Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
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3bf7031e6a | ||
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503fc980f4 | ||
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efed11eb97 | ||
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330820062f | ||
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45d157fe3f |
@@ -200,6 +200,7 @@ project(":core"){
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compile arcModule("arc-core")
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compile arcModule("extensions:freetype")
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//compile arcModule("extensions:postprocessing")
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if(localArc() && debugged()) compile arcModule("extensions:recorder")
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compileOnly project(":annotations")
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@@ -445,7 +445,7 @@ setting.borderless.name = Borderless Window
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setting.fps.name = Show FPS
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setting.vsync.name = VSync
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setting.lasers.name = Show Power Lasers
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setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance)
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setting.pixelate.name = Pixelate [LIGHT_GRAY](may decrease performance, disables animations)
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setting.minimap.name = Show Minimap
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setting.musicvol.name = Music Volume
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setting.mutemusic.name = Mute Music
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@@ -195,7 +195,7 @@ editor.description = Description:
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editor.waves = Vagues:
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waves.title = Vagues
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waves.remove = Remove
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waves.never = <jamais>
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waves.never = jamais
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waves.every = tous les
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waves.waves = vague(s)
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waves.perspawn = par apparition
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Before Width: | Height: | Size: 506 B After Width: | Height: | Size: 505 B |
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Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.1 MiB |
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Before Width: | Height: | Size: 244 KiB After Width: | Height: | Size: 244 KiB |
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Before Width: | Height: | Size: 277 KiB After Width: | Height: | Size: 283 KiB |
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Before Width: | Height: | Size: 542 KiB After Width: | Height: | Size: 535 KiB |
@@ -517,10 +517,10 @@ public class Blocks implements ContentList{
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consumes.items(new ItemStack(Items.titanium, 2), new ItemStack(Items.lead, 4), new ItemStack(Items.silicon, 3), new ItemStack(Items.copper, 3));
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}};
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cryofluidMixer = new GenericCrafter("cryofluidmixer"){{
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cryofluidMixer = new LiquidConverter("cryofluidmixer"){{
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requirements(Category.crafting, ItemStack.with(Items.lead, 130, Items.silicon, 80, Items.thorium, 90));
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outputLiquid = new LiquidStack(Liquids.cryofluid, 0.6f);
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craftTime = 5f;
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outputLiquid = new LiquidStack(Liquids.cryofluid, 0.1f);
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craftTime = 60f;
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size = 2;
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hasPower = true;
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hasItems = true;
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@@ -531,7 +531,7 @@ public class Blocks implements ContentList{
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consumes.power(1f);
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consumes.item(Items.titanium);
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consumes.liquid(Liquids.water, 0.6f);
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consumes.liquid(Liquids.water, 0.1f);
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int liquidRegion = reg("-liquid"), topRegion = reg("-top"), bottomRegion = reg("-bottom");
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@@ -627,7 +627,7 @@ public class Blocks implements ContentList{
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requirements(Category.crafting, ItemStack.with(Items.lead, 70, Items.silicon, 60));
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liquidCapacity = 60f;
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craftTime = 20f;
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outputLiquid = new LiquidStack(Liquids.oil, 4f);
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outputLiquid = new LiquidStack(Liquids.oil, 6f);
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size = 2;
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health = 320;
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hasLiquids = true;
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@@ -1080,7 +1080,8 @@ public class Blocks implements ContentList{
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health = 700;
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powerProduction = 14f;
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consumes.item(Items.thorium);
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consumes.liquid(Liquids.cryofluid, 0.1f);
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heating = 0.02f;
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consumes.liquid(Liquids.cryofluid, 0.1f).update(false);
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}};
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impactReactor = new ImpactReactor("impact-reactor"){{
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@@ -1450,12 +1451,12 @@ public class Blocks implements ContentList{
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Items.surgealloy, Bullets.flakSurge
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);
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xRand = 4f;
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reload = 7f;
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range = 170f;
