoysticknull.hpp
src/window/backend/null/cjoystickmanagernull.hpp
src/window/backend/null/cinputnull.hpp
src/window/backend/null/cclipboardnull.hpp
src/window/backend/null/cbackendnull.hpp
src/window/backend/null/cwindownull.cpp
src/window/backend/null/cjoysticknull.cpp
src/window/backend/null/cjoystickmanagernull.cpp
src/window/backend/null/cinputnull.cpp
src/window/backend/null/cclipboardnull.cpp
src/window/backend/allegro5/cwindowal.hpp
src/window/backend/allegro5/cjoystickmanageral.hpp
src/window/backend/allegro5/cjoystickal.hpp
src/window/backend/allegro5/cinputal.hpp
src/window/backend/allegro5/cclipboardal.hpp
src/window/backend/allegro5/cbackendal.hpp
src/window/backend/allegro5/cwindowal.cpp
src/window/backend/allegro5/cjoystickmanageral.cpp
src/window/backend/allegro5/cjoystickal.cpp
src/window/backend/allegro5/cinputal.cpp
src/window/backend/allegro5/cclipboardal.cpp
src/window/platform/win/cwinimpl.hpp
src/window/platform/win/cwinimpl.cpp
src/window/platform/osx/cosximpl.hpp
src/window/platform/osx/cosximpl.cpp
src/window/platform/x11/cx11impl.hpp
src/window/platform/x11/cx11impl.cpp
src/window/cplatformimpl.hpp
src/window/platform/null/cnullimpl.cpp
src/window/platform/null/cnullimpl.hpp
src/window/cplatformimpl.cpp
src/window/platform/platformimpl.hpp
src/window/cursorhelper.hpp
src/window/ccursormanager.hpp
src/window/ccursor.hpp
src/window/ccursormanager.cpp
src/window/ccursor.cpp
src/window/backend/null/ccursornull.hpp
src/window/backend/null/ccursormanagernull.hpp
src/window/backend/null/ccursornull.cpp
src/window/backend/null/ccursormanagernull.cpp
src/window/backend/allegro5/ccursormanageral.hpp
src/window/backend/allegro5/ccursoral.hpp
src/window/backend/allegro5/ccursormanageral.cpp
src/window/backend/allegro5/ccursoral.cpp
src/window/backend/SDL/ccursormanagersdl.hpp
src/window/backend/SDL/ccursorsdl.hpp
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@@ -1,727 +0,0 @@
src/audio/base.hpp
src/audio/caudiodevice.cpp
src/audio/caudiodevice.hpp
src/audio/caudiolistener.cpp
src/audio/caudiolistener.hpp
src/audio/caudioresource.cpp
src/audio/caudioresource.hpp
src/audio/cmusic.cpp
src/audio/cmusic.hpp
src/audio/csound.cpp
src/audio/csound.hpp
src/audio/csoundbuffer.cpp
src/audio/csoundbuffer.hpp
src/audio/csoundfile.cpp
src/audio/csoundfile.hpp
src/audio/csoundfiledefault.cpp
src/audio/csoundfiledefault.hpp
src/audio/csoundfileogg.cpp
src/audio/csoundfileogg.hpp
src/audio/csoundstream.cpp
src/audio/csoundstream.hpp
src/audio/openal.hpp
src/audio/tsoundloader.hpp
src/audio/tsoundmanager.hpp
src/base/allocator.hpp
src/base/base.hpp
src/base/debug.cpp
src/base/debug.hpp
src/base/memorymanager.cpp
src/base/memorymanager.hpp
src/base/stlcontainers.hpp
src/base.hpp
src/ee.h
src/eeiv/capp.cpp
src/eeiv/capp.hpp
src/eeiv/eeiv.cpp
src/gaming/base.hpp
src/gaming/cisomap.cpp
src/gaming/cisomap.hpp
src/gaming/clight.cpp
src/gaming/clight.hpp
src/graphics/base.hpp
src/graphics/cbatchrenderer.cpp
src/graphics/cbatchrenderer.hpp
src/graphics/cconsole.cpp
src/graphics/cconsole.hpp
src/graphics/cfont.cpp
src/graphics/cfont.hpp
src/graphics/cfontmanager.cpp
src/graphics/cfontmanager.hpp
src/graphics/cframebuffer.cpp
src/graphics/cframebuffer.hpp
src/graphics/cframebufferfbo.cpp
src/graphics/cframebufferfbo.hpp
src/graphics/cframebuffermanager.cpp
src/graphics/cframebuffermanager.hpp
src/graphics/cframebufferpbuffer.cpp
src/graphics/cframebufferpbuffer.hpp
src/graphics/cglobalbatchrenderer.cpp
src/graphics/cglobalbatchrenderer.hpp
src/graphics/cglobalshapegroup.cpp
src/graphics/cglobalshapegroup.hpp
src/graphics/cimage.cpp
src/graphics/cimage.hpp
src/graphics/cparticle.cpp
src/graphics/cparticle.hpp
src/graphics/cparticlesystem.cpp
src/graphics/cparticlesystem.hpp
src/graphics/cprimitives.cpp
src/graphics/cprimitives.hpp
src/graphics/cscrollparallax.cpp
src/graphics/cscrollparallax.hpp
src/graphics/cshader.cpp
src/graphics/cshader.hpp
src/graphics/cshaderprogram.cpp
src/graphics/cshaderprogram.hpp
src/graphics/cshaderprogrammanager.cpp
src/graphics/cshaderprogrammanager.hpp
src/graphics/cshape.cpp
src/graphics/cshape.hpp
src/graphics/cshapegroup.cpp
src/graphics/cshapegroup.hpp
src/graphics/cshapegroupmanager.cpp
src/graphics/cshapegroupmanager.hpp
src/graphics/csprite.cpp
src/graphics/csprite.hpp
src/graphics/ctextcache.cpp
src/graphics/ctextcache.hpp
src/graphics/ctexture.cpp
src/graphics/ctexture.hpp
src/graphics/ctexturefactory.cpp
src/graphics/ctexturefactory.hpp
src/graphics/ctexturefont.cpp
src/graphics/ctexturefont.hpp
src/graphics/ctexturefontloader.cpp
src/graphics/ctexturefontloader.hpp
src/graphics/ctexturegrouploader.cpp
src/graphics/ctexturegrouploader.hpp
src/graphics/ctextureloader.cpp
src/graphics/ctextureloader.hpp
src/graphics/ctexturepacker.cpp
src/graphics/ctexturepacker.hpp
src/graphics/ctexturepackernode.cpp
src/graphics/ctexturepackernode.hpp
src/graphics/ctexturepackertex.cpp
src/graphics/ctexturepackertex.hpp
src/graphics/cttffont.cpp
src/graphics/cttffont.hpp
src/graphics/cttffontloader.cpp
src/graphics/cttffontloader.hpp
src/graphics/cvertexbuffer.cpp
src/graphics/cvertexbuffer.hpp
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src/graphics/cvertexbuffermanager.hpp
src/graphics/cvertexbufferogl.cpp
src/graphics/cvertexbufferogl.hpp
src/graphics/cvertexbuffervbo.cpp
src/graphics/cvertexbuffervbo.hpp
src/graphics/fonthelper.hpp
src/graphics/glhelper.cpp
src/graphics/glhelper.hpp
src/graphics/packerhelper.hpp
src/graphics/pixelperfect.cpp
src/graphics/pixelperfect.hpp
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src/helper/libzip/zip_unchange_data.c
src/helper/libzip/zipconf.h
src/helper/libzip/zipint.h
src/helper/PlusCallback/callback.hpp
src/helper/SOIL/image_DXT.c
src/helper/SOIL/image_DXT.h
src/helper/SOIL/image_helper.c
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src/helper/SOIL/SOIL.c
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src/helper/SOIL/stb_image.c
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src/helper/SOIL/stb_image_write.c
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src/helper/SOIL/stbi_DDS.h
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src/helper/stb_vorbis/stb_vorbis.c
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src/helper/zlib/inflate.c
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src/helper/zlib/inftrees.c
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src/helper/zlib/trees.c
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src/helper/zlib/zconf.h
src/helper/zlib/zlib.h
src/helper/zlib/zutil.c
src/helper/zlib/zutil.h
src/math/base.hpp
src/math/cmtrand.cpp
src/math/cmtrand.hpp
src/math/math.cpp
src/math/math.hpp
src/system/base.hpp
src/system/cinifile.cpp
src/system/cinifile.hpp
src/system/clog.cpp
src/system/clog.hpp
src/system/cmutex.cpp
src/system/cmutex.hpp
src/system/cobjectloader.cpp
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src/system/cpack.cpp
src/system/cpack.hpp
src/system/cpak.cpp
src/system/cpak.hpp
src/system/crc4.cpp
src/system/crc4.hpp
src/system/cresourceloader.cpp
src/system/cresourceloader.hpp
src/system/cthread.cpp
src/system/cthread.hpp
