mirror of
https://github.com/SpartanJ/eepp.git
synced 2026-05-30 18:16:31 +03:00
Fix Windows build.
This commit is contained in:
@@ -14,7 +14,7 @@ namespace EE { namespace Maps { namespace Private {
|
||||
|
||||
class MapEditor;
|
||||
|
||||
class EE_API MapLayerProperties {
|
||||
class EE_MAPS_API MapLayerProperties {
|
||||
public:
|
||||
typedef std::function<void()> RefreshLayerListCb;
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace EE { namespace Maps { namespace Private {
|
||||
|
||||
class MapEditor;
|
||||
|
||||
class MapObjectProperties {
|
||||
class EE_MAPS_API MapObjectProperties {
|
||||
public:
|
||||
MapObjectProperties( GameObjectObject* Obj );
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ using namespace EE::UI;
|
||||
|
||||
namespace EE { namespace Maps { namespace Private {
|
||||
|
||||
class EE_API TileMapProperties {
|
||||
class EE_MAPS_API TileMapProperties {
|
||||
public:
|
||||
TileMapProperties( TileMap* Map );
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ using namespace EE::UI;
|
||||
|
||||
namespace EE { namespace Maps { namespace Private {
|
||||
|
||||
class EE_API UIGOTypeNew {
|
||||
class EE_MAPS_API UIGOTypeNew {
|
||||
public:
|
||||
UIGOTypeNew( std::function<void( std::string, Uint32 )> Cb );
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@ class GameObjectObject;
|
||||
|
||||
namespace Private {
|
||||
|
||||
class EE_API UIMap : public UIWindow {
|
||||
class EE_MAPS_API UIMap : public UIWindow {
|
||||
public:
|
||||
static UIMap* New( UITheme* Theme, TileMap* Map = NULL );
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ using namespace EE::UI;
|
||||
|
||||
namespace EE { namespace Maps { namespace Private {
|
||||
|
||||
class EE_API UIMapLayerNew {
|
||||
class EE_MAPS_API UIMapLayerNew {
|
||||
public:
|
||||
typedef std::function<void( UIMapLayerNew* )> NewLayerCb;
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@ using namespace EE::UI;
|
||||
|
||||
namespace EE { namespace Maps { namespace Private {
|
||||
|
||||
class EE_API UIMapNew {
|
||||
class EE_MAPS_API UIMapNew {
|
||||
public:
|
||||
UIMapNew( UIMap* Map, std::function<void()> NewMapCb = cb::Callback0<void>(),
|
||||
bool ResizeMap = false );
|
||||
|
||||
Reference in New Issue
Block a user