mirror of
https://github.com/Anuken/Mindustry.git
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Automatic bundle update
This commit is contained in:
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
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radartarget.label.attacker = attacker
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radartarget.label.flying = flying
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radartarget.label.ground = ground
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radartarget.label.boss = boss
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tilelayer.label.floor = floor
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tilelayer.label.ore = ore
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tilelayer.label.block = block
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@@ -3410,7 +3411,6 @@ name.token.height = height
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name.token.sides = sides
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name.token.radius = radius
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name.token.rotation = rotation
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name.token.degrees = degrees
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name.token.image = image
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name.token.size = size
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name.token.align = align
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@@ -3448,7 +3448,6 @@ name.token.output = output
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name.token.if = if
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name.token.then = then
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name.token.else = else
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name.token.sec = sec
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name.token.find = find
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name.token.group = group
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name.token.enemy = enemy?
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@@ -3467,7 +3466,6 @@ name.token.type = type
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name.token.get = get
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name.token.team = team
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name.token.angle = angle
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name.token.rot = rot
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name.token.spawn = spawn
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name.token.-bullet = = bullet
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name.token.unit = unit
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@@ -3399,6 +3399,7 @@ radartarget.label.player = player
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radartarget.label.attacker = attacker
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radartarget.label.flying = flying
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radartarget.label.ground = ground
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radartarget.label.boss = boss
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tilelayer.label.floor = floor
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tilelayer.label.ore = ore
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tilelayer.label.block = block
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@@ -3410,7 +3411,6 @@ name.token.height = height
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name.token.sides = sides
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name.token.radius = radius
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name.token.rotation = rotation
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name.token.degrees = degrees
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name.token.image = image
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name.token.size = size
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name.token.align = align
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@@ -3448,7 +3448,6 @@ name.token.output = output
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name.token.if = if
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name.token.then = then
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name.token.else = else
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name.token.sec = sec
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name.token.find = find
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name.token.group = group
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name.token.enemy = enemy?
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@@ -3467,7 +3466,6 @@ name.token.type = type
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name.token.get = get
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name.token.team = team
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name.token.angle = angle
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name.token.rot = rot
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name.token.spawn = spawn
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name.token.-bullet = = bullet
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name.token.unit = unit
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@@ -3399,6 +3399,7 @@ radartarget.label.player = player
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radartarget.label.attacker = attacker
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radartarget.label.flying = flying
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radartarget.label.ground = ground
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radartarget.label.boss = boss
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tilelayer.label.floor = floor
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tilelayer.label.ore = ore
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tilelayer.label.block = block
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@@ -3410,7 +3411,6 @@ name.token.height = height
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name.token.sides = sides
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name.token.radius = radius
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name.token.rotation = rotation
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name.token.degrees = degrees
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name.token.image = image
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name.token.size = size
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name.token.align = align
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@@ -3448,7 +3448,6 @@ name.token.output = output
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name.token.if = if
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name.token.then = then
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name.token.else = else
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name.token.sec = sec
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name.token.find = find
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name.token.group = group
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name.token.enemy = enemy?
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@@ -3467,7 +3466,6 @@ name.token.type = type
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name.token.get = get
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name.token.team = team
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name.token.angle = angle
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name.token.rot = rot
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name.token.spawn = spawn
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name.token.-bullet = = bullet
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name.token.unit = unit
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@@ -3399,6 +3399,7 @@ radartarget.label.player = player
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radartarget.label.attacker = attacker
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radartarget.label.flying = flying
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radartarget.label.ground = ground
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radartarget.label.boss = boss
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tilelayer.label.floor = floor
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tilelayer.label.ore = ore
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tilelayer.label.block = block
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@@ -3410,7 +3411,6 @@ name.token.height = height
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name.token.sides = sides
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name.token.radius = radius
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name.token.rotation = rotation
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name.token.degrees = degrees
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name.token.image = image
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name.token.size = size
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name.token.align = align
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@@ -3448,7 +3448,6 @@ name.token.output = output
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name.token.if = if
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name.token.then = then
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name.token.else = else
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name.token.sec = sec
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name.token.find = find
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name.token.group = group
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name.token.enemy = enemy?
