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Automatic bundle update
This commit is contained in:
@@ -1091,6 +1091,7 @@ stat.targetsground = Наземныя мэты
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stat.crushdamage = Шкода ад падзення
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stat.legsplashdamage = Шкода па вобласці ад крокаў
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stat.itemsmoved = Хуткасць перамяшчэння
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Інтэрвал запускаў
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stat.shootrange = Радыус дзеяння
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stat.size = Памер
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@@ -1610,7 +1611,7 @@ rules.invasions = Нападкі з варожых сектараў
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rules.legacylaunchpads = Класічная механіка пускавых пляцовак
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rules.legacylaunchpads.info = Дазваляе выкарыстоўваць пускавыя пляцоўкі без пасадачных пляцовак, як у версіі 7.0.
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landingpad.legacy.disabled = [scarlet]\ue815 Выключана[lightgray] (Класічныя пускавыя пляцоўкі ўключаны)
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rules.showspawns = Паказваць кропку з'яўлення ворага
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = Непрадсказальны ШІ хвалей
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rules.pauseDisabled = Выключыць паўзы
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rules.fire = Агонь
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@@ -1091,6 +1091,7 @@ stat.targetsground = Напада по земя
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stat.crushdamage = Crush Damage
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stat.legsplashdamage = Leg Splash Damage
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stat.itemsmoved = Скорост на движение
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Време между изстрелванията
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stat.shootrange = Обхват
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stat.size = Размер
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@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
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rules.legacylaunchpads = Legacy Launch Pad Mechanics
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rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
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landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
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rules.showspawns = Show Enemy Spawns
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = Unpredictable Wave AI
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rules.pauseDisabled = Disable Pausing
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rules.fire = Огън
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@@ -1091,6 +1091,7 @@ stat.targetsground = Dispara objectius terrestres
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stat.crushdamage = Dany per aixafament
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stat.legsplashdamage = Dany per aixafament
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stat.itemsmoved = Velocitat de moviment
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Temps entre llançaments
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stat.shootrange = Abast
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stat.size = Mida
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@@ -1610,7 +1611,7 @@ rules.invasions = Invasions de setors enemics
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rules.legacylaunchpads = Mecàniques de plataformes de llançament antigues
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rules.legacylaunchpads.info = Permet fer servir plataformes de llançament sense plataformes d’aterratge, com a la versió 7.0.
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landingpad.legacy.disabled = [scarlet]\ue815 Desactivat[lightgray] (plataformes de llançament antigues activades)
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rules.showspawns = Mostra l’aparició d’enemics
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = IA d’onades immprevisible
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rules.pauseDisabled = Disable Pausing
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rules.fire = Foc
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@@ -1091,6 +1091,7 @@ stat.targetsground = Zaměřuje pozemní jednotky
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stat.crushdamage = Drtivé poškození
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stat.legsplashdamage = Plošné poškození nohou
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stat.itemsmoved = Rychlost pohybu
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Čas mezi vysláním
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stat.shootrange = Dostřel
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stat.size = Velikost
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@@ -1610,7 +1611,7 @@ rules.invasions = Invaze nepřátelských sektorů
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rules.legacylaunchpads = Starší mechanika vysílacích plošin
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rules.legacylaunchpads.info = Umožňuje používat vysílací plošiny bez přistávacích plošin, stejně jako ve verzi 7.0.
