Martín Lucas Golini
4ec135cedb
Graphics module refactored.
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SFML backend refactored.
--HG--
branch : dev
2017-02-16 03:31:08 -03:00
Martín Lucas Golini
4eefeb4cd3
Window module refactored.
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--HG--
branch : dev
2017-02-15 01:31:37 -03:00
Martín Lucas Golini
603334294e
Audio module refactored.
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--HG--
branch : dev
2017-02-14 23:33:16 -03:00
Martín Lucas Golini
35955a80bd
Math module refactored.
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--HG--
branch : dev
2017-02-14 23:23:24 -03:00
Martín Lucas Golini
b36dd33246
Refactoring WIP.
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Changing the function naming convention from CamelCase to camelCase.
--HG--
branch : dev
2017-02-14 18:09:25 -03:00
Martín Lucas Golini
630cf85d4b
Minor refactoring.
2016-03-05 04:51:21 -03:00
Martín Lucas Golini
db66a43022
Fixed OS X compilation.
2014-11-15 04:30:33 -03:00
Martín Lucas Golini
0873204224
Fixed android build.
2014-07-23 02:42:02 -03:00
Martín Lucas Golini
c1dcbe3354
UI Module Refactored.
2014-06-28 01:19:49 -03:00
Martín Lucas Golini
b1f9847e6b
Gaming Module Refactored.
2014-06-28 01:07:51 -03:00
Martín Lucas Golini
e5009123ce
Physics Module refactored.
2014-06-28 00:40:44 -03:00
Martín Lucas Golini
0c7385a3c8
Graphics module refactored.
2014-06-22 20:29:23 -03:00
Martín Lucas Golini
9406e81b2c
Renamed cWindow to Window in EE::Window... Window, Window Window.
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I don't like it but i don't other option.
2014-06-16 00:11:32 -03:00
Martín Lucas Golini
4b31bb9fbc
Working on the Window refactoring.
2014-06-14 18:50:04 -03:00
Martín Lucas Golini
98df342f8b
Math Module refactored.
2014-06-14 17:39:35 -03:00
Martín Lucas Golini
c865d2c09f
Refactored Colors.
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Removed PBuffer support.
Abstracted WMInfo.
2014-06-14 05:51:39 -03:00
Martín Lucas Golini
82008b9aee
System Module refactored without changing colors.
2014-06-14 03:59:37 -03:00
Martín Lucas Golini
e71d79ccd8
Audio Module refactored.
2014-06-14 02:56:58 -03:00
Martín Lucas Golini
f9455c7556
Starting the redesign of eepp. This is the beggining of eepp 2, that basically
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means a huge code refactoring, i'll remove eepp ugly conventions ( classes names
starting with c, static things with s, etc ).
First Changes:
No more eeFloat, eeDouble, eeUint, eeInt:
eeDouble isn't needed, so we use double.
eeFloat is ugly, i prefer Float.
eeUint is just unsigned int, and eeInt just... int!
No more sophist.h
Started hiding OpenGL, cGL now use standard types ( soon will be renamed ).
Added glextensions, glew isn't visible for the end user anymore.
( i'm looking for alternatives here, i'm not happy with GLEW ).
2014-06-14 02:43:42 -03:00
Martín Lucas Golini
d36f6e7ff2
Just a minor change in the test.
2014-06-08 16:20:49 -03:00
Martín Lucas Golini
f52be84ebb
Fixed a null deferencing in cUIControl.
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Removed cIsoMap, since it's not part of the library.
Fixed some minor bugs.
2014-06-01 21:34:04 -03:00
Martín Lucas Golini
0677771205
Updated SDL2 for Android. Updated the Android project to work with the new SDL2.
2013-12-22 18:22:49 -03:00
Martín Lucas Golini
62c83cb9b2
More work on text selection.
2013-12-22 11:54:13 -03:00
Martín Lucas Golini
e7c1084f62
Added cFont::SelectSubStringFromCursor, cFont::GetCursorPos.
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Added support for string selection, copy and paste for cUITextBox, cUITextInput
and cUITextEdit.
2013-12-18 02:49:39 -03:00
Martín Lucas Golini
31937fad82
Added String::ToUtf16()
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Added cUIDragable::OnDragStart and cUIDragable::OnDragEnd, and messages cUIMessage::MsgDragStart and cUIMessage::MsgDragEnd.
Improved cCursorManager, added global cursors.
Implemented some global cursors for the UI.
2013-12-11 03:05:12 -03:00
Martín Lucas Golini
721251e9ac
Added cUIControl::WorldToControl and cUIControl::ControlToWorld.
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Added cFont::FindClosestCursorPosFromPoint.
Added cUITextInput support for cursor position on mouse click.
Added Vector2::Scale and a couple of operators.
Renamed Quad2::RotateVectorCentered to Quad2::Rotate.
Renamed Vector2::RotateVector to Vector2::Rotate.
2013-12-08 03:41:15 -03:00
Martín Lucas Golini
30eea9934b
Textures loaded from other thread than the main gl context thread, will use the
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shared opengl context if available.
