Martín Lucas Golini
bb30c62fab
Removed support for SFML2 module (mantaining this backend does not make any sense at this point).
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Removed custom Platform implementations for windows and cursor control (control is taken by the SDL2 backend).
And some clean up.
--HG--
branch : dev
2019-10-06 02:49:41 -03:00
Martín Lucas Golini
b5c134f257
macOS fixes.
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--HG--
branch : dev
2019-06-19 22:16:45 -03:00
Martín Lucas Golini
dd9d2021f2
Windows fixes and some changes in the premake projects.
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--HG--
branch : dev
2019-06-19 03:15:47 -03:00
Martín Lucas Golini
77637f71fa
Moved "src/eepp/helper" folder to "src/thirdparty".
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Also some minor fixes.
--HG--
branch : dev-2.1
2017-12-30 14:29:38 -03:00
Martín Lucas Golini
eee63bf784
Renamed EE::Gaming module to EE::Maps.
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--HG--
branch : dev
2017-04-10 00:28:04 -03:00
Martín Lucas Golini
e09b07ecc0
Added ClippingMask class, for clipping with scissor test, clip planes and stencil test.
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Fixed some minor problems.
--HG--
branch : dev
2017-03-30 01:17:11 -03:00
Martín Lucas Golini
1faa754750
Changes to build with XCode
2014-06-12 23:32:41 -03:00
Martín Lucas Golini
815aa4ddd3
Some fixes to compile in osx with clang.
2014-06-12 22:59:21 -03:00
Martín Lucas Golini
84fa3c3e74
Improved the linking paths and fixed the os_findlib function in OS X.
2014-06-10 00:59:23 -03:00
Martín Lucas Golini
d7db75d43a
Fixed dylibs install paths in OS X. Now the demos run without any modification.
2014-06-09 02:54:02 -03:00
Martín Lucas Golini
46182d32a1
Fixed compilation in OS X.
2014-06-09 00:49:31 -03:00
Martín Lucas Golini
2647f03933
Renamed "base" folder/module to "core".
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Renamed "declares.hpp" to "config.hpp"
Removed some compiler warnings.
Fixed some minor bugs in cSound and cSoundBuffer.
2014-06-07 02:12:18 -03:00
Martín Lucas Golini
77b7978611
OS X compilation fixed.
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premake4 file improved for OS X.
No more context reload on SDL2 backend when running from OS X.
2013-11-13 02:23:33 -03:00
Martín Lucas Golini
63f47da256
Fixed OS X build.
2012-12-16 00:36:25 -03:00
spartanj@gmail.com
0cc276d89b
Added InputEvent::TextInput event.
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Added support to switcheable backends without recompiling.
Added some helpers to load WindowSettings and ContextSettings from an ini file.
Moved default Demo to a Demo namespace.
Optimized cGameObjectsShapeEx lights.
Changed some functions names to CamelCase.
cIniFile avoids to re-read files.
Windows 8 and Windows Server 2012 now are correctly detected.
2012-10-15 02:33:01 -03:00
spartanj@gmail.com
5327c09951
Fixed a regression in VBO's.
2012-06-09 02:02:44 -03:00
spartanj@gmail.com
b0aa06eb87
Restructured the project.
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Now header files are inside the include folder, and the source files inside src.
Moved the projects files inside a projects folder.
Precompiled static libs will be inside libs folder.
2012-06-09 00:54:06 -03:00