mirror of
https://github.com/SpartanJ/eepp.git
synced 2026-06-05 04:56:31 +03:00
1886 lines
57 KiB
C++
1886 lines
57 KiB
C++
#include "eetest.hpp"
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Demo_Test::cEETest * TestInstance = NULL;
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static void MainLoop() {
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TestInstance->Update();
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}
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namespace Demo_Test {
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void cEETest::Init() {
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EE = Engine::instance();
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Log::instance()->LiveWrite( true );
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Log::instance()->ConsoleOutput( true );
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DrawBack = false;
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MultiViewportMode = false;
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side = aside = true;
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ShowParticles = true;
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scale = 1.0f;
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Ang = ang = alpha = 0;
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lasttick = 0;
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AnimVal = 0.5f;
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mLastFPSLimit = 0;
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mWasMinimized = false;
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mAxisX = 0;
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mAxisY = 0;
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mCurDemo = eeINDEX_NOT_FOUND;
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mMapEditor = NULL;
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mETGEditor = NULL;
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Mus = NULL;
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mUIWindow = NULL;
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mTerrainBut = NULL;
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mShowMenu = NULL;
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mTerrainUp = true;
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MyPath = Sys::GetProcessPath() + "assets/";
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IniFile Ini( MyPath + "ee.ini" );
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PartsNum = Ini.GetValueI( "EEPP", "ParticlesNum", 1000 );
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mUseShaders = Ini.GetValueB( "EEPP", "UseShaders", false );
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mJoyEnabled = Ini.GetValueB( "EEPP", "JoystickEnabled", false );
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#if defined( EE_PLATFORM_TOUCH )
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mJoyEnabled = false;
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#endif
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mMusEnabled = Ini.GetValueB( "EEPP", "Music", false );
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Int32 StartScreen = Ini.GetValueI( "EEPP", "StartScreen", 0 );
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WindowSettings WinSettings = EE->CreateWindowSettings( &Ini );
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ContextSettings ConSettings = EE->CreateContextSettings( &Ini );
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mWindow = EE->CreateWindow( WinSettings, ConSettings );
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if ( NULL != mWindow && mWindow->Created() ) {
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SetScreen( StartScreen );
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mWindow->Caption( "eepp - Test Application" );
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mWindow->PushResizeCallback( cb::Make1( this, &cEETest::OnWindowResize ) );
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TF = cTextureFactory::instance();
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TF->Allocate(40);
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Log = Log::instance();
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KM = mWindow->GetInput();
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JM = KM->GetJoystickManager();
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PS.resize(5);
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Scenes[0] = cb::Make0( this, &cEETest::PhysicsUpdate );
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Scenes[1] = cb::Make0( this, &cEETest::Screen1 );
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Scenes[2] = cb::Make0( this, &cEETest::Screen2 );
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Scenes[3] = cb::Make0( this, &cEETest::Screen3 );
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Scenes[4] = cb::Make0( this, &cEETest::Screen4 );
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Scenes[5] = cb::Make0( this, &cEETest::Screen5 );
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//InBuf.Start();
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InBuf.SupportNewLine( true );
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SetRandomSeed( static_cast<Uint32>( Sys::GetSystemTime() * 1000 ) );
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LoadTextures();
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LoadFonts();
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CreateShaders();
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if ( mMusEnabled ) {
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Mus = eeNew( Music, () );
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if ( Mus->OpenFromFile( MyPath + "sounds/music.ogg" ) ) {
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Mus->Loop( true );
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Mus->Play();
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}
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}
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WP.Type( Ease::QuarticInOut );
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WP.AddWaypoint( Vector2f(0,0), 100 );
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WP.AddWaypoint( Vector2f(800,0), 100 );
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WP.AddWaypoint( Vector2f(0,0), 100 );
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WP.AddWaypoint( Vector2f(1024,768), 100 );
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WP.AddWaypoint( Vector2f(0,600), 100 );
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WP.EditWaypoint( 2, Vector2f(800,600), 100 );
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WP.EraseWaypoint( 3 );
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WP.Loop(true);
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WP.SetTotalTime( Milliseconds( 5000 ) );
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WP.Start();
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Batch.AllocVertexs( 2048 );
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Batch.SetBlendMode( ALPHA_BLENDONE );
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mFBO = cFrameBuffer::New( 256, 256, false );
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if ( NULL != mFBO )
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mFBO->ClearColor( ColorAf( 0, 0, 0, 0.5f ) );
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Polygon2f Poly = Polygon2f::CreateRoundedRectangle( 0, 0, 256, 50 );
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mVBO = cVertexBuffer::New( VERTEX_FLAGS_PRIMITIVE, DM_TRIANGLE_FAN );
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if ( NULL != mVBO ) {
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for ( Uint32 i = 0; i < Poly.Size(); i++ ) {
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mVBO->AddVertex( Poly[i] );
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mVBO->AddColor( ColorA( 100 + i, 255 - i, 150 + i, 200 ) );
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}
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mVBO->Compile();
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}
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PhysicsCreate();
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#if EE_PLATFORM != EE_PLATFORM_EMSCRIPTEN
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Launch();
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#endif
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} else {
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Engine::DestroySingleton();
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exit(0);
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}
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}
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void cEETest::CreateUIThemeTextureAtlas() {
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#if !defined( EE_DEBUG ) || defined( EE_GLES )
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return;
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#endif
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std::string tgpath( MyPath + "ui/uitheme" );
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std::string Path( MyPath + "ui/uitheme" );
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if ( !FileSystem::FileExists( tgpath + EE_TEXTURE_ATLAS_EXTENSION ) ) {
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cTexturePacker tp( 256, 256, true, 2 );
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tp.AddTexturesPath( Path );
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tp.PackTextures();
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tp.Save( tgpath + ".png", SAVE_TYPE_PNG );
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} else {
