Files
ruby-sea-battle/main-server/app/models/match.rb
T
2026-11-03 16:14:10 +03:00

44 lines
1.2 KiB
Ruby

class Match < ApplicationRecord
belongs_to :player1, class_name: "User"
belongs_to :player2, class_name: "User"
enum :status, {
ongoing: 0,
player1_won: 1,
player2_won: 2,
draw: 3,
abandoned: 4
}
before_validation :assign_uuid, on: :create
validates :uuid, presence: true, uniqueness: true
validates :status, presence: true
validates :game_server, presence: true
validates :started_at, presence: true
validates :duration_seconds, numericality: { only_integer: true, greater_than_or_equal_to: 0 }, allow_nil: true
validates :player1_rating_before, :player2_rating_before,
presence: true, numericality: { only_integer: true }
validates :player1_rating_change, :player2_rating_change,
presence: true, numericality: { only_integer: true }
validate :players_must_differ
scope :finished, -> { where.not(finished_at: nil) }
scope :for_user, ->(user_or_id) {
id = user_or_id.is_a?(User) ? user_or_id.id : user_or_id
where(player1_id: id).or(where(player2_id: id))
}
private
def assign_uuid
self.uuid ||= SecureRandom.uuid
end
def players_must_differ
if player1_id.present? && player1_id == player2_id
errors.add(:player2, "must differ from player1")
end
end
end