mirror of
https://github.com/SpartanJ/eepp.git
synced 2026-07-20 17:52:50 +03:00
Added PlatformHelper ( moved all the Android platform helpers there ).
Fixed a couple of minor bugs. --HG-- branch : dev
This commit is contained in:
@@ -12,6 +12,7 @@
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#include <eepp/window/cursormanager.hpp>
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#include <eepp/window/joystick.hpp>
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#include <eepp/window/joystickmanager.hpp>
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#include <eepp/window/platformhelper.hpp>
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#include <eepp/window/engine.hpp>
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#endif
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@@ -3,6 +3,7 @@
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#include <eepp/window/base.hpp>
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#include <eepp/window/window.hpp>
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#include <eepp/window/platformhelper.hpp>
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#include <list>
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namespace EE { namespace System { class IniFile; class Pack; } }
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@@ -117,11 +118,8 @@ class EE_API Engine {
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/** @return The id of the thread that was used to initialize the OpenGL Context. */
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Uint32 getMainThreadId();
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#if EE_PLATFORM == EE_PLATFORM_ANDROID
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std::string getExternalStoragePath();
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std::string getInternalStoragePath();
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#endif
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/** @return The instance of platform class that provides some helpers for some platforms */
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PlatformHelper * getPlatformHelper();
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protected:
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friend class Window;
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@@ -130,6 +128,7 @@ class EE_API Engine {
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EE::Window::Window * mWindow;
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bool mSharedGLContext;
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Uint32 mMainThreadId;
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PlatformHelper * mPlatformHelper;
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Pack * mZip;
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Engine();
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44
include/eepp/window/platformhelper.hpp
Normal file
44
include/eepp/window/platformhelper.hpp
Normal file
@@ -0,0 +1,44 @@
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#ifndef EE_WINDOW_PLATFORM_HPP
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#define EE_WINDOW_PLATFORM_HPP
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#include <eepp/config.hpp>
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#include <string>
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namespace EE { namespace Window {
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class PlatformHelper
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{
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public:
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#if EE_PLATFORM == EE_PLATFORM_ANDROID
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/** @return The Activity object for the application */
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virtual void * getActivity() = 0;
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/** @return The JNI environment for the current thread */
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virtual void * getJNIEnv() = 0;
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/** @return The path used for external storage for this application.
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* This path is unique to your application, but is public and can be
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* written to by other applications.
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*/
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virtual std::string getExternalStoragePath() = 0;
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/** @return The path used for internal storage for this application.
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* This path is unique to your application and cannot be written to
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* by other applications.
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*/
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virtual std::string getInternalStoragePath() = 0;
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/** @return The application APK file path */
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virtual std::string getApkPath() = 0;
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/** @return True if the external storage is readable. */
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virtual bool isExternalStorageReadable() = 0;
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/** @return True if the external storage is writeable. */
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virtual bool isExternalStorageWritable() = 0;
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#endif
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};
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}}
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#endif
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@@ -148,13 +148,6 @@ class DisplayMode {
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Uint32 ScreenIndex;
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};
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/* See the official Android developer guide for more information:
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http://developer.android.com/guide/topics/data/data-storage.html
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*/
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#define EE_ANDROID_EXTERNAL_STORAGE_READ 0x01
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#define EE_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
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class EE_API Window {
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public:
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typedef cb::Callback1<void, Window*> WindowResizeCallback;
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@@ -397,40 +390,6 @@ class EE_API Window {
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*/
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virtual bool isScreenKeyboardShown();
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#if EE_PLATFORM == EE_PLATFORM_ANDROID
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/** @return The JNI environment for the current thread
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* This returns JNIEnv*, but the prototype is void* so we don't need jni.h
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*/
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virtual void * getJNIEnv();
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/** @return The SDL Activity object for the application
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* This returns jobject, but the prototype is void* so we don't need jni.h
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*/
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virtual void * getActivity();
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/** @return The current state of external storage, a bitmask of these values:
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* EE_ANDROID_EXTERNAL_STORAGE_READ
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* EE_ANDROID_EXTERNAL_STORAGE_WRITE
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* If external storage is currently unavailable, this will return 0.
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*/
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virtual int getExternalStorageState();
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/** @return The path used for internal storage for this application.
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* This path is unique to your application and cannot be written to
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* by other applications.
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*/
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virtual std::string getInternalStoragePath();
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/** @return The path used for external storage for this application.
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* This path is unique to your application, but is public and can be
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* written to by other applications.
