Martín Lucas Golini
7372fe0051
premake5 try fix ecode build for macOS (not tested).
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Added support for more mouse buttons.
Minor fix in CSS specification.
Changed TERM to xterm-256color.
2022-07-19 15:06:21 -03:00
Martín Lucas Golini
6859ce346c
Added command line options to eterm.
2022-07-13 01:03:36 -03:00
Martín Lucas Golini
d18ad16412
Try fix build.
2022-07-11 03:23:22 -03:00
Martín Lucas Golini
00c5515fd0
Added eterm::UITerminal.
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Many changes over ecode. Working on adding terminal support in ecode. Basic support is working, may contain some bugs.
2022-07-05 22:34:48 -03:00
Martín Lucas Golini
419f6d6dc4
eterm: Force C++14.
2022-07-03 19:57:05 -03:00
Martín Lucas Golini
3eb9d75fa4
eterm code refactor.
2022-07-03 19:41:58 -03:00
Martín Lucas Golini
51b0db9280
eterm: haiku fixes.
2022-06-27 03:20:33 -03:00
Martín Lucas Golini
dfde262ec1
Should fix windows and macOS build.
2022-06-25 14:11:53 -03:00
Martín Lucas Golini
7cb0786094
Fix old Linux glibc build.
2022-06-25 13:48:17 -03:00
Martín Lucas Golini
5e1215f5cf
Terminal Emulator base on HexeTerminal WIP.
2022-06-15 09:47:12 -03:00
Martín Lucas Golini
4f9b9796d7
ecode: mingw64 build improvements.
2022-06-13 23:28:00 -03:00
Martín Lucas Golini
692b54ea1d
Fixes Windows build failing: it was a typo 🤦 .
2022-06-13 13:03:03 -03:00
Martín Lucas Golini
7acfe9fd97
Should fix VC windows build.
2022-06-13 12:47:38 -03:00
Martín Lucas Golini
dafe1502be
Fixed mingw64 build.
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Fixed emscripten ecode build.
Added ecode mingw build script.
2022-06-13 03:19:31 -03:00
Martín Lucas Golini
042b8f0304
Added mold linker support.
2022-06-04 03:06:36 -03:00
Martín Lucas Golini
5647f7a4bd
Fixed Android build.
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Minor fixes.
ecode: moved modules files.
2022-04-18 02:51:15 -03:00
Martín Lucas Golini
07d3d6a596
ecode: Moved ecode logs to ecode config path.
2022-04-17 01:26:38 -03:00
Martín Lucas Golini
0e8b85dc46
mingw build: removed libwinpthread-1 dependency.
2022-04-02 03:38:45 -03:00
Martín Lucas Golini
7f2ac37ba0
mingw build fixes.
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Minor improvement in minimap.
2022-04-02 03:10:54 -03:00
Martín Lucas Golini
cf83d8fbf3
Renamed "codeeditor" folder to "ecode" (the real app name).
2022-04-01 00:38:10 -03:00
Martín Lucas Golini
55e8a239ef
UICodeEditor link hover improvements.
2022-03-16 20:10:51 -03:00
Martín Lucas Golini
04aa888427
Added libpng as a dependency for static freetype build.
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Upgraded SDL2.
2022-02-11 10:51:22 -03:00
Martín Lucas Golini
12265f0cac
Minor optimization for project/folder unload/load.
2022-01-15 02:44:30 -03:00
Martín Lucas Golini
44259a1bba
ecode: Added support for auto-reload and auto-detect file changes from open documents.
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eepp: Several fixes and improvements.
2020-11-25 23:48:55 -03:00
Martín Lucas Golini
fcf00d39c9
Minor fix in premake5 file.
2020-11-15 13:27:23 -03:00
Martín Lucas Golini
6861c5e795
Improved emscripten support + some minor refactor.
2020-08-30 18:08:00 -03:00
Martín Lucas Golini
fe1efd15c2
Some minor refactor for the UI Models code.
2020-07-18 01:40:56 -03:00
Martín Lucas Golini
1e0324be3a
WIP.
2020-07-04 03:04:44 -03:00
Martín Lucas Golini
94b225b33d
Minor fixes and changes for the Code Editor.
2020-07-02 20:22:23 -03:00
Martín Lucas Golini
92a89abb65
Fixes and improvements for the windows build.
2020-07-02 16:47:19 -03:00
Martín Lucas Golini
c408491633
Minor refactor and UISplitter improvements.