2013-11-19 02:30:43 -03:00
Martín Lucas Golini
0d0e582a78
Scaling elements now is done per axis.
2013-11-17 12:22:43 -03:00
Martín Lucas Golini
4bb1d7352c
Fixed a bug in cTextCache::Color
2013-11-15 01:45:49 -03:00
Martín Lucas Golini
2e016791da
Made all the examples Emscripten friendly.
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cWindow::Display( bool clear = false ) now doesn't Clear by default.
Fixed a bug in cSprite::GetAABB().
2013-11-14 02:30:46 -03:00
Martín Lucas Golini
d40a10a07c
Updated SOIL2.
2013-11-13 02:40:10 -03:00
Martín Lucas Golini
2e2c79d5fa
Updated SOIL2.
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Exposed the "GL_OES_compressed_ETC1_RGB8_texture" extension for desktops.
SDL2 window now is destroyed.
Changed cUIControlAnim::AngleInterpolation to cUIControlAnim::RotationInterpolation.
2013-10-05 21:29:59 -03:00
Martín Lucas Golini
31b54a71ec
Now can be seted alpha to the color of the text cache.
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Fixed alpha to cUITextBox when used custom colors.
2013-10-03 00:12:52 -03:00
Martín Lucas Golini
2850ab6bed
Experimental changes, WARNING.
2013-10-01 18:19:52 -03:00
Martín Lucas Golini
7822e31919
Added Scroll Padding to cUIListBox ( this is needed algo in the cUIGenericGrid ).
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cUIDragable reports control dragging to avoid focusing problems.
2013-09-30 23:46:11 -03:00
Martín Lucas Golini
cff7eb600f
Added support for AsyncRequests in cHttp.
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Added cThreadLocal and tThreadLocalPtr ( needed for the async requests ).
2013-09-30 02:04:06 -03:00
Martín Lucas Golini
aeb6dd4f07
Some code clean up:
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Time is always measured with cTime.
Debugging log texts now are called with eePRINT/eePRINTL/eePRINTC.
Added some patches to EE::Network:
Request Methods: Head, Put, Delete added.
Support for chunked transfers in cHttp.
Changed version, we are now at 0.9.5, codename "Makyo".
2013-09-29 02:51:05 -03:00
Martín Lucas Golini
f09797c91c
String::ToWideString wasn't returning a wide string...!
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Enabled wide strings for Android ( i'll never target Android < 2.3 ).
EE_MAIN_FUNC is back, it was needed for the Android build ( i forgot about it ).
2013-08-29 02:01:59 -03:00
Martín Lucas Golini
3da6497420
Replaced EE_DYNAMIC for EE_STATIC, so now you need to specify that you are using
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eepp as a static library, since the majority of the people will use the dynamic
it seems logic to use dynamic by default.
Removed all the EE_MAIN_FUNC and "main" func hacks, except the android and ios
ones that can't be removed ( i probably broke something here, it's a WIP.
Fixed Android compilation.
Added eepp-main.
2013-08-24 19:43:22 -03:00
Martín Lucas Golini
90d5833430
Fixed a Color::Blend, it was having problems with the floating point precision.
2013-08-23 23:06:52 -03:00
Martín Lucas Golini
54b491f623
Some minor additions to cImage.
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And some minor changes in cIniFile.
cTexture now is NonCopyable.
cUIMenu checkbox creation now let you choose if is active when created.
2013-08-23 19:48:13 -03:00
Martín Lucas Golini
9409443df5
Fixd VC++ compilation.
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SDL2 is now the default backend for VC++.
2013-08-16 00:39:51 -03:00
Martín Lucas Golini
f6a62fd5e0
Implemented changes to support cTime in eepp.
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Changed cClock::Reset to cClock::Restart.
2013-08-15 03:16:31 -03:00
Martín Lucas Golini
0be6f1d60b
Partial commit. I'm changing how the time is used in eepp, added a time class to ease the time management ( similar to SFML2 ).
2013-08-15 01:23:26 -03:00
Martín Lucas Golini
37c3438a06
Added OriginPoint to define the rotation and scale center in cTexture, cBatchRenderer, cSubTexture and cSprite.
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Replaced all the ScaleCentered booleans with the new OriginPoint, this gives more flexibility.
Moved some includes in EE::UI, to optimize the recompilation time.
2013-06-30 01:04:54 -03:00
Martín Lucas Golini
3b38cc5572
Added support to texture loading in other thread when a shared gl context is available.
2013-06-29 20:15:24 -03:00
Martín Lucas Golini
650135bf77
Added assets folder to the repository.
2013-06-21 23:02:56 -03:00
Martín Lucas Golini
12087c1a65
Changed the text vertical draw implementation. Removed the bool to activate the vertical draw everywere, and added FONT_DRAW_VERTICAL flag to draw in vertical mode.
2013-06-20 02:38:56 -03:00
Martín Lucas Golini
9909f60f6d
2D Clipping planes stacks.
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cFrameBuffer restores the previous matrix projection.
Added Set2DProjection to cWindow.
2013-06-09 16:52:06 -03:00
Martín Lucas Golini
9e10581668
Changed some enums.
2013-05-30 00:23:05 -03:00