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landingpad.legacy.disabled = [scarlet]\ue815 Zakázáno[lightgray] (starší vysílací plošiny povoleny)
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rules.showspawns = Zobrazit místa zrození nepřátel
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = Nepředvídatelná AI vln
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rules.pauseDisabled = Zakázat pozastavení
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rules.fire = Výstřel
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@@ -1091,6 +1091,7 @@ stat.targetsground = Skyder fodgængere
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stat.crushdamage = Crush Damage
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stat.legsplashdamage = Leg Splash Damage
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stat.itemsmoved = Bevægelseshastighed
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Tid mellem affyringer
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stat.shootrange = Rækkevidde
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stat.size = Størrelse
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@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
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rules.legacylaunchpads = Legacy Launch Pad Mechanics
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rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
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landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
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rules.showspawns = Show Enemy Spawns
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = Unpredictable Wave AI
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rules.pauseDisabled = Disable Pausing
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rules.fire = Ild
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@@ -1091,6 +1091,7 @@ stat.targetsground = Visiert Bodeneinheiten an
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stat.crushdamage = Crush Damage
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stat.legsplashdamage = Leg Splash Damage
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stat.itemsmoved = Bewegungsgeschwindigkeit
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Zeit zwischen Starts
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stat.shootrange = Reichweite
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stat.size = Größe
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@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
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rules.legacylaunchpads = Legacy Launch Pad Mechaniken
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rules.legacylaunchpads.info = Launchpads können ohne Landepads benutzt werden, wie in Version 7.0.
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landingpad.legacy.disabled = [scarlet]\ue815 Deaktiviert[lightgray] (Legacy Launch Pads aktiviert)
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rules.showspawns = Show Enemy Spawns
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = Unvorhersehbare Wellen-KI
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rules.pauseDisabled = Disable Pausing
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rules.fire = Feuer
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@@ -1091,6 +1091,7 @@ stat.targetsground = Apunta a tierra
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stat.crushdamage = Daño de aplastamiento
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stat.legsplashdamage = Daño de área por pisotón
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stat.itemsmoved = Velocidad de movimiento
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Tiempo entre lanzamientos
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stat.shootrange = Alcance
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stat.size = Tamaño
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@@ -1610,7 +1611,7 @@ rules.invasions = Invasiones de sector enemigo
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rules.legacylaunchpads = Mecánicas antiguas de la plataforma de lanzamiento
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rules.legacylaunchpads.info = Permite usar plataformas de lanzamiento sin plataformas de aterrizaje, como en la versión 7.0.
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landingpad.legacy.disabled = [scarlet]\ue815 Desactivado[lightgray] (Plataformas de lanzamiento antiguas activadas)
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rules.showspawns = Mostrar puntos de aparición de unidades enemigas
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = IA de las oleadas impredecible
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rules.pauseDisabled = Desactivar la pausa
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rules.fire = Fuego
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@@ -1091,6 +1091,7 @@ stat.targetsground = Sihib maapinnale
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stat.crushdamage = Crush Damage
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stat.legsplashdamage = Leg Splash Damage
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stat.itemsmoved = Transportimise kiirus
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Aeg lendutõusude vahel
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stat.shootrange = Ulatus
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stat.size = Suurus
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@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
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rules.legacylaunchpads = Legacy Launch Pad Mechanics
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rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
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landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
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rules.showspawns = Show Enemy Spawns
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = Unpredictable Wave AI
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rules.pauseDisabled = Disable Pausing
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rules.fire = Fire
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@@ -1091,6 +1091,7 @@ stat.targetsground = Lurrera tirokatzen du
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stat.crushdamage = Zapalketak eragindako kaltea
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stat.legsplashdamage = Hanketako zipriztinek eragindako kalteak.
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stat.itemsmoved = Garraio-abiadura
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Egozketen arteko denbora
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stat.shootrange = Irismena
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stat.size = Neurria
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@@ -1610,7 +1611,7 @@ rules.invasions = Etsaien sektorearen inbasioak
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rules.legacylaunchpads = Oinordetzan hartutako jaurtiketa-plataformaren mekanika
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rules.legacylaunchpads.info = 7.0 bertsioan bezala, lurreratze-plataformarik gabeko jaurtiketa-plataformak erabiltzea baimentzen du.
