UIDocFindReplace: first working version completed.
TextDocument: Fixed findTextLast when using case-insensitive search.
StyleSheet: Added StyleSheet::markerExists.
ecode: DocSearchController minor refactor.
Premake files added parameter options: --with-debug-symbols (release builds are built with debug symbols).
breeze theme: replaced tab close button with an inline SVG.
SyntaxColorScheme: now supports custom styles for code patterns.
DrawableSearcher: Now respects screen pixel density when loading SVG files.
Added support for backward-cpp (https://github.com/bombela/backward-cpp). Now release builds with symbols can report the stack-trace of any crash.
Updated nanosvg.
ecode: Fixed benchmark mode and frame rate limit.
ProjectDirectoryTree minor bug fix.
Some minor general bug fixes.
UI::Window: Window::setWinFlags is now Window::setWindowsFlags.
Renderer: Added glVersionFromString, graphicsLibraryVersionToString, getDefaultGraphicsLibraryVersion, getAvailableGraphicsLibraryVersions.
Defined Sizeu.
Context and Window ini configurations are now lowercase.
Display: Added getRefreshRate and getSize.
UICodeEditor: hide color preview when mouse leaves the editor.
ecode:
Added Renderer options (vsync, msaa, max frame rate, renderer version).
Added "bechmark-mode" option, to measure rendering performance.
Fixed "background" CSS shorthand parsing.
All UI Widgets emit "OnClose" event when being destroyed.
Minor fixes in UIDropDownList and UIImage.
Added aliases for "layout_width" -> "lw", "layout_height" -> "lh", "layout_weight" -> "lw8". And for "wrap_content" -> "wc" and "match_parent" -> "mp".
UINodeDrawable: only set color filter if the color has been set.
UISceneNode and SceneNode fixes to allow using the SceneNodes as childs of other SceneNodes.
StyleSheetSpecification: Added "background-tint" and "foreground-tint" (tints the "background-image" and "foreground-image" respectively).
FunctionString: minor fix and now stores if the parameters was parsed as a string.
Replaced all clipEnable and clipDisable calls in favor of setClipType.
UINode::draw now does not call drawBackground and drawSkin. Both functions now are called separately before the draw call.
Input: fixed WindowClose and Quit event report (Quit won't trigger onClose).
ecode: Code clean up, added TerminalManager. Fixed some minor bugs.