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array backed pool
This commit is contained in:
10
src/sql.rs
10
src/sql.rs
@@ -196,12 +196,12 @@ impl Sql {
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/// Creates a new connection pool.
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fn new_pool(dbfile: &Path, passphrase: String) -> Result<Pool> {
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let mut connections = Vec::new();
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for _ in 0..3 {
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let connection = new_connection(dbfile, &passphrase)?;
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connections.push(connection);
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}
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let mut connections = [None, None, None]; // array from iter is not stable yet
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for c in &mut connections {
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let connection = new_connection(dbfile, &passphrase)?;
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*c = Some(connection);
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}
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let pool = Pool::new(connections);
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Ok(pool)
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}
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@@ -7,10 +7,13 @@ use std::sync::{Arc, Weak};
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use parking_lot::{Condvar, Mutex};
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use rusqlite::Connection;
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/// Total size of the connection pool.
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pub const POOL_SIZE: usize = 3;
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/// Inner connection pool.
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struct InnerPool {
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/// Available connections.
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connections: Mutex<Vec<Connection>>,
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connections: Mutex<[Option<Connection>; POOL_SIZE]>,
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/// Conditional variable to notify about added connections.
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///
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@@ -24,7 +27,19 @@ impl InnerPool {
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/// The connection could be new or returned back.
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fn put(&self, connection: Connection) {
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let mut connections = self.connections.lock();
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connections.push(connection);
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let mut found_one = false;
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for c in &mut *connections {
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if c.is_none() {
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*c = Some(connection);
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found_one = true;
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break;
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}
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}
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assert!(
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found_one,
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"attempted to put more connections than available"
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);
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drop(connections);
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self.cond.notify_one();
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}
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@@ -79,7 +94,7 @@ impl fmt::Debug for Pool {
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impl Pool {
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/// Creates a new connection pool.
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pub fn new(connections: Vec<Connection>) -> Self {
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pub fn new(connections: [Option<Connection>; POOL_SIZE]) -> Self {
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let inner = Arc::new(InnerPool {
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connections: Mutex::new(connections),
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cond: Condvar::new(),
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@@ -92,7 +107,7 @@ impl Pool {
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let mut connections = self.inner.connections.lock();
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loop {
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if let Some(conn) = connections.pop() {
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if let Some(conn) = get_next(&mut *connections) {
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return PooledConnection {
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pool: Arc::downgrade(&self.inner),
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conn: Some(conn),
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@@ -103,3 +118,16 @@ impl Pool {
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}
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}
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}
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/// Returns the first available connection.
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///
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/// `None` if no connection is availble.
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fn get_next(connections: &mut [Option<Connection>; POOL_SIZE]) -> Option<Connection> {
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for c in &mut *connections {
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if c.is_some() {
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return c.take();
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}
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}
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None
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}
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