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reload = 6f;
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range = 200f;
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size = 3;
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recoil = 3f;
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rotatespeed = 10f;
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inaccuracy = 13f;
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inaccuracy = 10f;
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shootCone = 30f;
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health = 145 * size * size;
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@@ -1510,8 +1511,8 @@ public class Blocks implements ContentList{
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powerUsed = 0.5f;
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consumes.powerBuffered(1200f);
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range = 190f;
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reload = 170f;
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firingMoveFract = 0.2f;
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reload = 50f;
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firingMoveFract = 0.5f;
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shootDuration = 220f;
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health = 200 * size * size;
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@@ -533,7 +533,7 @@ public class Bullets implements ContentList{
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}
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};
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meltdownLaser = new BulletType(0.001f, 50){
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meltdownLaser = new BulletType(0.001f, 70){
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Color tmpColor = new Color();
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Color[] colors = {Color.valueOf("ec745855"), Color.valueOf("ec7458aa"), Color.valueOf("ff9c5a"), Color.WHITE};
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float[] tscales = {1f, 0.7f, 0.5f, 0.2f};
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@@ -626,7 +626,6 @@ public class Bullets implements ContentList{
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slagShot = new LiquidBulletType(Liquids.slag){{
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damage = 4;
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speed = 1.9f;
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drag = 0.03f;
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}};
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@@ -644,6 +643,8 @@ public class Bullets implements ContentList{
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lightning = new BulletType(0.001f, 12f){
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{
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lifetime = 1f;
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shootEffect = Fx.hitLancer;
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smokeEffect = Fx.none;
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despawnEffect = Fx.none;
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hitEffect = Fx.hitLancer;
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keepVelocity = false;
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@@ -75,10 +75,12 @@ public class Mechs implements ContentList{
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engineColor = Color.valueOf("d3ddff");
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weapon = new Weapon("shockgun"){{
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shake = 2f;
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length = 1f;
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reload = 40f;
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shotDelay = 3f;
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roundrobin = true;
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shots = 1;
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shots = 3;
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inaccuracy = 0f;
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velocityRnd = 0.2f;
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ejectEffect = Fx.none;
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@@ -8,6 +8,7 @@ import io.anuke.arc.graphics.GL20;
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import io.anuke.arc.graphics.g2d.Draw;
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import io.anuke.arc.graphics.g2d.TextureAtlas;
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import io.anuke.arc.input.KeyCode;
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import io.anuke.arc.scene.ui.Dialog;
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import io.anuke.arc.scene.ui.TextField;
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import io.anuke.arc.util.*;
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import io.anuke.mindustry.content.Mechs;
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@@ -308,7 +309,7 @@ public class Control implements ApplicationListener{
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Time.update();
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}
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if(!scene.hasDialog() && Core.input.keyTap(KeyCode.BACK)){
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if(!scene.hasDialog() && !(scene.root.getChildren().peek() instanceof Dialog) &&Core.input.keyTap(KeyCode.BACK)){
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Platform.instance.hide();
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}
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}
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@@ -190,7 +190,7 @@ public class NetServer implements ApplicationListener{
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//playing in pvp mode automatically assigns players to teams
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if(state.rules.pvp){
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player.setTeam(assignTeam());
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player.setTeam(assignTeam(playerGroup.all()));
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Log.info("Auto-assigned player {0} to team {1}.", player.name, player.getTeam());
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}
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@@ -208,12 +208,12 @@ public class NetServer implements ApplicationListener{
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});
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}
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public Team assignTeam(){
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public Team assignTeam(Iterable<Player> players){
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//find team with minimum amount of players and auto-assign player to that.