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cTextureAtlasLoader tgl;
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tgl.UpdateTextureAtlas( tgpath + EE_TEXTURE_ATLAS_EXTENSION, Path );
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}
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}
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void cEETest::LoadFonts() {
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mFTE.Restart();
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cTextureLoader * tl = eeNew( cTextureLoader, ( MyPath + "fonts/conchars.png" ) );
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tl->SetColorKey( RGB(0,0,0) );
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mFontLoader.Add( eeNew( cTextureFontLoader, ( "conchars", tl, (unsigned int)32 ) ) );
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mFontLoader.Add( eeNew( cTextureFontLoader, ( "ProggySquareSZ", eeNew( cTextureLoader, ( MyPath + "fonts/ProggySquareSZ.png" ) ), MyPath + "fonts/ProggySquareSZ.dat" ) ) );
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mFontLoader.Add( eeNew( cTTFFontLoader, ( "arial", MyPath + "fonts/arial.ttf", 12, TTF_STYLE_NORMAL, 256, RGB(255,255,255) ) ) );
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mFontLoader.Add( eeNew( cTTFFontLoader, ( "arialb", MyPath + "fonts/arial.ttf", 12, TTF_STYLE_NORMAL, 256, RGB(255,255,255), 1, RGB(0,0,0), true ) ) );
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mFontLoader.Load( cb::Make1( this, &cEETest::OnFontLoaded ) );
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}
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void cEETest::OnFontLoaded( ResourceLoader * ObjLoaded ) {
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FF = cFontManager::instance()->GetByName( "conchars" );
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FF2 = cFontManager::instance()->GetByName( "ProggySquareSZ" );
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TTF = cFontManager::instance()->GetByName( "arial" );
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TTFB = cFontManager::instance()->GetByName( "arialb" );
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eePRINTL( "Fonts loading time: %4.3f ms.", mFTE.Elapsed().AsMilliseconds() );
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eeASSERT( TTF != NULL );
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eeASSERT( TTFB != NULL );
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Con.Create( FF, true );
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Con.IgnoreCharOnPrompt( 186 ); // 'º'
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mBuda = String::FromUtf8( "El mono ve el pez en el agua y sufre. Piensa que su mundo es el único que existe, el mejor, el real. Sufre porque es bueno y tiene compasión, lo ve y piensa: \"Pobre se está ahogando no puede respirar\". Y lo saca, lo saca y se queda tranquilo, por fin lo salvé. Pero el pez se retuerce de dolor y muere. Por eso te mostré el sueño, es imposible meter el mar en tu cabeza, que es un balde." );
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CreateUI();
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mEEText.Create( TTFB, "Entropia Engine++\nCTRL + Number to change Demo Screen\nRight click to see the PopUp Menu" );
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mFBOText.Create( TTFB, "This is a VBO\nInside of a FBO" );
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mFBOText.Color( ColorA(255,255,0,255), mFBOText.Text().find( "VBO" ), mFBOText.Text().find( "VBO" ) + 2 );
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mFBOText.Color( ColorA(255,255,0,255), mFBOText.Text().find( "FBO" ), mFBOText.Text().find( "FBO" ) + 2 );
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mInfoText.Create( FF, "", ColorA(255,255,255,150) );
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}
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void cEETest::CreateShaders() {
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mUseShaders = mUseShaders && GLi->ShadersSupported();
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mShaderProgram = NULL;
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if ( mUseShaders ) {
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mBlurFactor = 0.01f;
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mShaderProgram = cShaderProgram::New( MyPath + "shaders/blur.vert", MyPath + "shaders/blur.frag" );
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}
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}
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void cEETest::OnWinMouseUp( const cUIEvent * Event ) {
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const cUIEventMouse * MEvent = reinterpret_cast<const cUIEventMouse*> ( Event );
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cUIControlAnim * CtrlAnim;
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if ( Event->Ctrl()->IsType( UI_TYPE_WINDOW ) ) {
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CtrlAnim = reinterpret_cast<cUIControlAnim*>( Event->Ctrl() );
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} else {
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CtrlAnim = reinterpret_cast<cUIControlAnim*>( Event->Ctrl()->Parent() );
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}
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if ( MEvent->Flags() & EE_BUTTON_WUMASK ) {
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CtrlAnim->Scale( CtrlAnim->Scale() + 0.1f );
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} else if ( MEvent->Flags() & EE_BUTTON_WDMASK ) {
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CtrlAnim->Scale( CtrlAnim->Scale() - 0.1f );
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}
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}
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void cEETest::OnShowMenu( const cUIEvent * Event ) {
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cUIPushButton * PB = static_cast<cUIPushButton*>( Event->Ctrl() );
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if ( Menu->Show() ) {
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Vector2i Pos = Vector2i( (Int32)PB->GetPolygon()[0].x, (Int32)PB->GetPolygon()[0].y - 2 );
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cUIMenu::FixMenuPos( Pos , Menu );
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Menu->Pos( Pos );
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}
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}
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void cEETest::OnWindowResize(EE::Window::Window * win) {
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Map.ViewSize( win->Size() );
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}
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void cEETest::CreateUI() {
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Clock TE;
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CreateUIThemeTextureAtlas();
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eePRINTL( "Texture Atlas Loading Time: %4.3f ms.", TE.Elapsed().AsMilliseconds() );
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cUIManager::instance()->Init(); //UI_MANAGER_HIGHLIGHT_FOCUS | UI_MANAGER_HIGHLIGHT_OVER
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//mTheme = cUITheme::LoadFromPath( eeNew( cUIDefaultTheme, ( "uitheme", "uitheme" ) ), MyPath + "uitheme/" );
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cTextureAtlasLoader tgl( MyPath + "ui/uitheme" + EE_TEXTURE_ATLAS_EXTENSION );
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mTheme = cUITheme::LoadFromTextureAtlas( eeNew( cUIDefaultTheme, ( "uitheme", "uitheme" ) ), cTextureAtlasManager::instance()->GetByName( "uitheme" ) );
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cUIThemeManager::instance()->Add( mTheme );
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cUIThemeManager::instance()->DefaultEffectsEnabled( true );
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cUIThemeManager::instance()->DefaultFont( TTF );
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cUIThemeManager::instance()->DefaultTheme( "uitheme" );
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cUIControl::CreateParams Params( cUIManager::instance()->MainControl(), Vector2i(0,0), Sizei( 530, 380 ), UI_FILL_BACKGROUND | UI_CLIP_ENABLE | UI_BORDER );
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Params.Border.Width( 2 );
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Params.Border.Color( 0x979797CC );
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Params.Background.Colors( ColorA( 0xEDEDED66 ), ColorA( 0xEDEDEDCC ), ColorA( 0xEDEDEDCC ), ColorA( 0xEDEDED66 ) );
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cUIWindow * tWin = mTheme->CreateWindow( NULL, Sizei( 530, 405 ), Vector2i( 320, 240 ), UI_CONTROL_DEFAULT_FLAGS_CENTERED, UI_WIN_DRAGABLE_CONTAINER , Sizei( 530, 405 ), 200 );
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C = tWin->Container();
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tWin->Title( "Controls Test" );
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tWin->AddEventListener( cUIEvent::EventMouseUp, cb::Make1( this, &cEETest::OnWinMouseUp ) );
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C->AddEventListener( cUIEvent::EventMouseUp, cb::Make1( this, &cEETest::OnWinMouseUp ) );
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Params.Flags &= ~UI_CLIP_ENABLE;
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Params.Background.Corners(0);
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Params.Background.Colors( ColorA( 0x00FF0077 ), ColorA( 0x00CC0077 ), ColorA( 0x00CC0077 ), ColorA( 0x00FF0077 ) );
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Params.Parent( C );