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Improved dragging.
UITab now supports close button and proper close control (user can deny the close request).
UITabWidget now allows to rearrange the tabs in the tab bar.
2020-06-05 04:52:33 -03:00
Martín Lucas Golini
cd4684a148
Minor fixes.
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Bumped SDL version for VC build.
2020-05-25 19:15:06 -03:00
Martín Lucas Golini
84c40649c8
Removed rx-cpp since it's problematic. Added System::LuaPatternMatcher in replacement. This should fix the Windows and macOS builds.
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Fixed UISceneNode size, now it's set in pixels instead of dp to allow to always be the same size as the window.
Fixed styles and layouts not updating in time before calling draw.
Fixed a double delete crash when using UIDropDownList and UIWinMenu.
Now UI elements can be dragged even if the mouse cursor goes out of the window limits.
UIScrollBar slider now can be dragged also from the horizontal edges that are not part of the button slider (this allows to scroll from the edge for example in maximized windows).
Fixed TextDocument on emscripten.
Disabled fullscreen window minimizing on focus loss (SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS).
2020-05-25 05:18:38 -03:00
Martín Lucas Golini
2c05f3f579
Added CodeEditor project to be able to test comfortably the UICodeEditor and the TextDocument.
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Renamed Window::setCaption to Window::setTitle.
Several fixes in TextDocument.
2020-05-24 04:14:52 -03:00
Martín Lucas Golini
d95f2d8944
Syntax Highlighting WIP.
2020-05-23 06:17:56 -03:00
Martín Lucas Golini
67a5e25cf2
TextDocument WIP.
2020-05-18 04:01:25 -03:00
Martín Lucas Golini
87e3d64b63
Added renamed Display::getPixelDensity() to Display::getPixelDensitySize() and now Display::getPixelDensity() returns the float value of the pixel density.
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Moved the global test to tests/test_all.
Added a ui_perf_test used to test specific performance issues in the UI.
Fixed the element/widget inline style (now respects the specificity).
Some optimizations in UIListBox.
2020-05-03 03:39:31 -03:00
Martín Lucas Golini
162a7efde9
Updated SDL 2 to version 2.0.12 (used for the Android build).
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Minor optimization in UIBackgroundDrawable.
2020-03-18 01:17:33 -03:00
Martín Lucas Golini
5e4562b3ec
Minor fixes and clean up.
2020-02-26 01:25:49 -03:00
Martín Lucas Golini
4a3b21c938
Improved iOS support. Added and modified a couple of scripts to generate the library and the projects. Updated the premake files. Removed old cross compiling projects.
2020-02-26 00:45:55 -03:00
Martín Lucas Golini
04c407077f
Several improvements in the CSS Animations.
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UITabWidget now acts as a draw invalidator, skipping the draw invalidation if the element invalidating is not visible in the current tab.
premake5 file now supports different architectures.
Updated README.md and docs.
Minor fixes in UIColorPicker.
Updated SOIL2 and efsw.
Added LICENSE file.
2020-02-25 01:15:27 -03:00
Martín Lucas Golini
502a5f4ca9
Fixed Windows build (for real).
2020-01-19 18:45:59 -03:00
Martín Lucas Golini
65cd9915dc
Should fix windows build.
2020-01-19 17:56:04 -03:00
Martín Lucas Golini
b71b935e38
Build fix.
2020-01-19 17:30:18 -03:00
Martín Lucas Golini
9d32e29ffb
Added TexturePacker console tool and updated to a new version of the Texture Atlas format.
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More premake5 project refactor.
Fixed some Stysheet Properties types and fixed some StyleSheetProperty transitions.
2020-01-19 17:17:09 -03:00
Martín Lucas Golini
57c31ffcb4
Code clean up and some minor fixes.
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premake5 is being reworked, might fail in some situations.
2020-01-18 19:40:27 -03:00
Martín Lucas Golini
89df736630
premake5.lua: replaced includedirs with sysincludedirs that should work better in some cases.
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Reformated README.md.
Docs improvements.
2020-01-18 05:37:52 -03:00
Martín Lucas Golini
1567708633
Added "windows-vc-build" argument to premake5.
2020-01-17 23:43:25 -03:00
Martín Lucas Golini
be890aa142
Minor fix in premake5.
2020-01-17 16:42:11 -03:00
Martín Lucas Golini
a9edcf7e04
iOS build fixes.
2020-01-17 16:32:25 -03:00