Android build fix.

--HG--
branch : dev
This commit is contained in:
Martín Lucas Golini
2018-03-07 20:40:58 -03:00
parent 0bebf03575
commit b64b092bb5
2 changed files with 6 additions and 2 deletions

View File

@@ -56,9 +56,11 @@ Engine::Engine() :
#if EE_PLATFORM == EE_PLATFORM_ANDROID
mZip = eeNew( Zip, () );
mZip->open( getPlatformHelper()->getApkPath() );
#endif
FileSystem::changeWorkingDirectory( getPlatformHelper()->getExternalStoragePath() );
#else
FileSystem::changeWorkingDirectory( Sys::getProcessPath() );
#endif
TextureAtlasManager::createSingleton();
}
@@ -378,6 +380,7 @@ DisplayManager * Engine::getDisplayManager() {
return mDisplayManager;
}
#if EE_PLATFORM != EE_PLATFORM_ANDROID
struct EngineInitializer
{
EngineInitializer()
@@ -392,5 +395,6 @@ struct EngineInitializer
};
EngineInitializer engineInitializer;
#endif
}}

View File

@@ -556,7 +556,7 @@ void EETest::createBaseUI() {
SG->add( TF->loadFromFile( MyPath + "sprites/button-te_mdown.png" ), "button-te_mdown" );
UISkinSimple nSkin( "button-te" );
Sizei screenSize = UIManager::instance()->getMainControl()->getSize();
Sizef screenSize = SceneManager::instance()->getUISceneNode()->getSize();
mShowMenu = UIPushButton::New();
mShowMenu->setSkin( nSkin );