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*/
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virtual std::string getExternalStoragePath();
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/** @return The application APK file path */
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virtual std::string getApkPath();
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#endif
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/** @return True if the current window support a threaded GL Context. This means that supports OpenGL Shared Contexts ( multithreaded opengl contexts ).
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** Only supported with SDL2 backend.*/
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virtual bool isThreadedGLContext();
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@@ -436,7 +436,12 @@
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../../include/eepp/window/cursor.hpp
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../../include/eepp/window/clipboard.hpp
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../../include/eepp/window/base.hpp
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../../src/eepp/window/backend/SDL2/platformhelpersdl2.cpp
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../../src/eepp/window/backend/SDL2/platformhelpersdl2.hpp
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../../src/eepp/window/backend/SFML/platformhelpersfml.cpp
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../../src/eepp/window/backend/SFML/platformhelpersfml.hpp
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../../src/eepp/window/inputhelper.cpp
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../../src/eepp/window/platformhelper.hpp
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../../src/eepp/window/window.cpp
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../../src/eepp/window/view.cpp
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../../src/eepp/window/platformimpl.cpp
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@@ -515,7 +515,7 @@ static std::string sGetProcessPath() {
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return FileSystem::fileRemoveFileName( std::string( info.name ) );
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#elif EE_PLATFORM == EE_PLATFORM_ANDROID
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return Window::Engine::instance()->getExternalStoragePath() + "/";
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return Window::Engine::instance()->getPlatformHelper()->getExternalStoragePath() + "/";
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#else
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#warning Sys::GetProcessPath() not implemented on this platform. ( will return "./" )
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return "./";
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@@ -623,7 +623,7 @@ std::string Sys::getConfigPath( std::string appname ) {
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#elif EE_PLATFORM == EE_PLATFORM_IOS
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return GetProcessPath() + "config";
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#elif EE_PLATFORM == EE_PLATFORM_ANDROID
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return Window::Engine::instance()->getInternalStoragePath() + "/";
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return Window::Engine::instance()->getPlatformHelper()->getInternalStoragePath() + "/";
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#else
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#warning Sys::GetConfigPath not implemented for this platform ( it will use HOME directory + /.appname )
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@@ -649,11 +649,7 @@ std::string Sys::getTempPath() {
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return std::string( "C:\\WINDOWS\\TEMP\\" );
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}
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#elif EE_PLATFORM == EE_PLATFORM_ANDROID
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if ( NULL != Window::Engine::instance() ) {
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String::strCopy( path, Window::Engine::instance()->getCurrentWindow()->getInternalStoragePath().c_str(), EE_MAX_CFG_PATH_LEN );
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} else {
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String::strCopy( path, "/tmp", EE_MAX_CFG_PATH_LEN );
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}
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String::strCopy( path, std::string( Window::Engine::instance()->getPlatformHelper()->getInternalStoragePath() + "/tmp/" ).c_str(), EE_MAX_CFG_PATH_LEN );
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#else
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char * tmpdir = getenv("TMPDIR");
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@@ -432,10 +432,10 @@ static BlendMode toBlendMode( std::string val ) {
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BlendMode blendMode;
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if ( val == "add" ) blendMode == BlendAdd;
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else if ( val == "alpha" ) blendMode == BlendAlpha;
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else if ( val == "multiply" ) blendMode == BlendMultiply;
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else if ( val == "none" ) blendMode == BlendNone;
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if ( val == "add" ) blendMode = BlendAdd;
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else if ( val == "alpha" ) blendMode = BlendAlpha;
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else if ( val == "multiply" ) blendMode = BlendMultiply;
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else if ( val == "none" ) blendMode = BlendNone;
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return blendMode;
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}
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73
src/eepp/window/backend/SDL2/platformhelpersdl2.cpp
Normal file
73
src/eepp/window/backend/SDL2/platformhelpersdl2.cpp
Normal file
@@ -0,0 +1,73 @@
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#include <eepp/window/backend/SDL2/platformhelpersdl2.hpp>