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landingpad.legacy.disabled = [scarlet]\ue815 Desgaituta[lightgray] (Oinordetzan hartutako jaurtiketa plataforma gaitu)
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rules.showspawns = Etsaien spawn-ak erakutsi
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = Olatu aurreikusezinen AI
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rules.pauseDisabled = Disable Pausing
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rules.fire = Sua
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@@ -1091,6 +1091,7 @@ stat.targetsground = Hyökkää maahan
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stat.crushdamage = Crush Damage
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stat.legsplashdamage = Leg Splash Damage
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stat.itemsmoved = Liikkumisnopeus
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Aika laukaisujen välillä
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stat.shootrange = Kantama
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stat.size = Koko
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@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
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rules.legacylaunchpads = Legacy Launch Pad Mechanics
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rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
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landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
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rules.showspawns = Show Enemy Spawns
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = Unpredictable Wave AI
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rules.pauseDisabled = Disable Pausing
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rules.fire = Tuli
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@@ -1091,6 +1091,7 @@ stat.targetsground = Tinatarget ng mga Ground
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stat.crushdamage = Crush Damage
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stat.legsplashdamage = Leg Splash Damage
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stat.itemsmoved = Bilis ng Pag-galaw
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Oras sa pagitan ng mga launches
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stat.shootrange = Saklaw
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stat.size = Laki
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@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
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rules.legacylaunchpads = Legacy Launch Pad Mechanics
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rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
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landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
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rules.showspawns = Show Enemy Spawns
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = Unpredictable Wave AI
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rules.pauseDisabled = Disable Pausing
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rules.fire = Fire
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@@ -1091,6 +1091,7 @@ stat.targetsground = Cibles Terrestres
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stat.crushdamage = Dégâts d'écrasement
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stat.legsplashdamage = Dégâts de zone des jambes
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stat.itemsmoved = Vitesse de Déplacement
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Temps entre chaque lancement
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stat.shootrange = Portée de tir
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stat.size = Taille
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@@ -1610,7 +1611,7 @@ rules.invasions = L'ennemi peut attaquer vos secteurs
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rules.legacylaunchpads = Anciennes rampes de lancement
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rules.legacylaunchpads.info = Permet d'utiliser des rampes de lancement sans plateformes d'atterrissage, comme en 7.0.
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landingpad.legacy.disabled = [scarlet]\ue815 Désactivé[lightgray] (ancien fonctionnement des rampes de lancement activées)
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rules.showspawns = Afficher les points d'apparition ennemis
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = IA de vagues imprévisible
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rules.pauseDisabled = Désactiver la pause
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rules.fire = Feu
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@@ -1091,6 +1091,7 @@ stat.targetsground = Földi célpontok
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stat.crushdamage = Zúzó sebzés
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stat.legsplashdamage = Lábbal okozott területi sebzés
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stat.itemsmoved = Szállítási sebesség
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Kilövések közötti idő
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stat.shootrange = Hatótávolság
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stat.size = Méret
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@@ -1610,7 +1611,7 @@ rules.invasions = Ellenséges szektorokból érkező inváziók
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rules.legacylaunchpads = Hagyományos kilövőállás-mechanizmus
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rules.legacylaunchpads.info = Lehetővé teszi a kilövőállások használatát landolóállások nélkül, mint a v7.0-ban.
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landingpad.legacy.disabled = [scarlet]\ue815 Letiltva[lightgray] (Hagyományos kilövőállás engedélyezve)
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rules.showspawns = Ellenséges kezdőpontok megjelenítése a minitérképen
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = Kiszámíthatatlan ellenséges támadások (MI)
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rules.pauseDisabled = Szüneteltetés letiltása
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rules.fire = Tűz
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@@ -1091,6 +1091,7 @@ stat.targetsground = Target Darat
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stat.crushdamage = Damage Benturan
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stat.legsplashdamage = Damage Percikan Kaki
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stat.itemsmoved = Kecepatan Barang
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Selang Waktu Peluncuran
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stat.shootrange = Jarak
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stat.size = Ukuran
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@@ -1610,7 +1611,7 @@ rules.invasions = Invasi Sektor Musuh
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rules.legacylaunchpads = Mekanisme Alas Peluncur Warisan
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rules.legacylaunchpads.info = Mengizinkan penggunaan alas peluncur tanpa alas pendaratan, seperti pada versi 7.0.