src/system/ctimeelapsed.cpp
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src/system/ctimer.cpp
src/system/ctimer.hpp
src/system/czip.cpp
src/system/czip.hpp
src/system/tsingleton.hpp
src/system/tcontainer.hpp
src/system/tresourcemanager.hpp
src/ui/base.hpp
src/ui/cuibackground.cpp
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src/ui/cuiborder.cpp
src/ui/cuiborder.hpp
src/ui/cuicheckbox.cpp
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src/ui/cuicombobox.cpp
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src/ui/cuicontrol.cpp
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src/ui/cuicontrolanim.cpp
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src/ui/cuidragable.cpp
src/ui/cuidragable.hpp
src/ui/cuidropdownlist.cpp
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src/ui/cuievent.cpp
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src/ui/cuieventkey.cpp
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src/ui/cuieventmouse.cpp
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src/ui/cuigfx.cpp
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src/ui/cuilistbox.cpp
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src/ui/cuilistboxitem.cpp
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src/ui/cuimanager.cpp
src/ui/cuimanager.hpp
src/ui/cuimenu.cpp
src/ui/cuimenu.hpp
src/ui/cuimenuitem.cpp
src/ui/cuimenuitem.hpp
src/ui/cuimessage.cpp
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src/ui/cuipopupmenu.cpp
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src/ui/cuiprogressbar.cpp
src/ui/cuiprogressbar.hpp
src/ui/cuipushbutton.cpp
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src/ui/cuiradiobutton.cpp
src/ui/cuiradiobutton.hpp
src/ui/cuiscrollbar.cpp
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src/ui/cuispinbox.cpp
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src/utils/cinterpolation.cpp
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src/utils/colors.hpp
src/utils/cperlinnoise.cpp
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src/utils/cwaypoints.cpp
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src/window/backend/null/cjoystickmanagernull.hpp
src/window/backend/null/cinputnull.hpp
src/window/backend/null/cclipboardnull.hpp
src/window/backend/null/cbackendnull.hpp
src/window/backend/null/cwindownull.cpp
src/window/backend/null/cjoysticknull.cpp
src/window/backend/null/cjoystickmanagernull.cpp
src/window/backend/null/cinputnull.cpp
src/window/backend/null/cclipboardnull.cpp
src/window/backend/allegro5/cwindowal.hpp
src/window/backend/allegro5/cjoystickmanageral.hpp
src/window/backend/allegro5/cjoystickal.hpp
src/window/backend/allegro5/cinputal.hpp
src/window/backend/allegro5/cclipboardal.hpp
src/window/backend/allegro5/cbackendal.hpp
src/window/backend/allegro5/cwindowal.cpp
src/window/backend/allegro5/cjoystickmanageral.cpp
src/window/backend/allegro5/cjoystickal.cpp
src/window/backend/allegro5/cinputal.cpp
src/window/backend/allegro5/cclipboardal.cpp
src/window/platform/win/cwinimpl.hpp
src/window/platform/win/cwinimpl.cpp
src/window/platform/osx/cosximpl.hpp
src/window/platform/osx/cosximpl.cpp
src/window/platform/x11/cx11impl.hpp
src/window/platform/x11/cx11impl.cpp
src/window/cplatformimpl.hpp
src/window/platform/null/cnullimpl.cpp
src/window/platform/null/cnullimpl.hpp
src/window/cplatformimpl.cpp
src/window/platform/platformimpl.hpp
src/window/cursorhelper.hpp
src/window/ccursormanager.hpp
src/window/ccursor.hpp
src/window/ccursormanager.cpp
src/window/ccursor.cpp
src/window/backend/null/ccursornull.hpp
src/window/backend/null/ccursormanagernull.hpp
src/window/backend/null/ccursornull.cpp
src/window/backend/null/ccursormanagernull.cpp
src/window/backend/allegro5/ccursormanageral.hpp
src/window/backend/allegro5/ccursoral.hpp
src/window/backend/allegro5/ccursormanageral.cpp
src/window/backend/allegro5/ccursoral.cpp
src/window/backend/SDL/ccursormanagersdl.hpp
src/window/backend/SDL/ccursorsdl.hpp
src/window/backend/SDL/ccursormanagersdl.cpp
src/window/backend/SDL/ccursorsdl.cpp
src/window/platform/x11/ccursorx11.hpp
src/window/platform/x11/ccursorx11.cpp
src/test/eetest.hpp
src/test/eetest.cpp
src/base/utf.hpp
src/base/string.hpp
src/base/utf.inl
src/base/string.cpp
src/ui/cuiwinmenu.hpp
src/ui/cuiwinmenu.cpp
src/ui/cuiselectbutton.hpp
src/ui/cuiselectbutton.cpp
src/helper/chipmunk/prime.h
src/helper/chipmunk/cpVect.h
src/helper/chipmunk/cpSpatialIndex.h
src/helper/chipmunk/cpSpace.h
src/helper/chipmunk/cpShape.h
src/helper/chipmunk/cpPolyShape.h
src/helper/chipmunk/cpBody.h
src/helper/chipmunk/cpBB.h
src/helper/chipmunk/cpArbiter.h
src/helper/chipmunk/chipmunk_unsafe.h
src/helper/chipmunk/chipmunk_types.h
src/helper/chipmunk/chipmunk_private.h
src/helper/chipmunk/chipmunk_ffi.h
src/helper/chipmunk/chipmunk.h
src/helper/chipmunk/cpVect.c
src/helper/chipmunk/cpSweep1D.c
src/helper/chipmunk/cpSpatialIndex.c
src/helper/chipmunk/cpSpaceStep.c
src/helper/chipmunk/cpSpaceQuery.c
src/helper/chipmunk/cpSpaceHash.c
src/helper/chipmunk/cpSpaceComponent.c
src/helper/chipmunk/cpSpace.c
src/helper/chipmunk/cpShape.c
src/helper/chipmunk/cpPolyShape.c
src/helper/chipmunk/cpHashSet.c
src/helper/chipmunk/cpCollision.c
src/helper/chipmunk/cpBody.c
src/helper/chipmunk/cpBBTree.c
src/helper/chipmunk/cpBB.c
src/helper/chipmunk/cpArray.c
src/helper/chipmunk/cpArbiter.c
src/helper/chipmunk/chipmunk.c
src/window/backend/SDL2/cwindowsdl.hpp
src/window/backend/SDL2/cjoysticksdl.hpp
src/window/backend/SDL2/cjoystickmanagersdl.hpp
src/window/backend/SDL2/cinputsdl.hpp
src/window/backend/SDL2/ccursorsdl.hpp
src/window/backend/SDL2/ccursormanagersdl.hpp
src/window/backend/SDL2/cclipboardsdl.hpp
src/window/backend/SDL2/cbackendsdl.hpp
src/window/backend/SDL2/cwindowsdl.cpp
src/window/backend/SDL2/cjoysticksdl.cpp
src/window/backend/SDL2/cjoystickmanagersdl.cpp
src/window/backend/SDL2/cinputsdl.cpp
src/window/backend/SDL2/ccursorsdl.cpp
src/window/backend/SDL2/ccursormanagersdl.cpp
src/window/backend/SDL2/cclipboardsdl.cpp
src/window/backend/SDL2/base.hpp
src/ui/cuicommondialog.hpp
src/ui/cuicommondialog.cpp
src/gaming/cmap.hpp
src/gaming/cmap.cpp
src/gaming/cgameobject.hpp
src/gaming/cgameobject.cpp
src/gaming/cgameobjectshape.hpp
src/gaming/cgameobjectshape.cpp
src/gaming/cgameobjectsprite.hpp
src/gaming/cgameobjectsprite.cpp
src/gaming/maphelper.hpp
src/gaming/cgameobjectshapeex.hpp
src/gaming/cgameobjectshapeex.cpp
src/gaming/clayer.hpp
src/gaming/clayer.cpp
src/gaming/ctilelayer.hpp
src/gaming/ctilelayer.cpp
src/gaming/cobjectlayer.hpp
src/gaming/cobjectlayer.cpp
src/gaming/mapeditor/base.hpp
src/gaming/mapeditor/cmapeditor.hpp
src/gaming/mapeditor/cmapeditor.cpp
src/ui/cuiaquatheme.hpp
src/ui/cuiaquatheme.cpp
src/gaming/mapeditor/cuimap.hpp
src/gaming/mapeditor/cuimap.cpp
src/gaming/mapeditor/cuimapnew.hpp
src/gaming/mapeditor/cuimapnew.cpp
src/gaming/mapeditor/cuilayernew.hpp
src/gaming/mapeditor/cuilayernew.cpp
src/gaming/mapeditor/cuigotypenew.hpp
src/gaming/mapeditor/cuigotypenew.cpp
src/gaming/cgameobjectvirtual.hpp
src/gaming/cgameobjectvirtual.cpp
src/utils/safedatapointer.hpp
src/utils/safedatapointer.cpp

