Martín Lucas Golini
5bd65e9fc0
Some comments and minor things changed.
2013-09-08 19:24:06 -03:00
Martín Lucas Golini
a4e6598c8c
Forgot to update, and this is what happens. Merge.
2013-08-29 02:31:18 -03:00
Martín Lucas Golini
f09797c91c
String::ToWideString wasn't returning a wide string...!
...
Enabled wide strings for Android ( i'll never target Android < 2.3 ).
EE_MAIN_FUNC is back, it was needed for the Android build ( i forgot about it ).
2013-08-29 02:01:59 -03:00
Martín Lucas Golini
d80972f46a
Small change
2013-08-24 20:34:24 -03:00
Martín Lucas Golini
c1841d55a1
Deprecated Allegro 5 backend ( i don't see any good reason to use Allegro 5
...
having SDL 2.
2013-08-24 19:51:04 -03:00
Martín Lucas Golini
3da6497420
Replaced EE_DYNAMIC for EE_STATIC, so now you need to specify that you are using
...
eepp as a static library, since the majority of the people will use the dynamic
it seems logic to use dynamic by default.
Removed all the EE_MAIN_FUNC and "main" func hacks, except the android and ios
ones that can't be removed ( i probably broke something here, it's a WIP.
Fixed Android compilation.
Added eepp-main.
2013-08-24 19:43:22 -03:00
Martín Lucas Golini
90d5833430
Fixed a Color::Blend, it was having problems with the floating point precision.
2013-08-23 23:06:52 -03:00
Martín Lucas Golini
e7316f6200
Fixed some comments.
2013-08-23 21:12:50 -03:00
Martín Lucas Golini
54b491f623
Some minor additions to cImage.
...
And some minor changes in cIniFile.
cTexture now is NonCopyable.
cUIMenu checkbox creation now let you choose if is active when created.
2013-08-23 19:48:13 -03:00
Martín Lucas Golini
52dfc3bafa
Resize the shader program link log after getting the log to avoid having NULL chars at the end of the string.
2013-08-23 15:26:09 -03:00
Martín Lucas Golini
e98ab736af
Irrelevant fix in cLog.
2013-08-22 16:41:10 -03:00
Martín Lucas Golini
25dd0ac6e9
Removed context reload in windows when change from windowed to fullscreen since it's not needed anymore.
2013-08-21 23:01:21 -03:00
Martín Lucas Golini
86f33ddb8c
cLog now use OutputDebugString to output to console when compiled with MSVC.
2013-08-21 20:03:38 -03:00
Martín Lucas Golini
16343849b5
A couple of minor fixes.
2013-08-21 19:19:11 -03:00
Martín Lucas Golini
608ba61f6a
Fixed VC++ compilation.
2013-08-21 17:53:45 -03:00
Martín Lucas Golini
99e1657ea3
Changed cTTFFont::OutlineMethod to cTTFont::OutlineMethods.
...
Changed cTTFFont::DefaultOutlineMethod to cTTFFont::OutlineMethod.
2013-08-21 15:58:00 -03:00
Martín Lucas Golini
8074ec605d
Fixed Sys::GetDateTimeStr(), it was returning with a '\n' at the end.
2013-08-21 00:14:13 -03:00
Martín Lucas Golini
cbb15b23e1
Fixed cFrameBuffer rendering inside the buffer things that corresponds outside the buffer.
2013-08-20 18:03:41 -03:00
Martín Lucas Golini
8b6e34cb1f
Added cImage::ChannelsToPixelFormat.
...
Fixed cTexture::Update ( it wasn't taking care of the pixel format ).
Fixed cTTFFont memory leak ( it wasn't assigning the correct image size ).
Untracked some new and delete operations that doesn't need to be tracked.
2013-08-20 16:47:27 -03:00
Martín Lucas Golini
90222e6445
More code clean up, some minor optimizations in cImage::CopyImage
2013-08-19 15:20:15 -03:00
Martín Lucas Golini
20dcd26b29
Improved OutlineEntropia method.
2013-08-19 04:41:14 -03:00
Martín Lucas Golini
78ba099727
More code clean up, and some minor optimizations.
2013-08-19 04:16:20 -03:00
Martín Lucas Golini
b97865bad2
Added a new outlining method for the font glyphs.
2013-08-19 03:42:54 -03:00
Martín Lucas Golini
aa81174c77
Added cImage::Blit.
...
Fixed some minor bug in HaikuTTF.
2013-08-19 03:03:47 -03:00
Martín Lucas Golini
cf6bfd78bb
cTTFFont outline is created by glyph.
...
More code cleanup.