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Params.Size = Sizei( 50, 50 );
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cUITest * Child = eeNew( cUITest, ( Params ) );
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Child->Pos( 240, 130 );
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Child->Visible( true );
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Child->Enabled( true );
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Child->StartRotation( 0.f, 360.f, Milliseconds( 5000.f ) );
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Child->RotationInterpolation()->Loop( true );
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Params.Background.Colors( ColorA( 0xFFFF0077 ), ColorA( 0xCCCC0077 ), ColorA( 0xCCCC0077 ), ColorA( 0xFFFF0077 ) );
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Params.Parent( Child );
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Params.Size = Sizei( 25, 25 );
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cUITest * Child2 = eeNew( cUITest, ( Params ) );
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Child2->Pos( 15, 15 );
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Child2->Visible( true );
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Child2->Enabled( true );
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Child2->StartRotation( 0.f, 360.f, Milliseconds( 5000.f ) );
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Child2->RotationInterpolation()->Loop( true );
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mTheme->CreateSprite( eeNew( cSprite, ( "gn" ) ), C, Sizei(), Vector2i( 160, 100 ) );
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cUITextBox::CreateParams TextParams;
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TextParams.Parent( C );
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TextParams.PosSet( 0, 0 );
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TextParams.Size = Sizei( 320, 240 );
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TextParams.Flags = UI_VALIGN_TOP | UI_HALIGN_RIGHT;
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cUITextBox * Text = eeNew( cUITextBox, ( TextParams ) );
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Text->Visible( true );
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Text->Enabled( false );
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Text->Text( "Turn around\nJust Turn Around\nAround!" );
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cUITextInput::CreateParams InputParams;
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InputParams.Parent( C );
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InputParams.PosSet( 20, 216 );
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InputParams.Size = Sizei( 200, 22 );
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InputParams.Flags = UI_VALIGN_CENTER | UI_HALIGN_LEFT | UI_CLIP_ENABLE | UI_AUTO_PADDING | UI_TEXT_SELECTION_ENABLED;
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cUITextInput * Input = eeNew( cUITextInput, ( InputParams ) );
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Input->Visible( true );
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Input->Enabled( true );
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cUIPushButton::CreateParams ButtonParams;
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ButtonParams.Parent( C );
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ButtonParams.Flags = UI_VALIGN_CENTER | UI_HALIGN_CENTER | UI_AUTO_SIZE;
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ButtonParams.PosSet( 225, 216 );
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ButtonParams.Size = Sizei( 90, 0 );
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ButtonParams.SetIcon( mTheme->GetIconByName( "ok" ) );
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cUIPushButton * Button = eeNew( cUIPushButton, ( ButtonParams ) );
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Button->Visible( true );
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Button->Enabled( true );
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Button->Text( "Click Me" );
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Button->AddEventListener( cUIEvent::EventMouseClick, cb::Make1( this, &cEETest::ButtonClick ) );
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Button->TooltipText( "Click and see what happens..." );
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TextParams.PosSet( 130, 20 );
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TextParams.Size = Sizei( 80, 22 );
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TextParams.Flags = UI_VALIGN_CENTER | UI_HALIGN_LEFT;
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cUICheckBox * Checkbox = eeNew( cUICheckBox, ( TextParams ) );
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Checkbox->Visible( true );
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Checkbox->Text( "Check Me" );
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Checkbox->Enabled( true );
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TextParams.PosSet( 130, 40 );
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cUIRadioButton * RadioButton = eeNew( cUIRadioButton, ( TextParams ) );
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RadioButton->Visible( true );
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RadioButton->Text( "Check Me" );
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RadioButton->Enabled( true );
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TextParams.PosSet( 130, 60 );
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RadioButton = eeNew( cUIRadioButton, ( TextParams ) );
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RadioButton->Visible( true );
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RadioButton->Text( "Check Me 2" );
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RadioButton->Enabled( true );
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cUISlider::CreateParams SliderParams;
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SliderParams.Parent( C );
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SliderParams.PosSet( 220, 80 );
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SliderParams.Size = Sizei( 80, 24 );
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mSlider = eeNew( cUISlider, ( SliderParams ) );
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mSlider->Visible( true );
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mSlider->Enabled( true );
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mSlider->AddEventListener( cUIEvent::EventOnValueChange, cb::Make1( this, &cEETest::OnSliderValueChange ) );
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SliderParams.PosSet( 40, 110 );
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SliderParams.Size = Sizei( 24, 80 );
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SliderParams.VerticalSlider = true;
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mSlider = eeNew( cUISlider, ( SliderParams ) );
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mSlider->Visible( true );
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mSlider->Enabled( true );
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SliderParams.PosSet( 60, 110 );
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mSlider = eeNew( cUISlider, ( SliderParams ) );
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mSlider->Visible( true );
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mSlider->Enabled( true );
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cUISpinBox::CreateParams SpinBoxParams;
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SpinBoxParams.Parent( C );
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SpinBoxParams.PosSet( 80, 150 );
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SpinBoxParams.Size = Sizei( 80, 24 );
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SpinBoxParams.Flags = UI_VALIGN_CENTER | UI_HALIGN_LEFT | UI_CLIP_ENABLE;
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SpinBoxParams.AllowDotsInNumbers = true;
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cUISpinBox * mSpinBox = eeNew( cUISpinBox, ( SpinBoxParams ) );
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mSpinBox->Visible( true );
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mSpinBox->Enabled( true );
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cUIScrollBar::CreateParams ScrollBarP;
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ScrollBarP.Parent( C );
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ScrollBarP.PosSet( 0, 0 );
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ScrollBarP.Size = Sizei( 15, 240 );
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ScrollBarP.Flags = UI_AUTO_SIZE;
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ScrollBarP.VerticalScrollBar = true;
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mScrollBar = eeNew( cUIScrollBar, ( ScrollBarP ) );
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mScrollBar->Visible( true );
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mScrollBar->Enabled( true );
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mScrollBar->AddEventListener( cUIEvent::EventOnValueChange, cb::Make1( this, &cEETest::OnValueChange ) );
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mProgressBar = mTheme->CreateProgressBar( C, Sizei( 200, 20 ), Vector2i( 20, 190 ) );
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TextParams.PosSet( 20, 5 );
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mTextBoxValue = eeNew( cUITextBox, ( TextParams ) );
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mTextBoxValue->Visible( true );
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OnValueChange( NULL );
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cUIListBox::CreateParams LBParams;
