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28868341ec4f18df058dbbe9afe1f1abdd9249f1
Added cTextureGroupLoader. Utility class to load the texture atlas saved shapes ( sync and async ). Added cTexturePackerNode and cTexturePackerTex, both are helpers to create the texture atlas, and not visibles to the end user. Added some helpers functions for file path management. Added some new functions for cImage. scaling, resize, thumnails, copy image into image, and some others, and moved some cTexture functions to cImage. Added stbi_info support for BMP,PSD,HDR,PIC in stb_image. Added Progress() function to cResourceLoader, to know the current loading progress in percent ( 0%-100% ). Added api calls to some classes. But i'm still looking how to work with DLL. Modified some details in cTimer and cTimeElapsed. The code was only tested on linux, so, still need some checking, but, it's a lot of code, so i'll commit it and fix bugs if it's necessary.
Description
eepp is an open source cross-platform game and application development framework heavily focused on the development of rich graphical user interfaces.
MIT
125 MiB
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