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landingpad.legacy.disabled = [scarlet]\ue815 Nonaktifkan[lightgray] (Alas Peluncur Warisan diaktifkan)
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rules.showspawns = Tampilkan Zona Pendaratan Musuh
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rules.hidespawns = Hide Enemy Spawns
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rules.randomwaveai = Gelombang AI yang Tak Terduga
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rules.pauseDisabled = Nonaktifkan Jeda
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rules.fire = Api
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@@ -1091,6 +1091,7 @@ stat.targetsground = Attacca Nemici Terreni
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stat.crushdamage = Crush Damage
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stat.legsplashdamage = Leg Splash Damage
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||||
stat.itemsmoved = Velocità
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stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = Tempo tra Lanci
|
||||
stat.shootrange = Raggio
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||||
stat.size = Dimensione
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
|
||||
rules.legacylaunchpads = Legacy Launch Pad Mechanics
|
||||
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
|
||||
rules.showspawns = Show Enemy Spawns
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Unpredictable Wave AI
|
||||
rules.pauseDisabled = Disable Pausing
|
||||
rules.fire = Fuoco
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||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = 対地攻撃
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stat.crushdamage = クラッシュダメージ
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||||
stat.legsplashdamage = 踏みつぶしダメージ
|
||||
stat.itemsmoved = 輸送速度
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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stat.launchtime = 発射の待機時間
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||||
stat.shootrange = 範囲
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stat.size = 大きさ
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||||
@@ -1610,7 +1611,7 @@ rules.invasions = 敵セクター侵攻
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rules.legacylaunchpads = 旧発射台仕様
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||||
rules.legacylaunchpads.info = 着陸台なしで発射台を使用できるようにします(v7.0仕様)。
|
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landingpad.legacy.disabled = [scarlet]\ue815 無効[lightgray](旧発射台は有効)
|
||||
rules.showspawns = 敵発生地表示
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = 不規則なウェーブAI
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||||
rules.pauseDisabled = 一時停止の無効化
|
||||
rules.fire = 火災
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||||
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@@ -1091,6 +1091,7 @@ stat.targetsground = 지상 조준
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stat.crushdamage = 파쇄 피해
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||||
stat.legsplashdamage = 다리 짓밟기 피해
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||||
stat.itemsmoved = 이동 속도
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
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||||
stat.launchtime = 출격 간격
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||||
stat.shootrange = 사거리
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||||
stat.size = 크기
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||||
@@ -1610,7 +1611,7 @@ rules.invasions = 적 지역 침공
|
||||
rules.legacylaunchpads = 구 발사 패드 메커니즘
|
||||
rules.legacylaunchpads.info = 7.0에서와 같이 착륙 패드 없이 발사 패드를 사용할 수 있습니다.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 비활성화 됨[lightgray] (구 발사 패드 메커니즘 활성화 상태)
|
||||
rules.showspawns = 적 스폰 표시
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = 무작위 단계 AI
|
||||
rules.pauseDisabled = 일시 중지 비활성화
|
||||
rules.fire = 방화 허용
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Šaudo į žemės taikinius
|
||||
stat.crushdamage = Crush Damage
|
||||
stat.legsplashdamage = Leg Splash Damage
|
||||
stat.itemsmoved = Judėjimo Greitis
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Laikas Tarp Paleidimų
|
||||
stat.shootrange = Atstumas
|
||||
stat.size = Dydis
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