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@@ -3467,7 +3466,6 @@ name.token.type = type
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name.token.get = get
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name.token.team = team
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name.token.angle = angle
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name.token.rot = rot
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name.token.spawn = spawn
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name.token.-bullet = = bullet
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name.token.unit = unit
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@@ -3399,6 +3399,7 @@ radartarget.label.player = player
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radartarget.label.attacker = attacker
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radartarget.label.flying = flying
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radartarget.label.ground = ground
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radartarget.label.boss = boss
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tilelayer.label.floor = floor
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tilelayer.label.ore = ore
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tilelayer.label.block = block
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@@ -3410,7 +3411,6 @@ name.token.height = height
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name.token.sides = sides
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name.token.radius = radius
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name.token.rotation = rotation
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name.token.degrees = degrees
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name.token.image = image
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name.token.size = size
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name.token.align = align
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@@ -3448,7 +3448,6 @@ name.token.output = output
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name.token.if = if
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name.token.then = then
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name.token.else = else
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name.token.sec = sec
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name.token.find = find
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name.token.group = group
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name.token.enemy = enemy?
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@@ -3467,7 +3466,6 @@ name.token.type = type
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name.token.get = get
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name.token.team = team
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name.token.angle = angle
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name.token.rot = rot
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name.token.spawn = spawn
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name.token.-bullet = = bullet
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name.token.unit = unit
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@@ -3399,6 +3399,7 @@ radartarget.label.player = player
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radartarget.label.attacker = attacker
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radartarget.label.flying = flying
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radartarget.label.ground = ground
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radartarget.label.boss = boss
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tilelayer.label.floor = floor
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tilelayer.label.ore = ore
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tilelayer.label.block = block
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@@ -3410,7 +3411,6 @@ name.token.height = height
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name.token.sides = sides
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name.token.radius = radius
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name.token.rotation = rotation
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name.token.degrees = degrees
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name.token.image = image
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name.token.size = size
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name.token.align = align
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@@ -3448,7 +3448,6 @@ name.token.output = output
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name.token.if = if
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name.token.then = then
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name.token.else = else
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name.token.sec = sec
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name.token.find = find
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name.token.group = group
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name.token.enemy = enemy?
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@@ -3467,7 +3466,6 @@ name.token.type = type
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name.token.get = get
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name.token.team = team
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name.token.angle = angle
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name.token.rot = rot
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name.token.spawn = spawn
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name.token.-bullet = = bullet
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name.token.unit = unit
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@@ -3399,6 +3399,7 @@ radartarget.label.player = jugador
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radartarget.label.attacker = unidad armada
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radartarget.label.flying = unidad aérea
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radartarget.label.ground = unidad terrestre
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radartarget.label.boss = boss
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tilelayer.label.floor = floor
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tilelayer.label.ore = ore
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tilelayer.label.block = block
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@@ -3410,7 +3411,6 @@ name.token.height = height
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name.token.sides = sides
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name.token.radius = radius
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name.token.rotation = rotation
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name.token.degrees = degrees
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name.token.image = image
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name.token.size = size
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name.token.align = align
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@@ -3448,7 +3448,6 @@ name.token.output = output
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name.token.if = if
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name.token.then = then
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name.token.else = else
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name.token.sec = sec
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name.token.find = localizar
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name.token.group = grupo
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name.token.enemy = ¿enemigo?
