means a huge code refactoring, i'll remove eepp ugly conventions ( classes names
starting with c, static things with s, etc ).
First Changes:
No more eeFloat, eeDouble, eeUint, eeInt:
eeDouble isn't needed, so we use double.
eeFloat is ugly, i prefer Float.
eeUint is just unsigned int, and eeInt just... int!
No more sophist.h
Started hiding OpenGL, cGL now use standard types ( soon will be renamed ).
Added glextensions, glew isn't visible for the end user anymore.
( i'm looking for alternatives here, i'm not happy with GLEW ).