Commit Graph

149 Commits

Author SHA1 Message Date
Martín Lucas Golini
146c173c1f ecode: Fixes problematic default SDL menus. 2022-07-19 02:14:19 -03:00
Martín Lucas Golini
6859ce346c Added command line options to eterm. 2022-07-13 01:03:36 -03:00
Martín Lucas Golini
d18ad16412 Try fix build. 2022-07-11 03:23:22 -03:00
Martín Lucas Golini
00c5515fd0 Added eterm::UITerminal.
Many changes over ecode. Working on adding terminal support in ecode. Basic support is working, may contain some bugs.
2022-07-05 22:34:48 -03:00
Martín Lucas Golini
52621337ea Minor fix. 2022-07-03 21:35:33 -03:00
Martín Lucas Golini
419f6d6dc4 eterm: Force C++14. 2022-07-03 19:57:05 -03:00
Martín Lucas Golini
3eb9d75fa4 eterm code refactor. 2022-07-03 19:41:58 -03:00
Martín Lucas Golini
3a12928b83 UITab: Implemented proper support for max/min width and height.
UICodeEditor::getLineHeight() now uses the font height.
ecode: Fixes for Formatter and Linter plugins.
2022-07-02 00:44:25 -03:00
Martín Lucas Golini
51b0db9280 eterm: haiku fixes. 2022-06-27 03:20:33 -03:00
Martín Lucas Golini
7cb0786094 Fix old Linux glibc build. 2022-06-25 13:48:17 -03:00
Martín Lucas Golini
5e1215f5cf Terminal Emulator base on HexeTerminal WIP. 2022-06-15 09:47:12 -03:00
Martín Lucas Golini
dafe1502be Fixed mingw64 build.
Fixed emscripten ecode build.
Added ecode mingw build script.
2022-06-13 03:19:31 -03:00
Martín Lucas Golini
3b4fba4099 Changed BlendMode pre-loaded modes. Now they are a function, since they could be used before the memory initialization provoking errors in emscripten.
GLES2 is now the default renderer for emscripten.
Fixed several rendering issues with GLES2 as WebGL (point sprites, bad states).
Fixed chipmunk in emscripten.
Improved debugging for emscripten debug builds.
2022-06-09 20:22:48 -03:00
Martín Lucas Golini
a30c82089f emscripten build improvements. 2022-06-08 02:19:01 -03:00
Martín Lucas Golini
042b8f0304 Added mold linker support. 2022-06-04 03:06:36 -03:00
Martín Lucas Golini
76fee55a19 Fixed ecode emscripten build.
Minor improvements in JavaScript syntax definition.
2022-05-30 18:55:01 -03:00
Martín Lucas Golini
c2a514bbc0 macOS fixes. 2022-05-14 00:50:19 -03:00
Martín Lucas Golini
5647f7a4bd Fixed Android build.
Minor fixes.
ecode: moved modules files.
2022-04-18 02:51:15 -03:00
Martín Lucas Golini
07d3d6a596 ecode: Moved ecode logs to ecode config path. 2022-04-17 01:26:38 -03:00
Martín Lucas Golini
0e8b85dc46 mingw build: removed libwinpthread-1 dependency. 2022-04-02 03:38:45 -03:00
Martín Lucas Golini
7f2ac37ba0 mingw build fixes.
Minor improvement in minimap.
2022-04-02 03:10:54 -03:00
Martín Lucas Golini
cf83d8fbf3 Renamed "codeeditor" folder to "ecode" (the real app name). 2022-04-01 00:38:10 -03:00
Martín Lucas Golini
55e8a239ef UICodeEditor link hover improvements. 2022-03-16 20:10:51 -03:00
Martín Lucas Golini
04aa888427 Added libpng as a dependency for static freetype build.
Upgraded SDL2.
2022-02-11 10:51:22 -03:00
Martín Lucas Golini
12265f0cac Minor optimization for project/folder unload/load. 2022-01-15 02:44:30 -03:00
Martín Lucas Golini
6b28df02b3 premake4 minor fix.
TextDocument minor fix for CLRF.
2021-05-02 13:16:51 -03:00
Martín Lucas Golini
44259a1bba ecode: Added support for auto-reload and auto-detect file changes from open documents.
eepp: Several fixes and improvements.
2020-11-25 23:48:55 -03:00
Martín Lucas Golini
6861c5e795 Improved emscripten support + some minor refactor. 2020-08-30 18:08:00 -03:00
Martín Lucas Golini
07358c225f Some macOS minor fixes. 2020-08-11 01:05:47 -03:00
Martín Lucas Golini
fe1efd15c2 Some minor refactor for the UI Models code. 2020-07-18 01:40:56 -03:00
Martín Lucas Golini
1e0324be3a WIP. 2020-07-04 03:04:44 -03:00
Martín Lucas Golini
94b225b33d Minor fixes and changes for the Code Editor. 2020-07-02 20:22:23 -03:00
Martín Lucas Golini
0f2b726662 Added find/replace to the code editor.
General clean up on Scene::Node.
