Martín Lucas Golini
b36dd33246
Refactoring WIP.
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Changing the function naming convention from CamelCase to camelCase.
--HG--
branch : dev
2017-02-14 18:09:25 -03:00
Martín Lucas Golini
8b73c1d8a1
Minor clean up.
2015-05-13 02:28:36 -03:00
Martín Lucas Golini
4c0e148c62
Updated SOIL2.
2015-04-30 03:03:13 -03:00
Martín Lucas Golini
34e3d1f23d
Added parameter showReleaseName for Sys::GetOSName.
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Removed GLU header dependency on Linux.
Updated SOIL2.
2014-11-08 23:31:04 -03:00
Martín Lucas Golini
b66a467a57
Added MD5 class.
2014-08-02 15:55:17 -03:00
Martín Lucas Golini
fd3a9f8797
Added a simple Base64 class for encoding and decoding.
2014-07-31 02:56:27 -03:00
Martín Lucas Golini
7baf21e803
Some code refactoring, replaced " " for "\t" in many places.
2014-07-27 17:44:45 -03:00
Martín Lucas Golini
126cb43a46
Added Network::URI class.
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Fixed SSLSocket Init/End concurrency.
Merged Ftp class fixes from SFML.
2014-07-27 17:16:55 -03:00
Martín Lucas Golini
3010bbfab3
Updated SDL version to 2.0.3.
2014-07-26 21:10:51 -03:00
Martín Lucas Golini
170127a93e
Cleaned some warnings from android build.
2014-07-26 20:54:09 -03:00
Martín Lucas Golini
0873204224
Fixed android build.
2014-07-23 02:42:02 -03:00
Martín Lucas Golini
c1dcbe3354
UI Module Refactored.
2014-06-28 01:19:49 -03:00
Martín Lucas Golini
b1f9847e6b
Gaming Module Refactored.
2014-06-28 01:07:51 -03:00
Martín Lucas Golini
e5009123ce
Physics Module refactored.
2014-06-28 00:40:44 -03:00
Martín Lucas Golini
0c7385a3c8
Graphics module refactored.
2014-06-22 20:29:23 -03:00
Martín Lucas Golini
2d3fb40c16
Completed refactoring Window module.
2014-06-16 00:24:20 -03:00
Martín Lucas Golini
9406e81b2c
Renamed cWindow to Window in EE::Window... Window, Window Window.
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I don't like it but i don't other option.
2014-06-16 00:11:32 -03:00
Martín Lucas Golini
98df342f8b
Math Module refactored.
2014-06-14 17:39:35 -03:00
Martín Lucas Golini
c865d2c09f
Refactored Colors.
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Removed PBuffer support.
Abstracted WMInfo.
2014-06-14 05:51:39 -03:00
Martín Lucas Golini
82008b9aee
System Module refactored without changing colors.
2014-06-14 03:59:37 -03:00
Martín Lucas Golini
810b4568aa
Network Module refactored.
2014-06-14 03:17:11 -03:00
Martín Lucas Golini
e71d79ccd8
Audio Module refactored.
2014-06-14 02:56:58 -03:00
Martín Lucas Golini
1faa754750
Changes to build with XCode
2014-06-12 23:32:41 -03:00
Martín Lucas Golini
815aa4ddd3
Some fixes to compile in osx with clang.
2014-06-12 22:59:21 -03:00
Martín Lucas Golini
84fa3c3e74
Improved the linking paths and fixed the os_findlib function in OS X.
2014-06-10 00:59:23 -03:00
Martín Lucas Golini
d7db75d43a
Fixed dylibs install paths in OS X. Now the demos run without any modification.
2014-06-09 02:54:02 -03:00
Martín Lucas Golini
46182d32a1
Fixed compilation in OS X.
2014-06-09 00:49:31 -03:00
Martín Lucas Golini
2647f03933
Renamed "base" folder/module to "core".
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Renamed "declares.hpp" to "config.hpp"
Removed some compiler warnings.
Fixed some minor bugs in cSound and cSoundBuffer.
2014-06-07 02:12:18 -03:00
Martín Lucas Golini
f52be84ebb
Fixed a null deferencing in cUIControl.