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LBParams.Parent( C );
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LBParams.PosSet( 325, 8 );
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LBParams.Size = Sizei( 200, 240-16 );
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LBParams.Flags = UI_CLIP_ENABLE | UI_AUTO_PADDING | UI_TOUCH_DRAG_ENABLED; // | UI_MULTI_SELECT
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mListBox = eeNew( cUIListBox, ( LBParams ) );
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mListBox->Visible( true );
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mListBox->Enabled( true );
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Int32 wsize = 100;
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if ( wsize ) {
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std::vector<String> str(wsize);
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for ( Int32 i = 1; i <= wsize; i++ )
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str[i-1] = "Test ListBox " + String::ToStr(i) + " testing it right now!";
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mListBox->AddListBoxItems( str );
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}
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cUIDropDownList::CreateParams DDLParams;
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DDLParams.Parent( C );
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DDLParams.PosSet( 20, 55 );
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DDLParams.Size = Sizei( 100, 21 );
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DDLParams.Flags = UI_CLIP_ENABLE | UI_AUTO_PADDING | UI_VALIGN_CENTER | UI_HALIGN_LEFT | UI_TOUCH_DRAG_ENABLED;
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cUIDropDownList * mDropDownList = eeNew( cUIDropDownList, ( DDLParams ) );
|
|
mDropDownList->Visible( true );
|
|
mDropDownList->Enabled( true );
|
|
|
|
std::vector<String> combostrs;
|
|
combostrs.push_back( "Plane" );
|
|
combostrs.push_back( "Car" );
|
|
combostrs.push_back( "Bus" );
|
|
combostrs.push_back( "Train" );
|
|
combostrs.push_back( "Overcraft" );
|
|
combostrs.push_back( "Spaceship" );
|
|
combostrs.push_back( "Bike" );
|
|
combostrs.push_back( "Motorbike" );
|
|
|
|
mDropDownList->ListBox()->AddListBoxItems( combostrs );
|
|
mDropDownList->ListBox()->SetSelected( 0 );
|
|
|
|
cUIComboBox::CreateParams ComboParams;
|
|
ComboParams.Parent( C );
|
|
ComboParams.PosSet( 20, 80 );
|
|
ComboParams.Size = Sizei( 100, 1 );
|
|
ComboParams.Flags = UI_CLIP_ENABLE | UI_AUTO_PADDING | UI_VALIGN_CENTER | UI_HALIGN_LEFT | UI_AUTO_SIZE | UI_TOUCH_DRAG_ENABLED | UI_TEXT_SELECTION_ENABLED;
|
|
cUIComboBox * mComboBox = eeNew( cUIComboBox, ( ComboParams ) );
|
|
mComboBox->Visible( true );
|
|
mComboBox->Enabled( true );
|
|
|
|
mComboBox->ListBox()->AddListBoxItems( combostrs );
|
|
mComboBox->ListBox()->SetSelected( 0 );
|
|
|
|
Menu = mTheme->CreatePopUpMenu();
|
|
Menu->Add( "New", mTheme->GetIconByName( "document-new" ) );
|
|
|
|
Menu->Add( "Open...", mTheme->GetIconByName( "document-open" ) );
|
|
Menu->AddSeparator();
|
|
Menu->Add( "Map Editor" );
|
|
Menu->Add( "Texture Atlas Editor" );
|
|
Menu->AddSeparator();
|
|
Menu->Add( "Show Screen 1" );
|
|
Menu->Add( "Show Screen 2" );
|
|
Menu->Add( "Show Screen 3" );
|
|
Menu->Add( "Show Screen 4" );
|
|
Menu->Add( "Show Screen 5" );
|
|
Menu->Add( "Show Screen 6" );
|
|
Menu->AddSeparator();
|
|
Menu->Add( "Show Console" );
|
|
Menu->AddSeparator();
|
|
Menu->AddCheckBox( "Show Window" );
|
|
Menu->Add( "Show Window 2" );
|
|
Menu->AddCheckBox( "Multi Viewport" );
|
|
|
|
cUIPopUpMenu * Menu3 = mTheme->CreatePopUpMenu();
|
|
Menu3->Add( "Hello World 1" );
|
|
Menu3->Add( "Hello World 2" );
|
|
Menu3->Add( "Hello World 3" );
|
|
Menu3->Add( "Hello World 4" );
|
|
|
|
cUIPopUpMenu * Menu2 = mTheme->CreatePopUpMenu();
|
|
Menu2->Add( "Test 1" );
|
|
Menu2->Add( "Test 2" );
|
|
Menu2->Add( "Test 3" );
|
|
Menu2->Add( "Test 4" );
|
|
Menu2->AddSubMenu( "Hello World", NULL, Menu3 );
|
|
|
|
Menu->AddSeparator();
|
|
Menu->AddSubMenu( "Sub-Menu", NULL, Menu2 ) ;
|
|
|
|
Menu->AddSeparator();
|
|
Menu->Add( "Quit" );
|
|
|
|
Menu->AddEventListener( cUIEvent::EventOnItemClicked, cb::Make1( this, &cEETest::ItemClick ) );
|
|
Menu->GetItem( "Quit" )->AddEventListener( cUIEvent::EventMouseUp, cb::Make1( this, &cEETest::QuitClick ) );
|
|
cUIManager::instance()->MainControl()->AddEventListener( cUIEvent::EventMouseClick, cb::Make1( this, &cEETest::MainClick ) );
|
|
|
|
cUITextEdit::CreateParams TEParams;
|
|
TEParams.Parent( C );
|
|
TEParams.PosSet( 5, 245 );
|
|
TEParams.Size = Sizei( 315, 130 );
|
|
TEParams.Flags = UI_AUTO_PADDING | UI_CLIP_ENABLE | UI_TEXT_SELECTION_ENABLED;
|
|
cUITextEdit * TextEdit = eeNew( cUITextEdit, ( TEParams ) );
|
|
TextEdit->Visible( true );
|
|
TextEdit->Enabled( true );
|
|
TextEdit->Text( mBuda );
|
|
|
|
cUIGenericGrid::CreateParams GridParams;
|
|
GridParams.Parent( C );
|
|
GridParams.PosSet( 325, 245 );
|
|
GridParams.SizeSet( 200, 130 );
|
|
GridParams.Flags = UI_AUTO_PADDING | UI_TOUCH_DRAG_ENABLED;
|
|
GridParams.RowHeight = 24;
|
|
GridParams.CollumnsCount = 3;
|
|
cUIGenericGrid * mGenGrid = eeNew( cUIGenericGrid, ( GridParams ) );
|
|
mGenGrid->Visible( true );
|
|
mGenGrid->Enabled( true );
|
|
|
|
cUIGridCell::CreateParams CellParams;
|
|
CellParams.Parent( mGenGrid->Container() );
|
|
|
|
cUITextBox::CreateParams TxtBoxParams;
|
|
cUITextInput::CreateParams TxtInputParams;
|
|
TxtInputParams.Flags = UI_CLIP_ENABLE | UI_AUTO_PADDING | UI_VALIGN_CENTER | UI_TEXT_SELECTION_ENABLED;
|
|
|
|
cUIGfx::CreateParams TxtGfxParams;
|
|
TxtGfxParams.Flags = UI_VALIGN_CENTER | UI_HALIGN_CENTER;
|
|
TxtGfxParams.SubTexture = mTheme->GetIconByName( "ok" );
|
|
|
|
for ( Uint32 i = 0; i < 100; i++ ) {
|
|
cUIGridCell * Cell = eeNew( cUIGridCell, ( CellParams ) );
|
|
cUITextBox * TxtBox = eeNew( cUITextBox, ( TxtBoxParams ) );
|
|
cUITextInput * TxtInput = eeNew( cUITextInput, ( TxtInputParams ) );
|
|
cUIGfx * TxtGfx = eeNew( cUIGfx, ( TxtGfxParams ) );
|
|
|
|
TxtBox->Text( "Test " + String::ToStr( i+1 ) );
|
|
|
|
Cell->Cell( 0, TxtBox );
|
|
Cell->Cell( 1, TxtGfx );
|
|
Cell->Cell( 2, TxtInput );
|
|
|
|
mGenGrid->Add( Cell );
|
|
}
|
|
|
|
mGenGrid->CollumnWidth( 0, 50 );
|
|
mGenGrid->CollumnWidth( 1, 24 );
|
|
mGenGrid->CollumnWidth( 2, 100 );
|
|
|
|
C = reinterpret_cast<cUIControlAnim*> ( C->Parent() );
|
|
|
|
eePRINTL( "CreateUI time: %4.3f ms.", TE.Elapsed().AsMilliseconds() );
|
|
}
|
|
|
|
void cEETest::CreateMapEditor() {
|
|
if ( NULL != mMapEditor )
|
|
return;
|
|
|
|
cUIWindow * tWin = mTheme->CreateWindow( NULL, Sizei( 1024, 768 ), Vector2i(), UI_CONTROL_DEFAULT_FLAGS_CENTERED, UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON | UI_WIN_DRAGABLE_CONTAINER, Sizei( 1024, 768 ) );
|
|
mMapEditor = eeNew( cMapEditor, ( tWin, cb::Make0( this, &cEETest::OnMapEditorClose ) ) );
|
|
tWin->Center();
|
|
tWin->Show();
|
|
}
|
|
|
|
void cEETest::OnMapEditorClose() {
|
|
mMapEditor = NULL;
|
|
}
|
|
|
|
void cEETest::CreateETGEditor() {
|
|
cUIWindow * tWin = mTheme->CreateWindow( NULL, Sizei( 1024, 768 ), Vector2i(), UI_CONTROL_DEFAULT_FLAGS_CENTERED, UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON | UI_WIN_DRAGABLE_CONTAINER, Sizei( 1024, 768 ) );
|
|
mETGEditor = eeNew ( Tools::cTextureAtlasEditor, ( tWin, cb::Make0( this, &cEETest::OnETGEditorClose ) ) );
|
|
tWin->Center();
|
|
tWin->Show();
|
|
}
|
|
|
|
void cEETest::OnETGEditorClose() {
|
|
mETGEditor = NULL;
|
|
}
|
|
|
|
void cEETest::CreateCommonDialog() {
|
|
cUICommonDialog * CDialog = mTheme->CreateCommonDialog( NULL, Sizei(), Vector2i(), UI_CONTROL_DEFAULT_FLAGS_CENTERED, UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON );
|
|
CDialog->AddFilePattern( "*.hpp;*.cpp", true );
|
|
CDialog->Center();
|
|
CDialog->Show();
|
|
}
|
|
|
|
void cEETest::CreateWinMenu() {
|
|
cUIWinMenu * WinMenu = mTheme->CreateWinMenu( mUIWindow->Container() );
|
|
|
|
cUIPopUpMenu * PopMenu = mTheme->CreatePopUpMenu();
|
|
PopMenu->Add( "File" );
|
|
PopMenu->Add( "Open" );
|
|
PopMenu->Add( "Close" );
|
|
PopMenu->Add( "Quit" );
|
|
|
|
cUIPopUpMenu * PopMenu2 = mTheme->CreatePopUpMenu();
|
|
PopMenu2->Add( "Bla" );
|
|
PopMenu2->Add( "Bla 2" );
|
|
PopMenu2->Add( "Bla 3" );
|
|
PopMenu2->Add( "Bla 4" );
|
|
|
|
WinMenu->AddMenuButton( "File", PopMenu );
|
|
WinMenu->AddMenuButton( "Edit", PopMenu2 );
|
|
}
|
|
|
|
void cEETest::CreateDecoratedWindow() {
|
|
mUIWindow = mTheme->CreateWindow( NULL, Sizei( 530, 350 ), Vector2i( 200, 50 ), UI_CONTROL_DEFAULT_FLAGS_CENTERED, UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON, Sizei( 100, 200 ) );
|
|
|
|
mUIWindow->AddEventListener( cUIEvent::EventOnWindowCloseClick, cb::Make1( this, &cEETest::CloseClick ) );
|
|
mUIWindow->Title( "Test Window" );
|
|
mUIWindow->ToBack();
|
|
|
|
cUIPushButton * Button = mTheme->CreatePushButton( mUIWindow->Container(), Sizei( 510, 22 ), Vector2i( 10, 28 ), UI_CONTROL_DEFAULT_FLAGS_CENTERED | UI_ANCHOR_RIGHT );
|
|
Button->Text( "Click Me" );
|
|
Button->AddEventListener( cUIEvent::EventMouseClick, cb::Make1( this, &cEETest::ButtonClick ) );
|
|
|
|
mUIWindow->AddShortcut( KEY_C, KEYMOD_ALT, Button );
|
|
|
|
cUITabWidget * TabWidget = mTheme->CreateTabWidget( mUIWindow->Container(), Sizei( 510, 250 ), Vector2i( 10, 55 ), UI_HALIGN_CENTER | UI_VALIGN_CENTER | UI_ANCHOR_RIGHT | UI_ANCHOR_BOTTOM | UI_ANCHOR_LEFT | UI_ANCHOR_TOP );
|
|
|
|
cUITextEdit * TEdit = mTheme->CreateTextEdit( TabWidget, Sizei(), Vector2i() );
|
|
TEdit->Text( mBuda );
|
|
TabWidget->Add( "TextEdit", TEdit );
|
|
|
|
cUITextInput * Txt = mTheme->CreateTextInput( TabWidget, Sizei(), Vector2i(), UI_AUTO_PADDING | UI_AUTO_SHRINK_TEXT | UI_TEXT_SELECTION_ENABLED );
|
|
Txt->Text( mBuda );
|
|
TabWidget->Add( "TextInput", Txt );
|
|
|
