Added a shader program manager.

This commit is contained in:
spartanj
2010-06-26 21:54:02 -03:00
parent f6c1ba01de
commit dc93fa9638
10 changed files with 713 additions and 70 deletions

View File

@@ -1,7 +1,6 @@
#include "../ee.h"
/**
@TODO Add a Shader Manager.
@TODO Create a basic UI system.
@TODO Add some Surface Grid class, to create special effects. ( waved texture, and stuff like that )
@TODO Add a generic Pak class (done), and add a cZip class for handling zip files (pending).
@@ -172,7 +171,7 @@ void cEETest::Init() {
cIniFile Ini( MyPath + "data/ee.ini" );
Ini.ReadFile();
mWidth = Ini.GetValueI( "EEPP", "Width", 800 );
mHeight = Ini.GetValueI( "EEPP", "Height", 600 );
int BitColor = Ini.GetValueI( "EEPP", "BitColor", 32);