Automatic bundle update

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2026-05-29 15:55:16 +00:00
parent d02fcfad46
commit eae56c4230
34 changed files with 68 additions and 34 deletions
+2 -1
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@@ -1091,6 +1091,7 @@ stat.targetsground = Наземныя мэты
stat.crushdamage = Шкода ад падзення
stat.legsplashdamage = Шкода па вобласці ад крокаў
stat.itemsmoved = Хуткасць перамяшчэння
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Інтэрвал запускаў
stat.shootrange = Радыус дзеяння
stat.size = Памер
@@ -1610,7 +1611,7 @@ rules.invasions = Нападкі з варожых сектараў
rules.legacylaunchpads = Класічная механіка пускавых пляцовак
rules.legacylaunchpads.info = Дазваляе выкарыстоўваць пускавыя пляцоўкі без пасадачных пляцовак, як у версіі 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Выключана[lightgray] (Класічныя пускавыя пляцоўкі ўключаны)
rules.showspawns = Паказваць кропку з'яўлення ворага
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Непрадсказальны ШІ хвалей
rules.pauseDisabled = Выключыць паўзы
rules.fire = Агонь
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@@ -1091,6 +1091,7 @@ stat.targetsground = Напада по земя
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Скорост на движение
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Време между изстрелванията
stat.shootrange = Обхват
stat.size = Размер
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Огън
+2 -1
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@@ -1091,6 +1091,7 @@ stat.targetsground = Dispara objectius terrestres
stat.crushdamage = Dany per aixafament
stat.legsplashdamage = Dany per aixafament
stat.itemsmoved = Velocitat de moviment
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Temps entre llançaments
stat.shootrange = Abast
stat.size = Mida
@@ -1610,7 +1611,7 @@ rules.invasions = Invasions de setors enemics
rules.legacylaunchpads = Mecàniques de plataformes de llançament antigues
rules.legacylaunchpads.info = Permet fer servir plataformes de llançament sense plataformes d’aterratge, com a la versió 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Desactivat[lightgray] (plataformes de llançament antigues activades)
rules.showspawns = Mostra l’aparició d’enemics
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = IA d’onades immprevisible
rules.pauseDisabled = Disable Pausing
rules.fire = Foc
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@@ -1091,6 +1091,7 @@ stat.targetsground = Zaměřuje pozemní jednotky
stat.crushdamage = Drtivé poškození
stat.legsplashdamage = Plošné poškození nohou
stat.itemsmoved = Rychlost pohybu
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Čas mezi vysláním
stat.shootrange = Dostřel
stat.size = Velikost
@@ -1610,7 +1611,7 @@ rules.invasions = Invaze nepřátelských sektorů
rules.legacylaunchpads = Starší mechanika vysílacích plošin
rules.legacylaunchpads.info = Umožňuje používat vysílací plošiny bez přistávacích plošin, stejně jako ve verzi 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Zakázáno[lightgray] (starší vysílací plošiny povoleny)
rules.showspawns = Zobrazit místa zrození nepřátel
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Nepředvídatelná AI vln
rules.pauseDisabled = Zakázat pozastavení
rules.fire = Výstřel
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@@ -1091,6 +1091,7 @@ stat.targetsground = Skyder fodgængere
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Bevægelseshastighed
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Tid mellem affyringer
stat.shootrange = Rækkevidde
stat.size = Størrelse
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Ild
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@@ -1091,6 +1091,7 @@ stat.targetsground = Visiert Bodeneinheiten an
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Bewegungsgeschwindigkeit
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Zeit zwischen Starts
stat.shootrange = Reichweite
stat.size = Größe
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechaniken
rules.legacylaunchpads.info = Launchpads können ohne Landepads benutzt werden, wie in Version 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Deaktiviert[lightgray] (Legacy Launch Pads aktiviert)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unvorhersehbare Wellen-KI
rules.pauseDisabled = Disable Pausing
rules.fire = Feuer
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@@ -1091,6 +1091,7 @@ stat.targetsground = Apunta a tierra
stat.crushdamage = Daño de aplastamiento
stat.legsplashdamage = Daño de área por pisotón
stat.itemsmoved = Velocidad de movimiento
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Tiempo entre lanzamientos
stat.shootrange = Alcance
stat.size = Tamaño
@@ -1610,7 +1611,7 @@ rules.invasions = Invasiones de sector enemigo
rules.legacylaunchpads = Mecánicas antiguas de la plataforma de lanzamiento
rules.legacylaunchpads.info = Permite usar plataformas de lanzamiento sin plataformas de aterrizaje, como en la versión 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Desactivado[lightgray] (Plataformas de lanzamiento antiguas activadas)
rules.showspawns = Mostrar puntos de aparición de unidades enemigas
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = IA de las oleadas impredecible
rules.pauseDisabled = Desactivar la pausa
rules.fire = Fuego
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@@ -1091,6 +1091,7 @@ stat.targetsground = Sihib maapinnale
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Transportimise kiirus
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Aeg lendutõusude vahel
stat.shootrange = Ulatus
stat.size = Suurus
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Fire
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@@ -1091,6 +1091,7 @@ stat.targetsground = Lurrera tirokatzen du
stat.crushdamage = Zapalketak eragindako kaltea
stat.legsplashdamage = Hanketako zipriztinek eragindako kalteak.
