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add an index to significantly speed up get_fresh_msg_cnt()
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10
src/chat.rs
10
src/chat.rs
@@ -375,6 +375,16 @@ impl ChatId {
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}
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pub async fn get_fresh_msg_cnt(self, context: &Context) -> usize {
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// this function is typically used to show a badge counter beside _each_ chatlist item.
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// to make this as fast as possible, esp. on older devices, we added an combined index over the rows used for querying.
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// so if you alter the query here, you may want to alter the index over `(state, hidden, chat_id)` in `sql.rs`.
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//
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// the impact if the index is significant once the database grows:
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// - on an older android4 with 18k messages, query-time decreased from 110ms to 2ms
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// - on an mid-class moto-g or iphone7 with 50k messages, query-time decreased from 26ms or 6ms to 0-1ms
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// the times are average, no matter if there are fresh messages or not -
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// and have to be multiplied by the number of items shown at once on the chatlist,
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// so savings up to 2 seconds are possible on older devices - newer ones will feel "snappier" :)
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context
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.sql
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.query_get_value::<i32>(
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10
src/sql.rs
10
src/sql.rs
@@ -1315,6 +1315,16 @@ async fn open(
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}
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sql.set_raw_config_int(context, "dbversion", 67).await?;
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}
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if dbversion < 68 {
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info!(context, "[migration] v68");
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// the index is used to speed up get_fresh_msg_cnt(), see comment there for more details
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sql.execute(
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"CREATE INDEX IF NOT EXISTS msgs_index7 ON msgs (state, hidden, chat_id);",
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paramsv![],
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)
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.await?;
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sql.set_raw_config_int(context, "dbversion", 68).await?;
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}
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// (2) updates that require high-level objects
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// (the structure is complete now and all objects are usable)
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