mirror of
https://github.com/Anuken/Mindustry.git
synced 2026-10-02 03:00:29 +03:00
Reduced rotation speed of several larger serpulo turrets to be less ridiculous
This commit is contained in:
@@ -3739,6 +3739,7 @@ public class Blocks{
|
||||
scaledHealth = 300;
|
||||
shootSound = Sounds.shootMissile;
|
||||
envEnabled |= Env.space;
|
||||
rotateSpeed = 4f;
|
||||
|
||||
limitRange(5f);
|
||||
coolant = consumeCoolant(0.3f);
|
||||
@@ -4206,7 +4207,7 @@ public class Blocks{
|
||||
size = 3;
|
||||
recoil = 1.5f;
|
||||
recoilTime = 10;
|
||||
rotateSpeed = 10f;
|
||||
rotateSpeed = 7f;
|
||||
inaccuracy = 10f;
|
||||
shootCone = 30f;
|
||||
shootSound = Sounds.shootCyclone;
|
||||
@@ -4241,7 +4242,7 @@ public class Blocks{
|
||||
|
||||
maxAmmo = 40;
|
||||
ammoPerShot = 5;
|
||||
rotateSpeed = 2f;
|
||||
rotateSpeed = 1.5f;
|
||||
reload = 200f;
|
||||
ammoUseEffect = Fx.casing3Double;
|
||||
recoil = 5f;
|
||||
@@ -4324,6 +4325,7 @@ public class Blocks{
|
||||
|
||||
scaledHealth = 160;
|
||||
coolant = consumeCoolant(1f);
|
||||
rotateSpeed = 4f;
|
||||
|
||||
depositCooldown = 2.0f;
|
||||
limitRange();
|
||||
@@ -4344,6 +4346,7 @@ public class Blocks{
|
||||
loopSound = Sounds.beamMeltdown;
|
||||
loopSoundVolume = 2f;
|
||||
envEnabled |= Env.space;
|
||||
rotateSpeed = 1.5f;
|
||||
|
||||
shootType = new ContinuousLaserBulletType(78){{
|
||||
length = 200f;
|
||||
|
||||
Reference in New Issue
Block a user