spartanj@gmail.com
e064e0d6a7
Splited GL3 and GLES2 renderer in two separated renderers.
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Optimized the GLES2 renderer for the iPhone/iPod devices ( not perfect yet, but much more usable ).
2012-06-11 16:59:18 -03:00
spartanj@gmail.com
40a1c5c777
Removed some unused things in the base shader for gles2 and ogl3
2012-06-09 23:57:08 -03:00
spartanj@gmail.com
ff0d35f212
Added Visual Studio 2010 projects ( static and dynamic compilation, and one example ).
2012-06-09 21:02:56 -03:00
spartanj@gmail.com
9c7911871b
Fixed some compatibilitie issues with VC++.
2012-06-09 05:33:03 -03:00
spartanj@gmail.com
b0aa06eb87
Restructured the project.
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Now header files are inside the include folder, and the source files inside src.
Moved the projects files inside a projects folder.
Precompiled static libs will be inside libs folder.
2012-06-09 00:54:06 -03:00