Martín Lucas Golini
af033b2fd0
Minor improvements on http requests and minor bug fix.
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--HG--
branch : dev
2019-04-27 22:56:45 -03:00
Martín Lucas Golini
6e746afa98
Some minor CSS refactor.
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--HG--
branch : dev
2019-01-22 01:49:38 -03:00
Martín Lucas Golini
eea0f6dfbc
CSS clean up.
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--HG--
branch : dev
2019-01-21 00:51:27 -03:00
Martín Lucas Golini
41e1fbf2fc
Added TSafeDataPointer<T> and now SafeDataPointer implements TSafeDataPointer<Uint8>.
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Renamed: Node::onMouseEnter and Node::onMouseExit in favor of: Node::onMouseOver and Node::onMouseLeave.
Renamed events NodeMessage::MouseEnter and NodeMessage::MouseExit for: NodeMessage::MouseOver and NodeMessage::MouseLeave.
Renamed events Event::MouseEnter and Event::MouseExit for: Event::MouseOver and Event::MouseLeave.
Node::onMouseOver and Node::onMouseLeave now reports the message to its parent tree.
Node flags now all passed as `const Uint32&`.
--HG--
branch : dev
2019-01-19 04:13:25 -03:00
Martín Lucas Golini
2cda2304d8
Cursor refactor.
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--HG--
branch : dev
2019-01-12 02:22:31 -03:00
Martín Lucas Golini
6b05bae813
String::strFormat is now String::formatBuffer.
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String::strFormated is now String::format.
Added Actions::ResizeBorderRadius and implemented Border Radius CSS transition.
Renamed BackgroundCorners for BorderRadius.
Renamed ForegroundCorners for ForgroundRadius.
--HG--
branch : dev
2019-01-09 01:13:57 -03:00
Martín Lucas Golini
d376f6506f
Auto size fixes.
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Tab initial state fix.
--HG--
branch : dev
2019-01-07 16:46:46 -03:00
Martín Lucas Golini
9f0f5185d7
Added more CSS Transitions.
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--HG--
branch : dev
2019-01-07 13:39:01 -03:00
Martín Lucas Golini
ecbf592eb3
CSS Transitions WIP.
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--HG--
branch : dev
2019-01-07 03:51:08 -03:00
Martín Lucas Golini
ab1715c9c5
More work in CSS Transitions.
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--HG--
branch : dev
2019-01-07 00:10:17 -03:00
Martín Lucas Golini
6e46bf9968
Minor clean up.
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--HG--
branch : dev
2019-01-06 14:46:20 -03:00
Martín Lucas Golini
5f7281e808
More clean up.
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--HG--
branch : dev-css
2019-01-01 15:39:18 -03:00
Martín Lucas Golini
fa5b958c8e
Some clean up.
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--HG--
branch : dev-css
2019-01-01 04:32:55 -03:00
Martín Lucas Golini
3962de8e43
More CSS work.
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--HG--
branch : dev-css
2018-12-30 03:28:31 -03:00
Martín Lucas Golini
33d0cb5086
Moved StyleSheet classes into classes files.
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--HG--
branch : dev-stateful-drawable
2018-12-28 01:28:07 -03:00
Martín Lucas Golini
d37091f643
Simple StyleSheet model WIP.
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--HG--
branch : dev-stateful-drawable
2018-12-27 02:33:08 -03:00
Martín Lucas Golini
5449286b04
UIStyle WIP.
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--HG--
branch : dev-stateful-drawable
2018-12-26 15:23:55 -03:00
Martín Lucas Golini
33ba62193b
UIState now is an interface. UISkinState implements Skin states.
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Some minor fixes.
--HG--
branch : dev-stateful-drawable
2018-12-22 18:31:18 -03:00
Martín Lucas Golini
fba7a467e2
Removed UIBorder in favor of stateful UISkin.
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--HG--
branch : dev-stateful-drawable
2018-12-21 02:02:41 -03:00
Martín Lucas Golini
ae9f00cf81
Replaced UIBackground in favor of stateful UISkin.
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--HG--
branch : dev-stateful-drawable
2018-12-21 01:35:58 -03:00
Martín Lucas Golini
76eb42b8c5
Some clean up.
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--HG--
branch : dev-stateful-drawable
2018-12-20 22:26:22 -03:00
Martín Lucas Golini
da7d035a09
UISkinState is now UIState.
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--HG--
branch : dev-stateful-drawable
2018-12-20 18:42:37 -03:00
Martín Lucas Golini
6ef328ef31
Added Scene Actions: Enable, Disable, Visible.
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Removed all the start[ActionName] functions in UINode in favor of using runAction.
--HG--
branch : dev-stateful-drawable
2018-12-20 13:10:29 -03:00
Martín Lucas Golini
3ba966eebd
UISkin is now a StateListDrawable
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--HG--
branch : dev-stateful-drawable
2018-12-20 03:11:34 -03:00
Martín Lucas Golini
167c2757ba
Removed UISkinComplex.
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--HG--
branch : dev-stateful-drawable
2018-12-20 01:36:34 -03:00
Martín Lucas Golini
280931e236
Stateful Drawable skeleton.