stat.itemsmoved = Garraio-abiadura
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Egozketen arteko denbora
stat.shootrange = Irismena
stat.size = Neurria
@@ -1610,7 +1611,7 @@ rules.invasions = Etsaien sektorearen inbasioak
rules.legacylaunchpads = Oinordetzan hartutako jaurtiketa-plataformaren mekanika
rules.legacylaunchpads.info = 7.0 bertsioan bezala, lurreratze-plataformarik gabeko jaurtiketa-plataformak erabiltzea baimentzen du.
landingpad.legacy.disabled = [scarlet]\ue815 Desgaituta[lightgray] (Oinordetzan hartutako jaurtiketa plataforma gaitu)
rules.showspawns = Etsaien spawn-ak erakutsi
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Olatu aurreikusezinen AI
rules.pauseDisabled = Disable Pausing
rules.fire = Sua
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@@ -1091,6 +1091,7 @@ stat.targetsground = Hyökkää maahan
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Liikkumisnopeus
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Aika laukaisujen välillä
stat.shootrange = Kantama
stat.size = Koko
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Tuli
+2 -1
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@@ -1091,6 +1091,7 @@ stat.targetsground = Tinatarget ng mga Ground
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Bilis ng Pag-galaw
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Oras sa pagitan ng mga launches
stat.shootrange = Saklaw
stat.size = Laki
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Fire
+2 -1
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@@ -1091,6 +1091,7 @@ stat.targetsground = Cibles Terrestres
stat.crushdamage = Dégâts d'écrasement
stat.legsplashdamage = Dégâts de zone des jambes
stat.itemsmoved = Vitesse de Déplacement
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Temps entre chaque lancement
stat.shootrange = Portée de tir
stat.size = Taille
@@ -1610,7 +1611,7 @@ rules.invasions = L'ennemi peut attaquer vos secteurs
rules.legacylaunchpads = Anciennes rampes de lancement
rules.legacylaunchpads.info = Permet d'utiliser des rampes de lancement sans plateformes d'atterrissage, comme en 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Désactivé[lightgray] (ancien fonctionnement des rampes de lancement activées)
rules.showspawns = Afficher les points d'apparition ennemis
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = IA de vagues imprévisible
rules.pauseDisabled = Désactiver la pause
rules.fire = Feu
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@@ -1091,6 +1091,7 @@ stat.targetsground = Földi célpontok
stat.crushdamage = Zúzó sebzés
stat.legsplashdamage = Lábbal okozott területi sebzés
stat.itemsmoved = Szállítási sebesség
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Kilövések közötti idő
stat.shootrange = Hatótávolság
stat.size = Méret
@@ -1610,7 +1611,7 @@ rules.invasions = Ellenséges szektorokból érkező inváziók
rules.legacylaunchpads = Hagyományos kilövőállás-mechanizmus
rules.legacylaunchpads.info = Lehetővé teszi a kilövőállások használatát landolóállások nélkül, mint a v7.0-ban.
