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Fix for macOS build issue (why this appears now?).
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@@ -1,4 +1,5 @@
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#include <eepp/math/easing.hpp>
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#include <cstddef>
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namespace EE { namespace Math { namespace easing {
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@@ -70,7 +71,7 @@ double getSlope( double aT, double aA1, double aA2 ) {
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double binarySubdivide( double aX, double aA, double aB, double mX1, double mX2 ) {
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double currentX, currentT;
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size_t i = 0;
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std::size_t i = 0;
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do {
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currentT = aA + ( aB - aA ) / 2.0;
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currentX = calcBezier( currentT, mX1, mX2 ) - aX;
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@@ -84,7 +85,7 @@ double binarySubdivide( double aX, double aA, double aB, double mX1, double mX2
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}
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double newtonRaphsonIterate( double aX, double aGuessT, double mX1, double mX2 ) {
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for ( size_t i = 0; i < NEWTON_ITERATIONS; ++i ) {
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for ( std::size_t i = 0; i < NEWTON_ITERATIONS; ++i ) {
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double currentSlope = getSlope( aGuessT, mX1, mX2 );
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if ( currentSlope == 0.0 ) {
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return aGuessT;
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@@ -104,12 +105,12 @@ double cubicBezierInterpolation( double x1, double y1, double x2, double y2, dou
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// Precompute samples table
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double sampleValues[kSplineTableSize];
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for ( size_t i = 0; i < kSplineTableSize; ++i )
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for ( std::size_t i = 0; i < kSplineTableSize; ++i )
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sampleValues[i] = calcBezier( i * kSampleStepSize, x1, x2 );
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auto getTForX = [&sampleValues, x1, x2]( double aX ) {
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double intervalStart = 0.0;
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size_t currentSample = 1;
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std::size_t currentSample = 1;
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double lastSample = kSplineTableSize - 1;
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for ( ; currentSample != lastSample && sampleValues[currentSample] <= aX;
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