Automatic bundle update

This commit is contained in:
Github Actions
2026-09-10 23:52:49 +00:00
parent 00ee86a1b7
commit 2af44b5f5e
34 changed files with 37 additions and 103 deletions
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = jugador
radartarget.label.attacker = unidad armada
radartarget.label.flying = unidad aérea
radartarget.label.ground = unidad terrestre
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = localizar
name.token.group = grupo
name.token.enemy = ¿enemigo?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = joueur
radartarget.label.attacker = attaquant
radartarget.label.flying = volant
radartarget.label.ground = terrestre
radartarget.label.boss = boss
tilelayer.label.floor = sol
tilelayer.label.ore = min.
tilelayer.label.block = bloc
@@ -3410,7 +3411,6 @@ name.token.height = hauteur
name.token.sides = côtés
name.token.radius = rayon
name.token.rotation = rotation
name.token.degrees = degrés
name.token.image = image
name.token.size = taille
name.token.align = aligner
@@ -3448,7 +3448,6 @@ name.token.output = sortie
name.token.if = si
name.token.then = alors
name.token.else = sinon
name.token.sec = s
name.token.find = chercher
name.token.group = groupe
name.token.enemy = ennemi ?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = obtenir
name.token.team = équipe
name.token.angle = angle
name.token.rot = rot.
name.token.spawn = apparition
name.token.-bullet = = projectile
name.token.unit = unité
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = játékos
radartarget.label.attacker = támadó
radartarget.label.flying = légi
radartarget.label.ground = földi
radartarget.label.boss = boss
tilelayer.label.floor = padló
tilelayer.label.ore = érc
tilelayer.label.block = blokk
@@ -3410,7 +3411,6 @@ name.token.height = magasság
name.token.sides = oldalak
name.token.radius = sugár
name.token.rotation = forgatás
name.token.degrees = fok
name.token.image = kép
name.token.size = méret
name.token.align = igazítás
@@ -3448,7 +3448,6 @@ name.token.output = kimenet
name.token.if = ha
name.token.then = akkor
name.token.else = különben
name.token.sec = mp
name.token.find = keresés
name.token.group = csoport
name.token.enemy = ellenség?
@@ -3467,7 +3466,6 @@ name.token.type = típus
name.token.get = lekérés
name.token.team = csapat
name.token.angle = angle
name.token.rot = forgatás
name.token.spawn = elhelyezés
name.token.-bullet = = lövedék
name.token.unit = egység
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = pemain
radartarget.label.attacker = penyerang
radartarget.label.flying = terbang
radartarget.label.ground = darat
radartarget.label.boss = boss
tilelayer.label.floor = lantai
tilelayer.label.ore = bijih
tilelayer.label.block = blok
@@ -3410,7 +3411,6 @@ name.token.height = tinggi
name.token.sides = sisi
name.token.radius = radius
name.token.rotation = rotasi
name.token.degrees = derajat
name.token.image = gambar
name.token.size = ukuran
name.token.align = perataan
@@ -3448,7 +3448,6 @@ name.token.output = keluaran
name.token.if = jika
name.token.then = maka
name.token.else = selain itu
name.token.sec = detik
name.token.find = cari
name.token.group = kelompok
name.token.enemy = musuh
@@ -3467,7 +3466,6 @@ name.token.type = tipe
name.token.get = dapatkan
name.token.team = tim
name.token.angle = sudut
name.token.rot = rotasi
name.token.spawn = kemunculan
name.token.-bullet = peluru
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+4 -7
View File
@@ -3122,7 +3122,6 @@ lenum.ban = Устанавливает запрещённые блоки и бо
lenum.unban = Снимает запрет на ранее запрещённые блоки и боевые единицы.
lenum.musicvolume = Глобальный множитель громкости музыки.\nСокращается до диапазона [0, 1].
# Implemented via the localizedName() method
instruction.read = Чтение
instruction.write = Ввод
instruction.draw = Рисование
@@ -3412,7 +3411,6 @@ name.token.height = высота
name.token.sides = стороны
name.token.radius = радиус
name.token.rotation = вращение
name.token.degrees = градусов
name.token.image = изображение
name.token.size = размер
name.token.align = привязка
@@ -3450,7 +3448,6 @@ name.token.output = выход
name.token.if = если
name.token.then = тогда
name.token.else = иначе
name.token.sec = сек.
name.token.find = найти
name.token.group = группа
name.token.enemy = враг?
@@ -3469,8 +3466,7 @@ name.token.type = тип
name.token.get = получить
name.token.team = команда
name.token.angle = угол
name.token.rot = вращение
name.token.spawn = спавн
name.token.spawn = появление
name.token.-bullet = = пуля
name.token.unit = юнит
name.token.weather = погода
@@ -3479,6 +3475,7 @@ name.token.natural = естественная
name.token.speed = скорость
name.token.level = уровень
name.token.duration = длительность
name.token.seconds = seconds
name.token.shown = отображается
name.token.data = данные
name.token.effect = эффект
@@ -3490,7 +3487,7 @@ name.token.volume = громкость
name.token.pitch = тон
name.token.pan = смещение
name.token.limit = лимит
name.token.id = id \#
name.token.id = id #
name.token.replace = заменить?
name.token.for = на
name.token.success = успех
@@ -3545,7 +3542,7 @@ name.token.blockFall = падение блока
name.token.placeBlock = размещение блока
name.token.placeBlockSpark = размещение блока (искры)
name.token.breakBlock = разрушение блока
name.token.spawn = появление
name.token.-spawn = = spawn
name.token.trail = след
name.token.breakProp = разрушение валуна
name.token.smokeCloud = облако дыма
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit
@@ -3399,6 +3399,7 @@ radartarget.label.player = 玩家
radartarget.label.attacker = 有武器单位
radartarget.label.flying = 空中单位
radartarget.label.ground = 地面单位
radartarget.label.boss = boss
tilelayer.label.floor = 地面
tilelayer.label.ore = 矿物
tilelayer.label.block = 方块
+1 -3
View File
@@ -3399,6 +3399,7 @@ radartarget.label.player = player
radartarget.label.attacker = attacker
radartarget.label.flying = flying
radartarget.label.ground = ground
radartarget.label.boss = boss
tilelayer.label.floor = floor
tilelayer.label.ore = ore
tilelayer.label.block = block
@@ -3410,7 +3411,6 @@ name.token.height = height
name.token.sides = sides
name.token.radius = radius
name.token.rotation = rotation
name.token.degrees = degrees
name.token.image = image
name.token.size = size
name.token.align = align
@@ -3448,7 +3448,6 @@ name.token.output = output
name.token.if = if
name.token.then = then
name.token.else = else
name.token.sec = sec
name.token.find = find
name.token.group = group
name.token.enemy = enemy?
@@ -3467,7 +3466,6 @@ name.token.type = type
name.token.get = get
name.token.team = team
name.token.angle = angle
name.token.rot = rot
name.token.spawn = spawn
name.token.-bullet = = bullet
name.token.unit = unit