#include int main() { /* Create the bot */ dpp::cluster bot("token"); bot.on_log(dpp::utility::cout_logger()); bot.on_ready([&bot](const dpp::ready_t& event) { /* We put our status updating inside "run_once" so that multiple shards don't try do this as "set_presence" updates all the shards. */ if (dpp::run_once()) { /* We update the presence now as the timer will do the first execution after the x amount of seconds we specify */ bot.set_presence(dpp::presence(dpp::presence_status::ps_online, dpp::activity_type::at_game, "with " + std::to_string(event.guild_count) + " guilds!")); /* Create a timer that runs every 120 seconds, that sets the status */ bot.start_timer([&bot](const dpp::timer& timer) { bot.set_presence(dpp::presence(dpp::presence_status::ps_online, dpp::activity_type::at_game, "with " + std::to_string(dpp::get_guild_cache()->count()) + " guilds!")); }, 120); } }); bot.start(dpp::st_wait); return 0; }