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return Structs.findMin(Team.all, team -> {
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if(state.teams.isActive(team)){
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int count = 0;
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for(Player other : playerGroup.all()){
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for(Player other : players){
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if(other.getTeam() == team){
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count ++;
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}
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@@ -222,6 +222,8 @@ public class Damage{
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if(scaledDamage <= 0 || tile == null) continue;
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tile = tile.target();
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//apply damage to entity if needed
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if(tile.entity != null && tile.getTeam() != team){
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int health = (int)tile.entity.health;
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@@ -135,10 +135,6 @@ public class Bullet extends SolidEntity implements DamageTrait, ScaleTrait, Pool
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if(owner instanceof Unit){
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return ((Unit) owner).getDamageMultipler();
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}
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if(owner instanceof Lightning && data instanceof Float){
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return (Float)data;
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}
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return 1f;
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}
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@@ -155,6 +151,9 @@ public class Bullet extends SolidEntity implements DamageTrait, ScaleTrait, Pool
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@Override
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public float damage(){
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if(owner instanceof Lightning && data instanceof Float){
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return (Float)data;
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}
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return type.damage * damageMultiplier();
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}
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@@ -63,6 +63,16 @@ public abstract class BaseUnit extends Unit implements ShooterTrait{
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unit.onSuperDeath();
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//visual only.
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if(Net.client()){
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Tile tile = world.tile(unit.spawner);
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if(tile != null && !Net.client()){
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tile.block().unitRemoved(tile, unit);
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}
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unit.spawner = noSpawner;
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}
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//must run afterwards so the unit's group is not null when sending the removal packet
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Core.app.post(unit::remove);
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}
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@@ -280,7 +290,7 @@ public abstract class BaseUnit extends Unit implements ShooterTrait{
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public void removed(){
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super.removed();
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Tile tile = world.tile(spawner);
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if(tile != null){
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if(tile != null && !Net.client()){
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tile.block().unitRemoved(tile, this);
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}
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@@ -288,6 +288,10 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
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if(block == previous && cons != null){
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cons.update();
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}
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if(block == previous && power != null){
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power.graph.update();
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}
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}
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@Override
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@@ -9,13 +9,12 @@ import io.anuke.arc.graphics.Pixmaps;
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import io.anuke.arc.graphics.Texture;
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import io.anuke.arc.graphics.g2d.Draw;
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import io.anuke.arc.graphics.g2d.Fill;
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import io.anuke.arc.graphics.g2d.ScissorStack;
