mirror of
https://github.com/SpartanJ/eepp.git
synced 2026-08-14 05:06:54 +03:00
Fixes.
--HG-- branch : dev
This commit is contained in:
@@ -55,7 +55,7 @@ ColorAf FrameBuffer::getClearColor() const {
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void FrameBuffer::clear() {
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GLi->clearColor( mClearColor.r, mClearColor.g, mClearColor.b, mClearColor.a );
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GLi->clear( GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
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GLi->clear( GL_COLOR_BUFFER_BIT | ( mHasDepthBuffer ? GL_DEPTH_BUFFER_BIT : 0 ) );
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mWindow->setClearColor( mWindow->getClearColor() );
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}
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@@ -124,6 +124,7 @@ void ClippingMask::stencilMaskEnable() {
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GLi->stencilMask(0xFF);
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GLi->stencilFunc(GL_NEVER, 1, 0xFF);
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GLi->stencilOp(GL_REPLACE, GL_KEEP, GL_KEEP);
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GLi->clear(GL_STENCIL_BUFFER_BIT);
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drawMask();
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@@ -2,6 +2,7 @@
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#include <eepp/maps/mapeditor/mapobjectproperties.hpp>
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#include <eepp/maps/gameobjectobject.hpp>
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#include <eepp/maps/mapobjectlayer.hpp>
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#include <eepp/graphics/renderer/renderer.hpp>
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#include <eepp/ui/uimanager.hpp>
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#include <eepp/ui/uipopupmenu.hpp>
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@@ -100,6 +101,8 @@ void UIMap::update() {
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UIWidget::update();
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if ( NULL != mMap ) {
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invalidateDraw();
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mMap->update();
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if ( mEnabled && mVisible && isMouseOver() ) {
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@@ -214,7 +214,7 @@ void TileMap::draw() {
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GlobalBatchRenderer::instance()->draw();
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if ( getClipedArea() ) {
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GLi->getClippingMask()->clipEnable( mScreenPos.x, mScreenPos.y, mViewSize.x, mViewSize.y );
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GLi->getClippingMask()->clipPlaneEnable( mScreenPos.x, mScreenPos.y, mViewSize.x, mViewSize.y );
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}
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if ( getDrawBackground() ) {
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@@ -227,9 +227,6 @@ void TileMap::draw() {
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P.setColor( Color( 255, 255, 255, 255 ) );
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}
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float oldM[16];
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GLi->getCurrentMatrix( GL_MODELVIEW_MATRIX, oldM );
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GLi->loadIdentity();
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GLi->pushMatrix();
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GLi->translatef( (Float)static_cast<Int32>( mScreenPos.x + mOffset.x ), (Float)static_cast<Int32>( mScreenPos.y + mOffset.y ), 0 );
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GLi->scalef( mScale, mScale, 0 );
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@@ -249,10 +246,9 @@ void TileMap::draw() {
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GlobalBatchRenderer::instance()->draw();
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GLi->popMatrix();
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GLi->loadMatrixf( oldM );
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if ( getClipedArea() ) {
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GLi->getClippingMask()->clipDisable();
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GLi->getClippingMask()->clipPlaneDisable();
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}
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}
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@@ -5,6 +5,7 @@
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#include <eepp/graphics/framebuffer.hpp>
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#include <eepp/graphics/renderer/renderer.hpp>
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#include <eepp/graphics/subtexture.hpp>
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#include <eepp/graphics/globalbatchrenderer.hpp>
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#include <eepp/ui/uilinearlayout.hpp>
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#include <eepp/ui/uirelativelayout.hpp>
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#include <eepp/helper/pugixml/pugixml.hpp>
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@@ -1075,6 +1076,8 @@ void UIWindow::matrixSet() {
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void UIWindow::matrixUnset() {
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if ( ownsFrameBuffer() ) {
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GlobalBatchRenderer::instance()->draw();
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GLi->translatef( mScreenPos.x , mScreenPos.y, 0.f );
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mFrameBuffer->unbind();
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@@ -296,7 +296,7 @@ void EETest::createUI() {
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Uint32 UI_MAN_OPS = 0;
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if ( mDebugUI )
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UI_MAN_OPS = UI_MANAGER_HIGHLIGHT_FOCUS | UI_MANAGER_HIGHLIGHT_OVER | UI_MANAGER_DRAW_DEBUG_DATA | UI_MANAGER_DRAW_BOXES;
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UIManager::instance()->init(UI_MAN_OPS);
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UIManager::instance()->init(UI_MAN_OPS | UI_MANAGER_USE_DRAW_INVALIDATION);
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UIManager::instance()->setTranslator( mTranslator );
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//mTheme = UITheme::loadFromFile( UIThemeDefault::New( mThemeName, mThemeName ), MyPath + "ui/" + mThemeName + "/" );
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@@ -848,7 +848,7 @@ static void onWinDragStop( const UIEvent * event ) {
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void EETest::createDecoratedWindow() {
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mUIWindow = UIWindow::New();
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mUIWindow->setWinFlags( UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON | UI_WIN_SHADOW /*| UI_WIN_FRAME_BUFFER*/ )
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mUIWindow->setWinFlags( UI_WIN_DEFAULT_FLAGS | UI_WIN_MAXIMIZE_BUTTON | UI_WIN_SHADOW | UI_WIN_FRAME_BUFFER )
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->setMinWindowSize( 530, 350 )->setPosition( 200, 50 );
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mUIWindow->addEventListener( UIEvent::OnWindowCloseClick, cb::Make1( this, &EETest::onCloseClick ) );
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