Fixed some details with the GL Context creation.
Added cVertexBuffer::Clear method.
Added Stencil Func/Op/Mask and ColorMask functions to the GL wrapper.
Changed Video Resize Callback to pass the window as parameter.
Some minor changes in the BatchRenderer.
Now header files are inside the include folder, and the source files inside src.
Moved the projects files inside a projects folder.
Precompiled static libs will be inside libs folder.