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import io.anuke.arc.graphics.g2d.TextureRegion;
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import io.anuke.arc.math.Mathf;
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import io.anuke.arc.math.geom.Rectangle;
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import io.anuke.arc.util.Disposable;
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import io.anuke.mindustry.entities.type.Unit;
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import io.anuke.mindustry.entities.Units;
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import io.anuke.mindustry.entities.type.Unit;
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import io.anuke.mindustry.game.EventType.TileChangeEvent;
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import io.anuke.mindustry.game.EventType.WorldLoadEvent;
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import io.anuke.mindustry.io.MapIO;
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@@ -49,7 +48,11 @@ public class MinimapRenderer implements Disposable{
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public void zoomBy(float amount){
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zoom += amount;
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zoom = Mathf.clamp(zoom, 1f, Math.min(world.width(), world.height()) / baseSize / 2f);
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setZoom(zoom);
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}
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public void setZoom(float amount){
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zoom = Mathf.clamp(amount, 1f, Math.min(world.width(), world.height()) / baseSize / 2f);
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}
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public float getZoom(){
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@@ -75,21 +78,15 @@ public class MinimapRenderer implements Disposable{
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dx = Mathf.clamp(dx, sz, world.width() - sz);
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dy = Mathf.clamp(dy, sz, world.height() - sz);
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if(!ScissorStack.pushScissors(scissor.set(x, y, w, h))){
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return;
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}
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rect.set((dx - sz) * tilesize, (dy - sz) * tilesize, sz * 2 * tilesize, sz * 2 * tilesize);
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for(Unit unit : units){
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float rx = (unit.x - rect.x) / rect.width * w, ry = (unit.y - rect.y) / rect.width * h;
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Draw.color(unit.getTeam().color);
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Fill.crect(x + rx, y + ry, w / (sz * 2), h / (sz * 2));
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Fill.rect(x + rx, y + ry, baseSize/2f, baseSize/2f);
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}
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Draw.color();
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ScissorStack.popScissors();
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}
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public TextureRegion getRegion(){
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@@ -48,24 +48,11 @@ public class Minimap extends Container<Element>{
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margin(margin);
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addListener(new InputListener(){
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@Override
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public boolean scrolled(InputEvent event, float x, float y, float amountx, float amounty){
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renderer.minimap.zoomBy(amounty);
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return true;
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}
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@Override
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public boolean touchDown(InputEvent event, float x, float y, int pointer, KeyCode button){
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return true;
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}
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@Override
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public void touchDragged(InputEvent event, float x, float y, int pointer){
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if(mobile){
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renderer.minimap.zoomBy(Core.input.deltaY(pointer) / 12f / Unit.dp.scl(1f));
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}
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}
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});
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addListener(new ClickListener(){
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@@ -91,6 +78,11 @@ public class Minimap extends Container<Element>{
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invalidateTapSquare();
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}
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super.touchDragged(event, x, y, pointer);
