spartanj 6432fa9a9b Added support for multitexture binding.
Added some functions for tex env managing.
Modified some enum names from renders.
Added a pixel separator for characters in the ttf creation ( optional ).
Moved some OpenGL and GLEW things to cGL, this is for a future implementation with OpenGL ES and without GLEW.
Tryed to fix a bad rendering bug when clipping controls with borders ( borders disappear ), i think that the hack is working.
Modified some name conventions.
2010-09-04 05:28:41 -03:00
2010-06-26 14:10:51 -03:00
Description
eepp is an open source cross-platform game and application development framework heavily focused on the development of rich graphical user interfaces.
MIT 111 MiB
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