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@@ -1,21 +1,17 @@
#ifndef EE_AUDIO_BASE
#define EE_AUDIO_BASE
#include "../base.hpp"
#include "openal.hpp"
#include <eepp/base.hpp>
#include <eepp/audio/openal.hpp>
#include "../system/clog.hpp"
#include "../system/cpack.hpp"
#include "../system/cthread.hpp"
#include <eepp/system/clog.hpp>
#include <eepp/system/cpack.hpp>
#include <eepp/system/cthread.hpp>
using namespace EE::System;
#include "../utils/vector3.hpp"
#include <eepp/utils/vector3.hpp>
using namespace EE::Utils;
#if EE_PLATFORM == EE_PLATFORM_HAIKU
#define EE_NO_SNDFILE
#endif
/**
This module is based on the sfml-audio module.

View File

@@ -1,7 +1,7 @@
#ifndef EE_AUDIOCAUDIODEVICE_H
#define EE_AUDIOCAUDIODEVICE_H
#include "caudiolistener.hpp"
#include <eepp/audio/caudiolistener.hpp>
namespace EE { namespace Audio {

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@@ -1,7 +1,7 @@
#ifndef EE_AUDIOCLISTENER_H
#define EE_AUDIOCLISTENER_H
#include "base.hpp"
#include <eepp/audio/base.hpp>
namespace EE { namespace Audio {

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@@ -1,7 +1,7 @@
#ifndef EE_AUDIOCAUDIORESOURCE_H
#define EE_AUDIOCAUDIORESOURCE_H
#include "caudiodevice.hpp"
#include <eepp/audio/caudiodevice.hpp>
namespace EE { namespace Audio {

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@@ -1,9 +1,10 @@
#ifndef EE_AUDIOCMUSIC_H
#define EE_AUDIOCMUSIC_H
#include "base.hpp"
#include "csoundfile.hpp"
#include "csoundstream.hpp"
#include <eepp/audio/base.hpp>
#include <eepp/audio/csoundfile.hpp>
#include <eepp/audio/csoundstream.hpp>
namespace EE { namespace Audio {
class EE_API cMusic : public cSoundStream {

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@@ -1,9 +1,9 @@
#ifndef EE_AUDIOCSOUND_H
#define EE_AUDIOCSOUND_H
#include "base.hpp"
#include "caudioresource.hpp"
#include "csoundbuffer.hpp"
#include <eepp/audio/base.hpp>
#include <eepp/audio/caudioresource.hpp>
#include <eepp/audio/csoundbuffer.hpp>
namespace EE { namespace Audio {

