From 9a093fc775ab84c729b52c49f2da4de2e607f5de Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mart=C3=ADn=20Lucas=20Golini?= Date: Sun, 10 May 2020 03:30:44 -0300 Subject: [PATCH] This should fix windows build. --- include/eepp/system/resourcemanager.hpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/include/eepp/system/resourcemanager.hpp b/include/eepp/system/resourcemanager.hpp index 41c8421e3..9afc50060 100644 --- a/include/eepp/system/resourcemanager.hpp +++ b/include/eepp/system/resourcemanager.hpp @@ -13,7 +13,6 @@ namespace EE { namespace System { */ template class ResourceManager { public: - /** @param UniqueId Indicates if the resources id must be unique */ ResourceManager(); /** @brief The destructor will call destroy() and destroy all the resources added to the manager @@ -330,7 +329,7 @@ template T* ResourceManagerMulti::getById( const String::HashType& template void ResourceManagerMulti::printNames() { for ( auto& it : mResources ) { - eePRINT( "'%s'\n", it->second->getName().c_str() ); + eePRINT( "'%s'\n", it.second->getName().c_str() ); } }