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@@ -3467,7 +3466,6 @@ name.token.type = type
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name.token.get = get
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name.token.team = team
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name.token.angle = angle
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name.token.rot = rot
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name.token.spawn = spawn
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name.token.-bullet = = bullet
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name.token.unit = unit
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@@ -3399,6 +3399,7 @@ radartarget.label.player = player
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radartarget.label.attacker = attacker
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radartarget.label.flying = flying
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radartarget.label.ground = ground
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radartarget.label.boss = boss
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tilelayer.label.floor = floor
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tilelayer.label.ore = ore
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tilelayer.label.block = block
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@@ -3410,7 +3411,6 @@ name.token.height = height
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name.token.sides = sides
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name.token.radius = radius
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name.token.rotation = rotation
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name.token.degrees = degrees
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name.token.image = image
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name.token.size = size
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name.token.align = align
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@@ -3448,7 +3448,6 @@ name.token.output = output
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name.token.if = if
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name.token.then = then
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name.token.else = else
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name.token.sec = sec
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name.token.find = find
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name.token.group = group
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name.token.enemy = enemy?
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@@ -3467,7 +3466,6 @@ name.token.type = type
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name.token.get = get
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name.token.team = team
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name.token.angle = angle
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name.token.rot = rot
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name.token.spawn = spawn
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name.token.-bullet = = bullet
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name.token.unit = unit
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@@ -3399,6 +3399,7 @@ radartarget.label.player = player
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radartarget.label.attacker = attacker
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radartarget.label.flying = flying
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radartarget.label.ground = ground
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radartarget.label.boss = boss
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tilelayer.label.floor = floor
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tilelayer.label.ore = ore
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tilelayer.label.block = block
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@@ -3410,7 +3411,6 @@ name.token.height = height
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name.token.sides = sides
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name.token.radius = radius
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name.token.rotation = rotation
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name.token.degrees = degrees
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name.token.image = image
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name.token.size = size
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name.token.align = align
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@@ -3448,7 +3448,6 @@ name.token.output = output
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name.token.if = if
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name.token.then = then
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name.token.else = else
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name.token.sec = sec
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name.token.find = find
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name.token.group = group
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name.token.enemy = enemy?
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@@ -3467,7 +3466,6 @@ name.token.type = type
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name.token.get = get
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name.token.team = team
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name.token.angle = angle
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name.token.rot = rot
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name.token.spawn = spawn
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name.token.-bullet = = bullet
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name.token.unit = unit
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@@ -3399,6 +3399,7 @@ radartarget.label.player = player
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radartarget.label.attacker = attacker
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radartarget.label.flying = flying
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radartarget.label.ground = ground
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radartarget.label.boss = boss
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tilelayer.label.floor = floor
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tilelayer.label.ore = ore
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tilelayer.label.block = block
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@@ -3410,7 +3411,6 @@ name.token.height = height
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name.token.sides = sides
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name.token.radius = radius
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name.token.rotation = rotation
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name.token.degrees = degrees
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name.token.image = image
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name.token.size = size
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name.token.align = align
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@@ -3448,7 +3448,6 @@ name.token.output = output
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name.token.if = if
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name.token.then = then
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name.token.else = else
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name.token.sec = sec
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name.token.find = find
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name.token.group = group
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name.token.enemy = enemy?
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@@ -3467,7 +3466,6 @@ name.token.type = type
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name.token.get = get
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name.token.team = team
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name.token.angle = angle
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name.token.rot = rot
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name.token.spawn = spawn
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name.token.-bullet = = bullet
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name.token.unit = unit
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@@ -3399,6 +3399,7 @@ radartarget.label.player = player
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radartarget.label.attacker = attacker
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radartarget.label.flying = flying
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radartarget.label.ground = ground
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radartarget.label.boss = boss
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tilelayer.label.floor = floor
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tilelayer.label.ore = ore
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tilelayer.label.block = block
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@@ -3410,7 +3411,6 @@ name.token.height = height
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name.token.sides = sides
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name.token.radius = radius
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name.token.rotation = rotation
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||||
name.token.degrees = degrees
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name.token.image = image
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name.token.size = size
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name.token.align = align
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||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
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name.token.then = then
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name.token.else = else
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name.token.sec = sec
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name.token.find = find
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||||
name.token.group = group
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||||
name.token.enemy = enemy?