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@@ -1,9 +1,9 @@
#ifndef EE_AUDIOCSOUNDBUFFER_H
#define EE_AUDIOCSOUNDBUFFER_H
#include "base.hpp"
#include "caudioresource.hpp"
#include "csoundfile.hpp"
#include <eepp/audio/base.hpp>
#include <eepp/audio/caudioresource.hpp>
#include <eepp/audio/csoundfile.hpp>
namespace EE { namespace Audio {

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@@ -1,7 +1,7 @@
#ifndef EE_AUDIOCSOUNDFILE_H
#define EE_AUDIOCSOUNDFILE_H
#include "base.hpp"
#include <eepp/audio/base.hpp>
namespace EE { namespace Audio {

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@@ -1,12 +1,12 @@
#ifndef EE_AUDIOCSOUNDFILEDEFAULT_H
#define EE_AUDIOCSOUNDFILEDEFAULT_H
#include "base.hpp"
#include <eepp/audio/base.hpp>
#ifndef EE_NO_SNDFILE
#ifdef EE_LIBSNDFILE_ENABLED
#include <sndfile.h>
#include "csoundfile.hpp"
#include <eepp/audio/csoundfile.hpp>
namespace EE { namespace Audio {

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@@ -1,9 +1,10 @@
#ifndef EE_AUDIOCSOUNDFILEOGG_H
#define EE_AUDIOCSOUNDFILEOGG_H
#include "base.hpp"
#include "../helper/stb_vorbis/stb_vorbis.h"
#include "csoundfile.hpp"
#include <eepp/audio/base.hpp>
#include <eepp/audio/csoundfile.hpp>
struct stb_vorbis;
namespace EE { namespace Audio {

View File

@@ -1,8 +1,8 @@
#ifndef EE_AUDIOCSOUNDSTREAM_H
#define EE_AUDIOCSOUNDSTREAM_H
#include "base.hpp"
#include "csound.hpp"
#include <eepp/audio/base.hpp>
#include <eepp/audio/csound.hpp>
namespace EE { namespace Audio {

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@@ -1,7 +1,7 @@
#ifndef EE_OPENAL_H
#define EE_OPENAL_H
#include "base.hpp"
#include <eepp/audio/base.hpp>
#if EE_PLATFORM == EE_PLATFORM_MACOSX || EE_PLATFORM == EE_PLATFORM_IOS
#include <OpenAL/al.h>
@@ -11,9 +11,6 @@
#include <AL/alc.h>
#endif
#include <iostream>
#include <string>
namespace EE { namespace Audio {
#ifdef EE_DEBUG

View File

@@ -1,9 +1,9 @@
#ifndef EE_AUDIOTSOUNDLOADER_HPP
#define EE_AUDIOTSOUNDLOADER_HPP
#include "base.hpp"
#include "tsoundmanager.hpp"
#include "../system/cobjectloader.hpp"
#include <eepp/audio/base.hpp>
#include <eepp/audio/tsoundmanager.hpp>
#include <eepp/system/cobjectloader.hpp>
namespace EE { namespace Audio {

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@@ -1,9 +1,9 @@
#ifndef EE_AUDIOTSOUNDMANAGER_H
#define EE_AUDIOTSOUNDMANAGER_H
#include "base.hpp"
#include "csound.hpp"
#include "csoundbuffer.hpp"
#include <eepp/audio/base.hpp>
#include <eepp/audio/csound.hpp>
#include <eepp/audio/csoundbuffer.hpp>
namespace EE { namespace Audio {

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@@ -11,6 +11,7 @@
#include <cstdarg>
#include <cassert>
#include <cstddef>
#include <cstring>
#include <iostream>
#include <fstream>
@@ -27,9 +28,9 @@
#include <set>
#include <stack>
#include "helper/PlusCallback/callback.hpp"
#include <eepp/helper/PlusCallback/callback.hpp>
#include "declares.hpp"
#include "base/base.hpp"
#include <eepp/declares.hpp>
#include <eepp/base/base.hpp>
#endif

View File

@@ -1,7 +1,7 @@
#ifndef EE_ALLOCATOR_HPP
#define EE_ALLOCATOR_HPP
#include "memorymanager.hpp"
#include <eepp/base/memorymanager.hpp>
namespace EE {

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@@ -0,0 +1,11 @@
#ifndef EE_BASE_BASE_HPP
#define EE_BASE_BASE_HPP
#include <eepp/base/string.hpp>
#include <eepp/base/utf.hpp>
#include <eepp/base/debug.hpp>
#include <eepp/base/memorymanager.hpp>
#include <eepp/base/allocator.hpp>
#include <eepp/base/stlcontainers.hpp>
#endif

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@@ -1,7 +1,7 @@
#ifndef EE_DEBUG_HPP
#define EE_DEBUG_HPP
#include "../base.hpp"
#include <eepp/declares.hpp>
namespace EE {

View File

@@ -1,11 +1,11 @@
#ifndef EE_MEMORY_MANAGER_HPP
#define EE_MEMORY_MANAGER_HPP
#include "../declares.hpp"
#include <string>
#include <map>
#include <eepp/declares.hpp>
#include <cstdlib>
#include <cstdio>
#include <string>
#include <cstring>
#include <map>
namespace EE {

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@@ -1,6 +1,8 @@
#ifndef EE_STLCONTAINERS_HPP
#define EE_STLCONTAINERS_HPP
#include <eepp/base/memorymanager.hpp>
namespace EE {
template <typename T, typename A = eeAllocator<T> >
struct eeStack {

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@@ -29,8 +29,11 @@
#ifndef EE_STRING_HPP
#define EE_STRING_HPP
#include "../base.hpp"
#include <eepp/declares.hpp>
#include <locale>
#include <string>
#include <cstring>
#include <cstdlib>
namespace EE {

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@@ -31,8 +31,10 @@
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include "../base.hpp"
#include <locale>
#include <string>
#include <cstdlib>
#include <eepp/declares.hpp>
namespace EE {

View File

@@ -1,7 +1,7 @@
#ifndef EE_DECLARES_HPP
#define EE_DECLARES_HPP
#include "helper/sophist/sophist.h"
#include <eepp/helper/sophist/sophist.h>
#define EE_PLATFORM_WIN 1
#define EE_PLATFORM_LINUX 2

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@@ -1,5 +1,5 @@
#ifndef EE_H
#define EE_H
#ifndef EE_HPP
#define EE_HPP
/**
@mainpage Entropia Engine++

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@@ -0,0 +1,20 @@
#ifndef EE_GAMING_BASE
#define EE_GAMING_BASE
#include <eepp/base.hpp>
#include <eepp//utils/utils.hpp>
#include <eepp//utils/vector2.hpp>
#include <eepp//utils/colors.hpp>
#include <eepp//utils/rect.hpp>
using namespace EE::Utils;
#include <eepp//math/math.hpp>
using namespace EE::Math;
#include <eepp//system/ciostream.hpp>
#include <eepp//system/ciostreamfile.hpp>
#include <eepp//system/ciostreammemory.hpp>
using namespace EE::System;
#endif