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#include <eepp/window/backend/SDL2/base.hpp>
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#if EE_PLATFORM == EE_PLATFORM_ANDROID
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#include <jni.h>
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#endif
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namespace EE { namespace Window { namespace Backend { namespace SDL2 {
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PlatformHelperSDL2::PlatformHelperSDL2()
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{
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}
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#if EE_PLATFORM == EE_PLATFORM_ANDROID
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void * PlatformHelperSDL2::getActivity() {
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return SDL_AndroidGetActivity();
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}
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void * PlatformHelperSDL2::getJNIEnv() {
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return SDL_AndroidGetJNIEnv();
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}
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std::string PlatformHelperSDL2::getExternalStoragePath() {
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return std::string( SDL_AndroidGetExternalStoragePath() );
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}
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std::string PlatformHelperSDL2::getInternalStoragePath() {
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return std::string( SDL_AndroidGetInternalStoragePath() );
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}
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std::string PlatformHelperSDL2::getApkPath() {
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static std::string apkPath = "";
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if ( "" == apkPath ) {
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jmethodID mid;
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jobject context;
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jobject fileObject;
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const char *path;
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JNIEnv *env = (JNIEnv*)getJNIEnv();
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jclass ActivityClass = env->GetObjectClass((jobject)getActivity());
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// context = SDLActivity.getContext();
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mid = env->GetStaticMethodID(ActivityClass,"getContext","()Landroid/content/Context;");
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context = env->CallStaticObjectMethod(ActivityClass, mid);
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// fileObj = context.getFilesDir();
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mid = env->GetMethodID(env->GetObjectClass(context),"getPackageCodePath", "()Ljava/lang/String;");
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fileObject = env->CallObjectMethod(context, mid);
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jboolean isCopy;
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path = env->GetStringUTFChars((jstring)fileObject, &isCopy);
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apkPath = std::string( path );
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}
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return apkPath;
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}
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bool PlatformHelperSDL2::isExternalStorageReadable() {
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return 0 != ( SDL_AndroidGetExternalStorageState() & SDL_ANDROID_EXTERNAL_STORAGE_READ );
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}
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bool PlatformHelperSDL2::isExternalStorageWritable() {
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return 0 != ( SDL_AndroidGetExternalStorageState() & SDL_ANDROID_EXTERNAL_STORAGE_WRITE );
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}
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#endif
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}}}}
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33
src/eepp/window/backend/SDL2/platformhelpersdl2.hpp
Normal file
33
src/eepp/window/backend/SDL2/platformhelpersdl2.hpp
Normal file
@@ -0,0 +1,33 @@
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#ifndef EE_PLATFORMHELPERSDL2_HPP
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#define EE_PLATFORMHELPERSDL2_HPP
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#include <eepp/window/platformhelper.hpp>
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#include <string>
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namespace EE { namespace Window { namespace Backend { namespace SDL2 {
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class PlatformHelperSDL2 : public PlatformHelper
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{
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public:
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PlatformHelperSDL2();
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#if EE_PLATFORM == EE_PLATFORM_ANDROID
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void * getActivity();
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void * getJNIEnv();
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std::string getExternalStoragePath();
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std::string getInternalStoragePath();
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std::string getApkPath();
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bool isExternalStorageReadable();
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bool isExternalStorageWritable();
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#endif
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};
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}}}}
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#endif
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@@ -23,52 +23,6 @@