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||||
@@ -3467,7 +3466,6 @@ name.token.type = type
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||||
name.token.get = get
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||||
name.token.team = team
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||||
name.token.angle = angle
|
||||
name.token.rot = rot
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||||
name.token.spawn = spawn
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||||
name.token.-bullet = = bullet
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||||
name.token.unit = unit
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||||
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||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = joueur
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||||
radartarget.label.attacker = attaquant
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||||
radartarget.label.flying = volant
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||||
radartarget.label.ground = terrestre
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = sol
|
||||
tilelayer.label.ore = min.
|
||||
tilelayer.label.block = bloc
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = hauteur
|
||||
name.token.sides = côtés
|
||||
name.token.radius = rayon
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrés
|
||||
name.token.image = image
|
||||
name.token.size = taille
|
||||
name.token.align = aligner
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = sortie
|
||||
name.token.if = si
|
||||
name.token.then = alors
|
||||
name.token.else = sinon
|
||||
name.token.sec = s
|
||||
name.token.find = chercher
|
||||
name.token.group = groupe
|
||||
name.token.enemy = ennemi ?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = obtenir
|
||||
name.token.team = équipe
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot.
|
||||
name.token.spawn = apparition
|
||||
name.token.-bullet = = projectile
|
||||
name.token.unit = unité
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = játékos
|
||||
radartarget.label.attacker = támadó
|
||||
radartarget.label.flying = légi
|
||||
radartarget.label.ground = földi
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = padló
|
||||
tilelayer.label.ore = érc
|
||||
tilelayer.label.block = blokk
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = magasság
|
||||
name.token.sides = oldalak
|
||||
name.token.radius = sugár
|
||||
name.token.rotation = forgatás
|
||||
name.token.degrees = fok
|
||||
name.token.image = kép
|
||||
name.token.size = méret
|
||||
name.token.align = igazítás
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = kimenet
|
||||
name.token.if = ha
|
||||
name.token.then = akkor
|
||||
name.token.else = különben
|
||||
name.token.sec = mp
|
||||
name.token.find = keresés
|
||||
name.token.group = csoport
|
||||
name.token.enemy = ellenség?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = típus
|
||||
name.token.get = lekérés
|
||||
name.token.team = csapat
|
||||
name.token.angle = angle
|
||||
name.token.rot = forgatás
|
||||
name.token.spawn = elhelyezés
|
||||
name.token.-bullet = = lövedék
|
||||
name.token.unit = egység
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = pemain
|
||||
radartarget.label.attacker = penyerang
|
||||
radartarget.label.flying = terbang
|
||||
radartarget.label.ground = darat
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = lantai
|
||||
tilelayer.label.ore = bijih
|
||||
tilelayer.label.block = blok
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = tinggi
|
||||
name.token.sides = sisi
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotasi
|
||||
name.token.degrees = derajat
|
||||
name.token.image = gambar
|
||||
name.token.size = ukuran
|
||||
name.token.align = perataan
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = keluaran
|
||||
name.token.if = jika
|
||||
name.token.then = maka
|
||||
name.token.else = selain itu
|
||||
name.token.sec = detik
|
||||
name.token.find = cari
|
||||
name.token.group = kelompok
|
||||
name.token.enemy = musuh
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = tipe
|
||||
name.token.get = dapatkan
|
||||
name.token.team = tim
|
||||
name.token.angle = sudut
|
||||
name.token.rot = rotasi
|
||||
name.token.spawn = kemunculan
|
||||
name.token.-bullet = peluru
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3122,7 +3122,6 @@ lenum.ban = Устанавливает запрещённые блоки и бо
|
||||
lenum.unban = Снимает запрет на ранее запрещённые блоки и боевые единицы.
|
||||
lenum.musicvolume = Глобальный множитель громкости музыки.\nСокращается до диапазона [0, 1].
