Various fixes

This commit is contained in:
spartanj@gmail.com
2012-05-30 03:59:26 -03:00
parent 89a7dd3533
commit 89aa9489bb
7 changed files with 54 additions and 37 deletions

View File

@@ -60,7 +60,6 @@ ifeq ($(OS), ios)
PLATNAME = Simulator
else
ARCH = armv7
PARCHFLAGS = -marm
PLATNAME = OS
endif
@@ -79,22 +78,17 @@ ifeq ($(OS), ios)
export CPLUS_INCLUDE_PATH = $(SYSROOTPATH)/usr/include
export LIBRARY_PATH = $(FRAMEWORKPATH)/usr/lib
PLATFORMFLAGS = $(PARCHFLAGS) -miphoneos-version-min=$(IOSVERSION) -isysroot $(SYSROOTPATH)
FRAMEWORKFLAGS += -F$(FRAMEWORKPATH) -L$(SYSROOTPATH)/usr/lib -isysroot $(SYSROOTPATH)
PLATFORMFLAGS = $(PARCHFLAGS) -miphoneos-version-min=$(IOSVERSION) -isysroot $(SYSROOTPATH) -arch ${ARCH} -I${C_INCLUDE_PATH}
FRAMEWORKFLAGS += -F$(FRAMEWORKPATH) -L$(SYSROOTPATH)/usr/lib -isysroot $(SYSROOTPATH) -arch ${$ARCH}
endif
endif
export AR = $(TOOLCHAINPATH)ar
ifeq ($(LLVM_BUILD), yes)
export CC = $(TOOLCHAINPATH)clang
export CPP = $(TOOLCHAINPATH)clang++
else
ifneq (,$(findstring arm,$(ARCH)))
export CC = $(TOOLCHAINPATH)arm-apple-darwin10-llvm-gcc-4.2
export CPP = $(TOOLCHAINPATH)arm-apple-darwin10-llvm-g++-4.2
else
@@ -103,8 +97,6 @@ export CPP = $(TOOLCHAINPATH)g++
endif
endif
OSLIBEXTENSION = so
SDLCONFIGPATH =
@@ -388,6 +380,11 @@ ifeq ($(OS), ios)
LIBS = -static-libgcc -static-libstdc++ -framework OpenGLES -framework OpenAL -framework AudioToolbox -framework CoreAudio -framework Foundation -framework CoreFoundation -framework UIKit -framework QuartzCore -framework CoreGraphics $(SDL_BACKEND_LINK) $(ALLEGRO_BACKEND_LINK)
OTHERINC = $(INCFREETYPE2)
ifeq ($(ARCH),armv7)
OTHERINC += -DU_HAVE_GCC_ATOMICS=0
endif
PLATFORMSRC = $(wildcard ./src/system/platform/posix/*.cpp)
endif

View File

@@ -9,7 +9,7 @@ namespace EE { namespace Audio {
class EE_API cMusic : public cSoundStream {
public :
/** Construct the music with a buffer size */
cMusic( std::size_t BufferSize = 44100 );
cMusic( std::size_t BufferSize = 48000 );
~cMusic();

View File

@@ -75,10 +75,32 @@
#define EE_ARM
#endif
#if EE_PLATFORM == EE_PLATFORM_ANDROID
#define EE_NO_WIDECHAR
/// Activate at least one backend for the compilation
#if !defined( EE_BACKEND_SDL_ACTIVE ) && !defined( EE_BACKEND_ALLEGRO_ACTIVE )
#define EE_BACKEND_SDL_ACTIVE
#endif
#define main SDL_main
#if EE_PLATFORM == EE_PLATFORM_ANDROID || EE_PLATFORM == EE_PLATFORM_IOS
#if EE_PLATFORM == EE_PLATFORM_ANDROID
#define EE_NO_WIDECHAR
#endif
#ifdef EE_BACKEND_SDL_ACTIVE
#define main SDL_main
#endif
#ifdef EE_BACKEND_ALLEGRO_ACTIVE
#if EE_PLATFORM == EE_PLATFORM_IOS
#define ALLEGRO_MAGIC_MAIN
#define main _al_mangled_main
#elif EE_PLATFORM == EE_PLATFORM_ANDROID
#ifdef __cplusplus
extern "C" int main(int argc, char ** argv);
#else
extern int main(int argc, char ** argv);
#endif
#endif
#endif
#ifndef EE_MAIN_FUNC
#ifdef __cplusplus
@@ -169,11 +191,6 @@
#define EE_GLES
#endif
/// Activate at least one backend for the compilation
#if !defined( EE_BACKEND_SDL_ACTIVE ) && !defined( EE_BACKEND_ALLEGRO_ACTIVE )
#define EE_BACKEND_SDL_ACTIVE
#endif
#define eeCOMMA ,
#define eeARRAY_SIZE(__array) ( sizeof(__array) / sizeof(__array[0]) )
#define eeSAFE_DELETE(p) { if(p) { eeDelete (p); (p)=NULL; } }

