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https://github.com/SpartanJ/eepp.git
synced 2026-06-02 03:26:29 +03:00
Added easy loading of texture atlases from the texture atlas manager.
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@@ -26,6 +26,8 @@ class EE_API cTextureAtlasLoader {
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cTextureAtlasLoader( cPack * Pack, const std::string& FilePackPath, const bool& Threaded = false, GLLoadCallback LoadCallback = GLLoadCallback() );
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cTextureAtlasLoader( cIOStream& IOS, const bool& Threaded = false, GLLoadCallback LoadCallback = GLLoadCallback() );
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~cTextureAtlasLoader();
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void Update();
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@@ -15,6 +15,14 @@ class EE_API cTextureAtlasManager : public tResourceManager<cTextureAtlas> {
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virtual ~cTextureAtlasManager();
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cTextureAtlas * Load( const std::string& TextureAtlasPath );
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cTextureAtlas * LoadFromStream( cIOStream& IOS );
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cTextureAtlas * LoadFromMemory( const Uint8* Data, const Uint32& DataSize, const std::string& TextureAtlasName );
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cTextureAtlas * LoadFromPack( cPack * Pack, const std::string& FilePackPath );
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cSubTexture * GetSubTextureByName( const std::string& Name );
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cSubTexture * GetSubTextureById( const Uint32& Id );
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@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE QtCreatorProject>
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<!-- Written by Qt Creator 2.6.0, 2012-12-09T19:50:51. -->
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<!-- Written by Qt Creator 2.6.0, 2012-12-09T21:41:07. -->
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<qtcreator>
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<data>
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<variable>ProjectExplorer.Project.ActiveTarget</variable>
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@@ -61,6 +61,18 @@ cTextureAtlasLoader::cTextureAtlasLoader( cPack * Pack, const std::string& FileP
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LoadFromPack( Pack, FilePackPath );
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}
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cTextureAtlasLoader::cTextureAtlasLoader( cIOStream& IOS, const bool& Threaded, GLLoadCallback LoadCallback ) :
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mThreaded( Threaded ),
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mLoaded(false),
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mPack(NULL),
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mSkipResourceLoad(false),
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mIsLoading(false),
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mTextureAtlas(NULL),
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mLoadCallback( LoadCallback )
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{
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LoadFromStream( IOS );
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}
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cTextureAtlasLoader::~cTextureAtlasLoader()
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{
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}
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@@ -1,6 +1,6 @@
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#include <eepp/graphics/ctextureatlasmanager.hpp>
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#include <eepp/graphics/cglobaltextureatlas.hpp>
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#include <eepp/graphics/ctextureatlasloader.hpp>
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namespace EE { namespace Graphics {
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SINGLETON_DECLARE_IMPLEMENTATION(cTextureAtlasManager)
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@@ -15,6 +15,30 @@ cTextureAtlasManager::cTextureAtlasManager() :
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cTextureAtlasManager::~cTextureAtlasManager() {
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}
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cTextureAtlas * cTextureAtlasManager::Load( const std::string& TextureAtlasPath ) {
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cTextureAtlasLoader loader( TextureAtlasPath );
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return loader.GetTextureAtlas();
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}
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cTextureAtlas * cTextureAtlasManager::LoadFromStream( cIOStream& IOS ) {
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cTextureAtlasLoader loader( IOS );
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return loader.GetTextureAtlas();
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}
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cTextureAtlas * cTextureAtlasManager::LoadFromMemory( const Uint8* Data, const Uint32& DataSize, const std::string& TextureAtlasName ) {
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cTextureAtlasLoader loader( Data, DataSize, TextureAtlasName );
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return loader.GetTextureAtlas();
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}
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cTextureAtlas * cTextureAtlasManager::LoadFromPack( cPack * Pack, const std::string& FilePackPath ) {
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cTextureAtlasLoader loader( Pack, FilePackPath );
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return loader.GetTextureAtlas();
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}
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cSubTexture * cTextureAtlasManager::GetSubTextureByName( const std::string& Name ) {
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cSubTexture * tSubTexture = GetSubTextureById( String::Hash( Name ) );
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