Files
eepp/src/window/platform/osx/cosximpl.cpp
2011-02-25 00:34:53 -03:00

71 lines
1.2 KiB
C++

#include "cosximpl.hpp"
#if EE_PLATFORM == EE_PLATFORM_MACOSX
namespace EE { namespace Window { namespace Platform {
cOSXImpl::cOSXImpl( cWindow * window ) :
cPlatformImpl( window )
{
}
cOSXImpl::~cOSXImpl() {
}
void cOSXImpl::MinimizeWindow() {
}
void cOSXImpl::MaximizeWindow() {
}
void cOSXImpl::HideWindow() {
}
void cOSXImpl::RaiseWindow() {
}
void cOSXImpl::ShowWindow() {
}
void cOSXImpl::MoveWindow( int left, int top ) {
}
void cOSXImpl::SetContext( eeWindowContex Context ) {
aglSetCurrentContext( Context );
}
eeVector2i cOSXImpl::Position() {
return eeVector2i(0,0);
}
void cOSXImpl::ShowMouseCursor() {
}
void cOSXImpl::HideMouseCursor() {
}
cCursor * cOSXImpl::CreateMouseCursor( cTexture * tex, const eeVector2i& hotspot, const std::string& name ) {
return NULL;
}
cCursor * cOSXImpl::CreateMouseCursor( cImage * img, const eeVector2i& hotspot, const std::string& name ) {
return NULL;
}
cCursor * cOSXImpl::CreateMouseCursor( const std::string& path, const eeVector2i& hotspot, const std::string& name ) {
return NULL;
}
void cOSXImpl::SetMouseCursor( cCursor * cursor ) {
}
void cOSXImpl::SetSystemMouseCursor( Cursor::EE_SYSTEM_CURSOR syscursor ) {
}
void cOSXImpl::RestoreCursor() {
}
}}}
#endif