mirror of
https://github.com/SpartanJ/eepp.git
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I'm gonna try to reduce the premake4.lua file size.
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@@ -22,7 +22,6 @@
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**/
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/**
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@TODO Update OpenAL Soft version for Android.
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@TODO Improve documentation.
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@TODO Improve Premake4 support. It should be really easy to compile eepp in Windows and OS X ( Linux is always easy thanks to package managers ).
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@TODO Add more examples, showing at least the basic usage of the engine ( 10 or more examples at least ).
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@@ -31,7 +31,7 @@ solution "eepp"
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if os.is("linux") then
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multiple_insert( os_links, { "rt", "pthread", "X11", "openal", "GL", "Xcursor" } )
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elseif os.is("windows") then
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multiple_insert( os_links, { "OpenAL32", "opengl32", "mingw32", "glu32", "gdi32", "-static-libgcc -static-libstdc++ -mwindows" } )
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multiple_insert( os_links, { "OpenAL32", "opengl32", "mingw32", "glu32", "gdi32" } )
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elseif os.is("macosx") then
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multiple_insert( os_links, { "OpenGL.framework", "OpenAL.framework", "CoreFoundation.framework", "AGL.framework" } )
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elseif os.is("freebsd") then
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@@ -272,6 +272,7 @@ solution "eepp"
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configuration "windows"
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files { "src/eepp/window/platform/win/*.cpp" }
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linkoptions { "static-libgcc", "static-libstdc++", "mwindows" }
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configuration "linux"
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files { "src/eepp/window/platform/x11/*.cpp" }
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@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE QtCreatorProject>
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<!-- Written by Qt Creator 2.6.0, 2012-12-15T19:16:36. -->
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<!-- Written by Qt Creator 2.6.0, 2012-12-16T01:10:29. -->
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<qtcreator>
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<data>
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<variable>ProjectExplorer.Project.ActiveTarget</variable>
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