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Don't cap reloadCounter in turrets
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@@ -718,9 +718,6 @@ public class Turret extends ReloadTurret{
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protected void updateReload(){
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reloadCounter += delta() * ammoReloadMultiplier() * baseReloadSpeed();
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//cap reload for visual reasons
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reloadCounter = Math.min(reloadCounter, reload);
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}
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@Override
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