View File

@@ -1,11 +1,11 @@
#ifndef EE_GAMINGCGAMEOBJECT_HPP
#define EE_GAMINGCGAMEOBJECT_HPP
#include "base.hpp"
#include "maphelper.hpp"
#include "clayer.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/gaming/maphelper.hpp>
#include <eepp/gaming/clayer.hpp>
#include "../graphics/renders.hpp"
#include <eepp/graphics/renders.hpp>
using namespace EE::Graphics;
namespace EE { namespace Gaming {

View File

@@ -1,10 +1,10 @@
#ifndef EE_GAMINGCGAMEOBJECTSHAPE_HPP
#define EE_GAMINGCGAMEOBJECTSHAPE_HPP
#include "base.hpp"
#include "cgameobject.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/gaming/cgameobject.hpp>
#include "../graphics/cshape.hpp"
#include <eepp/graphics/cshape.hpp>
using namespace EE::Graphics;
namespace EE { namespace Gaming {

View File

@@ -1,8 +1,8 @@
#ifndef CGAMEOBJECTSHAPEEX_HPP
#define CGAMEOBJECTSHAPEEX_HPP
#include "base.hpp"
#include "cgameobjectshape.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/gaming/cgameobjectshape.hpp>
namespace EE { namespace Gaming {

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@@ -1,10 +1,10 @@
#ifndef EE_GAMINGCGAMEOBJECTSPRITE_HPP
#define EE_GAMINGCGAMEOBJECTSPRITE_HPP
#include "base.hpp"
#include "cgameobject.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/gaming/cgameobject.hpp>
#include "../graphics/csprite.hpp"
#include <eepp/graphics/csprite.hpp>
using namespace EE::Graphics;
namespace EE { namespace Gaming {

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@@ -1,9 +1,9 @@
#ifndef EE_GAMINGCGAMEOBJECTVIRTUAL_HPP
#define EE_GAMINGCGAMEOBJECTVIRTUAL_HPP
#include "base.hpp"
#include "cgameobject.hpp"
#include "../graphics/cshape.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/gaming/cgameobject.hpp>
#include <eepp/graphics/cshape.hpp>
using namespace EE::Graphics;
namespace EE { namespace Gaming {

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@@ -1,22 +1,22 @@
#ifndef EE_GAMINGCISOMAP_H
#define EE_GAMINGCISOMAP_H
#include "base.hpp"
#include <eepp/gaming/base.hpp>
#include "../window/cinput.hpp"
#include "../window/cwindow.hpp"
#include "../window/cengine.hpp"
#include <eepp/window/cinput.hpp>
#include <eepp/window/cwindow.hpp>
#include <eepp/window/cengine.hpp>
using namespace EE::Window;
#include "../graphics/ctexture.hpp"
#include "../graphics/ctexturefactory.hpp"
#include "../graphics/cshape.hpp"
#include "../graphics/cfont.hpp"
#include "../graphics/cprimitives.hpp"
#include "../graphics/glhelper.hpp"
#include <eepp/graphics/ctexture.hpp>
#include <eepp/graphics/ctexturefactory.hpp>
#include <eepp/graphics/cshape.hpp>
#include <eepp/graphics/cfont.hpp>
#include <eepp/graphics/cprimitives.hpp>
#include <eepp/graphics/glhelper.hpp>
using namespace EE::Graphics;
#include "clight.hpp"
#include <eepp/gaming/clight.hpp>
namespace EE { namespace Gaming {

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@@ -1,7 +1,7 @@
#ifndef EE_GAMINGCLAYER_HPP
#define EE_GAMINGCLAYER_HPP
#include "base.hpp"
#include <eepp/gaming/base.hpp>
namespace EE { namespace Gaming {

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@@ -1,7 +1,7 @@
#ifndef EE_GAMINGCLIGHT_H
#define EE_GAMINGCLIGHT_H
#include "base.hpp"
#include <eepp/gaming/base.hpp>
namespace EE { namespace Gaming {

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@@ -1,8 +1,8 @@
#ifndef EE_GAMINGCLIGHTMANAGER_HPP
#define EE_GAMINGCLIGHTMANAGER_HPP
#include "base.hpp"
#include "clight.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/gaming/clight.hpp>
namespace EE { namespace Gaming {

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@@ -1,16 +1,16 @@
#ifndef EE_GAMINGCTILEMAP_HPP
#define EE_GAMINGCTILEMAP_HPP
#include "base.hpp"
#include <eepp/gaming/base.hpp>
#include "cgameobject.hpp"
#include "clight.hpp"
#include "clightmanager.hpp"
#include "clayer.hpp"
#include <eepp/gaming/cgameobject.hpp>
#include <eepp/gaming/clight.hpp>
#include <eepp/gaming/clightmanager.hpp>
#include <eepp/gaming/clayer.hpp>
#include "../window/cinput.hpp"
#include "../window/cengine.hpp"
#include "../window/cwindow.hpp"
#include <eepp/window/cinput.hpp>
#include <eepp/window/cengine.hpp>
#include <eepp/window/cwindow.hpp>
using namespace EE::Window;
namespace EE { namespace Gaming {

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@@ -1,8 +1,8 @@
#ifndef EE_GAMINGCOBJECTLAYER_HPP
#define EE_GAMINGCOBJECTLAYER_HPP
#include "clayer.hpp"
#include "cgameobject.hpp"
#include <eepp/gaming/clayer.hpp>
#include <eepp/gaming/cgameobject.hpp>
namespace EE { namespace Gaming {

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@@ -1,8 +1,8 @@
#ifndef EE_GAMINGCTILELAYER_HPP
#define EE_GAMINGCTILELAYER_HPP
#include "clayer.hpp"
#include "cgameobject.hpp"
#include <eepp/gaming/clayer.hpp>
#include <eepp/gaming/cgameobject.hpp>
namespace EE { namespace Gaming {

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@@ -1,6 +1,6 @@
#ifndef EE_GAMINGME_BASE_CPP
#define EE_GAMINGME_BASE_CPP
#include "../base.hpp"
#include <eepp/base.hpp>
#endif

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@@ -1,12 +1,12 @@
#ifndef EE_GAMINGCLAYERPROPERTIES_HPP
#define EE_GAMINGCLAYERPROPERTIES_HPP
#include "base.hpp"
#include "../maphelper.hpp"
#include "../clayer.hpp"
#include "../../ui/cuiwindow.hpp"
#include "../../ui/cuigenericgrid.hpp"
#include "../../ui/cuitextinput.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/gaming/maphelper.hpp>
#include <eepp/gaming/clayer.hpp>
#include <eepp/ui/cuiwindow.hpp>
#include <eepp/ui/cuigenericgrid.hpp>
#include <eepp/ui/cuitextinput.hpp>
using namespace EE::UI;

