Allow ucontrol deconstruct in campaign (#12628)

This commit is contained in:
Cardillan
2026-09-12 10:55:24 -04:00
committed by GitHub
parent 9b7556a078
commit 51561bcb85
+1
View File
@@ -108,6 +108,7 @@ public class Logic implements ApplicationListener{
state.rules.allowEditRules = false;
state.rules.allowEditWorldProcessors = false;
state.rules.worldProcessorPlayerLink = false;
state.rules.logicUnitDeconstruct = true;
if(state.getPlanet().enemyInfiniteItems){
state.rules.waveTeam.rules().infiniteResources = true;