Martín Lucas Golini
1faa754750
Changes to build with XCode
2014-06-12 23:32:41 -03:00
Martín Lucas Golini
815aa4ddd3
Some fixes to compile in osx with clang.
2014-06-12 22:59:21 -03:00
Martín Lucas Golini
448793d5cd
A couple of fixes in the premake4 file.
2014-06-12 19:43:31 -03:00
Martín Lucas Golini
84fa3c3e74
Improved the linking paths and fixed the os_findlib function in OS X.
2014-06-10 00:59:23 -03:00
Martín Lucas Golini
452711f8e7
Premake 4.4beta5 is causing problems with the shared libs. I'm trying to fix it.
2014-06-09 23:27:03 -03:00
Martín Lucas Golini
d7db75d43a
Fixed dylibs install paths in OS X. Now the demos run without any modification.
2014-06-09 02:54:02 -03:00
Martín Lucas Golini
46182d32a1
Fixed compilation in OS X.
2014-06-09 00:49:31 -03:00
Martín Lucas Golini
2647f03933
Renamed "base" folder/module to "core".
...
Renamed "declares.hpp" to "config.hpp"
Removed some compiler warnings.
Fixed some minor bugs in cSound and cSoundBuffer.
2014-06-07 02:12:18 -03:00
Martín Lucas Golini
513ba89d96
Added support for SSL and HTTPS requests using OpenSSL.
2014-06-01 17:01:10 -03:00
Martín Lucas Golini
239a712446
Disabled joystick by default in the demos.
...
Removed GLU as a dependency for GLEW.
2014-04-12 17:59:39 -03:00
Martín Lucas Golini
32cbf73949
Fixed premake4 script.
...
Removed old Makefiles.
Removed old ios compiling scripts.
Renamed ios cross-compile.sh to cross-compile-arm7.sh.
2013-12-24 02:26:26 -03:00
Martín Lucas Golini
0064985072
Improved IOS compilation.
2013-12-24 01:44:43 -03:00
Martín Lucas Golini
9a1ab27e9e
Moved binaries to bin.
...
Moved assets to bin/assets.
2013-12-22 23:58:17 -03:00
Martín Lucas Golini
725f29cf40
Fixed compilation for VS.
...
Fixed runtime errors for VS compiled binaries.
Fixed unitialized control dragging flag.
Fixed cursors in Windows with SDL2.
2013-12-15 03:26:22 -03:00
Martín Lucas Golini
31937fad82
Added String::ToUtf16()
...
Added cUIDragable::OnDragStart and cUIDragable::OnDragEnd, and messages cUIMessage::MsgDragStart and cUIMessage::MsgDragEnd.
Improved cCursorManager, added global cursors.
Implemented some global cursors for the UI.
2013-12-11 03:05:12 -03:00
Martín Lucas Golini
0d0e582a78
Scaling elements now is done per axis.
2013-11-17 12:22:43 -03:00
Martín Lucas Golini
2e016791da
Made all the examples Emscripten friendly.
...
cWindow::Display( bool clear = false ) now doesn't Clear by default.
Fixed a bug in cSprite::GetAABB().
2013-11-14 02:30:46 -03:00
Martín Lucas Golini
77b7978611
OS X compilation fixed.
...
premake4 file improved for OS X.
No more context reload on SDL2 backend when running from OS X.
2013-11-13 02:23:33 -03:00
Martín Lucas Golini
0ac86ad491
Some minor fixes for the emscripten port ( added support for S3TC ).
...
Added support for iOS cross compilling ( for jailbroken devices ).
2013-11-11 03:48:38 -03:00
Martín Lucas Golini
0045461ec6
More fixes for the emscripten port.
2013-11-09 13:55:44 -03:00
Martín Lucas Golini
c40d8c9549
Some fixes to the emscripten port. It's 100 % working without sound.
...
Examples not commiter yet, i need to change some things to make it cleaner.
2013-11-08 19:26:07 -03:00
Martín Lucas Golini
10def04538
Some minor changes for emscripten support.
2013-11-08 15:53:54 -03:00
Martín Lucas Golini
0e2b3d0812
Working on emscripten support ( compiles but doesn't render anything ).
...
Fixed a bug with a shader in OpenGL ES 2 ( i haven't seen this before, it seems that it new ).
2013-11-07 02:32:27 -03:00
Martín Lucas Golini
87cec40bf7
New Sleep implementation, and some minor fixes.
2013-11-01 23:31:12 -03:00
Martín Lucas Golini
d51af3c6b3
Compilation fixes for 64bit builds.
2013-10-21 01:59:07 -03:00
Martín Lucas Golini
390ebfd6fa
Added EE::Network module.
