Files
eepp/src/graphics/cframebuffermanager.cpp

23 lines
412 B
C++

#include "cframebuffermanager.hpp"
namespace EE { namespace Graphics { namespace Private {
SINGLETON_DECLARE_IMPLEMENTATION(cFrameBufferManager)
cFrameBufferManager::cFrameBufferManager()
{
}
cFrameBufferManager::~cFrameBufferManager()
{
}
void cFrameBufferManager::Reload() {
std::list<cFrameBuffer*>::iterator it;
for ( it = mResources.begin(); it != mResources.end(); it++ )
(*it)->Reload();
}
}}}