|
TabWidget->Add( "TextBox", mTheme->CreateTextBox( mBuda, TabWidget, Sizei(), Vector2i(), UI_AUTO_PADDING | UI_AUTO_SHRINK_TEXT | UI_TEXT_SELECTION_ENABLED ) );
|
|
|
|
CreateWinMenu();
|
|
}
|
|
|
|
void cEETest::CloseClick( const cUIEvent * Event ) {
|
|
mUIWindow = NULL;
|
|
}
|
|
|
|
void cEETest::ItemClick( const cUIEvent * Event ) {
|
|
if ( !Event->Ctrl()->IsType( UI_TYPE_MENUITEM ) )
|
|
return;
|
|
|
|
const String& txt = reinterpret_cast<cUIMenuItem*> ( Event->Ctrl() )->Text();
|
|
|
|
if ( "Show Screen 1" == txt ) {
|
|
SetScreen( 0 );
|
|
} else if ( "Show Screen 2" == txt ) {
|
|
SetScreen( 1 );
|
|
} else if ( "Show Screen 3" == txt ) {
|
|
SetScreen( 2 );
|
|
} else if ( "Show Screen 4" == txt ) {
|
|
SetScreen( 3 );
|
|
} else if ( "Show Screen 5" == txt ) {
|
|
SetScreen( 4 );
|
|
} else if ( "Show Screen 6" == txt ) {
|
|
SetScreen( 5 );
|
|
} else if ( "Show Console" == txt ) {
|
|
Con.Toggle();
|
|
InBuf.Active( !Con.Active() );
|
|
|
|
if ( Con.Active() ) {
|
|
mWindow->StartTextInput();
|
|
} else {
|
|
mWindow->StopTextInput();
|
|
}
|
|
} else if ( "Show Window" == txt ) {
|
|
cUIMenuCheckBox * Chk = reinterpret_cast<cUIMenuCheckBox*> ( Event->Ctrl() );
|
|
|
|
C->Visible( true );
|
|
C->Enabled( true );
|
|
|
|
if ( Chk->Active() ) {
|
|
if ( C->Scale() == 1.f ) C->Scale( 0.f );
|
|
C->StartScaleAnim( C->Scale(), Vector2f::One, Milliseconds( 500.f ), Ease::SineOut );
|
|
C->StartAlphaAnim( C->Alpha(), 255.f, Milliseconds( 500.f ) );
|
|
C->StartRotation( 0, 360, Milliseconds( 500.f ), Ease::SineOut );
|
|
} else {
|
|
C->StartScaleAnim( C->Scale(), Vector2f::Zero, Milliseconds( 500.f ), Ease::SineIn );
|
|
C->StartAlphaAnim( C->Alpha(), 0.f, Milliseconds( 500.f ) );
|
|
C->StartRotation( 0, 360, Milliseconds( 500.f ), Ease::SineIn );
|
|
}
|
|
} else if ( "Show Window 2" == txt ) {
|
|
if ( NULL == mUIWindow ) {
|
|
CreateDecoratedWindow();
|
|
}
|
|
|
|
mUIWindow->Show();
|
|
} else if ( "Map Editor" == txt ) {
|
|
CreateMapEditor();
|
|
} else if ( "Texture Atlas Editor" == txt ) {
|
|
CreateETGEditor();
|
|
} else if ( "Multi Viewport" == txt ) {
|
|
MultiViewportMode = !MultiViewportMode;
|
|
} else if ( "Open..." == txt ) {
|
|
CreateCommonDialog();
|
|
} else if ( "New" == txt ) {
|
|
if ( 0 == Screen ) {
|
|
ChangeDemo( 0 );
|
|
}
|
|
}
|
|
}
|
|
|
|
void cEETest::OnValueChange( const cUIEvent * Event ) {
|
|
mTextBoxValue->Text( "Scroll Value:\n" + String::ToStr( mScrollBar->Value() ) );
|
|
|
|
mProgressBar->Progress( mScrollBar->Value() * 100.f );
|
|
}
|
|
|
|
void cEETest::OnSliderValueChange( const cUIEvent * Event ) {
|
|
cUISlider * slider = static_cast<cUISlider*>( Event->Ctrl() );
|
|
|
|
C->Angle( slider->Value() * 90.f );
|
|
}
|
|
|
|
void cEETest::QuitClick( const cUIEvent * Event ) {
|
|
const cUIEventMouse * MouseEvent = reinterpret_cast<const cUIEventMouse*> ( Event );
|
|
|
|
if ( MouseEvent->Flags() & EE_BUTTON_LMASK ) {
|
|
mWindow->Close();
|
|
}
|
|
}
|
|
|
|
void cEETest::ShowMenu() {
|
|
if ( Menu->Show() ) {
|
|
Vector2i Pos = mWindow->GetInput()->GetMousePos();
|
|
cUIMenu::FixMenuPos( Pos , Menu );
|
|
Menu->Pos( Pos );
|
|
}
|
|
}
|
|
|
|
void cEETest::MainClick( const cUIEvent * Event ) {
|
|
const cUIEventMouse * MouseEvent = reinterpret_cast<const cUIEventMouse*> ( Event );
|
|
|
|
if ( MouseEvent->Flags() & EE_BUTTON_RMASK ) {
|
|
ShowMenu();
|
|
}
|
|
}
|
|
|
|
void cEETest::ButtonClick( const cUIEvent * Event ) {
|
|
const cUIEventMouse * MouseEvent = reinterpret_cast<const cUIEventMouse*> ( Event );
|
|
|
|
if ( MouseEvent->Flags() & EE_BUTTONS_LRM ) {
|
|
cUIGfx::CreateParams GfxParams;
|
|
GfxParams.Parent( cUIManager::instance()->MainControl() );
|
|
GfxParams.SubTexture = mTheme->GetIconByName( "ok" );
|
|
cUIGfx * Gfx = eeNew( cUIGfx, ( GfxParams ) );
|
|
Gfx->Visible( true );
|
|
Gfx->Enabled( false );
|
|
|
|
Gfx->StartRotation( 0, 2500, Milliseconds( 2500 ) );
|
|
Gfx->StartMovement( Vector2i( Math::Randi( 0, mWindow->GetWidth() ), -64 ), Vector2i( Math::Randi( 0, mWindow->GetWidth() ), mWindow->GetHeight() + 64 ), Milliseconds( 2500 ) );
|
|
Gfx->CloseFadeOut( Milliseconds( 3500 ) );
|
|
|
|
mListBox->AddListBoxItem( "Test ListBox " + String::ToStr( mListBox->Count() + 1 ) + " testing it right now!" );
|
|
}
|
|
}
|
|
|
|
void cEETest::SetScreen( Uint32 num ) {
|
|
if ( NULL != mTerrainBut ) mTerrainBut->Visible( 1 == num );
|
|
|
|
if ( 0 == num || 5 == num )
|
|
mWindow->BackColor( RGB( 240, 240, 240 ) );
|
|
else
|
|
mWindow->BackColor( RGB( 0, 0, 0 ) );
|
|
|
|
if ( num < 6 )
|
|
Screen = num;
|
|
}
|
|
|
|
void cEETest::CmdSetPartsNum ( const std::vector < String >& params ) {
|
|
if ( params.size() >= 2 ) {
|
|
Int32 tInt = 0;
|
|
|
|
bool Res = String::FromString<Int32>( tInt, params[1] );
|
|
|
|
if ( Res && ( tInt >= 0 && tInt <= 100000 ) ) {
|
|
PS[2].Create( PSE_WormHole, tInt, TN[5], Vector2f( mWindow->GetWidth() * 0.5f, mWindow->GetHeight() * 0.5f ), 32, true );
|
|
Con.PushText( "Wormhole Particles Number Changed to: " + String::ToStr(tInt) );
|
|
} else
|
|
Con.PushText( "Valid parameters are between 0 and 100000 (0 = no limit)." );
|
|
}
|
|
}
|
|
|
|
void cEETest::OnTextureLoaded( ResourceLoader * ResLoaded ) {
|
|
SndMng.Play( "mysound" );
|
|
}
|
|
|
|
void cEETest::LoadTextures() {
|
|
Clock TE;
|
|
|
|
Uint32 i;
|
|
|
|
PakTest = eeNew( Zip, () );
|
|
|
|
#ifndef EE_GLES
|
|
|
|
#if defined( EE_X11_PLATFORM ) || EE_PLATFORM == EE_PLATFORM_WIN || EE_PLATFORM == EE_PLATFORM_MACOSX
|
|
Engine::instance()->EnableSharedGLContext();
|
|
#endif
|
|
|
|
PakTest->Open( MyPath + "test.zip" );
|
|
|
|
std::vector<std::string> files = PakTest->GetFileList();
|
|
|
|
for ( i = 0; i < files.size(); i++ ) {
|
|
std::string name( files[i] );
|
|
|
|
if ( "jpg" == FileSystem::FileExtension( name ) ) {
|
|
mResLoad.Add( eeNew( cTextureLoader, ( PakTest, name ) ) );
|
|
}
|
|
}
|
|
#endif
|
|
|
|
mResLoad.Add( eeNew( SoundLoader, ( &SndMng, "mysound", MyPath + "sounds/sound.ogg" ) ) );
|
|
|
|
mResLoad.Load( cb::Make1( this, &cEETest::OnTextureLoaded ) );
|
|
|
|
TN.resize(12);
|
|
TNP.resize(12);
|
|
|
|
for ( i = 0; i <= 6; i++ ) {
|
|
TN[i] = TF->Load( MyPath + "sprites/" + String::ToStr(i+1) + ".png", (i+1) == 7 ? true : false, ( (i+1) == 4 ) ? CLAMP_REPEAT : CLAMP_TO_EDGE );
|
|
TNP[i] = TF->GetTexture( TN[i] );
|
|
}
|
|
|
|
Tiles.resize(10);
|
|
|
|
cTextureAtlasLoader tgl( MyPath + "atlases/tiles.eta" );
|
|
cTextureAtlas * SG = cTextureAtlasManager::instance()->GetByName( "tiles" );
|
|
|
|
if ( NULL != SG ) {
|
|
for ( i = 0; i < 6; i++ ) {
|
|
Tiles[i] = SG->GetByName( String::ToStr( i+1 ) );
|
|
}
|
|
|
|
Tiles[6] = SG->Add( TF->Load( MyPath + "sprites/objects/1.png" ), "7" );
|
|
|
|
#ifdef EE_GLES
|
|
cImage tImg( MyPath + "sprites/objects/2.png", 4 );
|
|
tImg.CreateMaskFromColor( ColorA(0,0,0,255), 0 );
|
|
Tiles[7] = SG->Add( TF->LoadFromPixels( tImg.GetPixelsPtr(), tImg.Width(), tImg.Height(), tImg.Channels() ), "8" );
|
|
#else
|
|
Tiles[7] = SG->Add( TF->Load( MyPath + "sprites/objects/2.png" ), "8" );
|
|
Tiles[7]->GetTexture()->CreateMaskFromColor( ColorA(0,0,0,255), 0 );
|
|
#endif
|
|
}
|
|
|
|
int w, h;
|
|
|
|
for ( Int32 my = 0; my < 4; my++ )
|
|
for( Int32 mx = 0; mx < 8; mx++ )
|
|
SP.AddFrame( TN[4], Sizef( 0, 0 ), Vector2i( 0, 0 ), Recti( mx * 64, my * 64, mx * 64 + 64, my * 64 + 64 ) );
|
|
|
|
PS[0].SetCallbackReset( cb::Make2( this, &cEETest::ParticlesCallback ) );
|
|
PS[0].Create( PSE_Callback, 500, TN[5], Vector2f( 0, 0 ), 16, true );
|
|
PS[1].Create( PSE_Heal, 250, TN[5], Vector2f( mWindow->GetWidth() * 0.5f, mWindow->GetHeight() * 0.5f ), 16, true );
|
|
PS[2].Create( PSE_WormHole, PartsNum, TN[5], Vector2f( mWindow->GetWidth() * 0.5f, mWindow->GetHeight() * 0.5f ), 32, true );
|
|
PS[3].Create( PSE_Fire, 350, TN[5], Vector2f( -50.f, -50.f ), 32, true );
|
|
PS[4].Create( PSE_Fire, 350, TN[5], Vector2f( -50.f, -50.f ), 32, true );
|
|
|
|
Con.AddCommand( "setparticlesnum", cb::Make1( this, &cEETest::CmdSetPartsNum ) );
|
|
|
|
cTexture * Tex = TNP[2];
|
|
|
|
if ( NULL != Tex && Tex->Lock() ) {
|
|
w = (int)Tex->Width();
|
|
h = (int)Tex->Height();
|
|
|
|
for ( y = 0; y < h; y++) {
|
|
for ( x = 0; x < w; x++) {
|
|
ColorA C = Tex->GetPixel(x, y);
|
|
|
|
if ( C.R() > 200 && C.G() > 200 && C.B() > 200 )
|
|
Tex->SetPixel(x, y, ColorA( Math::Randi(0, 255), Math::Randi(0, 255), Math::Randi(0, 255), C.A() ) );
|
|
else
|
|
Tex->SetPixel(x, y, ColorA( Math::Randi(200, 255), Math::Randi(200, 255), Math::Randi(200, 255), C.A() ) );
|
|
}
|
|
}
|
|
|
|
Tex->Unlock(false, true);
|
|
}
|
|
|
|
Cursor[0] = TF->Load( MyPath + "cursors/cursor.tga" );
|
|
CursorP[0] = TF->GetTexture( Cursor[0] );
|
|
|
|
CursorManager * CurMan = mWindow->GetCursorManager();
|
|
CurMan->Visible( false );
|
|
CurMan->Visible( true );
|
|
CurMan->Set( Window::SYS_CURSOR_HAND );
|
|
CurMan->SetGlobalCursor( EE_CURSOR_ARROW, CurMan->Add( CurMan->Create( CursorP[0], Vector2i( 1, 1 ), "cursor_special" ) ) );
|
|
CurMan->Set( EE_CURSOR_ARROW );
|
|
|
|
CL1.AddFrame( TN[2] );
|
|
CL1.Position( 500, 400 );
|
|
CL1.Scale( 0.5f );
|
|
|
|
CL2.AddFrame(TN[0], Sizef(96, 96) );
|
|
CL2.Color( ColorA( 255, 255, 255, 255 ) );
|
|
|
|
mTGL = eeNew( cTextureAtlasLoader, ( MyPath + "atlases/bnb" + EE_TEXTURE_ATLAS_EXTENSION ) );
|
|
|
|
mBlindy.AddFramesByPattern( "rn" );
|
|
mBlindy.Position( 320.f, 0.f );
|
|
|
|
mBoxSprite = eeNew( cSprite, ( cGlobalTextureAtlas::instance()->Add( eeNew( cSubTexture, ( TN[3], "ilmare" ) ) ) ) );
|
|
mCircleSprite = eeNew( cSprite, ( cGlobalTextureAtlas::instance()->Add( eeNew( cSubTexture, ( TN[1], "thecircle" ) ) ) ) );
|
|
|
|
eePRINTL( "Textures loading time: %4.3f ms.", TE.Elapsed().AsMilliseconds() );
|
|
|
|
Map.Load( MyPath + "maps/test.eem" );
|
|
Map.DrawGrid( false );
|
|
Map.ClipedArea( false );
|
|
Map.DrawBackground( false );
|
|
Map.ViewSize( mWindow->Size() );
|
|
|
|
eePRINTL( "Map creation time: %4.3f ms.", TE.Elapsed().AsMilliseconds() );