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Removed cIsoMap, since it's not part of the library.
Fixed some minor bugs.
2014-06-01 21:34:04 -03:00
Martín Lucas Golini
513ba89d96
Added support for SSL and HTTPS requests using OpenSSL.
2014-06-01 17:01:10 -03:00
Martín Lucas Golini
26c3d4a0e6
Removed the UI Agua Theme.
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Added a mutex for the mememory manager.
2014-04-13 18:04:28 -03:00
Martín Lucas Golini
a19deb4851
Changed a comment and updated the project file.
2014-04-12 15:45:47 -03:00
Martín Lucas Golini
5b6490425f
Fixed assets path for android build.
2014-01-03 03:13:15 -03:00
Martín Lucas Golini
32cbf73949
Fixed premake4 script.
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Removed old Makefiles.
Removed old ios compiling scripts.
Renamed ios cross-compile.sh to cross-compile-arm7.sh.
2013-12-24 02:26:26 -03:00
Martín Lucas Golini
0064985072
Improved IOS compilation.
2013-12-24 01:44:43 -03:00
Martín Lucas Golini
9a1ab27e9e
Moved binaries to bin.
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Moved assets to bin/assets.
2013-12-22 23:58:17 -03:00
Martín Lucas Golini
0677771205
Updated SDL2 for Android. Updated the Android project to work with the new SDL2.
2013-12-22 18:22:49 -03:00
Martín Lucas Golini
31937fad82
Added String::ToUtf16()
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Added cUIDragable::OnDragStart and cUIDragable::OnDragEnd, and messages cUIMessage::MsgDragStart and cUIMessage::MsgDragEnd.
Improved cCursorManager, added global cursors.
Implemented some global cursors for the UI.
2013-12-11 03:05:12 -03:00
Martín Lucas Golini
721251e9ac
Added cUIControl::WorldToControl and cUIControl::ControlToWorld.
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Added cFont::FindClosestCursorPosFromPoint.
Added cUITextInput support for cursor position on mouse click.
Added Vector2::Scale and a couple of operators.
Renamed Quad2::RotateVectorCentered to Quad2::Rotate.
Renamed Vector2::RotateVector to Vector2::Rotate.
2013-12-08 03:41:15 -03:00
Martín Lucas Golini
e6e429126f
Moved out openal-soft from android folder, and removed the android folder.
2013-12-01 00:16:16 -03:00
Martín Lucas Golini
2449502a54
A minor fix for the cUIMessageBox.
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And a minor change on the cConsole scrolling.
2013-11-30 21:23:01 -03:00
Martín Lucas Golini
0d0e582a78
Scaling elements now is done per axis.
2013-11-17 12:22:43 -03:00
Martín Lucas Golini
d40a10a07c
Updated SOIL2.
2013-11-13 02:40:10 -03:00
Martín Lucas Golini
f276feb274
Updated iOS libSDL2.a precompiled library.
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Updated SOIL2 ( it seems that i forgot to do it ).
2013-11-13 02:35:56 -03:00
Martín Lucas Golini
77b7978611
OS X compilation fixed.
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premake4 file improved for OS X.
No more context reload on SDL2 backend when running from OS X.
2013-11-13 02:23:33 -03:00
Martín Lucas Golini
0ac86ad491
Some minor fixes for the emscripten port ( added support for S3TC ).
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Added support for iOS cross compilling ( for jailbroken devices ).
2013-11-11 03:48:38 -03:00
Martín Lucas Golini
0045461ec6
More fixes for the emscripten port.
2013-11-09 13:55:44 -03:00
Martín Lucas Golini
10def04538
Some minor changes for emscripten support.
2013-11-08 15:53:54 -03:00
Martín Lucas Golini
0e2b3d0812
Working on emscripten support ( compiles but doesn't render anything ).
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Fixed a bug with a shader in OpenGL ES 2 ( i haven't seen this before, it seems that it new ).
2013-11-07 02:32:27 -03:00
Martín Lucas Golini
e6ace961ff
Ups, i broke android/ios building. Is fixed now.
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Also set the wake lock for android, to keep the screen active.
2013-11-06 11:23:53 -03:00