landingpad.legacy.disabled = [scarlet]\ue815 Letiltva[lightgray] (Hagyományos kilövőállás engedélyezve)
rules.showspawns = Ellenséges kezdőpontok megjelenítése a minitérképen
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Kiszámíthatatlan ellenséges támadások (MI)
rules.pauseDisabled = Szüneteltetés letiltása
rules.fire = Tűz
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@@ -1091,6 +1091,7 @@ stat.targetsground = Target Darat
stat.crushdamage = Damage Benturan
stat.legsplashdamage = Damage Percikan Kaki
stat.itemsmoved = Kecepatan Barang
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Selang Waktu Peluncuran
stat.shootrange = Jarak
stat.size = Ukuran
@@ -1610,7 +1611,7 @@ rules.invasions = Invasi Sektor Musuh
rules.legacylaunchpads = Mekanisme Alas Peluncur Warisan
rules.legacylaunchpads.info = Mengizinkan penggunaan alas peluncur tanpa alas pendaratan, seperti pada versi 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Nonaktifkan[lightgray] (Alas Peluncur Warisan diaktifkan)
rules.showspawns = Tampilkan Zona Pendaratan Musuh
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Gelombang AI yang Tak Terduga
rules.pauseDisabled = Nonaktifkan Jeda
rules.fire = Api
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@@ -1091,6 +1091,7 @@ stat.targetsground = Attacca Nemici Terreni
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Velocità
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Tempo tra Lanci
stat.shootrange = Raggio
stat.size = Dimensione
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Fuoco
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@@ -1091,6 +1091,7 @@ stat.targetsground = 対地攻撃
stat.crushdamage = クラッシュダメージ
stat.legsplashdamage = 踏みつぶしダメージ
stat.itemsmoved = 輸送速度
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = 発射の待機時間
stat.shootrange = 範囲
stat.size = 大きさ
@@ -1610,7 +1611,7 @@ rules.invasions = 敵セクター侵攻
rules.legacylaunchpads = 旧発射台仕様
rules.legacylaunchpads.info = 着陸台なしで発射台を使用できるようにします(v7.0仕様)。
landingpad.legacy.disabled = [scarlet]\ue815 無効[lightgray](旧発射台は有効)
rules.showspawns = 敵発生地表示
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = 不規則なウェーブAI
rules.pauseDisabled = 一時停止の無効化
rules.fire = 火災
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@@ -1091,6 +1091,7 @@ stat.targetsground = 지상 조준
stat.crushdamage = 파쇄 피해
stat.legsplashdamage = 다리 짓밟기 피해
stat.itemsmoved = 이동 속도
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = 출격 간격
stat.shootrange = 사거리
stat.size = 크기
@@ -1610,7 +1611,7 @@ rules.invasions = 적 지역 침공
rules.legacylaunchpads = 구 발사 패드 메커니즘
rules.legacylaunchpads.info = 7.0에서와 같이 착륙 패드 없이 발사 패드를 사용할 수 있습니다.
landingpad.legacy.disabled = [scarlet]\ue815 비활성화 됨[lightgray] (구 발사 패드 메커니즘 활성화 상태)
rules.showspawns = 적 스폰 표시
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = 무작위 단계 AI
rules.pauseDisabled = 일시 중지 비활성화
rules.fire = 방화 허용
+2 -1
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@@ -1091,6 +1091,7 @@ stat.targetsground = Šaudo į žemės taikinius
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Judėjimo Greitis
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Laikas Tarp Paleidimų
stat.shootrange = Atstumas
stat.size = Dydis
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Fire
+2 -1
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@@ -1091,6 +1091,7 @@ stat.targetsground = Gronddoelwitten
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Beweegingssnelheid
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Tijd tussen lanceringen
stat.shootrange = Bereik
stat.size = Formaat
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Vuur
+2 -1
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@@ -1091,6 +1091,7 @@ stat.targetsground = Targets Ground
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Move Speed
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Time Between Launches
stat.shootrange = Range
stat.size = Size
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Fire
+2 -1
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@@ -1091,6 +1091,7 @@ stat.targetsground = Namierza wrogów lądowych
stat.crushdamage = Obrażenia od zmiażdżenia
stat.legsplashdamage = Obrażenia od uderzenia nóg
stat.itemsmoved = Prędkość poruszania się
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Czas pomiędzy wystrzeleniami
stat.shootrange = Zasięg
stat.size = Rozmiar
@@ -1610,7 +1611,7 @@ rules.invasions = Inwazje wrogich sektorów
rules.legacylaunchpads = Mechanika starszych platform startowych
rules.legacylaunchpads.info = Umożliwia korzystanie z platform startowych bez lądowisk, jak w wersji 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Wyłączone[lightgray] (Starsze platformy startowe włączone)
rules.showspawns = Pokaż miejsca odrodzenia się wroga
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Nieprzewidywalne AI fal
rules.pauseDisabled = Wyłącz pauzę
rules.fire = Ogień
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@@ -1091,6 +1091,7 @@ stat.targetsground = Mira no chão
stat.crushdamage = Dano de Esmagamento
stat.legsplashdamage = Dano de Área das Pernas
stat.itemsmoved = Velocidade de movimento
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Tempo entre Disparos
stat.shootrange = Alcance
stat.size = Tamanho
@@ -1610,7 +1611,7 @@ rules.invasions = Invasões de Setores Inimigos
rules.legacylaunchpads = Mecânicas Legadas de Plataforma de Lançamento
