Commit Graph

23 Commits

Author SHA1 Message Date
Martín Lucas Golini
2c617b1deb RegEx support in TextDocument search. Added RegEx support to ecode's Find & Replace. 2024-09-22 02:16:15 -03:00
Martín Lucas Golini
b3cd551ff4 More improvements. 2024-06-13 02:20:23 -03:00
Martín Lucas Golini
6a4a2881ab eepp:
UICodeEditorSplitter, goto line of document opened when creating a split.
StyleSheetParser allow UTF-8 BOM files.
Improved UICodeEditor::scrollTo.
ecode:
Fixed a crash in universal locator.
2023-07-06 00:32:07 -03:00
Martín Lucas Golini
bb30c62fab Removed support for SFML2 module (mantaining this backend does not make any sense at this point).
Removed custom Platform implementations for windows and cursor control (control is taken by the SDL2 backend).
And some clean up.

--HG--
branch : dev
2019-10-06 02:49:41 -03:00
Martín Lucas Golini
90a59c0885 Updated SOIL2 and some minor changes.
--HG--
branch : dev
2019-05-12 01:23:15 -03:00
Martín Lucas Golini
af033b2fd0 Minor improvements on http requests and minor bug fix.
--HG--
branch : dev
2019-04-27 22:56:45 -03:00
Martín Lucas Golini
0b17abb1d8 Added FLAC read support.
--HG--
branch : dev
2018-04-22 22:42:01 -03:00
Martín Lucas Golini
56129ca9b5 Added mp3 read support.
--HG--
branch : dev
2018-04-22 21:39:04 -03:00
Martín Lucas Golini
a3459fa9ef Added mbedtls support. Now TLS is supported on Android.
--HG--
branch : dev
2018-03-18 04:09:50 -03:00
Martín Lucas Golini
3b891043d8 Implemented ConvexShapeDrawable.
Refactored Polygon2.
Fixed Outline color not being updated in Text.

--HG--
branch : dev
2017-04-16 17:22:35 -03:00
Martí­n Lucas Golini
b21163ecf5 Minor fix.
--HG--
branch : dev-font
2017-03-14 12:34:17 -03:00
Martín Lucas Golini
ba3781229d Graphic module improvements.
--HG--
branch : dev
2017-02-17 23:22:49 -03:00
Martí­n Lucas Golini
4ec135cedb Graphics module refactored.
SFML backend refactored.

--HG--
branch : dev
2017-02-16 03:31:08 -03:00
Martín Lucas Golini
513ba89d96 Added support for SSL and HTTPS requests using OpenSSL. 2014-06-01 17:01:10 -03:00
Martín Lucas Golini
26c3d4a0e6 Removed the UI Agua Theme.
Added a mutex for the mememory manager.
2014-04-13 18:04:28 -03:00
Martín Lucas Golini
2e2c79d5fa Updated SOIL2.
Exposed the "GL_OES_compressed_ETC1_RGB8_texture" extension for desktops.
SDL2 window now is destroyed.
Changed cUIControlAnim::AngleInterpolation to cUIControlAnim::RotationInterpolation.
2013-10-05 21:29:59 -03:00
Martín Lucas Golini
aeb6dd4f07 Some code clean up:
Time is always measured with cTime.
Debugging log texts now are called with eePRINT/eePRINTL/eePRINTC.

Added some patches to EE::Network:
Request Methods: Head, Put, Delete added.
Support for chunked transfers in cHttp.

Changed version, we are now at 0.9.5, codename "Makyo".
2013-09-29 02:51:05 -03:00
Martín Lucas Golini
f7c05d746b Added EE::System::cCondition class. 2013-08-10 15:18:30 -03:00
Martín Lucas Golini
7a0d04a0e9 Added fonts example.
Removed the allocation size parameter from the ColorPointer, VertexPointer and TexCoordPointer functions.
And some minor changes.
2013-06-02 02:23:38 -03:00
Martín Lucas Golini
bfb58a9f40 Added "sprites" example.
Assets in eetest are loaded directly from the file system.
App icon now is searched in the local relative path.
Fixed some minor bugs.
Added userdata pointer to the sprites events.
2013-05-29 14:34:42 -03:00
spartanj@gmail.com
c396f97994 Added an SFML backend. It's not fully tested, and it doesn't work like the others, SFML is more restricted, i can't do many things than in SDL and allegro i can, so i will always be a second class citizen. 2012-10-21 01:29:23 -03:00
spartanj@gmail.com
0cc276d89b Added InputEvent::TextInput event.
Added support to switcheable backends without recompiling.
Added some helpers to load WindowSettings and ContextSettings from an ini file.
Moved default Demo to a Demo namespace.
Optimized cGameObjectsShapeEx lights.
Changed some functions names to CamelCase.
cIniFile avoids to re-read files.
Windows 8 and Windows Server 2012 now are correctly detected.
2012-10-15 02:33:01 -03:00
spartanj@gmail.com
b0aa06eb87 Restructured the project.
Now header files are inside the include folder, and the source files inside src.
Moved the projects files inside a projects folder.
Precompiled static libs will be inside libs folder.
2012-06-09 00:54:06 -03:00