|
||||
rules.legacylaunchpads = Legacy Launch Pad Mechanics
|
||||
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
|
||||
rules.showspawns = Show Enemy Spawns
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Unpredictable Wave AI
|
||||
rules.pauseDisabled = Disable Pausing
|
||||
rules.fire = Fire
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Gronddoelwitten
|
||||
stat.crushdamage = Crush Damage
|
||||
stat.legsplashdamage = Leg Splash Damage
|
||||
stat.itemsmoved = Beweegingssnelheid
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Tijd tussen lanceringen
|
||||
stat.shootrange = Bereik
|
||||
stat.size = Formaat
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
|
||||
rules.legacylaunchpads = Legacy Launch Pad Mechanics
|
||||
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
|
||||
rules.showspawns = Show Enemy Spawns
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Unpredictable Wave AI
|
||||
rules.pauseDisabled = Disable Pausing
|
||||
rules.fire = Vuur
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Targets Ground
|
||||
stat.crushdamage = Crush Damage
|
||||
stat.legsplashdamage = Leg Splash Damage
|
||||
stat.itemsmoved = Move Speed
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Time Between Launches
|
||||
stat.shootrange = Range
|
||||
stat.size = Size
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
|
||||
rules.legacylaunchpads = Legacy Launch Pad Mechanics
|
||||
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
|
||||
rules.showspawns = Show Enemy Spawns
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Unpredictable Wave AI
|
||||
rules.pauseDisabled = Disable Pausing
|
||||
rules.fire = Fire
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Namierza wrogów lądowych
|
||||
stat.crushdamage = Obrażenia od zmiażdżenia
|
||||
stat.legsplashdamage = Obrażenia od uderzenia nóg
|
||||
stat.itemsmoved = Prędkość poruszania się
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Czas pomiędzy wystrzeleniami
|
||||
stat.shootrange = Zasięg
|
||||
stat.size = Rozmiar
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Inwazje wrogich sektorów
|
||||
rules.legacylaunchpads = Mechanika starszych platform startowych
|
||||
rules.legacylaunchpads.info = Umożliwia korzystanie z platform startowych bez lądowisk, jak w wersji 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Wyłączone[lightgray] (Starsze platformy startowe włączone)
|
||||
rules.showspawns = Pokaż miejsca odrodzenia się wroga
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Nieprzewidywalne AI fal
|
||||
rules.pauseDisabled = Wyłącz pauzę
|
||||
rules.fire = Ogień
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Mira no chão
|
||||
stat.crushdamage = Dano de Esmagamento
|
||||
stat.legsplashdamage = Dano de Área das Pernas
|
||||
stat.itemsmoved = Velocidade de movimento
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Tempo entre Disparos
|
||||
stat.shootrange = Alcance
|
||||
stat.size = Tamanho
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Invasões de Setores Inimigos
|
||||
rules.legacylaunchpads = Mecânicas Legadas de Plataforma de Lançamento
|
||||
rules.legacylaunchpads.info = Permite usar plataformas de lançamento sem plataformas de pouso, como na v7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Desativado[lightgray] (Plataformas de Lançamento Legadas ativadas)
|
||||
rules.showspawns = Mostrar Spawns Inimigos
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = IA de Horda Imprevisível
|
||||
rules.pauseDisabled = Disable Pausing
|
||||
rules.fire = Fogo
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Mirar no Chão
|
||||
stat.crushdamage = Crush Damage
|
||||
stat.legsplashdamage = Leg Splash Damage
|
||||
stat.itemsmoved = Velocidade de movimento
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Tempo entre Tiros
|
||||
stat.shootrange = Alcance de Tiro
|
||||
stat.size = Tamanho
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Invasões de Setores Inimigos
|
||||
rules.legacylaunchpads = Legacy Launch Pad Mechanics
|
||||
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
|
||||
rules.showspawns = Mostrar Spawn de Inimigos
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = IA de hordas imprevisível
|
||||
rules.pauseDisabled = Disable Pausing
|
||||
rules.fire = Fogo
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Lovește Artilerie
