mirror of
https://github.com/Anuken/Mindustry.git
synced 2026-10-01 18:50:27 +03:00
Automatic bundle update
This commit is contained in:
@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Множнік Хуткасці Будоўлі
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stat.reactive = Рэагуе
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stat.immunities = Імунітэт
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stat.healing = Аднаўленне
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Эфектыўнасці
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Множител на скорост за изгра
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stat.reactive = Реагира
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stat.immunities = Имунитет
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stat.healing = Лечение
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Ефeктивност
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Multiplicador de velocitat de construcció
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stat.reactive = Reacciona amb
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stat.immunities = Immunitats
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stat.healing = Reparador
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stat.status = Status Effect
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stat.efficiency = [stat]{0} % d’eficiència
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Násobitel Rychlostí Stavby
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stat.reactive = Reaguje
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stat.immunities = Imunita
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stat.healing = Léčí se
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% účinnost
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Build Speed Multiplier
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stat.reactive = Reacts
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stat.immunities = Immunities
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stat.healing = Healing
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Baugeschwindigkeit-Multiplikator
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stat.reactive = Reagiert mit
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stat.immunities = Immunitäten
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stat.healing = Heilung
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Multiplicador de velocidad de construcción
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stat.reactive = Reacciona con
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stat.immunities = Inmune a
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stat.healing = Curación
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Eficiencia
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Build Speed Multiplier
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stat.reactive = Reacts
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stat.immunities = Immunities
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stat.healing = Healing
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Eraikitze abiadura biderkatzailea
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stat.reactive = Erreakzionatzen du
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stat.immunities = Immunitateak
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stat.healing = Sendatzea
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Eraginkortasuna
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Rakennusnopeuskerroin
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stat.reactive = Reagoi
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stat.immunities = Immuuni
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stat.healing = Parantuu
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Multiplier ng Bilis ng Pag-buo
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stat.reactive = Reacts
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stat.immunities = Immunities
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stat.healing = Healing
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Multiplicateur de vitesse de construction
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stat.reactive = Réactions
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stat.immunities = Immunités
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stat.healing = Guérison
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficacité
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Építésisebesség-szorzó
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stat.reactive = Reakciók
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stat.immunities = Immunitások
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stat.healing = Gyógyulás
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Hatásfok
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Ütközési doboz mérete
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stat.resettime = Idő visszaállítása
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Penggandaan Kecepatan Membangun
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stat.reactive = Reaktif
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stat.immunities = Kekebalan
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stat.healing = Menyembuhkan
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efisiensi
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Moltiplicatore Velocità Costruzione
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stat.reactive = Reagisce
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stat.immunities = Immunità
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stat.healing = Cura
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficienza
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = 建築速度倍率
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stat.reactive = 反応
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stat.immunities = 耐性
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stat.healing = 治癒
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% 効率
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = 건설 속도 배수
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stat.reactive = 작용 받음
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stat.immunities = 상태이상 면역
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stat.healing = 회복량
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% 효율성
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Build Speed Multiplier
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stat.reactive = Reacts
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stat.immunities = Immunities
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stat.healing = Healing
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Productiesnelheid Vermenigvuldiger
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stat.reactive = Reageert
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stat.immunities = Immuniteiten
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stat.healing = Genezing
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Build Speed Multiplier
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stat.reactive = Reacts
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stat.immunities = Immunities
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stat.healing = Healing
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Mnożnik Prędkości Budowania
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stat.reactive = Reaguje
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stat.immunities = Odporności
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stat.healing = Leczy
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Wydajność
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Multiplicador de Velocidade de Construção
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stat.reactive = Reage
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stat.immunities = Imunidades
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stat.healing = Reparo
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% de Eficiência
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Multiplicador de Velocidade de COnstrução
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stat.reactive = Reações
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stat.immunities = Imunidade
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stat.healing = Reparação
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Multiplicator Viteză Construcție
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stat.reactive = Reacționează la
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stat.immunities = Immunities
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stat.healing = Reparare
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Множитель скорости строител
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stat.reactive = Реактивен
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stat.immunities = Невосприимчив к
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stat.healing = Ремонт
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Эффективность
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Umnožavač brzine gradnje
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stat.reactive = Reaguje sa
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stat.immunities = Imuniteti
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stat.healing = Popravlja
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Build Speed Multiplier
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stat.reactive = Reacts
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stat.immunities = Immunities
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stat.healing = Healing
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = พหุคูณความเร็วการ
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stat.reactive = ปฏิกิริยา
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stat.immunities = ต่อต้านสถานะ
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stat.healing = การรักษา
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stat.status = Status Effect
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stat.efficiency = [stat]ประสิทธิภาพ {0}%
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Build Speed Multiplier
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stat.reactive = Reacts
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stat.immunities = Immunities
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stat.healing = Healing
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Efficiency
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = İnşa Hızı Çarpanı
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stat.reactive = Tepki Verir
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stat.immunities = Bağışıklıklar
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stat.healing = Tamir Eder
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Verim
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Множник швидкості будування
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stat.reactive = Реактивний
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stat.immunities = Імунітети
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stat.healing = Відновлювання
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Ефективність
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = Hệ số tốc độ xây dựng
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stat.reactive = Phản ứng
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stat.immunities = Miễn nhiễm
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stat.healing = Hồi phục
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% Hiệu suất
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = 建造速度倍率
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stat.reactive = 反应
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stat.immunities = 免疫
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stat.healing = 治疗
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% 效率
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = 碰撞箱大小
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stat.resettime = 重置时间
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@@ -1233,7 +1233,9 @@ stat.buildspeedmultiplier = 建造速度加成
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stat.reactive = 狀態傷害加成
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stat.immunities = 免疫
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stat.healing = 治癒
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stat.status = Status Effect
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stat.efficiency = [stat]{0}% 效率
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stat.chance = [stat]{0}%[lightgray] chance of [white]
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stat.hitsize = Hitbox Size
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stat.resettime = Reset Time
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