|
||||
|
||||
# Implemented via the localizedName() method
|
||||
instruction.read = Чтение
|
||||
instruction.write = Ввод
|
||||
instruction.draw = Рисование
|
||||
@@ -3412,7 +3411,6 @@ name.token.height = высота
|
||||
name.token.sides = стороны
|
||||
name.token.radius = радиус
|
||||
name.token.rotation = вращение
|
||||
name.token.degrees = градусов
|
||||
name.token.image = изображение
|
||||
name.token.size = размер
|
||||
name.token.align = привязка
|
||||
@@ -3450,7 +3448,6 @@ name.token.output = выход
|
||||
name.token.if = если
|
||||
name.token.then = тогда
|
||||
name.token.else = иначе
|
||||
name.token.sec = сек.
|
||||
name.token.find = найти
|
||||
name.token.group = группа
|
||||
name.token.enemy = враг?
|
||||
@@ -3469,8 +3466,7 @@ name.token.type = тип
|
||||
name.token.get = получить
|
||||
name.token.team = команда
|
||||
name.token.angle = угол
|
||||
name.token.rot = вращение
|
||||
name.token.spawn = спавн
|
||||
name.token.spawn = появление
|
||||
name.token.-bullet = = пуля
|
||||
name.token.unit = юнит
|
||||
name.token.weather = погода
|
||||
@@ -3479,6 +3475,7 @@ name.token.natural = естественная
|
||||
name.token.speed = скорость
|
||||
name.token.level = уровень
|
||||
name.token.duration = длительность
|
||||
name.token.seconds = seconds
|
||||
name.token.shown = отображается
|
||||
name.token.data = данные
|
||||
name.token.effect = эффект
|
||||
@@ -3490,7 +3487,7 @@ name.token.volume = громкость
|
||||
name.token.pitch = тон
|
||||
name.token.pan = смещение
|
||||
name.token.limit = лимит
|
||||
name.token.id = id \#
|
||||
name.token.id = id #
|
||||
name.token.replace = заменить?
|
||||
name.token.for = на
|
||||
name.token.success = успех
|
||||
@@ -3545,7 +3542,7 @@ name.token.blockFall = падение блока
|
||||
name.token.placeBlock = размещение блока
|
||||
name.token.placeBlockSpark = размещение блока (искры)
|
||||
name.token.breakBlock = разрушение блока
|
||||
name.token.spawn = появление
|
||||
name.token.-spawn = = spawn
|
||||
name.token.trail = след
|
||||
name.token.breakProp = разрушение валуна
|
||||
name.token.smokeCloud = облако дыма
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = 玩家
|
||||
radartarget.label.attacker = 有武器单位
|
||||
radartarget.label.flying = 空中单位
|
||||
radartarget.label.ground = 地面单位
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = 地面
|
||||
tilelayer.label.ore = 矿物
|
||||
tilelayer.label.block = 方块
|
||||
|
||||
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
|
||||
radartarget.label.attacker = attacker
|
||||
radartarget.label.flying = flying
|
||||
radartarget.label.ground = ground
|
||||
radartarget.label.boss = boss
|
||||
tilelayer.label.floor = floor
|
||||
tilelayer.label.ore = ore
|
||||
tilelayer.label.block = block
|
||||
@@ -3410,7 +3411,6 @@ name.token.height = height
|
||||
name.token.sides = sides
|
||||
name.token.radius = radius
|
||||
name.token.rotation = rotation
|
||||
name.token.degrees = degrees
|
||||
name.token.image = image
|
||||
name.token.size = size
|
||||
name.token.align = align
|
||||
@@ -3448,7 +3448,6 @@ name.token.output = output
|
||||
name.token.if = if
|
||||
name.token.then = then
|
||||
name.token.else = else
|
||||
name.token.sec = sec
|
||||
name.token.find = find
|
||||
name.token.group = group
|
||||
name.token.enemy = enemy?
|
||||
@@ -3467,7 +3466,6 @@ name.token.type = type
|
||||
name.token.get = get
|
||||
name.token.team = team
|
||||
name.token.angle = angle
|
||||
name.token.rot = rot
|
||||
name.token.spawn = spawn
|
||||
name.token.-bullet = = bullet
|
||||
name.token.unit = unit
|
||||
|
||||
Reference in New Issue
Block a user