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@@ -1,10 +1,10 @@
#ifndef EE_GAMINGCMAPEDITOR_HPP
#define EE_GAMINGCMAPEDITOR_HPP
#include "base.hpp"
#include "../../ui/cuiwindow.hpp"
#include "../../ui/cuimenucheckbox.hpp"
#include "cuimap.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/ui/cuiwindow.hpp>
#include <eepp/ui/cuimenucheckbox.hpp>
#include <eepp/gaming/mapeditor/cuimap.hpp>
using namespace EE::UI;

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@@ -1,12 +1,12 @@
#ifndef EE_GAMINGCMAPPROPERTIES_HPP
#define EE_GAMINGCMAPPROPERTIES_HPP
#include "base.hpp"
#include "../cmap.hpp"
#include "../../ui/cuiwindow.hpp"
#include "../../ui/cuigenericgrid.hpp"
#include "../../ui/cuitextinput.hpp"
#include "../../ui/cuislider.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/gaming/cmap.hpp>
#include <eepp/ui/cuiwindow.hpp>
#include <eepp/ui/cuigenericgrid.hpp>
#include <eepp/ui/cuitextinput.hpp>
#include <eepp/ui/cuislider.hpp>
using namespace EE::UI;

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@@ -1,8 +1,8 @@
#ifndef EE_GAMINGCUIGOTYPENEW_HPP
#define EE_GAMINGCUIGOTYPENEW_HPP
#include "base.hpp"
#include "../../ui/cuiwindow.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/ui/cuiwindow.hpp>
using namespace EE::UI;

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@@ -1,9 +1,9 @@
#ifndef EE_GAMINGCUILAYERNEW_HPP
#define EE_GAMINGCUILAYERNEW_HPP
#include "base.hpp"
#include "../../ui/cuiwindow.hpp"
#include "cuimap.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/ui/cuiwindow.hpp>
#include <eepp/gaming/mapeditor/cuimap.hpp>
using namespace EE::UI;

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@@ -1,11 +1,11 @@
#ifndef EE_GAMINGCUIMAP_HPP
#define EE_GAMINGCUIMAP_HPP
#include "base.hpp"
#include "../../ui/cuicomplexcontrol.hpp"
#include "../cmap.hpp"
#include "../clightmanager.hpp"
#include "../clight.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/ui/cuicomplexcontrol.hpp>
#include <eepp/gaming/cmap.hpp>
#include <eepp/gaming/clightmanager.hpp>
#include <eepp/gaming/clight.hpp>
using namespace EE::UI;

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@@ -1,9 +1,9 @@
#ifndef EE_GAMINGCUIMAPNEW_HPP
#define EE_GAMINGCUIMAPNEW_HPP
#include "base.hpp"
#include "../../ui/cuiwindow.hpp"
#include "cuimap.hpp"
#include <eepp/gaming/base.hpp>
#include <eepp/ui/cuiwindow.hpp>
#include <eepp/gaming/mapeditor/cuimap.hpp>
using namespace EE::UI;

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@@ -1,7 +1,7 @@
#ifndef EE_GRAPHICS_BASE
#define EE_GRAPHICS_BASE
#include "../base.hpp"
#include <eepp/base.hpp>
#ifdef EE_64BIT
#define GL_FP GL_DOUBLE
@@ -17,7 +17,7 @@
//! GL2 and GL3 ( PC platform )
#ifdef EE_GLEW_AVAILABLE
#include "../helper/glew/glew.h"
#include <eepp/helper/glew/glew.h>
#else
#ifndef GL_GLEXT_PROTOTYPES
#define GL_GLEXT_PROTOTYPES
@@ -211,29 +211,29 @@
#endif
#define STBI_TYPE_SPECIFIC_FUNCTIONS
#include "../helper/SOIL/stb_image.h"
#include "../helper/SOIL/SOIL.h"
#include <eepp/helper/SOIL/stb_image.h>
#include <eepp/helper/SOIL/SOIL.h>
#include "../utils/colors.hpp"
#include "../utils/rect.hpp"
#include "../utils/vector2.hpp"
#include "../utils/string.hpp"
#include "../utils/utils.hpp"
#include "../utils/polygon2.hpp"
#include <eepp/utils/colors.hpp>
#include <eepp/utils/rect.hpp>
#include <eepp/utils/vector2.hpp>
#include <eepp/utils/string.hpp>
#include <eepp/utils/utils.hpp>
#include <eepp/utils/polygon2.hpp>
using namespace EE::Utils;
#include "../math/math.hpp"
#include <eepp/math/math.hpp>
using namespace EE::Math;
#include "../system/ctimeelapsed.hpp"
#include "../system/tsingleton.hpp"
#include "../system/clog.hpp"
#include "../system/cpack.hpp"
#include "../system/tresourcemanager.hpp"
#include "../system/tcontainer.hpp"
#include "../system/cpackmanager.hpp"
#include <eepp/system/ctimeelapsed.hpp>
#include <eepp/system/tsingleton.hpp>
#include <eepp/system/clog.hpp>
#include <eepp/system/cpack.hpp>
#include <eepp/system/tresourcemanager.hpp>
#include <eepp/system/tcontainer.hpp>
#include <eepp/system/cpackmanager.hpp>
using namespace EE::System;
#include "renders.hpp"
#include <eepp/graphics/renders.hpp>
#endif

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@@ -1,9 +1,9 @@
#ifndef EE_GRAPHICSCBATCHRENDERER_H
#define EE_GRAPHICSCBATCHRENDERER_H
#include "base.hpp"
#include "ctexture.hpp"
#include "glhelper.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/ctexture.hpp>
#include <eepp/graphics/glhelper.hpp>
namespace EE { namespace Graphics {

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@@ -1,11 +1,11 @@
#ifndef EE_GRAPHICSCCONSOLE_H
#define EE_GRAPHICSCCONSOLE_H
#include "base.hpp"
#include "../window/cwindow.hpp"
#include "../window/cinputtextbuffer.hpp"
#include "cprimitives.hpp"
#include "cfont.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/window/cwindow.hpp>
#include <eepp/window/cinputtextbuffer.hpp>
#include <eepp/graphics/cprimitives.hpp>
#include <eepp/graphics/cfont.hpp>
using namespace EE::Window;

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@@ -1,10 +1,10 @@
#ifndef EE_GRAPHICSCFONT_H
#define EE_GRAPHICSCFONT_H
#include "base.hpp"
#include "fonthelper.hpp"
#include "ctexturefactory.hpp"
#include "ctextcache.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/fonthelper.hpp>
#include <eepp/graphics/ctexturefactory.hpp>
#include <eepp/graphics/ctextcache.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,8 +1,8 @@
#ifndef EE_GRAPHICSCFONTMANAGER_HPP
#define EE_GRAPHICSCFONTMANAGER_HPP
#include "base.hpp"
#include "cfont.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cfont.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,10 +1,10 @@
#ifndef EE_GRAPHICSCFRAMEBUFFER_HPP
#define EE_GRAPHICSCFRAMEBUFFER_HPP
#include "base.hpp"
#include "ctexture.hpp"
#include "../window/cview.hpp"
#include "../window/cwindow.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/ctexture.hpp>
#include <eepp/window/cview.hpp>
#include <eepp/window/cwindow.hpp>
using namespace EE::Window;