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|
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if(mobile){
|
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float max = Math.min(world.width(), world.height()) / 16f / 2f;
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renderer.minimap.setZoom(1f + y / height * (max - 1f));
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}
|
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}
|
||||
|
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@Override
|
||||
|
||||
@@ -61,6 +61,7 @@ public abstract class BlockStorage extends UnlockableContent{
|
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|
||||
/**Remove a stack from this inventory, and return the amount removed.*/
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public int removeStack(Tile tile, Item item, int amount){
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if(tile.entity == null || tile.entity.items == null) return 0;
|
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amount = Math.min(amount, tile.entity.items.get(item));
|
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tile.entity.noSleep();
|
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tile.entity.items.remove(item, amount);
|
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@@ -96,9 +96,11 @@ public class ForceProjector extends Block {
|
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entity.shield.add();
|
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}
|
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|
||||
entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, Mathf.num(entity.cons.optionalValid()), 0.1f);
|
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boolean phaseValid = consumes.get(ConsumeType.item).valid(tile.entity);
|
||||
|
||||
if(entity.cons.optionalValid() && !entity.broken && entity.timer.get(timerUse, phaseUseTime)){
|
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entity.phaseHeat = Mathf.lerpDelta(entity.phaseHeat, Mathf.num(phaseValid), 0.1f);
|
||||
|
||||
if(phaseValid && !entity.broken && entity.timer.get(timerUse, phaseUseTime)){
|
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entity.cons.trigger();
|
||||
}
|
||||
|
||||
|
||||
@@ -104,7 +104,7 @@ public abstract class LiquidTurret extends Turret{
|
||||
|
||||
@Override
|
||||
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
|
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return super.acceptLiquid(tile, source, liquid, amount) && ammo.get(liquid) != null
|
||||
return ammo.get(liquid) != null
|
||||
&& (tile.entity.liquids.current() == liquid || (ammo.containsKey(tile.entity.liquids.current()) && tile.entity.liquids.get(tile.entity.liquids.current()) <= ammo.get(tile.entity.liquids.current()).ammoMultiplier + 0.001f));
|
||||
}
|
||||
|
||||
|
||||
@@ -54,6 +54,11 @@ public class LiquidExtendingBridge extends ExtendingItemBridge{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
|
||||
return tile.entity.liquids.get(liquid) + amount < liquidCapacity && (tile.entity.liquids.current() == liquid || tile.entity.liquids.get(tile.entity.liquids.current()) < 0.2f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDumpLiquid(Tile tile, Tile to, Liquid liquid){
|
||||
ItemBridgeEntity entity = tile.entity();
|
||||
|
||||
@@ -84,8 +84,6 @@ public class ImpactReactor extends PowerGenerator{
|
||||
}
|
||||
|
||||
entity.productionEfficiency = Mathf.pow(entity.warmup, 5f);
|
||||
|
||||
super.update(tile);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -123,18 +123,6 @@ public class ItemLiquidGenerator extends PowerGenerator{
|
||||
entity.productionEfficiency = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
super.update(tile);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean acceptItem(Item item, Tile tile, Tile source){
|
||||
return hasItems && getItemEfficiency(item) >= minItemEfficiency && tile.entity.items.total() < itemCapacity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean acceptLiquid(Tile tile, Tile source, Liquid liquid, float amount){
|
||||
return hasLiquids && getLiquidEfficiency(liquid) >= minLiquidEfficiency && tile.entity.liquids.get(liquid) < liquidCapacity;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -16,15 +16,11 @@ import io.anuke.mindustry.type.Item;
|
||||
import io.anuke.mindustry.type.Liquid;
|
||||
import io.anuke.mindustry.ui.Bar;
|
||||
import io.anuke.mindustry.world.Tile;
|
||||
import io.anuke.mindustry.world.consumers.ConsumeItems;
|
||||
import io.anuke.mindustry.world.consumers.ConsumeLiquid;
|
||||
import io.anuke.mindustry.world.consumers.ConsumeType;
|
||||
import io.anuke.mindustry.world.consumers.*;
|
||||
import io.anuke.mindustry.world.meta.BlockStat;
|
||||
import io.anuke.mindustry.world.meta.StatUnit;
|
||||
|
||||
import java.io.DataInput;
|
||||
import java.io.DataOutput;
|
||||
import java.io.IOException;
|
||||
import java.io.*;
|
||||
|
||||
import static io.anuke.mindustry.Vars.tilesize;
|
||||
|
||||
@@ -116,8 +112,6 @@ public class NuclearReactor extends PowerGenerator{
|
||||
|
||||
if(entity.heat >= 0.999f){
|
||||
entity.kill();
|
||||
}else{
|
||||
super.update(tile);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
package io.anuke.mindustry.world.blocks.power;
|
||||
|
||||
import io.anuke.mindustry.world.Tile;
|
||||
import io.anuke.mindustry.world.blocks.PowerBlock;
|
||||
|
||||
public class PowerDistributor extends PowerBlock{
|
||||