|
|
}
|
|
|
|
void cEETest::Run() {
|
|
ParticlesThread();
|
|
}
|
|
|
|
void cEETest::ParticlesThread() {
|
|
while ( mWindow->Running() ) {
|
|
UpdateParticles();
|
|
Sys::Sleep(10);
|
|
}
|
|
}
|
|
|
|
void cEETest::UpdateParticles() {
|
|
if ( MultiViewportMode || Screen == 2 ) {
|
|
PSElapsed = cElapsed.Elapsed();
|
|
|
|
for ( Uint8 i = 0; i < PS.size(); i++ )
|
|
PS[i].Update( PSElapsed );
|
|
}
|
|
}
|
|
|
|
void cEETest::Screen1() {
|
|
Map.Update();
|
|
Map.Draw();
|
|
}
|
|
|
|
void cEETest::Screen2() {
|
|
if ( mResLoad.IsLoaded() ) {
|
|
cTexture * TexLoaded = TF->GetByName( "1.jpg" );
|
|
|
|
if ( NULL != TexLoaded )
|
|
TexLoaded->Draw( 0, 0 );
|
|
}
|
|
|
|
if ( KM->MouseLeftPressed() )
|
|
TNP[3]->DrawEx( 0.f, 0.f, (Float)mWindow->GetWidth(), (Float)mWindow->GetHeight() );
|
|
|
|
Batch.SetTexture( TNP[2] );
|
|
Batch.QuadsBegin();
|
|
Batch.QuadsSetColor( ColorA(150,150,150,100) );
|
|
Batch.QuadsSetSubset( 0.0f, 0.0f, 0.5f, 0.5f );
|
|
|
|
Batch.BatchRotation( ang );
|
|
Batch.BatchScale( scale );
|
|
Batch.BatchCenter( Vector2f( HWidth, HHeight ) );
|
|
|
|
Float aX = HWidth - 256.f;
|
|
Float aY = HHeight - 256.f;
|
|
Quad2f TmpQuad(
|
|
Vector2f( aX , aY ),
|
|
Vector2f( aX , aY + 32.f ),
|
|
Vector2f( aX + 32.f, aY + 32.f ),
|
|
Vector2f( aX + 32.f, aY )
|
|
);
|
|
TmpQuad.Rotate( ang, Vector2f( aX + 16.f, aY + 16.f ) );
|
|
|
|
for ( Uint32 z = 0; z < 16; z++ ) {
|
|
for ( Uint32 y = 0; y < 16; y++ ) {
|
|
Float tmpx = (Float)z * 32.f;
|
|
Float tmpy = (Float)y * 32.f;
|
|
|
|
Batch.BatchQuadFree( TmpQuad[0].x + tmpx, TmpQuad[0].y + tmpy, TmpQuad[1].x + tmpx, TmpQuad[1].y + tmpy, TmpQuad[2].x + tmpx, TmpQuad[2].y + tmpy, TmpQuad[3].x + tmpx, TmpQuad[3].y + tmpy );
|
|
}
|
|
}
|
|
|
|
Batch.Draw();
|
|
|
|
Batch.BatchRotation( 0.0f );
|
|
Batch.BatchScale( 1.0f );
|
|
Batch.BatchCenter( Vector2f( 0, 0 ) );
|
|
|
|
Float PlanetX = HWidth - TNP[6]->Width() * 0.5f;
|
|
Float PlanetY = HHeight - TNP[6]->Height() * 0.5f;
|
|
|
|
ang+=et.AsMilliseconds() * 0.1f;
|
|
ang = (ang>=360) ? 0 : ang;
|
|
|
|
if (scale>=1.5f) {
|
|
scale = 1.5f;
|
|
side = true;
|
|
} else if (scale<=0.5f) {
|
|
side = false;
|
|
scale = 0.5f;
|
|
}
|
|
scale = (!side) ? scale+et.AsMilliseconds() * 0.00025f : scale-et.AsMilliseconds() * 0.00025f;
|
|
|
|
if ( mUseShaders ) {
|
|
mBlurFactor = ( 1.5f * 0.01f ) - ( scale * 0.01f );
|
|
mShaderProgram->Bind();
|
|
mShaderProgram->SetUniform( "blurfactor" , (float)mBlurFactor );
|
|
}
|
|
|
|
TNP[6]->DrawFast( PlanetX, PlanetY, ang, Vector2f(scale,scale));
|
|
|
|
if ( mUseShaders )
|
|
mShaderProgram->Unbind();
|
|
|
|
TNP[3]->Draw( HWidth - 128, HHeight, 0, Vector2f::One, ColorA(255,255,255,150), ALPHA_NORMAL, RN_ISOMETRIC);
|
|
TNP[3]->Draw( HWidth - 128, HHeight - 128, 0, Vector2f::One, ColorA(255,255,255,50), ALPHA_NORMAL, RN_ISOMETRIC);
|
|
TNP[3]->Draw( HWidth - 128, HHeight, 0, Vector2f::One, ColorA(255,255,255,50), ALPHA_NORMAL, RN_ISOMETRICVERTICAL);
|
|
TNP[3]->Draw( HWidth, HHeight, 0, Vector2f::One, ColorA(255,255,255,50), ALPHA_NORMAL, RN_ISOMETRICVERTICALNEGATIVE);
|
|
|
|
alpha = (!aside) ? alpha+et.AsMilliseconds() * 0.1f : alpha-et.AsMilliseconds() * 0.1f;
|
|
if (alpha>=255) {
|
|
aside = true;
|
|
alpha = 255;
|
|
} else if (alpha<=0) {
|
|
alpha = 0;
|
|
aside = false;
|
|
}
|
|
|
|
ColorA Col(255,255,255,(int)alpha);
|
|
TNP[1]->DrawEx( (Float)mWindow->GetWidth() - 128.f, (Float)mWindow->GetHeight() - 128.f, 128.f, 128.f, ang, Vector2f::One, Col, Col, Col, Col, ALPHA_BLENDONE, RN_FLIPMIRROR);
|
|
|
|
SP.Position( alpha, alpha );
|
|
SP.Draw();
|
|
|
|
#ifndef EE_GLES
|
|
CL1.RenderMode( RN_ISOMETRIC );
|
|
|
|
if ( CL1.GetAABB().IntersectCircle( Mousef, 80.f ) )
|
|
CL1.Color( ColorA(255, 0, 0, 200) );
|
|
else
|
|
CL1.Color( ColorA(255, 255, 255, 200) );
|
|
|
|
if ( Polygon2f::IntersectQuad2( CL1.GetQuad() , CL2.GetQuad() ) ) {
|
|
CL1.Color( ColorA(0, 255, 0, 255) );
|
|
CL2.Color( ColorA(0, 255, 0, 255) );
|
|
} else
|
|
CL2.Color( ColorA(255, 255, 255, 255) );
|
|
|
|
CL1.Angle(ang);
|
|
CL1.Scale(scale * 0.5f);
|
|
|
|
CL2.Position( (Float)Mousef.x - 64.f, (Float)Mousef.y + 128.f );
|
|
CL2.Angle(-ang);
|
|
|
|
CL1.Draw();
|
|
CL2.Draw();
|
|
|
|
PR.FillMode( DRAW_LINE );
|
|
PR.DrawRectangle( CL1.GetAABB() );
|
|
|
|
PR.DrawQuad( CL1.GetQuad() );
|
|
#endif
|
|
|
|
Ang = Ang + mWindow->Elapsed().AsMilliseconds() * 0.1f;
|
|
if (Ang > 360.f) Ang = 1.f;
|
|
|
|
if ( ShowParticles )
|
|
Particles();
|
|
|
|
PR.SetColor( ColorA(0, 255, 0, 50) );
|
|
|
|
Line2f Line( Vector2f(0.f, 0.f), Vector2f( (Float)mWindow->GetWidth(), (Float)mWindow->GetHeight() ) );
|
|
Line2f Line2( Vector2f(Mousef.x - 80.f, Mousef.y - 80.f), Vector2f(Mousef.x + 80.f, Mousef.y + 80.f) );
|
|
Line2f Line3( Vector2f((Float)mWindow->GetWidth(), 0.f), Vector2f( 0.f, (Float)mWindow->GetHeight() ) );
|
|
Line2f Line4( Vector2f(Mousef.x - 80.f, Mousef.y + 80.f), Vector2f(Mousef.x + 80.f, Mousef.y - 80.f) );
|
|
|
|
if ( Line.Intersect( Line2 ) )
|
|
iL1 = true;
|
|
else
|
|
iL1 = false;
|
|
|
|
if ( Line3.Intersect( Line4 ) )
|
|
iL2 = true;
|
|
else
|
|
iL2 = false;
|
|
|
|
if (iL1 && iL2)
|
|
PR.SetColor( ColorA(255, 0, 0, 255) );
|
|
else if (iL1)
|
|
PR.SetColor( ColorA(0, 0, 255, 255) );
|
|
else if (iL2)
|
|
PR.SetColor( ColorA(255, 255, 0, 255) );
|
|
|
|
PR.FillMode( DRAW_LINE );
|
|
PR.DrawCircle( Vector2f( Mousef.x, Mousef.y ), 80.f, (Uint32)(Ang/3) );
|
|
PR.DrawTriangle( Triangle2f( Vector2f( Mousef.x, Mousef.y - 10.f ), Vector2f( Mousef.x - 10.f, Mousef.y + 10.f ), Vector2f( Mousef.x + 10.f, Mousef.y + 10.f ) ) );
|
|
PR.DrawLine( Line2f( Vector2f(Mousef.x - 80.f, Mousef.y - 80.f), Vector2f(Mousef.x + 80.f, Mousef.y + 80.f) ) );
|
|
PR.DrawLine( Line2f( Vector2f(Mousef.x - 80.f, Mousef.y + 80.f), Vector2f(Mousef.x + 80.f, Mousef.y - 80.f) ) );
|
|
PR.DrawLine( Line2f( Vector2f((Float)mWindow->GetWidth(), 0.f), Vector2f( 0.f, (Float)mWindow->GetHeight() ) ) );
|
|
PR.FillMode( DRAW_FILL );
|
|
PR.DrawQuad( Quad2f( Vector2f(0.f, 0.f), Vector2f(0.f, 100.f), Vector2f(150.f, 150.f), Vector2f(200.f, 150.f) ), ColorA(220, 240, 0, 125), ColorA(100, 0, 240, 125), ColorA(250, 50, 25, 125), ColorA(50, 150, 150, 125) );
|
|
PR.FillMode( DRAW_LINE );
|
|
PR.DrawRectangle( Rectf( Vector2f( Mousef.x - 80.f, Mousef.y - 80.f ), Sizef( 160.f, 160.f ) ), 45.f );
|
|
PR.DrawLine( Line2f( Vector2f(0.f, 0.f), Vector2f( (Float)mWindow->GetWidth(), (Float)mWindow->GetHeight() ) ) );
|
|
|
|
TNP[3]->DrawQuadEx( Quad2f( Vector2f(0.f, 0.f), Vector2f(0.f, 100.f), Vector2f(150.f, 150.f), Vector2f(200.f, 150.f) ), Vector2f(), ang, Vector2f(scale,scale), ColorA(220, 240, 0, 125), ColorA(100, 0, 240, 125), ColorA(250, 50, 25, 125), ColorA(50, 150, 150, 125) );
|
|
|
|
WP.Update( et );
|
|
PR.SetColor( ColorA(0, 255, 0, 255) );
|
|
PR.DrawPoint( WP.GetPos(), 10.f );
|
|
}
|
|
|
|
void cEETest::Screen3() {
|
|
if (AnimVal>=300.0f) {
|
|
AnimVal = 300.0f;
|
|
AnimSide = true;
|
|
} else if (AnimVal<=0.5f) {
|
|
AnimVal = 0.5f;
|
|
AnimSide = false;
|
|
}
|
|
AnimVal = (!AnimSide) ? AnimVal+et.AsMilliseconds() * 0.1f : AnimVal-et.AsMilliseconds() * 0.1f;
|
|
|
|
Batch.SetTexture( TNP[3] );
|
|
Batch.LineLoopBegin();
|
|
for ( Float j = 0; j < 360; j++ ) {
|
|
Batch.BatchLineLoop( HWidth + 350 * Math::sinAng(j), HHeight + 350 * Math::cosAng(j), HWidth + AnimVal * Math::sinAng(j+1), HHeight + AnimVal * Math::cosAng(j+1) );
|
|
}
|
|
Batch.Draw();
|
|
}
|
|
|
|
void cEETest::Screen4() {
|
|
if ( NULL != mFBO ) {
|
|
mFBO->Bind();
|
|
mFBO->Clear();
|
|
}
|
|
|
|
if ( NULL != mVBO ) {
|
|
mBlindy.Position( 128-16, 128-16 );
|
|
mBlindy.Draw();
|
|
|
|
mVBO->Bind();
|
|
mVBO->Draw();
|
|
mVBO->Unbind();
|
|
|
|
mFBOText.Flags( FONT_DRAW_CENTER );
|
|
mFBOText.Draw( 128.f - (Float)(Int32)( mFBOText.GetTextWidth() * 0.5f ), 25.f - (Float)(Int32)( mFBOText.GetTextHeight() * 0.5f ) );
|
|
}
|
|
|
|
if ( NULL != mFBO ) {
|
|
mFBO->Unbind();
|
|
|
|
if ( NULL != mFBO->GetTexture() ) {
|
|
mFBO->GetTexture()->Draw( (Float)mWindow->GetWidth() * 0.5f - (Float)mFBO->GetWidth() * 0.5f, (Float)mWindow->GetHeight() * 0.5f - (Float)mFBO->GetHeight() * 0.5f, Ang );
|
|
cGlobalBatchRenderer::instance()->Draw();
|
|
}
|
|
}
|
|
}
|
|
|
|
void cEETest::Screen5() {
|
|
|
|
}
|
|
|
|
void cEETest::Render() {
|
|
HWidth = mWindow->GetWidth() * 0.5f;
|
|
HHeight = mWindow->GetHeight() * 0.5f;
|
|
|
|
if ( Sys::GetTicks() - lasttick >= 50 ) {
|
|
lasttick = Sys::GetTicks();
|
|
#ifdef EE_DEBUG
|
|
mInfo = String::StrFormated( "EE - FPS: %d Elapsed Time: %4.2f\nMouse X: %d Mouse Y: %d\nTexture Memory Usage: %s\nApp Memory Usage: %s\nApp Peak Memory Usage: %s",
|
|
mWindow->FPS(),
|
|
et.AsMilliseconds(),
|
|
(Int32)Mouse.x,
|
|
(Int32)Mouse.y,
|
|
FileSystem::SizeToString( TF->MemorySize() ).c_str(),
|
|
FileSystem::SizeToString( (Uint32)MemoryManager::GetTotalMemoryUsage() ).c_str(),
|
|
FileSystem::SizeToString( (Uint32)MemoryManager::GetPeakMemoryUsage() ).c_str()
|
|
);
|
|
#else
|
|
mInfo = String::StrFormated( "EE - FPS: %d Elapsed Time: %4.2f\nMouse X: %d Mouse Y: %d\nTexture Memory Usage: %s",
|
|
mWindow->FPS(),
|
|
et.AsMilliseconds(),
|
|
(Int32)Mouse.x,
|
|
(Int32)Mouse.y,
|
|
FileSystem::SizeToString( TF->MemorySize() ).c_str()
|
|
);
|
|
#endif
|
|
|
|
mInfoText.Text( mInfo );
|
|
}
|
|
|
|
if ( !MultiViewportMode ) {
|
|
Scenes[ Screen ]();
|
|
} else {
|
|
Views[0].SetView( 0, 0, mWindow->GetWidth(), static_cast<Uint32>( HHeight ) );
|
|
Views[1].SetView( 0, static_cast<Int32> ( HHeight ), mWindow->GetWidth(), static_cast<Uint32>( HHeight ) );
|
|
|
|
mWindow->SetView( Views[1] );
|
|
Mouse = KM->GetMousePosFromView( Views[1] );
|
|
Mousef = Vector2f( (Float)Mouse.x, (Float)Mouse.y );
|
|
Screen2();
|
|
|
|
mWindow->SetView( Views[0] );
|
|
Mouse = KM->GetMousePosFromView( Views[0] );
|
|
Mousef = Vector2f( (Float)Mouse.x, (Float)Mouse.y );
|
|
Screen1();
|
|
|
|
mWindow->SetView( mWindow->GetDefaultView() );
|
|