2013-08-18 21:06:47 -03:00
Martín Lucas Golini
dafc94eeb9
Fixed cTexture::Update, cImage format wasn't taken into account.
2013-08-18 19:57:19 -03:00
Martín Lucas Golini
de94014732
Fixed a bug in HaikuTTF, i wasn't filling the complete forground color in the glyph texture.
...
Some code clean up.
2013-08-18 00:26:59 -03:00
Martín Lucas Golini
6a6db7881c
Added cTextureSaver for easier texture bindings.
...
Fix in cAudioStream::PlayingOffset, now respect the stream state.
Renamed NbSamples for SamplesCount.
Some general code clean up.
2013-08-17 03:14:03 -03:00
Martín Lucas Golini
9409443df5
Fixd VC++ compilation.
...
SDL2 is now the default backend for VC++.
2013-08-16 00:39:51 -03:00
Martín Lucas Golini
1519366c88
Fixed windows build.
...
Fixed mingw32 cross compiling.
2013-08-15 23:17:27 -03:00
Martín Lucas Golini
7343b33e17
Changed cTexture::TextureFilter for cTexture::Filter ( Texture is redundant! )
2013-08-15 16:49:15 -03:00
Martín Lucas Golini
f84bd88267
Fixed KEY_SPACE wasn't being detected in SDL2 backend.
...
Fixed cWindowSDL::UpdateDesktopResolution, wasn't getting the desktop resolution correctly.
2013-08-15 16:01:01 -03:00
Martín Lucas Golini
322fbdbe52
Added cTexture::Update helper.
...
Small fix on cAudioDevice::GetFormatFromChannelCount.
2013-08-15 15:36:26 -03:00
Martín Lucas Golini
c9ab704016
Added cTime in EE::Audio.
2013-08-15 12:49:39 -03:00
Martín Lucas Golini
f6a62fd5e0
Implemented changes to support cTime in eepp.
...
Changed cClock::Reset to cClock::Restart.
2013-08-15 03:16:31 -03:00
Martín Lucas Golini
0be6f1d60b
Partial commit. I'm changing how the time is used in eepp, added a time class to ease the time management ( similar to SFML2 ).
2013-08-15 01:23:26 -03:00
Martín Lucas Golini
bc9c78d366
Disable lighning only on GLv2 or GLvES1 where it makes sense.
2013-08-14 15:49:04 -03:00
Martín Lucas Golini
cc73bec65d
Updated SOIL2.
...
Updated GLEW ( patched with OpenGL Core Profile support ).
Some minor API changes in cGL.
2013-08-14 15:13:59 -03:00
Martín Lucas Golini
f7c05d746b
Added EE::System::cCondition class.
2013-08-10 15:18:30 -03:00
Martín Lucas Golini
8a58b6c7de
Now android package name can be changed without breaking the app.
2013-07-14 23:27:42 -03:00
Martín Lucas Golini
9402c8a34e
Ups, broke android build, now it's working again.
2013-07-14 22:13:12 -03:00
Martín Lucas Golini
02dbfc3f1d
Fixed tRECT::Scale.
...
Fixed some details with the GL Context creation.
Added cVertexBuffer::Clear method.
Added Stencil Func/Op/Mask and ColorMask functions to the GL wrapper.
Changed Video Resize Callback to pass the window as parameter.
Some minor changes in the BatchRenderer.
2013-07-13 03:04:10 -03:00
Martín Lucas Golini
408cd003d4
Fixed a bug in the gl context creation. The context must be asigned before the OpenGL backend init.
2013-07-03 00:11:23 -03:00
Martín Lucas Golini
37c3438a06
Added OriginPoint to define the rotation and scale center in cTexture, cBatchRenderer, cSubTexture and cSprite.
...
Replaced all the ScaleCentered booleans with the new OriginPoint, this gives more flexibility.
Moved some includes in EE::UI, to optimize the recompilation time.
2013-06-30 01:04:54 -03:00
Martín Lucas Golini
3b38cc5572
Added support to texture loading in other thread when a shared gl context is available.
2013-06-29 20:15:24 -03:00
Martín Lucas Golini
beb4716bce
Small fix in the premake4 file.
2013-06-26 01:14:26 -03:00
Martín Lucas Golini
5994944b60
Added eepp icon for windows executables.
2013-06-23 21:10:50 -03:00
Martín Lucas Golini
c99d6caa8a
Small changes on cImage.
2013-06-23 19:57:36 -03:00
Martín Lucas Golini
28a9651e33
Ups, wrong preprocessor used.
2013-06-23 12:12:58 -03:00
Martín Lucas Golini
e3d63aee91
Fixed shaders for AMD GPUs.
2013-06-23 03:26:10 -03:00