@@ -10,9 +9,4 @@ public class PowerDistributor extends PowerBlock{
|
||||
consumesPower = false;
|
||||
outputsPower = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update(Tile tile){
|
||||
tile.entity.power.graph.update();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,8 +22,6 @@ public class ThermalGenerator extends PowerGenerator{
|
||||
if(entity.productionEfficiency > 0.1f && Mathf.chance(0.05 * entity.delta())){
|
||||
Effects.effect(generateEffect, tile.drawx() + Mathf.range(3f), tile.drawy() + Mathf.range(3f));
|
||||
}
|
||||
|
||||
super.update(tile);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -125,7 +125,10 @@ public class GenericCrafter extends Block{
|
||||
|
||||
@Override
|
||||
public boolean canProduce(Tile tile){
|
||||
return super.canProduce(tile);
|
||||
if(outputItem != null && tile.entity.items.get(outputItem.item) >= itemCapacity){
|
||||
return false;
|
||||
}
|
||||
return outputLiquid == null || !(tile.entity.liquids.get(outputLiquid.liquid) >= liquidCapacity);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
package io.anuke.mindustry.world.blocks.production;
|
||||
|
||||
import io.anuke.mindustry.world.Tile;
|
||||
import io.anuke.mindustry.world.consumers.ConsumeLiquidBase;
|
||||
import io.anuke.mindustry.world.consumers.ConsumeType;
|
||||
import io.anuke.mindustry.world.meta.BlockStat;
|
||||
|
||||
public class LiquidConverter extends GenericCrafter{
|
||||
|
||||
public LiquidConverter(String name){
|
||||
super(name);
|
||||
hasLiquids = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(){
|
||||
ConsumeLiquidBase cl = consumes.get(ConsumeType.liquid);
|
||||
cl.update(true);
|
||||
outputLiquid.amount = cl.amount;
|
||||
super.init();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setStats(){
|
||||
super.setStats();
|
||||
stats.remove(BlockStat.output);
|
||||
stats.add(BlockStat.output, outputLiquid.liquid, outputLiquid.amount * craftTime, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update(Tile tile){
|
||||
GenericCrafterEntity entity = tile.entity();
|
||||
ConsumeLiquidBase cl = consumes.get(ConsumeType.liquid);
|
||||
|
||||
if(tile.entity.cons.valid()){
|
||||
float use = Math.min(cl.amount * entity.delta(), liquidCapacity - entity.liquids.get(outputLiquid.liquid));
|
||||
if(hasPower){
|
||||
use *= entity.power.satisfaction; // Produce less liquid if power is not maxed
|
||||
}
|
||||
entity.progress += use / cl.amount / craftTime;
|
||||
entity.liquids.add(outputLiquid.liquid, use);
|
||||
if(entity.progress >= 1f){
|
||||
entity.cons.trigger();
|
||||
entity.progress = 0f;
|
||||
}
|
||||
}
|
||||
|
||||
tryDumpLiquid(tile, outputLiquid.liquid);
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@ import io.anuke.arc.Core;
|
||||
import io.anuke.arc.collection.Array;
|
||||
import io.anuke.arc.graphics.g2d.Draw;
|
||||
import io.anuke.arc.graphics.g2d.TextureRegion;
|
||||
import io.anuke.arc.util.Log;
|
||||
import io.anuke.mindustry.graphics.Layer;
|
||||
import io.anuke.mindustry.type.Liquid;
|
||||
import io.anuke.mindustry.world.Tile;
|
||||
|
||||
@@ -123,6 +123,7 @@ public class UnitFactory extends Block{
|
||||
public void unitRemoved(Tile tile, Unit unit){
|
||||
UnitFactoryEntity entity = tile.entity();
|
||||
entity.spawned --;
|
||||
entity.spawned = Math.max(entity.spawned, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package io.anuke.mindustry.world.consumers;
|
||||
|
||||
import io.anuke.arc.scene.ui.layout.Table;
|
||||
import io.anuke.arc.util.Log;
|
||||
import io.anuke.mindustry.entities.type.TileEntity;
|
||||
import io.anuke.mindustry.type.Liquid;
|
||||
import io.anuke.mindustry.ui.ReqImage;
|
||||
|
||||
@@ -22,13 +22,13 @@ public class ConsumeModule extends BlockModule{
|
||||
boolean docons = entity.block.shouldConsume(entity.tile);
|
||||
|
||||
for(Consume cons : entity.block.consumes.all()){
|
||||
if(cons.isOptional()) continue;
|
||||
|
||||
if(docons && cons.isUpdate() && prevValid && cons.valid(entity)){
|
||||
cons.update(entity);
|
||||
}
|
||||
|
||||
if(!cons.isOptional()){
|
||||
valid &= cons.valid(entity);
|
||||
}
|
||||
valid &= cons.valid(entity);
|
||||
}
|
||||
|
||||
for(Consume cons : entity.block.consumes.optionals()){
|
||||
|
||||
@@ -4,6 +4,7 @@ import io.anuke.arc.ApplicationListener;
|
||||
import io.anuke.arc.Core;
|
||||
import io.anuke.arc.Events;
|
||||
import io.anuke.arc.collection.Array;
|
||||
import io.anuke.arc.collection.Array.ArrayIterable;
|
||||
import io.anuke.arc.collection.ObjectSet;
|
||||
import io.anuke.arc.files.FileHandle;
|
||||
import io.anuke.arc.util.*;
|
||||
@@ -663,7 +664,7 @@ public class ServerControl implements ApplicationListener{
|
||||
for(Player p : players){
|
||||
p.reset();
|
||||
if(state.rules.pvp){
|
||||
p.setTeam(netServer.assignTeam());
|
||||
p.setTeam(netServer.assignTeam(new ArrayIterable<>(players)));
|
||||
}
|
||||
netServer.sendWorldData(p, p.con.id);
|
||||
}
|
||||
|
||||
@@ -26,6 +26,7 @@ if(!hasProperty("release")){
|
||||
use(':Arc:extensions', '../Arc/extensions')
|
||||
use(':Arc:extensions:freetype', '../Arc/extensions/freetype')
|
||||
use(':Arc:extensions:recorder', '../Arc/extensions/recorder')
|
||||
//use(':Arc:extensions:postprocessing', '../Arc/extensions/postprocessing')
|
||||
use(':Arc:backends', '../Arc/backends')
|
||||
use(':Arc:backends:backend-lwjgl3', '../Arc/backends/backend-lwjgl3')
|
||||
use(':Arc:backends:backend-android', '../Arc/backends/backend-android')
|
||||
|
||||