mWindow->ClipEnable( (Int32)HWidth - 320, (Int32)HHeight - 240, 640, 480 );
|
|
Screen3();
|
|
mWindow->ClipDisable();
|
|
}
|
|
|
|
ColorA ColRR1( 150, 150, 150, 220 );
|
|
ColorA ColRR4( 150, 150, 150, 220 );
|
|
ColorA ColRR2( 100, 100, 100, 220 );
|
|
ColorA ColRR3( 100, 100, 100, 220 );
|
|
|
|
mEEText.Flags( FONT_DRAW_CENTER );
|
|
|
|
PR.SetColor( ColorA(150, 150, 150, 220) );
|
|
PR.FillMode( DRAW_FILL );
|
|
PR.DrawRectangle(
|
|
Rectf(
|
|
Vector2f(
|
|
0.f,
|
|
(Float)mWindow->GetHeight() - mEEText.GetTextHeight()
|
|
),
|
|
Vector2f(
|
|
mEEText.GetTextWidth(),
|
|
mEEText.GetTextHeight()
|
|
)
|
|
),
|
|
ColRR1, ColRR2, ColRR3, ColRR4
|
|
);
|
|
|
|
mEEText.Draw( 0.f, (Float)mWindow->GetHeight() - mEEText.GetTextHeight() );
|
|
|
|
mInfoText.Draw( 6.f, 6.f );
|
|
|
|
if ( InBuf.Active() ) {
|
|
Uint32 NLPos = 0;
|
|
Uint32 LineNum = InBuf.GetCurPosLinePos( NLPos );
|
|
if ( InBuf.CurPos() == (int)InBuf.Buffer().size() && !LineNum ) {
|
|
FF2->Draw( "_", 6.f + FF2->GetTextWidth(), 180.f );
|
|
} else {
|
|
FF2->SetText( InBuf.Buffer().substr( NLPos, InBuf.CurPos() - NLPos ) );
|
|
FF2->Draw( "_", 6.f + FF2->GetTextWidth(), 180.f + (Float)LineNum * (Float)FF2->GetFontHeight() );
|
|
}
|
|
|
|
FF2->SetText( "FPS: " + String::ToStr( mWindow->FPS() ) );
|
|
FF2->Draw( mWindow->GetWidth() - FF2->GetTextWidth() - 15, 0 );
|
|
|
|
FF2->SetText( InBuf.Buffer() );
|
|
FF2->Draw( 6, 180, FONT_DRAW_SHADOW );
|
|
}
|
|
|
|
cUIManager::instance()->Draw();
|
|
cUIManager::instance()->Update();
|
|
|
|
|
|
Con.Draw();
|
|
}
|
|
|
|
void cEETest::Input() {
|
|
KM->Update();
|
|
JM->Update();
|
|
|
|
Mouse = KM->GetMousePos();
|
|
Mousef = Vector2f( (Float)Mouse.x, (Float)Mouse.y );
|
|
|
|
if ( KM->IsKeyUp( KEY_F1 ) )
|
|
Graphics::cShaderProgramManager::instance()->Reload();
|
|
|
|
if ( !mWindow->Visible() ) {
|
|
mWasMinimized = true;
|
|
|
|
mWindow->FrameRateLimit( 10 );
|
|
|
|
if ( mMusEnabled && Mus->State() == Sound::Playing )
|
|
Mus->Pause();
|
|
|
|
} else {
|
|
if ( mLastFPSLimit != mWindow->FrameRateLimit() && !mWasMinimized )
|
|
mLastFPSLimit = mWindow->FrameRateLimit();
|
|
|
|
if ( mWasMinimized ) {
|
|
mWasMinimized = false;
|
|
|
|
if ( !mWindow->Windowed() )
|
|
KM->GrabInput( true );
|
|
}
|
|
|
|
mWindow->FrameRateLimit( mLastFPSLimit );
|
|
|
|
if ( mMusEnabled && Mus->State() == Sound::Paused )
|
|
Mus->Play();
|
|
}
|
|
|
|
if ( KM->IsKeyDown( KEY_ESCAPE ) )
|
|
mWindow->Close();
|
|
|
|
if ( KM->IsKeyUp( KEY_F1 ) )
|
|
MultiViewportMode = !MultiViewportMode;
|
|
|
|
if ( KM->AltPressed() && KM->IsKeyUp( KEY_C ) )
|
|
mWindow->Center();
|
|
|
|
if ( KM->AltPressed() && KM->IsKeyUp( KEY_M ) && !Con.Active() ) {
|
|
if ( !mWindow->IsMaximized() )
|
|
mWindow->Maximize();
|
|
}
|
|
|
|
if ( KM->IsKeyUp(KEY_F4) )
|
|
TF->ReloadAllTextures();
|
|
|
|
if ( KM->AltPressed() && KM->IsKeyUp( KEY_RETURN ) ) {
|
|
if ( mWindow->Windowed() ) {
|
|
mWindow->Size( mWindow->GetDesktopResolution().Width(), mWindow->GetDesktopResolution().Height(), false );
|
|
} else {
|
|
mWindow->ToggleFullscreen();
|
|
}
|
|
}
|
|
|
|
if ( KM->GrabInput() ) {
|
|
if ( KM->AltPressed() && KM->IsKeyDown( KEY_TAB ) ) {
|
|
mWindow->Minimize();
|
|
|
|
if ( KM->GrabInput() )
|
|
KM->GrabInput( false );
|
|
}
|
|
}
|
|
|
|
if ( KM->ControlPressed() && KM->IsKeyUp(KEY_G) )
|
|
KM->GrabInput( !KM->GrabInput() );
|
|
|
|
if ( KM->IsKeyUp( KEY_F3 ) || KM->IsKeyUp( KEY_WORLD_26 ) || KM->IsKeyUp( KEY_BACKSLASH ) ) {
|
|
Con.Toggle();
|
|
InBuf.Active( !Con.Active() );
|
|
}
|
|
|
|
if ( KM->IsKeyUp(KEY_1) && KM->ControlPressed() )
|
|
SetScreen( 0 );
|
|
|
|
if ( KM->IsKeyUp(KEY_2) && KM->ControlPressed() )
|
|
SetScreen( 1 );
|
|
|
|
if ( KM->IsKeyUp(KEY_3) && KM->ControlPressed() )
|
|
SetScreen( 2 );
|
|
|
|
if ( KM->IsKeyUp(KEY_4) && KM->ControlPressed() )
|
|
SetScreen( 3 );
|
|
|
|
if ( KM->IsKeyUp(KEY_5) && KM->ControlPressed() )
|
|
SetScreen( 4 );
|
|
|
|
if ( KM->IsKeyUp(KEY_6) && KM->ControlPressed() )
|
|
SetScreen( 5 );
|
|
|
|
Joystick * Joy = JM->GetJoystick(0);
|
|
|
|
if ( mJoyEnabled && NULL != Joy ) {
|
|
if ( Joy->IsButtonDown(0) ) KM->InjectButtonPress(EE_BUTTON_LEFT);
|
|
if ( Joy->IsButtonDown(1) ) KM->InjectButtonPress(EE_BUTTON_RIGHT);
|
|
if ( Joy->IsButtonDown(2) ) KM->InjectButtonPress(EE_BUTTON_MIDDLE);
|
|
if ( Joy->IsButtonUp(0) ) KM->InjectButtonRelease(EE_BUTTON_LEFT);
|
|
if ( Joy->IsButtonUp(1) ) KM->InjectButtonRelease(EE_BUTTON_RIGHT);
|
|
if ( Joy->IsButtonUp(2) ) KM->InjectButtonRelease(EE_BUTTON_MIDDLE);
|
|
if ( Joy->IsButtonUp(3) ) KM->InjectButtonRelease(EE_BUTTON_WHEELUP);
|
|
if ( Joy->IsButtonUp(7) ) KM->InjectButtonRelease(EE_BUTTON_WHEELDOWN);
|
|
if ( Joy->IsButtonUp(4) ) SetScreen( 0 );
|
|
if ( Joy->IsButtonUp(5) ) SetScreen( 1 );
|
|
if ( Joy->IsButtonUp(6) ) SetScreen( 2 );
|
|
|
|
Float aX = Joy->GetAxis( AXIS_X );
|
|
Float aY = Joy->GetAxis( AXIS_Y );
|
|
|
|
if ( 0 != aX || 0 != aY ) {
|
|
double rE = mWindow->Elapsed().AsMilliseconds();
|
|
mAxisX += aX * rE;
|
|
mAxisY += aY * rE;
|
|
}
|
|
|
|
if ( ( mAxisX != 0 && ( mAxisX >= 1.f || mAxisX <= -1.f ) ) || ( mAxisY != 0 && ( mAxisY >= 1.f || mAxisY <= -1.f ) ) ) {
|
|
Float nmX = Mousef.x + mAxisX;
|
|
Float nmY = Mousef.y + mAxisY;
|
|
|
|
nmX = eemax<Float>( nmX, 0 );
|
|
nmY = eemax<Float>( nmY, 0 );
|
|
nmX = eemin( nmX, (Float)EE->GetWidth() );
|
|
nmY = eemin( nmY, (Float)EE->GetHeight() );
|
|
|
|
KM->InjectMousePos( (Int32)nmX, (Int32)nmY );
|
|
|
|
nmX -= (Int32)nmX;
|
|
nmY -= (Int32)nmY;
|
|
|
|
mAxisX = nmX;
|
|
mAxisY = nmY;
|
|
}
|
|
}
|
|
|
|
switch (Screen) {
|
|
case 0:
|
|
if ( KM->IsKeyUp( KEY_R ) ) {
|
|
PhysicsDestroy();
|
|
PhysicsCreate();
|
|
}
|
|
|
|
if ( KM->IsKeyUp( KEY_1 ) )
|
|
ChangeDemo( 0 );
|
|
|
|
if ( KM->IsKeyUp( KEY_2 ) )
|
|
ChangeDemo( 1 );
|
|
case 1:
|
|
if ( NULL != Joy ) {
|
|
Uint8 hat = Joy->GetHat();
|
|
|
|
if ( HAT_LEFT == hat || HAT_LEFTDOWN == hat || HAT_LEFTUP == hat )
|
|
Map.Move( (mWindow->Elapsed().AsMilliseconds() * 0.2f), 0 );
|
|
|
|
if ( HAT_RIGHT == hat || HAT_RIGHTDOWN == hat || HAT_RIGHTUP == hat )
|
|
Map.Move( -mWindow->Elapsed().AsMilliseconds() * 0.2f, 0 );
|
|
|
|
if ( HAT_UP == hat || HAT_LEFTUP == hat || HAT_RIGHTUP == hat )
|
|
Map.Move( 0, (mWindow->Elapsed().AsMilliseconds() * 0.2f) );
|
|
|
|
if ( HAT_DOWN == hat || HAT_LEFTDOWN == hat || HAT_RIGHTDOWN == hat )
|
|
Map.Move( 0, -mWindow->Elapsed().AsMilliseconds() * 0.2f );
|
|
}
|
|
|
|
if ( KM->IsKeyDown(KEY_LEFT) ) {
|
|
Map.Move( mWindow->Elapsed().AsMilliseconds() * 0.2f, 0 );
|
|
}
|
|
|
|
if ( KM->IsKeyDown(KEY_RIGHT) ) {
|
|
Map.Move( -mWindow->Elapsed().AsMilliseconds() * 0.2f, 0 );
|
|
}
|
|
|
|
if ( KM->IsKeyDown(KEY_UP) ) {
|
|
Map.Move( 0, mWindow->Elapsed().AsMilliseconds() * 0.2f );
|
|
}
|
|
|
|
if ( KM->IsKeyDown(KEY_DOWN) ) {
|
|
Map.Move( 0, -mWindow->Elapsed().AsMilliseconds() * 0.2f );
|
|
}
|
|
|
|
if ( KM->IsKeyUp(KEY_F8) )
|
|
Map.Reset();
|
|
|
|
break;
|
|
case 2:
|
|
if ( KM->IsKeyUp(KEY_S) )
|
|
SP.SetRepeations(1);
|
|
|
|
if ( KM->IsKeyUp(KEY_A) )
|
|
SP.SetRepeations(-1);
|
|
|
|
if ( KM->IsKeyUp(KEY_D) )
|
|
SP.ReverseAnim( !SP.ReverseAnim() );
|
|
|
|
if ( KM->MouseRightPressed() )
|
|
DrawBack = true;
|
|
else
|
|
DrawBack = false;
|
|
|
|
if ( KM->IsKeyUp( KEY_P ) )
|
|
SndMng.Play( "mysound" );
|
|
|
|
if ( KM->ControlPressed() && KM->IsKeyUp(KEY_P) ) {
|
|
ShowParticles = !ShowParticles;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
void cEETest::Update() {
|
|
mWindow->Clear();
|
|
|
|
et = mWindow->Elapsed();
|
|
|
|
Input();
|
|
|
|
mResLoad.Update();
|
|
|
|
if ( mFontLoader.IsLoaded() ) {
|
|
Render();
|
|
} else {
|
|
mFontLoader.Update();
|
|
}
|
|
|
|
#if EE_PLATFORM == EE_PLATFORM_EMSCRIPTEN
|
|
UpdateParticles();
|
|
#endif
|
|
|
|
if ( KM->IsKeyUp(KEY_F12) ) mWindow->TakeScreenshot( MyPath + "screenshots/" ); //After render and before Display
|
|
|
|
mWindow->Display(false);
|
|
}
|
|
|
|
void cEETest::Process() {
|
|
Init();
|
|
|
|
if ( NULL != mWindow && mWindow->Created() ) {
|
|
TestInstance = this;
|
|
|
|
mWindow->RunMainLoop( &MainLoop );
|
|
}
|
|
|
|
End();
|
|
}
|
|
|
|
void cEETest::ParticlesCallback( cParticle * P, cParticleSystem * Me ) {
|
|
Float x, y, radio;
|
|
Vector2f MePos( Me->Position() );
|
|
|
|
radio = (Math::Randf(1.f, 1.2f) + sin( 20.0f / P->Id() )) * 24;
|
|
x = MePos.x + radio * cos( (Float)P->Id() );
|
|
y = MePos.y + radio * sin( (Float)P->Id() );
|
|
P->Reset(x, y, Math::Randf(-10.f, 10.f), Math::Randf(-10.f, 10.f), Math::Randf(-10.f, 10.f), Math::Randf(-10.f, 10.f));
|
|
P->Color( ColorAf(1.f, 0.6f, 0.3f, 1.f), 0.02f + Math::Randf() * 0.3f );
|
|
}
|
|
|
|
void cEETest::Particles() {
|
|
PS[0].Position( Mousef );
|
|
|
|
if ( DrawBack )
|
|
PS[1].Position( Mousef );
|
|
|
|
PS[2].Position( HWidth, HHeight );
|
|
PS[3].Position( Math::cosAng(Ang) * 220.f + HWidth + Math::Randf(0.f, 10.f), Math::sinAng(Ang) * 220.f + HHeight + Math::Randf(0.f, 10.f) );
|
|
PS[4].Position( -Math::cosAng(Ang) * 220.f + HWidth + Math::Randf(0.f, 10.f), -Math::sinAng(Ang) * 220.f + HHeight + Math::Randf(0.f, 10.f) );
|
|
|
|
for ( Uint32 i = 0; i < PS.size(); i++ )
|
|
PS[i].Draw();
|
|
}
|
|
|
|
#define GRABABLE_MASK_BIT (1<<31)
|
|
#define NOT_GRABABLE_MASK (~GRABABLE_MASK_BIT)
|
|
|
|
void cEETest::CreateJointAndBody() {
|
|
#ifndef EE_PLATFORM_TOUCH
|
|
mMouseJoint = NULL;
|
|
mMouseBody = eeNew( cBody, ( INFINITY, INFINITY ) );
|
|
#else
|
|
for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) {
|
|
mMouseJoint[i] = NULL;
|
|
mMouseBody[i] = eeNew( cBody, ( INFINITY, INFINITY ) );
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void cEETest::Demo1Create() {
|
|
CreateJointAndBody();
|
|
|
|
cShape::ResetShapeIdCounter();
|
|
|
|
mSpace = Physics::cSpace::New();
|
|
mSpace->Gravity( cVectNew( 0, 100 ) );
|
|
mSpace->SleepTimeThreshold( 0.5f );
|
|
|
|
cBody *body, *staticBody = mSpace->StaticBody();
|
|
cShape * shape;
|
|
|
|