rules.legacylaunchpads.info = Permite usar plataformas de lançamento sem plataformas de pouso, como na v7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Desativado[lightgray] (Plataformas de Lançamento Legadas ativadas)
rules.showspawns = Mostrar Spawns Inimigos
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = IA de Horda Imprevisível
rules.pauseDisabled = Disable Pausing
rules.fire = Fogo
+2 -1
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@@ -1091,6 +1091,7 @@ stat.targetsground = Mirar no Chão
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Velocidade de movimento
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Tempo entre Tiros
stat.shootrange = Alcance de Tiro
stat.size = Tamanho
@@ -1610,7 +1611,7 @@ rules.invasions = Invasões de Setores Inimigos
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Mostrar Spawn de Inimigos
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = IA de hordas imprevisível
rules.pauseDisabled = Disable Pausing
rules.fire = Fogo
+2 -1
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@@ -1091,6 +1091,7 @@ stat.targetsground = Lovește Artilerie
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Viteză de Mișcare a Materialelor
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Timp între Lansări
stat.shootrange = Rază
stat.size = Mărime
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Foc
+2 -1
View File
@@ -1091,6 +1091,7 @@ stat.targetsground = Наземные цели
stat.crushdamage = Урон от падения
stat.legsplashdamage = Урон по области от ног
stat.itemsmoved = Скорость перемещения
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Интервал запусков
stat.shootrange = Радиус действия
stat.size = Размер
@@ -1610,7 +1611,7 @@ rules.invasions = Вторжения врагов на сектора
rules.legacylaunchpads = Старые пусковые площадки
rules.legacylaunchpads.info = Позволяет использовать старые пусковые площадки из версии 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Выключено[lightgray] ("Старые пусковые площадки" включены)
rules.showspawns = Показывать появление врагов
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Непредсказуемый ИИ волн
rules.pauseDisabled = Отключить паузы
rules.fire = Огонь
+2 -1
View File
@@ -1091,6 +1091,7 @@ stat.targetsground = Nišani zemlju
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Brzina kretanja
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Vreme između lansiranja
stat.shootrange = Domet
stat.size = Veličina
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Plamen
+2 -1
View File
@@ -1091,6 +1091,7 @@ stat.targetsground = Targets Ground
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Move Speed
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Time Between Launches
stat.shootrange = Range
stat.size = Storlek
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Fire
+2 -1
View File
@@ -1091,6 +1091,7 @@ stat.targetsground = ยิงพื้นดิน
stat.crushdamage = ดาเมจบดขยี้
stat.legsplashdamage = ดาเมจกระจายจากขา
stat.itemsmoved = ความเร็วการเคลื่อนย้าย
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = เวลาระหว่างการส่ง
stat.shootrange = ระยะยิง
stat.size = ขนาด
@@ -1610,7 +1611,7 @@ rules.invasions = การรุกรานของฐานทัพศั
rules.legacylaunchpads = กลไกฐานส่งทรัพยากรแบบเก่า
rules.legacylaunchpads.info = อนุญาตการใช้ฐานส่งทรัพยากรรุ่นเก่า (เวอร์ชั่น 7.0) โดยไม่ต้องใช้ฐานลงจอดทรัพยากร
landingpad.legacy.disabled = [scarlet]\ue815 ปิดใช้งาน[lightgray] (เปิดใช้งานกลไกฐานส่งทรัพยากรแบบเก่าอยู่)
rules.showspawns = แสดงจุดเกิดศัตรู
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = AI คลื่นแบบคาดเดาไม่ได้
rules.pauseDisabled = ปิดการหยุดชั่วคราว
rules.fire = ไฟ
+2 -1
View File
@@ -1091,6 +1091,7 @@ stat.targetsground = Targets Ground
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = Move Speed
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Time Between Launches
stat.shootrange = Menzil
stat.size = Buyukluk
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = Fire
+2 -1
View File
@@ -1091,6 +1091,7 @@ stat.targetsground = Yeri Hedefler Mi
stat.crushdamage = Ezme Hasarı
stat.legsplashdamage = Ayak Basım Hasarı
stat.itemsmoved = Hareket Hızı
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Fırlatmalar Arasındaki Süre
stat.shootrange = Menzil
stat.size = Boyut
@@ -1610,7 +1611,7 @@ rules.invasions = Düşman Sektör Saldırıları
rules.legacylaunchpads = Eski Fırlatış Rampası Mekanikleri
rules.legacylaunchpads.info = v7den kalma Eski Fırlatış Rampası Mekaniklerini kullanmanı sağlar
landingpad.legacy.disabled = [scarlet]\ue815 Devre Dışı[lightgray] (Eski Fırltış Rampaları Artık Kullanılamaz)
rules.showspawns = Düşman Doğuş Noktalarını Göster
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Tahmin Edilemez Dalgalar
rules.pauseDisabled = Duraklatmayı Devre Dışı Bırak (Erkek Adam Oyunu Durdurmaz)
rules.fire = Ateş
+2 -1
View File
@@ -1091,6 +1091,7 @@ stat.targetsground = Наземні противники
stat.crushdamage = Шкода трощенням
stat.legsplashdamage = Шкода ніг по ділянці
stat.itemsmoved = Швидкість переміщення
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Час між запусками
stat.shootrange = Радіус дії
stat.size = Розмір
@@ -1610,7 +1611,7 @@ rules.invasions = Наступ ворожих сексторів
rules.legacylaunchpads = Класичний пусковий майданчик
rules.legacylaunchpads.info = Дозволяє використовувати пусковий майданчик без посадкових майданчиків, як у v7.