View File

@@ -183,7 +183,12 @@
#define GL_DYNAMIC_READ 0x88E9
#define GL_DYNAMIC_COPY 0x88EA
#ifdef GL_DEPTH_COMPONENT32_OES
#define GL_DEPTH_COMPONENT GL_DEPTH_COMPONENT32_OES
#else
#define GL_DEPTH_COMPONENT GL_DEPTH_COMPONENT16_OES
#endif
#define GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_OES
#define GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_OES

View File

@@ -175,22 +175,18 @@ bool cShader::Compile() {
mValid = 0 != Compiled;
if ( !mValid ) {
GLsizei logsize, logarraysize;
GLsizei logsize = 0, logarraysize = 0;
glGetShaderiv( GetId(), GL_INFO_LOG_LENGTH, &logarraysize );
mCompileLog.resize( logarraysize - 1 );
if ( logarraysize > 0 ) {
mCompileLog.resize( logarraysize - 1 );
glGetShaderInfoLog( GetId(), logarraysize, &logsize, reinterpret_cast<GLchar*>( &mCompileLog[0] ) );
glGetShaderInfoLog( GetId(), logarraysize, &logsize, reinterpret_cast<GLchar*>( &mCompileLog[0] ) );
}
cLog::instance()->Write( "Couldn't compile shader. Log follows:" );
cLog::instance()->Write( mCompileLog );
cLog::instance()->Write( mSource );
#ifdef EE_DEBUG
std::cout << "Couldn't compile shader. Log follows:" << std::endl;
std::cout << mCompileLog << std::endl;
std::cout << mSource << std::endl;
#endif
} else {
cLog::instance()->Write( "Shader Loaded Succesfully" );
}

View File

@@ -200,12 +200,14 @@ bool cShaderProgram::Link() {
glGetProgramiv( Handler(), GL_LINK_STATUS, &linked );
mValid = 0 != linked;
GLsizei logsize, logarraysize;
GLsizei logsize = 0, logarraysize = 0;
glGetProgramiv( Handler(), GL_INFO_LOG_LENGTH, &logarraysize );
mLinkLog.resize(logarraysize);
glGetProgramInfoLog( Handler(), logarraysize, &logsize, reinterpret_cast<GLchar*>( &mLinkLog[0] ) );
if ( logarraysize > 0 ) {
mLinkLog.resize( logarraysize );
glGetProgramInfoLog( Handler(), logarraysize, &logsize, reinterpret_cast<GLchar*>( &mLinkLog[0] ) );
}
#endif
if ( !mValid ) {

View File

@@ -14,11 +14,11 @@ class cCursorManager;
namespace WindowStyle {
enum
{
NoBorder = ( 0 << 0 ),
Titlebar = ( 1 << 0 ),
Resize = ( 1 << 1 ),
Fullscreen = ( 1 << 2 ),
UseDesktopResolution = ( 1 << 3 ),
NoBorder = ( 1 << 0 ),
Titlebar = ( 1 << 1 ),
Resize = ( 1 << 2 ),
Fullscreen = ( 1 << 3 ),
UseDesktopResolution = ( 1 << 4 ),
Default = Titlebar | Resize
};
}