View File

@@ -1,9 +1,9 @@
#ifndef EE_GRAPHICSCFRAMEBUFFERFBO_HPP
#define EE_GRAPHICSCFRAMEBUFFERFBO_HPP
#include "base.hpp"
#include "cframebuffer.hpp"
#include "ctexture.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cframebuffer.hpp>
#include <eepp/graphics/ctexture.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,8 +1,8 @@
#ifndef EE_GRAPHICSCFRAMEBUFFERMANAGER_HPP
#define EE_GRAPHICSCFRAMEBUFFERMANAGER_HPP
#include "base.hpp"
#include "cframebuffer.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cframebuffer.hpp>
namespace EE { namespace Graphics { namespace Private {

View File

@@ -26,15 +26,15 @@
* NOTE by Martin Lucas Golini: This is not the original version, so differs from SFML implementation.
*/
#include "base.hpp"
#include "cframebuffer.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cframebuffer.hpp>
#ifdef EE_GLEW_AVAILABLE
#if EE_PLATFORM == EE_PLATFORM_WIN
#include "../helper/glew/wglew.h"
#include <eepp/helper/glew/wglew.h>
#elif defined( EE_X11_PLATFORM )
#include "../helper/glew/glxew.h"
#include <eepp/helper/glew/glxew.h>
#include <X11/Xlib.h>
#elif EE_PLATFORM == EE_PLATFORM_MACOSX
//#include <AGL/agl.h>

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@@ -1,8 +1,8 @@
#ifndef EE_GAMINGCGLOBALBATCHRENDERER_H
#define EE_GAMINGCGLOBALBATCHRENDERER_H
#include "base.hpp"
#include "cbatchrenderer.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cbatchrenderer.hpp>
namespace EE { namespace Graphics {

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@@ -1,8 +1,8 @@
#ifndef EE_GRAPHICSCGLOBALSHAPEGROUP_HPP
#define EE_GRAPHICSCGLOBALSHAPEGROUP_HPP
#include "base.hpp"
#include "cshapegroup.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cshapegroup.hpp>
namespace EE { namespace Graphics {

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@@ -1,7 +1,7 @@
#ifndef EE_GRAPHICSCIMAGE_HPP
#define EE_GRAPHICSCIMAGE_HPP
#include "base.hpp"
#include <eepp/graphics/base.hpp>
namespace EE { namespace Graphics {

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@@ -1,7 +1,7 @@
#ifndef CPARTICLE_H
#define CPARTICLE_H
#include "base.hpp"
#include <eepp/graphics/base.hpp>
namespace EE { namespace Graphics {

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@@ -1,8 +1,8 @@
#ifndef EECPARTICLESYSTEM_H
#define EECPARTICLESYSTEM_H
#include "base.hpp"
#include "cparticle.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cparticle.hpp>
namespace EE { namespace Graphics {

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@@ -1,9 +1,9 @@
#ifndef EE_GRAPHICSCPRIMITIVES_H
#define EE_GRAPHICSCPRIMITIVES_H
#include "base.hpp"
#include "ctexturefactory.hpp"
#include "cbatchrenderer.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/ctexturefactory.hpp>
#include <eepp/graphics/cbatchrenderer.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,9 +1,9 @@
#ifndef EE_GRAPHICSCSCROLLPARALLAX_H
#define EE_GRAPHICSCSCROLLPARALLAX_H
#include "base.hpp"
#include "ctexture.hpp"
#include "cshape.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/ctexture.hpp>
#include <eepp/graphics/cshape.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,7 +1,7 @@
#ifndef EE_GRAPHICSCSHADER_H
#define EE_GRAPHICSCSHADER_H
#include "base.hpp"
#include <eepp/graphics/base.hpp>
namespace EE { namespace Graphics {

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@@ -1,9 +1,9 @@
#ifndef EE_GRAPHICSCSHADERPROGRAM_H
#define EE_GRAPHICSCSHADERPROGRAM_H
#include "base.hpp"
#include "../utils/vector3.hpp"
#include "cshader.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/utils/vector3.hpp>
#include <eepp/graphics/cshader.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,8 +1,8 @@
#ifndef EE_GRAPHICSSHADERPROGRAMANAGER_HPP
#define EE_GRAPHICSSHADERPROGRAMANAGER_HPP
#include "base.hpp"
#include "cshaderprogram.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cshaderprogram.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,8 +1,8 @@
#ifndef EE_GRAPHICSCSHAPE_H
#define EE_GRAPHICSCSHAPE_H
#include "base.hpp"
#include "ctexture.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/ctexture.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,8 +1,8 @@
#ifndef EE_GRAPHICSCSHAPEMANAGER_H
#define EE_GRAPHICSCSHAPEMANAGER_H
#include "base.hpp"
#include "cshape.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cshape.hpp>
#define SHAPE_NONE 0xFFFFFFFF

View File

@@ -1,9 +1,9 @@
#ifndef EE_GRAPHICSCSHAPEGROUPMANAGER_HPP
#define EE_GRAPHICSCSHAPEGROUPMANAGER_HPP
#include "base.hpp"
#include "cshape.hpp"
#include "cshapegroup.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cshape.hpp>
#include <eepp/graphics/cshapegroup.hpp>
namespace EE { namespace Graphics {

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@@ -1,10 +1,10 @@
#ifndef EECSPRITE_H
#define EECSPRITE_H
#include "base.hpp"
#include "ctexturefactory.hpp"
#include "cshape.hpp"
#include "cshapegroup.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/ctexturefactory.hpp>
#include <eepp/graphics/cshape.hpp>
#include <eepp/graphics/cshapegroup.hpp>
namespace EE { namespace Graphics {

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@@ -1,9 +1,9 @@
#ifndef EE_GRAPHICSCTEXTCACHE_H
#define EE_GRAPHICSCTEXTCACHE_H
#include "base.hpp"
#include "fonthelper.hpp"
#include "glhelper.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/fonthelper.hpp>
#include <eepp/graphics/glhelper.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,8 +1,8 @@
#ifndef EE_GRAPHICSCTEXTURE_H
#define EE_GRAPHICSCTEXTURE_H
#include "base.hpp"
#include "cimage.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cimage.hpp>
namespace EE { namespace Graphics {

