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Added/Fixed support for Mac OS X.
Added/Fixed support for 64 bits platforms.
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@@ -38,7 +38,7 @@
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#include <X11/Xlib.h>
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#elif EE_PLATFORM == EE_PLATFORM_MACOSX
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//#include <AGL/agl.h>
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#warning No PBuffer implemented on MAC
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//#warning No PBuffer implemented on MAC
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#else
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#warning No PBuffer implemented on this platform
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#endif
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@@ -49,11 +49,11 @@ namespace EE { namespace Graphics {
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class EE_API cFrameBufferPBuffer : public cFrameBuffer {
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public:
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cFrameBufferPBuffer( cWindow * window = NULL );
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cFrameBufferPBuffer( Window::cWindow * window = NULL );
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~cFrameBufferPBuffer();
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cFrameBufferPBuffer( const Uint32& Width, const Uint32& Height, bool DepthBuffer = false, cWindow * window = NULL );
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cFrameBufferPBuffer( const Uint32& Width, const Uint32& Height, bool DepthBuffer = false, Window::cWindow * window = NULL );
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bool Create( const Uint32& Width, const Uint32& Height );
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