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This should fix windows build.
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@@ -13,7 +13,6 @@ namespace EE { namespace System {
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*/
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template <class T> class ResourceManager {
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public:
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/** @param UniqueId Indicates if the resources id must be unique */
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ResourceManager();
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/** @brief The destructor will call destroy() and destroy all the resources added to the manager
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@@ -330,7 +329,7 @@ template <class T> T* ResourceManagerMulti<T>::getById( const String::HashType&
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template <class T> void ResourceManagerMulti<T>::printNames() {
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for ( auto& it : mResources ) {
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eePRINT( "'%s'\n", it->second->getName().c_str() );
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eePRINT( "'%s'\n", it.second->getName().c_str() );
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}
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}
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