|
||||
stat.crushdamage = Crush Damage
|
||||
stat.legsplashdamage = Leg Splash Damage
|
||||
stat.itemsmoved = Viteză de Mișcare a Materialelor
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Timp între Lansări
|
||||
stat.shootrange = Rază
|
||||
stat.size = Mărime
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
|
||||
rules.legacylaunchpads = Legacy Launch Pad Mechanics
|
||||
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
|
||||
rules.showspawns = Show Enemy Spawns
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Unpredictable Wave AI
|
||||
rules.pauseDisabled = Disable Pausing
|
||||
rules.fire = Foc
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Наземные цели
|
||||
stat.crushdamage = Урон от падения
|
||||
stat.legsplashdamage = Урон по области от ног
|
||||
stat.itemsmoved = Скорость перемещения
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Интервал запусков
|
||||
stat.shootrange = Радиус действия
|
||||
stat.size = Размер
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Вторжения врагов на сектора
|
||||
rules.legacylaunchpads = Старые пусковые площадки
|
||||
rules.legacylaunchpads.info = Позволяет использовать старые пусковые площадки из версии 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Выключено[lightgray] ("Старые пусковые площадки" включены)
|
||||
rules.showspawns = Показывать появление врагов
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Непредсказуемый ИИ волн
|
||||
rules.pauseDisabled = Отключить паузы
|
||||
rules.fire = Огонь
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Nišani zemlju
|
||||
stat.crushdamage = Crush Damage
|
||||
stat.legsplashdamage = Leg Splash Damage
|
||||
stat.itemsmoved = Brzina kretanja
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Vreme između lansiranja
|
||||
stat.shootrange = Domet
|
||||
stat.size = Veličina
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
|
||||
rules.legacylaunchpads = Legacy Launch Pad Mechanics
|
||||
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
|
||||
rules.showspawns = Show Enemy Spawns
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Unpredictable Wave AI
|
||||
rules.pauseDisabled = Disable Pausing
|
||||
rules.fire = Plamen
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Targets Ground
|
||||
stat.crushdamage = Crush Damage
|
||||
stat.legsplashdamage = Leg Splash Damage
|
||||
stat.itemsmoved = Move Speed
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Time Between Launches
|
||||
stat.shootrange = Range
|
||||
stat.size = Storlek
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
|
||||
rules.legacylaunchpads = Legacy Launch Pad Mechanics
|
||||
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
|
||||
rules.showspawns = Show Enemy Spawns
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Unpredictable Wave AI
|
||||
rules.pauseDisabled = Disable Pausing
|
||||
rules.fire = Fire
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = ยิงพื้นดิน
|
||||
stat.crushdamage = ดาเมจบดขยี้
|
||||
stat.legsplashdamage = ดาเมจกระจายจากขา
|
||||
stat.itemsmoved = ความเร็วการเคลื่อนย้าย
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = เวลาระหว่างการส่ง
|
||||
stat.shootrange = ระยะยิง
|
||||
stat.size = ขนาด
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = การรุกรานของฐานทัพศั
|
||||
rules.legacylaunchpads = กลไกฐานส่งทรัพยากรแบบเก่า
|
||||
rules.legacylaunchpads.info = อนุญาตการใช้ฐานส่งทรัพยากรรุ่นเก่า (เวอร์ชั่น 7.0) โดยไม่ต้องใช้ฐานลงจอดทรัพยากร
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 ปิดใช้งาน[lightgray] (เปิดใช้งานกลไกฐานส่งทรัพยากรแบบเก่าอยู่)
|
||||
rules.showspawns = แสดงจุดเกิดศัตรู
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = AI คลื่นแบบคาดเดาไม่ได้
|
||||
rules.pauseDisabled = ปิดการหยุดชั่วคราว
|
||||
rules.fire = ไฟ
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Targets Ground
|
||||
stat.crushdamage = Crush Damage
|
||||
stat.legsplashdamage = Leg Splash Damage
|
||||
stat.itemsmoved = Move Speed
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Time Between Launches
|
||||
stat.shootrange = Menzil
|
||||
stat.size = Buyukluk
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
|
||||
rules.legacylaunchpads = Legacy Launch Pad Mechanics
|
||||
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
|
||||
rules.showspawns = Show Enemy Spawns