landingpad.legacy.disabled = [scarlet]\ue815 Вимкнено[lightgray] (Увімкнено класичний пусковий майданчик)
rules.showspawns = Показати точки висадки
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Непередбачувані хвилі з ШІ
rules.pauseDisabled = Вимкнути використання паузи
rules.fire = Вогонь
+2 -1
View File
@@ -1091,6 +1091,7 @@ stat.targetsground = Mục tiêu mặt đất
stat.crushdamage = Sát thương nghiền nát
stat.legsplashdamage = Sát Thương Lan Tỏa Từ Chân
stat.itemsmoved = Tốc độ dịch chuyển
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = Thời gian giữa các lần phóng
stat.shootrange = Phạm vi
stat.size = Kích thước
@@ -1610,7 +1611,7 @@ rules.invasions = Kẻ Địch Xâm Lược Phân Khu
rules.legacylaunchpads = Cơ chế bệ phóng di sản
rules.legacylaunchpads.info = Cho phép dùng bệ phóng mà không cần bệ đáp, như trong bản 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Đã tắt[lightgray] (Bệ phóng di sản được bật)
rules.showspawns = Hiện Khu Kẻ Địch Xuất Hiện
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Đợt Tấn Công AI Không Đoán Trước
rules.pauseDisabled = Tắt Tạm Dừng
rules.fire = Lửa
+2 -1
View File
@@ -1091,6 +1091,7 @@ stat.targetsground = 攻击地面单位
stat.crushdamage = 碾压伤害
stat.legsplashdamage = 践踏伤害
stat.itemsmoved = 移动速度
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = 发射间隔
stat.shootrange = 范围
stat.size = 尺寸
@@ -1610,7 +1611,7 @@ rules.invasions = 敌方入侵区块
rules.legacylaunchpads = 旧版发射台机制
rules.legacylaunchpads.info = 允许使用没有接收台的发射台(与 7.0 版本一致)。
landingpad.legacy.disabled = [scarlet]\ue815 禁用[lightgray] (旧版发射台已启用)
rules.showspawns = 显示敌方单位出生点
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = 不可预测的 AI 波次
rules.pauseDisabled = 禁用暂停
rules.fire = 允许火焰产生并蔓延
+2 -1
View File
@@ -1091,6 +1091,7 @@ stat.targetsground = 攻擊地面目標
stat.crushdamage = Crush Damage
stat.legsplashdamage = Leg Splash Damage
stat.itemsmoved = 移動速度
stat.itemsmoved.info = Throughput is often not linear and tied to FPS/TPS.
stat.launchtime = 發射間隔
stat.shootrange = 範圍
stat.size = 大小
@@ -1610,7 +1611,7 @@ rules.invasions = Enemy Sector Invasions
rules.legacylaunchpads = Legacy Launch Pad Mechanics
rules.legacylaunchpads.info = Allows using launch pads without landing pads, as in 7.0.
landingpad.legacy.disabled = [scarlet]\ue815 Disabled[lightgray] (Legacy Launch Pads enabled)
rules.showspawns = Show Enemy Spawns
rules.hidespawns = Hide Enemy Spawns
rules.randomwaveai = Unpredictable Wave AI
rules.pauseDisabled = Disable Pausing
rules.fire = 火