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namespace EE { namespace Window { namespace Backend { namespace SDL2 {
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#if EE_PLATFORM == EE_PLATFORM_ANDROID
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#include <eepp/system/zip.hpp>
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#include <jni.h>
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std::string WindowSDL::SDL_AndroidGetApkPath() {
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static std::string apkPath = "";
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if ( "" == apkPath ) {
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jmethodID mid;
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jobject context;
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jobject fileObject;
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const char *path;
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JNIEnv *env = (JNIEnv*)SDL_AndroidGetJNIEnv();
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jclass ActivityClass = env->GetObjectClass((jobject)SDL_AndroidGetActivity());
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// context = SDLActivity.getContext();
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mid = env->GetStaticMethodID(ActivityClass,"getContext","()Landroid/content/Context;");
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context = env->CallStaticObjectMethod(ActivityClass, mid);
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// fileObj = context.getFilesDir();
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mid = env->GetMethodID(env->GetObjectClass(context),"getPackageCodePath", "()Ljava/lang/String;");
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fileObject = env->CallObjectMethod(context, mid);
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jboolean isCopy;
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path = env->GetStringUTFChars((jstring)fileObject, &isCopy);
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apkPath = std::string( path );
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}
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return apkPath;
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}
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std::string WindowSDL::SDL_AndroidGetExternalStoragePath() {
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return std::string( SDL_AndroidGetExternalStoragePath() );
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}
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std::string WindowSDL::SDL_AndroidGetInternalStoragePath() {
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return std::string( SDL_AndroidGetInternalStoragePath() );
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}
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#endif
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WindowSDL::WindowSDL( WindowSettings Settings, ContextSettings Context ) :
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Window( Settings, Context, eeNew( ClipboardSDL, ( this ) ), eeNew( InputSDL, ( this ) ), eeNew( CursorManagerSDL, ( this ) ) ),
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mSDLWindow( NULL ),
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@@ -687,32 +641,6 @@ bool WindowSDL::isScreenKeyboardShown() {
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#endif
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}
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#if EE_PLATFORM == EE_PLATFORM_ANDROID
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void * WindowSDL::getJNIEnv() {
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return SDL_AndroidGetJNIEnv();
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}
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void * WindowSDL::getActivity() {
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return SDL_AndroidGetActivity();
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}
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int WindowSDL::getExternalStorageState() {
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return SDL_AndroidGetExternalStorageState();
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}
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std::string WindowSDL::getInternalStoragePath() {
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return std::string( SDL_AndroidGetInternalStoragePath() );
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}
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std::string WindowSDL::getExternalStoragePath() {
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return std::string( SDL_AndroidGetExternalStoragePath() );
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}
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std::string WindowSDL::getApkPath() {
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return SDL_AndroidGetApkPath();
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}
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#endif
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}}}}
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#endif
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@@ -13,20 +13,10 @@
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#define EE_USE_WMINFO
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#endif
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namespace EE { namespace System { class Zip; } }
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namespace EE { namespace Window { namespace Backend { namespace SDL2 {
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class EE_API WindowSDL : public Window {
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public:
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#if EE_PLATFORM == EE_PLATFORM_ANDROID
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static std::string SDL_AndroidGetApkPath();
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static std::string SDL_AndroidGetExternalStoragePath();
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static std::string SDL_AndroidGetInternalStoragePath();
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#endif
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WindowSDL( WindowSettings Settings, ContextSettings Context );