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Unpredictable Wave AI
|
||||
rules.pauseDisabled = Disable Pausing
|
||||
rules.fire = Fire
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Yeri Hedefler Mi
|
||||
stat.crushdamage = Ezme Hasarı
|
||||
stat.legsplashdamage = Ayak Basım Hasarı
|
||||
stat.itemsmoved = Hareket Hızı
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Fırlatmalar Arasındaki Süre
|
||||
stat.shootrange = Menzil
|
||||
stat.size = Boyut
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Düşman Sektör Saldırıları
|
||||
rules.legacylaunchpads = Eski Fırlatış Rampası Mekanikleri
|
||||
rules.legacylaunchpads.info = v7den kalma Eski Fırlatış Rampası Mekaniklerini kullanmanı sağlar
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Devre Dışı[lightgray] (Eski Fırltış Rampaları Artık Kullanılamaz)
|
||||
rules.showspawns = Düşman Doğuş Noktalarını Göster
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Tahmin Edilemez Dalgalar
|
||||
rules.pauseDisabled = Duraklatmayı Devre Dışı Bırak (Erkek Adam Oyunu Durdurmaz)
|
||||
rules.fire = Ateş
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Наземні противники
|
||||
stat.crushdamage = Шкода трощенням
|
||||
stat.legsplashdamage = Шкода ніг по ділянці
|
||||
stat.itemsmoved = Швидкість переміщення
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Час між запусками
|
||||
stat.shootrange = Радіус дії
|
||||
stat.size = Розмір
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Наступ ворожих сексторів
|
||||
rules.legacylaunchpads = Класичний пусковий майданчик
|
||||
rules.legacylaunchpads.info = Дозволяє використовувати пусковий майданчик без посадкових майданчиків, як у v7.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Вимкнено[lightgray] (Увімкнено класичний пусковий майданчик)
|
||||
rules.showspawns = Показати точки висадки
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Непередбачувані хвилі з ШІ
|
||||
rules.pauseDisabled = Вимкнути використання паузи
|
||||
rules.fire = Вогонь
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = Mục tiêu mặt đất
|
||||
stat.crushdamage = Sát thương nghiền nát
|
||||
stat.legsplashdamage = Sát Thương Lan Tỏa Từ Chân
|
||||
stat.itemsmoved = Tốc độ dịch chuyển
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = Thời gian giữa các lần phóng
|
||||
stat.shootrange = Phạm vi
|
||||
stat.size = Kích thước
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Kẻ Địch Xâm Lược Phân Khu
|
||||
rules.legacylaunchpads = Cơ chế bệ phóng di sản
|
||||
rules.legacylaunchpads.info = Cho phép dùng bệ phóng mà không cần bệ đáp, như trong bản 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Đã tắt[lightgray] (Bệ phóng di sản được bật)
|
||||
rules.showspawns = Hiện Khu Kẻ Địch Xuất Hiện
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Đợt Tấn Công AI Không Đoán Trước
|
||||
rules.pauseDisabled = Tắt Tạm Dừng
|
||||
rules.fire = Lửa
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = 攻击地面单位
|
||||
stat.crushdamage = 碾压伤害
|
||||
stat.legsplashdamage = 践踏伤害
|
||||
stat.itemsmoved = 移动速度
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = 发射间隔
|
||||
stat.shootrange = 范围
|
||||
stat.size = 尺寸
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = 敌方入侵区块
|
||||
rules.legacylaunchpads = 旧版发射台机制
|
||||
rules.legacylaunchpads.info = 允许使用没有接收台的发射台(与 7.0 版本一致)。
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 禁用[lightgray] (旧版发射台已启用)
|
||||
rules.showspawns = 显示敌方单位出生点
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = 不可预测的 AI 波次
|
||||
rules.pauseDisabled = 禁用暂停
|
||||
rules.fire = 允许火焰产生并蔓延
|
||||
|
||||
@@ -1091,6 +1091,7 @@ stat.targetsground = 攻擊地面目標
|
||||
stat.crushdamage = Crush Damage
|
||||
stat.legsplashdamage = Leg Splash Damage
|
||||
stat.itemsmoved = 移動速度
|
||||
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
|
||||
stat.launchtime = 發射間隔
|
||||
stat.shootrange = 範圍
|
||||
stat.size = 大小
|
||||
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
|
||||
rules.legacylaunchpads = Legacy Launch Pad Mechanics
|
||||
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
|
||||
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
|
||||
rules.showspawns = Show Enemy Spawns
|
||||
rules.hidespawns = Hide Enemy Spawns
|
||||
rules.randomwaveai = Unpredictable Wave AI
|
||||
rules.pauseDisabled = Disable Pausing
|
||||
rules.fire = 火
|
||||
|
||||
Reference in New Issue
Block a user