shape = mSpace->AddShape( cShapeSegment::New( staticBody, cVectNew( 0, mWindow->GetHeight() ), cVectNew( mWindow->GetWidth(), mWindow->GetHeight() ), 0.0f ) );
|
|
shape->e( 1.0f );
|
|
shape->u( 1.0f );
|
|
shape->Layers( NOT_GRABABLE_MASK );
|
|
|
|
shape = mSpace->AddShape( cShapeSegment::New( staticBody, cVectNew( mWindow->GetWidth(), 0 ), cVectNew( mWindow->GetWidth(), mWindow->GetHeight() ), 0.0f ) );
|
|
shape->e( 1.0f );
|
|
shape->u( 1.0f );
|
|
shape->Layers( NOT_GRABABLE_MASK );
|
|
|
|
shape = mSpace->AddShape( cShapeSegment::New( staticBody, cVectNew( 0, 0 ), cVectNew( 0, mWindow->GetHeight() ), 0.0f ) );
|
|
shape->e( 1.0f );
|
|
shape->u( 1.0f );
|
|
shape->Layers( NOT_GRABABLE_MASK );
|
|
|
|
shape = mSpace->AddShape( cShapeSegment::New( staticBody, cVectNew( 0, 0 ), cVectNew( mWindow->GetWidth(), 0 ), 0.0f ) );
|
|
shape->e( 1.0f );
|
|
shape->u( 1.0f );
|
|
shape->Layers( NOT_GRABABLE_MASK );
|
|
|
|
Float hw = mWindow->GetWidth() / 2;
|
|
|
|
for(int i=0; i<14; i++){
|
|
for(int j=0; j<=i; j++){
|
|
body = mSpace->AddBody( cBody::New( 1.0f, Moment::ForBox( 1.0f, 30.0f, 30.0f ) ) );
|
|
body->Pos( cVectNew( hw + j * 32 - i * 16, 100 + i * 32 ) );
|
|
|
|
//shape = mSpace->AddShape( cShapePolySprite::New( body, 30.f, 30.f, mBoxSprite ) );
|
|
shape = mSpace->AddShape( cShapePoly::New( body, 30.f, 30.f ) );
|
|
shape->e( 0.0f );
|
|
shape->u( 0.8f );
|
|
}
|
|
}
|
|
|
|
cpFloat radius = 15.0f;
|
|
|
|
body = mSpace->AddBody( cBody::New( 10.0f, Moment::ForCircle( 10.0f, 0.0f, radius, cVectZero ) ) );
|
|
body->Pos( cVectNew( hw, mWindow->GetHeight() - radius - 5 ) );
|
|
|
|
//shape = mSpace->AddShape( cShapeCircleSprite::New( body, radius, cVectZero, mCircleSprite ) );
|
|
shape = mSpace->AddShape( cShapeCircle::New( body, radius, cVectZero ) );
|
|
shape->e( 0.0f );
|
|
shape->u( 0.9f );
|
|
}
|
|
|
|
void cEETest::Demo1Update() {
|
|
|
|
}
|
|
|
|
void cEETest::DestroyBody() {
|
|
#ifndef EE_PLATFORM_TOUCH
|
|
eeSAFE_DELETE( mMouseBody );
|
|
#else
|
|
for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) {
|
|
eeSAFE_DELETE( mMouseBody[i] );
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void cEETest::Demo1Destroy() {
|
|
DestroyBody();
|
|
|
|
eeSAFE_DELETE( mSpace );
|
|
}
|
|
|
|
cpBool cEETest::blockerBegin( cArbiter *arb, cSpace *space, void *unused ) {
|
|
cShape * a, * b;
|
|
arb->GetShapes( &a, &b );
|
|
|
|
Emitter *emitter = (Emitter *) a->Data();
|
|
|
|
emitter->blocked++;
|
|
|
|
return cpFalse; // Return values from sensors callbacks are ignored,
|
|
}
|
|
|
|
void cEETest::blockerSeparate( cArbiter *arb, cSpace * space, void *unused ) {
|
|
cShape * a, * b;
|
|
arb->GetShapes( &a, &b );
|
|
|
|
Emitter *emitter = (Emitter *) a->Data();
|
|
|
|
emitter->blocked--;
|
|
}
|
|
|
|
void cEETest::postStepRemove( cSpace *space, void * tshape, void * unused ) {
|
|
cShape * shape = reinterpret_cast<cShape*>( tshape );
|
|
|
|
#ifndef EE_PLATFORM_TOUCH
|
|
if ( NULL != mMouseJoint && ( mMouseJoint->A() == shape->Body() || mMouseJoint->B() == shape->Body() ) ) {
|
|
mSpace->RemoveConstraint( mMouseJoint );
|
|
eeSAFE_DELETE( mMouseJoint );
|
|
}
|
|
#else
|
|
for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) {
|
|
if ( NULL != mMouseJoint[i] && ( mMouseJoint[i]->A() == shape->Body() || mMouseJoint[i]->B() == shape->Body() ) ) {
|
|
mSpace->RemoveConstraint( mMouseJoint[i] );
|
|
eeSAFE_DELETE( mMouseJoint[i] );
|
|
}
|
|
}
|
|
#endif
|
|
|
|
mSpace->RemoveBody( shape->Body() );
|
|
mSpace->RemoveShape( shape );
|
|
cShape::Free( shape, true );
|
|
}
|
|
|
|
cpBool cEETest::catcherBarBegin(cArbiter *arb, Physics::cSpace *space, void *unused) {
|
|
cShape * a, * b;
|
|
arb->GetShapes( &a, &b );
|
|
|
|
Emitter *emitter = (Emitter *) a->Data();
|
|
|
|
emitter->queue++;
|
|
|
|
mSpace->AddPostStepCallback( cb::Make3( this, &cEETest::postStepRemove ), b, NULL );
|
|
|
|
return cpFalse;
|
|
}
|
|
|
|
void cEETest::Demo2Create() {
|
|
CreateJointAndBody();
|
|
|
|
cShape::ResetShapeIdCounter();
|
|
|
|
mSpace = Physics::cSpace::New();
|
|
mSpace->Iterations( 10 );
|
|
mSpace->Gravity( cVectNew( 0, 100 ) );
|
|
|
|
cBody * staticBody = mSpace->StaticBody();
|
|
cShape * shape;
|
|
|
|
emitterInstance.queue = 5;
|
|
emitterInstance.blocked = 0;
|
|
emitterInstance.position = cVectNew( mWindow->GetWidth() / 2 , 150);
|
|
|
|
shape = mSpace->AddShape( cShapeCircle::New( staticBody, 15.0f, emitterInstance.position ) );
|
|
shape->Sensor( 1 );
|
|
shape->CollisionType( BLOCKING_SENSOR_TYPE );
|
|
shape->Data( &emitterInstance );
|
|
|
|
// Create our catch sensor to requeue the balls when they reach the bottom of the screen
|
|
shape = mSpace->AddShape( cShapeSegment::New( staticBody, cVectNew(-4000, 600), cVectNew(4000, 600), 15.0f ) );
|
|
shape->Sensor( 1 );
|
|
shape->CollisionType( CATCH_SENSOR_TYPE );
|
|
shape->Data( &emitterInstance );
|
|
|
|
cSpace::cCollisionHandler handler;
|
|
handler.a = BLOCKING_SENSOR_TYPE;
|
|
handler.b = BALL_TYPE;
|
|
handler.begin = cb::Make3( this, &cEETest::blockerBegin );
|
|
handler.separate = cb::Make3( this, &cEETest::blockerSeparate );
|
|
mSpace->AddCollisionHandler( handler );
|
|
|
|
handler.Reset(); // Reset all the values and the callbacks ( set the callbacks as !IsSet()
|
|
|
|
handler.a = CATCH_SENSOR_TYPE;
|
|
handler.b = BALL_TYPE;
|
|
handler.begin = cb::Make3( this, &cEETest::catcherBarBegin );
|
|
mSpace->AddCollisionHandler( handler );
|
|
}
|
|
|
|
void cEETest::Demo2Update() {
|
|
if( !emitterInstance.blocked && emitterInstance.queue ){
|
|
emitterInstance.queue--;
|
|
|
|
cBody * body = mSpace->AddBody( cBody::New( 1.0f, Moment::ForCircle(1.0f, 15.0f, 0.0f, cVectZero ) ) );
|
|
body->Pos( emitterInstance.position );
|
|
body->Vel( cVectNew( Math::Randf(-1,1), Math::Randf(-1,1) ) * (cpFloat)100 );
|
|
|
|
cShape *shape = mSpace->AddShape( cShapeCircle::New( body, 15.0f, cVectZero ) );
|
|
shape->CollisionType( BALL_TYPE );
|
|
}
|
|
}
|
|
|
|
void cEETest::Demo2Destroy() {
|
|
DestroyBody();
|
|
eeSAFE_DELETE( mSpace );
|
|
}
|
|
|
|
void cEETest::ChangeDemo( Uint32 num ) {
|
|
if ( num < mDemo.size() ) {
|
|
if ( eeINDEX_NOT_FOUND != mCurDemo )
|
|
mDemo[ mCurDemo ].destroy();
|
|
|
|
mCurDemo = num;
|
|
|
|
mDemo[ mCurDemo ].init();
|
|
}
|
|
}
|
|
|
|
void cEETest::PhysicsCreate() {
|
|
cPhysicsManager::CreateSingleton();
|
|
cPhysicsManager * PM = cPhysicsManager::instance();
|
|
cPhysicsManager::cDrawSpaceOptions * DSO = PM->GetDrawOptions();
|
|
|
|
DSO->DrawBBs = false;
|
|
DSO->DrawShapes = true;
|
|
DSO->CollisionPointSize = 0;
|
|
DSO->BodyPointSize = 0;
|
|
DSO->LineThickness = 1;
|
|
|
|
mDemo.clear();
|
|
|
|
physicDemo demo;
|
|
|
|
demo.init = cb::Make0( this, &cEETest::Demo1Create );
|
|
demo.update = cb::Make0( this, &cEETest::Demo1Update );
|
|
demo.destroy = cb::Make0( this, &cEETest::Demo1Destroy );
|
|
mDemo.push_back( demo );
|
|
|
|
demo.init = cb::Make0( this, &cEETest::Demo2Create );
|
|
demo.update = cb::Make0( this, &cEETest::Demo2Update );
|
|
demo.destroy = cb::Make0( this, &cEETest::Demo2Destroy );
|
|
mDemo.push_back( demo );
|
|
|
|
ChangeDemo( 0 );
|
|
}
|
|
|
|
void cEETest::PhysicsUpdate() {
|
|
#ifndef EE_PLATFORM_TOUCH
|
|
mMousePoint = cVectNew( KM->GetMousePosf().x, KM->GetMousePosf().y );
|
|
cVect newPoint = tovect( cpvlerp( tocpv( mMousePoint_last ), tocpv( mMousePoint ), 0.25 ) );
|
|
mMouseBody->Pos( newPoint );
|
|
mMouseBody->Vel( ( newPoint - mMousePoint_last ) * (cpFloat)mWindow->FPS() );
|
|
mMousePoint_last = newPoint;
|
|
|
|
if ( KM->MouseLeftPressed() ) {
|
|
if ( NULL == mMouseJoint ) {
|
|
cVect point = cVectNew( KM->GetMousePosf().x, KM->GetMousePosf().y );
|
|
|
|
cShape * shape = mSpace->PointQueryFirst( point, GRABABLE_MASK_BIT, CP_NO_GROUP );
|
|
|
|
if( NULL != shape ){
|
|
mMouseJoint = eeNew( cPivotJoint, ( mMouseBody, shape->Body(), cVectZero, shape->Body()->World2Local( point ) ) );
|
|
|
|
mMouseJoint->MaxForce( 50000.0f );
|
|
mSpace->AddConstraint( mMouseJoint );
|
|
}
|
|
}
|
|
} else if ( NULL != mMouseJoint ) {
|
|
mSpace->RemoveConstraint( mMouseJoint );
|
|
eeSAFE_DELETE( mMouseJoint );
|
|
}
|
|
#else
|
|
for ( Uint32 i = 0; i < EE_MAX_FINGERS; i++ ) {
|
|
InputFinger * Finger = KM->GetFingerIndex(i);
|
|
mMousePoint[i] = cVectNew( Finger->x, Finger->y );
|
|
cVect newPoint = tovect( cpvlerp( tocpv( mMousePoint_last[i] ), tocpv( mMousePoint[i] ), 0.25 ) );
|
|
mMouseBody[i]->Pos( newPoint );
|
|
mMouseBody[i]->Vel( ( newPoint - mMousePoint_last[i] ) * (cpFloat)mWindow->FPS() );
|
|
mMousePoint_last[i] = newPoint;
|
|
|
|
if ( Finger->IsDown() ) {
|
|
if ( NULL == mMouseJoint[i] ) {
|
|
cVect point = cVectNew( Finger->x, Finger->y );
|
|
|
|
cShape * shape = mSpace->PointQueryFirst( point, GRABABLE_MASK_BIT, CP_NO_GROUP );
|
|
|
|
if( NULL != shape ){
|
|
mMouseJoint[i] = eeNew( cPivotJoint, ( mMouseBody[i], shape->Body(), cVectZero, shape->Body()->World2Local( point ) ) );
|
|
|
|
mMouseJoint[i]->MaxForce( 50000.0f );
|
|
mSpace->AddConstraint( mMouseJoint[i] );
|
|
}
|
|
}
|
|
} else if ( NULL != mMouseJoint[i] ) {
|
|
mSpace->RemoveConstraint( mMouseJoint[i] );
|
|
eeSAFE_DELETE( mMouseJoint[i] );
|
|
}
|
|
}
|
|
#endif
|
|
|
|
mDemo[ mCurDemo ].update();
|
|
mSpace->Update();
|
|
mSpace->Draw();
|
|
}
|
|
|
|
void cEETest::PhysicsDestroy() {
|
|
mDemo[ mCurDemo ].destroy();
|
|
}
|
|
|
|
void cEETest::End() {
|
|
Wait();
|
|
|
|
PhysicsDestroy();
|
|
|
|
eeSAFE_DELETE( Mus );
|
|
eeSAFE_DELETE( mTGL );
|
|
eeSAFE_DELETE( mFBO );
|
|
eeSAFE_DELETE( mVBO );
|
|
eeSAFE_DELETE( mBoxSprite );
|
|
eeSAFE_DELETE( mCircleSprite );
|
|
eeSAFE_DELETE( PakTest );
|
|
|
|
Log::instance()->Save();
|
|
|
|
Engine::DestroySingleton();
|
|
}
|
|
|
|
}
|
|
|
|
EE_MAIN_FUNC int main (int argc, char * argv []) {
|
|
Demo_Test::cEETest * Test = eeNew( Demo_Test::cEETest, () );
|
|
|
|
Test->Process();
|
|
|
|
eeDelete( Test );
|
|
|
|
MemoryManager::ShowResults();
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|