package smtpserver import ( "bytes" "encoding/hex" "fmt" "io" "time" "github.com/emersion/go-message" "github.com/emersion/go-smtp" "github.com/neilalexander/yggmail/internal/smtpsender" ) type SessionLocal struct { backend *Backend state *smtp.ConnectionState from string rcpt []string } func (s *SessionLocal) Mail(from string, opts smtp.MailOptions) error { _, host, err := parseAddress(from) if err != nil { return fmt.Errorf("parseAddress: %w", err) } if host != hex.EncodeToString(s.backend.Config.PublicKey) { return fmt.Errorf("not allowed to send outgoing mail as %s", from) } s.from = from return nil } func (s *SessionLocal) Rcpt(to string) error { s.rcpt = append(s.rcpt, to) return nil } func (s *SessionLocal) Data(r io.Reader) error { m, err := message.Read(r) if err != nil { return fmt.Errorf("message.Read: %w", err) } m.Header.Add( "Received", fmt.Sprintf("from %s by Yggmail %s; %s", s.state.RemoteAddr.String(), hex.EncodeToString(s.backend.Config.PublicKey), time.Now().String(), ), ) servers := make(map[string]struct{}) for _, rcpt := range s.rcpt { localpart, host, err := parseAddress(rcpt) if err != nil { return fmt.Errorf("parseAddress: %w", err) } if _, ok := servers[host]; ok { continue } servers[host] = struct{}{} if host == hex.EncodeToString(s.backend.Config.PublicKey) { var b bytes.Buffer if err := m.WriteTo(&b); err != nil { return fmt.Errorf("m.WriteTo: %w", err) } if _, err := s.backend.Storage.MailCreate(localpart, "INBOX", b.Bytes()); err != nil { return fmt.Errorf("s.backend.Storage.StoreMessageFor: %w", err) } continue } queue, err := s.backend.Queues.QueueFor(host) if err != nil { return fmt.Errorf("s.backend.Queues.QueueFor: %w", err) } mail := &smtpsender.QueuedMail{ From: s.from, Rcpt: rcpt, Destination: host, } var b bytes.Buffer if err := m.WriteTo(&b); err != nil { return fmt.Errorf("m.WriteTo: %w", err) } mail.Content = b.Bytes() if err := queue.Queue(mail); err != nil { return fmt.Errorf("queue.Queue: %w", err) } s.backend.Log.Println("Queued mail for", mail.Destination) } return nil } func (s *SessionLocal) Reset() {} func (s *SessionLocal) Logout() error { return nil }