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virtual ~WindowSDL();
|
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@@ -81,20 +71,6 @@ class EE_API WindowSDL : public Window {
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||||
|
||||
bool isScreenKeyboardShown();
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|
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#if EE_PLATFORM == EE_PLATFORM_ANDROID
|
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void * getJNIEnv();
|
||||
|
||||
void * getActivity();
|
||||
|
||||
int getExternalStorageState();
|
||||
|
||||
std::string getInternalStoragePath();
|
||||
|
||||
std::string getExternalStoragePath();
|
||||
|
||||
std::string getApkPath();
|
||||
#endif
|
||||
|
||||
bool isThreadedGLContext();
|
||||
|
||||
void setGLContextThread();
|
||||
|
||||
39
src/eepp/window/backend/SFML/platformhelpersfml.cpp
Normal file
39
src/eepp/window/backend/SFML/platformhelpersfml.cpp
Normal file
@@ -0,0 +1,39 @@
|
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#include <eepp/window/backend/SFML/platformhelpersfml.hpp>
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|
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namespace EE { namespace Window { namespace Backend { namespace SFML {
|
||||
|
||||
PlatformHelperSFML::PlatformHelperSFML()
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{
|
||||
}
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||||
|
||||
#if EE_PLATFORM == EE_PLATFORM_ANDROID
|
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void * PlatformHelperSFML::getActivity() {
|
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return NULL;
|
||||
}
|
||||
|
||||
void * PlatformHelperSFML::getJNIEnv() {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
std::string PlatformHelperSFML::getExternalStoragePath() {
|
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return std::string();
|
||||
}
|
||||
|
||||
std::string PlatformHelperSFML::getInternalStoragePath() {
|
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return std::string();
|
||||
}
|
||||
|
||||
std::string PlatformHelperSFML::getApkPath() {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
bool PlatformHelperSFML::isExternalStorageReadable() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PlatformHelperSFML::isExternalStorageWritable() {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
}}}}
|
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33
src/eepp/window/backend/SFML/platformhelpersfml.hpp
Normal file
33
src/eepp/window/backend/SFML/platformhelpersfml.hpp
Normal file
@@ -0,0 +1,33 @@
|
||||
#ifndef EE_PLATFORMHELPERSFML_HPP
|
||||
#define EE_PLATFORMHELPERSFML_HPP
|
||||
|
||||
#include <eepp/window/platformhelper.hpp>
|
||||
#include <string>
|
||||
|
||||
namespace EE { namespace Window { namespace Backend { namespace SFML {
|
||||
|
||||
class PlatformHelperSFML : public PlatformHelper
|
||||
{
|
||||
public:
|
||||
PlatformHelperSFML();
|
||||
|
||||
#if EE_PLATFORM == EE_PLATFORM_ANDROID
|
||||
void * getActivity();
|
||||
|
||||
void * getJNIEnv();
|
||||
|
||||
std::string getExternalStoragePath();
|
||||
|
||||
std::string getInternalStoragePath();
|
||||
|
||||
std::string getApkPath();
|
||||
|
||||
bool isExternalStorageReadable();
|
||||
|
||||
bool isExternalStorageWritable();
|
||||
#endif
|
||||
};
|
||||
|
||||
}}}}
|
||||
|
||||
#endif
|
||||
@@ -16,6 +16,8 @@
|
||||
#include <eepp/window/backend.hpp>
|
||||
#include <eepp/window/backend/SDL2/backendsdl2.hpp>
|
||||
#include <eepp/window/backend/SFML/backendsfml.hpp>
|
||||
#include <eepp/window/backend/SDL2/platformhelpersdl2.hpp>
|
||||
#include <eepp/window/backend/SFML/platformhelpersfml.hpp>
|
||||
#include <eepp/graphics/renderer/renderer.hpp>
|
||||
|
||||
#if EE_PLATFORM == EE_PLATFORM_ANDROID
|
||||
@@ -43,11 +45,14 @@ Engine::Engine() :
|
||||
mBackend( NULL ),
|
||||
mWindow( NULL ),
|
||||
mSharedGLContext( false ),
|
||||
mMainThreadId( 0 )
|
||||
#if EE_PLATFORM == EE_PLATFORM_ANDROID
|
||||
, mZip( NULL )
|
||||
#endif
|
||||
mMainThreadId( 0 ),
|
||||
mPlatformHelper( NULL )
|
||||
{
|
||||
#if EE_PLATFORM == EE_PLATFORM_ANDROID
|
||||
mZip = eeNew( Zip, () );
|
||||
mZip->open( getPlatformHelper()->getApkPath() );
|
||||
#endif
|
||||
|
||||
TextureAtlasManager::createSingleton();
|
||||
}
|
||||
|
||||
@@ -88,6 +93,8 @@ Engine::~Engine() {
|
||||
eeSAFE_DELETE( mZip );
|
||||
#endif
|
||||
|
||||
eeSAFE_DELETE( mPlatformHelper );
|
||||
|
||||
eeSAFE_DELETE( mBackend );
|
||||
}
|
||||
|
||||
@@ -334,25 +341,16 @@ Uint32 Engine::getMainThreadId() {
|
||||
return mMainThreadId;
|
||||
}
|
||||
|
||||
#if EE_PLATFORM == EE_PLATFORM_ANDROID
|
||||
std::string Engine::getExternalStoragePath() {
|
||||
#if defined( EE_BACKEND_SDL2 )
|
||||
if ( NULL == mZip ) {
|
||||
mZip = eeNew( Zip, () );
|
||||
mZip->open( Backend::SDL2::WindowSDL::SDL_AndroidGetApkPath() );
|
||||
PlatformHelper * Engine::getPlatformHelper() {
|
||||
if ( NULL == mPlatformHelper ) {
|
||||
#if DEFAULT_BACKEND == BACKEND_SDL2
|
||||
mPlatformHelper = eeNew( Backend::SDL2::PlatformHelperSDL2, () );
|
||||
#elif DEFAULT_BACKEND == BACKEND_SFML
|
||||
mPlatform = eeNew( Backend::SFML::PlatformHelperSFML, () );
|
||||
#endif
|
||||
}
|
||||
|
||||
return SDL_AndroidGetExternalStoragePath();
|
||||
#endif
|
||||
return "";
|
||||
return mPlatformHelper;
|
||||
}
|
||||
|
||||
std::string Engine::getInternalStoragePath() {
|
||||
#if defined( EE_BACKEND_SDL2 )
|
||||
return SDL_AndroidGetExternalStoragePath();
|
||||
#endif
|
||||
return "";
|
||||
}
|
||||
#endif
|
||||
|
||||
}}
|
||||
|
||||
@@ -520,30 +520,4 @@ void Window::runMainLoop( void (*func)(), int fps ) {
|
||||
#endif
|
||||
}
|
||||
|
||||
#if EE_PLATFORM == EE_PLATFORM_ANDROID
|
||||
void * Window::getJNIEnv() {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void * Window::getActivity() {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int Window::getExternalStorageState() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::string Window::getInternalStoragePath() {
|
||||
return std::string("");
|
||||
}
|
||||
|
||||
std::string Window::getExternalStoragePath() {
|
||||
return std::string("");
|
||||
}
|
||||
|
||||
std::string Window::getApkPath() {
|
||||
return std::string("");
|
||||
}
|
||||
#endif
|
||||
|
||||
}}
|
||||
|
||||
Reference in New Issue
Block a user