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@@ -1,10 +1,10 @@
#ifndef EECTEXTUREFACTORY_H
#define EECTEXTUREFACTORY_H
#include "base.hpp"
#include "ctexture.hpp"
#include "cglobalbatchrenderer.hpp"
#include "../system/cmutex.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/ctexture.hpp>
#include <eepp/graphics/cglobalbatchrenderer.hpp>
#include <eepp/system/cmutex.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,9 +1,9 @@
#ifndef EECTEXTUREFONT_H
#define EECTEXTUREFONT_H
#include "base.hpp"
#include "ctexturefactory.hpp"
#include "cfont.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/ctexturefactory.hpp>
#include <eepp/graphics/cfont.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,11 +1,11 @@
#ifndef EE_GRAPHICSCTEXTUREFONTLOADER
#define EE_GRAPHICSCTEXTUREFONTLOADER
#include "base.hpp"
#include "cfont.hpp"
#include "ctexturefont.hpp"
#include "../system/cobjectloader.hpp"
#include "ctextureloader.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cfont.hpp>
#include <eepp/graphics/ctexturefont.hpp>
#include <eepp/system/cobjectloader.hpp>
#include <eepp/graphics/ctextureloader.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,12 +1,12 @@
#ifndef EE_GRAPHICSCTEXTUREGROUPLOADER_HPP
#define EE_GRAPHICSCTEXTUREGROUPLOADER_HPP
#include "base.hpp"
#include "packerhelper.hpp"
#include "ctextureloader.hpp"
#include "ctexturefactory.hpp"
#include "../system/cresourceloader.hpp"
#include "../system/ciostream.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/packerhelper.hpp>
#include <eepp/graphics/ctextureloader.hpp>
#include <eepp/graphics/ctexturefactory.hpp>
#include <eepp/system/cresourceloader.hpp>
#include <eepp/system/ciostream.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,8 +1,8 @@
#ifndef EE_GRAPHICSCTEXTURELOADER
#define EE_GRAPHICSCTEXTURELOADER
#include "base.hpp"
#include "../system/cobjectloader.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/system/cobjectloader.hpp>
namespace EE { namespace Graphics {

View File

@@ -31,10 +31,10 @@
** Implementation differ from the original, but i use the base texture atlas algorithm.
*/
#include "base.hpp"
#include "packerhelper.hpp"
#include "ctexturepackernode.hpp"
#include "ctexturepackertex.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/packerhelper.hpp>
#include <eepp/graphics/ctexturepackernode.hpp>
#include <eepp/graphics/ctexturepackertex.hpp>
namespace EE { namespace Graphics {

View File

@@ -1,7 +1,7 @@
#ifndef EE_GRAPHICSPRIVATECTEXTUREPACKERNODE
#define EE_GRAPHICSPRIVATECTEXTUREPACKERNODE
#include "base.hpp"
#include <eepp/graphics/base.hpp>
namespace EE { namespace Graphics { namespace Private {

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@@ -1,7 +1,7 @@
#ifndef EE_GRAPHICSPRIVATECTEXTUREPACKERTEX
#define EE_GRAPHICSPRIVATECTEXTUREPACKERTEX
#include "base.hpp"
#include <eepp/graphics/base.hpp>
namespace EE { namespace Graphics { namespace Private {

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@@ -1,9 +1,9 @@
#ifndef EE_GRAPHICSCTTFFONT_H
#define EE_GRAPHICSCTTFFONT_H
#include "base.hpp"
#include "ctexturefactory.hpp"
#include "cfont.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/ctexturefactory.hpp>
#include <eepp/graphics/cfont.hpp>
namespace HaikuTTF {
class hkFont;

View File

@@ -1,10 +1,10 @@
#ifndef EE_GRAPHICSCTTFFONTLOADER
#define EE_GRAPHICSCTTFFONTLOADER
#include "base.hpp"
#include "cfont.hpp"
#include "cttffont.hpp"
#include "../system/cobjectloader.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cfont.hpp>
#include <eepp/graphics/cttffont.hpp>
#include <eepp/system/cobjectloader.hpp>
namespace EE { namespace Graphics {

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@@ -1,8 +1,8 @@
#ifndef EE_GRAPHICSCVERTEXBUFFER_HPP
#define EE_GRAPHICSCVERTEXBUFFER_HPP
#include "base.hpp"
#include "vbohelper.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/vbohelper.hpp>
namespace EE { namespace Graphics {

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@@ -1,8 +1,8 @@
#ifndef EE_GRAPHICSCVERTEXBUFFERMANAGER_HPP
#define EE_GRAPHICSCVERTEXBUFFERMANAGER_HPP
#include "base.hpp"
#include "cvertexbuffer.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/cvertexbuffer.hpp>
namespace EE { namespace Graphics { namespace Private {

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@@ -1,7 +1,7 @@
#ifndef EE_GRAPHICSCVERTEXBUFFEROGL_HPP
#define EE_GRAPHICSCVERTEXBUFFEROGL_HPP
#include "cvertexbuffer.hpp"
#include <eepp/graphics/cvertexbuffer.hpp>
namespace EE { namespace Graphics {

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@@ -1,7 +1,7 @@
#ifndef EE_GRAPHICSCVERTEXBUFFERVBO_HPP
#define EE_GRAPHICSCVERTEXBUFFERVBO_HPP
#include "cvertexbuffer.hpp"
#include <eepp/graphics/cvertexbuffer.hpp>
namespace EE { namespace Graphics {

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@@ -1,6 +1,6 @@
#ifndef EE_GRAPHICSGLHELPER_HPP
#define EE_GRAPHICSGLHELPER_HPP
#include "renderer/cgl.hpp"
#include <eepp/graphics/renderer/cgl.hpp>
#endif

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@@ -1,7 +1,7 @@
#ifndef EE_PACKER_HELPER
#define EE_PACKER_HELPER
#include "base.hpp"
#include <eepp/graphics/base.hpp>
namespace EE { namespace Graphics { namespace Private {

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@@ -1,7 +1,7 @@
#ifndef EE_GRAPHICS_PIXELPERFECT_H
#define EE_GRAPHICS_PIXELPERFECT_H
#include "ctexturefactory.hpp"
#include <eepp/graphics/ctexturefactory.hpp>
namespace EE { namespace Graphics {

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@@ -1,8 +1,8 @@
#ifndef EE_GRAPHICS_RENDERER_BASE_HPP
#define EE_GRAPHICS_RENDERER_BASE_HPP
#include "../base.hpp"
#include "../renders.hpp"
#include <eepp/graphics/base.hpp>
#include <eepp/graphics/renders.hpp>
//! It seems that it's not possible to compile GLM on GCC 4.4 ( Haiku GCC version )
#if !defined( EE_GLES1 ) && EE_PLATFORM != EE_PLATFORM_HAIKU

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@@ -1,8 +1,8 @@
#ifndef EE_GRAPHICS_CGL_HPP
#define EE_GRAPHICS_CGL_HPP
#include "base.hpp"
#include "../cshaderprogram.hpp"
#include <eepp/graphics/renderer/base.hpp>
#include <eepp/graphics/cshaderprogram.hpp>
namespace EE { namespace Graphics {

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