2013-09-28 04:23:59 -03:00
Martín Lucas Golini
1bdf0f138a
Added real image resampling.
2013-09-21 21:56:10 -03:00
Martín Lucas Golini
d80972f46a
Small change
2013-08-24 20:34:24 -03:00
Martín Lucas Golini
c1841d55a1
Deprecated Allegro 5 backend ( i don't see any good reason to use Allegro 5
...
having SDL 2.
2013-08-24 19:51:04 -03:00
Martín Lucas Golini
3da6497420
Replaced EE_DYNAMIC for EE_STATIC, so now you need to specify that you are using
...
eepp as a static library, since the majority of the people will use the dynamic
it seems logic to use dynamic by default.
Removed all the EE_MAIN_FUNC and "main" func hacks, except the android and ios
ones that can't be removed ( i probably broke something here, it's a WIP.
Fixed Android compilation.
Added eepp-main.
2013-08-24 19:43:22 -03:00
Martín Lucas Golini
9409443df5
Fixd VC++ compilation.
...
SDL2 is now the default backend for VC++.
2013-08-16 00:39:51 -03:00
Martín Lucas Golini
1519366c88
Fixed windows build.
...
Fixed mingw32 cross compiling.
2013-08-15 23:17:27 -03:00
Martín Lucas Golini
beb4716bce
Small fix in the premake4 file.
2013-06-26 01:14:26 -03:00
Martín Lucas Golini
5994944b60
Added eepp icon for windows executables.
2013-06-23 21:10:50 -03:00
Martín Lucas Golini
03c481932e
Fixed SDL2 for Windows.
2013-06-22 01:27:07 -03:00
Martín Lucas Golini
fa62113ad7
Added cShapePoint for Physics ( usefull to draw boxes or rounded points faster ).
...
Working on the Physics example.
Updated fonts example.
2013-06-20 23:56:54 -03:00
Martín Lucas Golini
526dda3755
Added a new example.
2013-06-02 16:34:06 -03:00
Martín Lucas Golini
7a0d04a0e9
Added fonts example.
...
Removed the allocation size parameter from the ColorPointer, VertexPointer and TexCoordPointer functions.
And some minor changes.
2013-06-02 02:23:38 -03:00
Martín Lucas Golini
22ac8c9238
Added optional file to load external projecs.
2013-05-31 22:34:02 -03:00
Martín Lucas Golini
23666a89ed
Fixed Haiku and FreeBSD builds.
2013-05-31 22:00:09 -03:00
Martín Lucas Golini
bfb58a9f40
Added "sprites" example.
...
Assets in eetest are loaded directly from the file system.
App icon now is searched in the local relative path.
Fixed some minor bugs.
Added userdata pointer to the sprites events.
2013-05-29 14:34:42 -03:00
Martín Lucas Golini
0211cae5a8
Added a new example, it shows how to manage sounds and music.
...
Changed ChannelsCount to ChannelCount, since it makes more sense.
Now PlayOffset and Duration in sounds and music is returned in seconds, as float.
2013-05-28 17:39:23 -03:00
Martín Lucas Golini
c6aac22210
Some minor changes to make it more VS friendly.
2013-05-19 14:07:33 -03:00
Martín Lucas Golini
a241bb7949
Fixed a bug in cUIScrollbar and fixed a bad scrollbar resize in the Map Editor.
...
Improved premake4 for Visual Studio and OS X.
Added Over control highlighting.
2013-05-19 03:56:28 -03:00
Martín Lucas Golini
e1ab683376
Fixed Visual Studio build with premake4 autogenerated project.
2013-05-18 13:56:25 -03:00
Martín Lucas Golini
4220abc086
Premake file now is more Visual Studio friendly.
2013-05-15 12:36:22 -03:00
Martín Lucas Golini
b08de8b32d
Fixed some bugs in Vector2.
...
Added some accesors to Quad2, Trangle2, Polygon2.
Reimplemented tColor and tColorA.
Fixed mingw32 build with premake4.
Fixed some minor bugs.
2013-01-06 03:21:30 -03:00
Martín Lucas Golini
43d581bbe6
Merged minor changes.
2012-12-28 18:49:15 -03:00
Martín Lucas Golini
d5f0ac08d5
Texture packer now can add external images ( that could be loaded from memory ).
...
Added static function IsImage to cImage.
I've been doing some research to try to cross-compile iOS apps from Linux, but it seems that there are some problems, but i'll keep trying.
2012-12-25 16:49:45 -03:00
Martín Lucas Golini
e0361fc37f
Nothing relevant, i'm preparing ( well, i don't know if it'll work ) iOS premake support.
2012-12-20 12:41:39 -03:00