Several minor fixes related to the keyboard navigation.
2020-06-07 06:06:32 -03:00
Martín Lucas Golini
84c40649c8 Removed rx-cpp since it's problematic. Added System::LuaPatternMatcher in replacement. This should fix the Windows and macOS builds.
Fixed UISceneNode size, now it's set in pixels instead of dp to allow to always be the same size as the window.
Fixed styles and layouts not updating in time before calling draw.
Fixed a double delete crash when using UIDropDownList and UIWinMenu.
Now UI elements can be dragged even if the mouse cursor goes out of the window limits.
UIScrollBar slider now can be dragged also from the horizontal edges that are not part of the button slider (this allows to scroll from the edge for example in maximized windows).
Fixed TextDocument on emscripten.
Disabled fullscreen window minimizing on focus loss (SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS).
2020-05-25 05:18:38 -03:00
Martín Lucas Golini
2c05f3f579 Added CodeEditor project to be able to test comfortably the UICodeEditor and the TextDocument.
Renamed Window::setCaption to Window::setTitle.
Several fixes in TextDocument.
2020-05-24 04:14:52 -03:00
Martín Lucas Golini
d95f2d8944 Syntax Highlighting WIP. 2020-05-23 06:17:56 -03:00
Martín Lucas Golini
67a5e25cf2 TextDocument WIP. 2020-05-18 04:01:25 -03:00
Martín Lucas Golini
87e3d64b63 Added renamed Display::getPixelDensity() to Display::getPixelDensitySize() and now Display::getPixelDensity() returns the float value of the pixel density.
Moved the global test to tests/test_all.
Added a ui_perf_test used to test specific performance issues in the UI.
Fixed the element/widget inline style (now respects the specificity).
Some optimizations in UIListBox.
2020-05-03 03:39:31 -03:00
Martín Lucas Golini
4a3b21c938 Improved iOS support. Added and modified a couple of scripts to generate the library and the projects. Updated the premake files. Removed old cross compiling projects. 2020-02-26 00:45:55 -03:00
Martín Lucas Golini
04c407077f Several improvements in the CSS Animations.
UITabWidget now acts as a draw invalidator, skipping the draw invalidation if the element invalidating is not visible in the current tab.
premake5 file now supports different architectures.
Updated README.md and docs.
Minor fixes in UIColorPicker.
Updated SOIL2 and efsw.
Added LICENSE file.
2020-02-25 01:15:27 -03:00
Martín Lucas Golini
eba9de768b Minor UIColorPicker fixes. 2020-02-20 19:19:29 -03:00
Martín Lucas Golini
16e6e1f8d1 Improvements in emscripten build.
Added support in emscripten for Http:getAsync and Http::postAsync.
Fixes with modal dialogs.
Fixes in texture atlas editor.
Fixes in UIColorPicker.
Fix in UITextView text selection.
Improvements in WindowSDL2.
UICheckBox not uses setChecked and isChecked instead of setActive and isActive.
2020-01-20 05:15:18 -03:00
Martín Lucas Golini
9d32e29ffb Added TexturePacker console tool and updated to a new version of the Texture Atlas format.
More premake5 project refactor.
Fixed some Stysheet Properties types and fixed some StyleSheetProperty transitions.
2020-01-19 17:17:09 -03:00
Martín Lucas Golini
a9edcf7e04 iOS build fixes. 2020-01-17 16:32:25 -03:00
Martín Lucas Golini
0f2ceab767 Fixed VS build.
Fixed mojoAL build in Windows.
Fixed some errors on the premake files.
Fixed an error parsing CSS files in Windows.
2020-01-17 03:53:36 -03:00
Martín Lucas Golini
8812029608 Added mojoAL support. 2020-01-16 13:28:46 -03:00
Martín Lucas Golini
eb8b3962b0 Emscripten build improvements. 2020-01-15 13:23:08 -03:00
Martín Lucas Golini
94dc7ecc3e emscripten tip. 2020-01-14 05:36:29 -03:00
Martín Lucas Golini
7b6a3d2f66 Some minor fixes. 2020-01-14 05:13:43 -03:00
Martín Lucas Golini
317ed08625 Added new example: UI Hello World.
Added new markdown document with the UI Basics explanation.
Fixed some minor bugs in UIPushButton.
Added new Event: OnFontStyleChanged.

--HG--
branch : dev
2020-01-13 02:26:28 -03:00