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--HG--
branch : dev-stateful-drawable
2018-12-17 02:13:28 -03:00
Martín Lucas Golini
c183ed90c5
UISpinBox padding.
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Some fixes in UIWindow and UIScrollBar.
--HG--
branch : dev-widget-padding
2018-12-16 18:36:50 -03:00
Martín Lucas Golini
daef517aa9
Added NodeAttribute, now UIWidgets can setAttribute from attribute name and value.
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--HG--
branch : dev
2018-07-14 20:43:29 -03:00
Martín Lucas Golini
0b17abb1d8
Added FLAC read support.
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--HG--
branch : dev
2018-04-22 22:42:01 -03:00
Martín Lucas Golini
56129ca9b5
Added mp3 read support.
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--HG--
branch : dev
2018-04-22 21:39:04 -03:00
Martín Lucas Golini
b8328c0e1f
Removed GL_BLEND state control.
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TextureSaver is now public.
--HG--
branch : dev
2018-03-21 02:52:24 -03:00
Martín Lucas Golini
a3459fa9ef
Added mbedtls support. Now TLS is supported on Android.
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--HG--
branch : dev
2018-03-18 04:09:50 -03:00
Martín Lucas Golini
feeafde073
Updated Audio module.
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--HG--
branch : dev
2018-03-17 18:50:24 -03:00
Martín Lucas Golini
dff099a621
Added rasterized svg support.
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--HG--
branch : dev
2018-03-17 01:48:23 -03:00
Martín Lucas Golini
c5de0fb1ff
WIP basic UIEditor.
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--HG--
branch : dev
2018-03-16 02:24:48 -03:00
Martín Lucas Golini
88c3e8aa87
Several minor fixes.
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Added Actions::Close.
--HG--
branch : dev
2018-03-10 23:11:56 -03:00
Martín Lucas Golini
baec697c50
Removed eepp/system/base.hpp
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--HG--
branch : dev-scenenode
2018-02-18 12:15:25 -03:00
Martín Lucas Golini
a1c016ad3f
WIP SceneNode, SceneManager, UISceneNode, EventDispatcher.
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--HG--
branch : dev-scenenode
2018-02-04 04:27:38 -03:00
Martín Lucas Golini
30aa062f12
Started the SceneNode class.
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--HG--
branch : dev-scene
2018-02-03 22:41:24 -03:00
Martín Lucas Golini
f748454f8b
UI::UIMessage is now Scene::NodeMessage.
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UI::UIEvent is now Scene::Event.
UI::UIEventMouse is now Scene::MouseEvent.
UI::UIEventKey is now Scene::KeyEvent.
Also some fixes.
--HG--
branch : dev-scene
2018-02-02 01:06:43 -03:00
Martín Lucas Golini
9b09e0189e
Experimental branch.
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I want to add a Scene Manager that supports Nodes.
The UINode must inherit Scene::Node.
--HG--
branch : dev-scene
2018-01-31 23:24:59 -03:00
Martín Lucas Golini
6edbf33ac6
Some bugfixes and added Map Editor tool.
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--HG--
branch : dev-2.1
2018-01-28 04:55:26 -03:00
Martín Lucas Golini
3c0e4d7ed5
Added Window::DisplayManager ( implementing DisplayManagerSDL2 and DisplayManagerSFML ).
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Engine instance is now automatically started and destroyed.
Forced the default working directory as the process path directory at start.
--HG--
branch : dev-2.1
2018-01-27 03:55:39 -03:00
Martín Lucas Golini
d4e5d84631
Fixed Android build.
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Updated SDL2 to SDL 2.0.8 (current dev).
--HG--
branch : dev-2.1
2018-01-26 01:25:11 -03:00
Martín Lucas Golini
b4982e5554
Added Texture Atlas Editor as a tool app.
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Added Window::getCurrentDisplayDPI and Window::getDisplayPixelDensity.
Also some minor fixes.
--HG--
branch : dev-2.1
2018-01-26 00:28:32 -03:00
Martín Lucas Golini
fba9460bfd
Added FontSprite class for font sprite support ( XNA Font Sprites ).
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--HG--
branch : dev-2.1
2018-01-22 00:17:48 -03:00
Martín Lucas Golini
04e4646130
TextureFactory::bind fixed.
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Added BMFont support.
--HG--
branch : dev-2.1
2018-01-21 20:38:16 -03:00
Martín Lucas Golini
8cd531602b
Simplified the renderers, added RendererGLShader, a base class for all the shader based renderers ( GL3, GL3CP, GLES2 ).
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Converted the shaders strings as raw string literals.
--HG--
branch : dev-2.1
2018-01-19 00:08:44 -03:00
Martín Lucas Golini
b1947d6d0b
Minor refactor.
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Added Math::Transformable.
--HG--
branch : dev-2.1
2018-01-14 19:59:37 -03:00
Martín Lucas Golini
a89b0a78bd
Added Actions: Dealy, Sequence, Spawn.
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Fixed several minor bugs in Actions.
--HG--
branch : dev-2.1
2018-01-13 19:29:59 -03:00