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https://github.com/klzgrad/naiveproxy.git
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196 lines
6.2 KiB
C++
196 lines
6.2 KiB
C++
// Copyright 2011 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/native_library.h"
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#include <windows.h>
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#include <string_view>
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#include "base/files/file_util.h"
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#include "base/metrics/histogram_macros.h"
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#include "base/path_service.h"
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#include "base/scoped_native_library.h"
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#include "base/strings/strcat.h"
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#include "base/strings/string_util.h"
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#include "base/strings/stringprintf.h"
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#include "base/strings/utf_string_conversions.h"
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#include "base/threading/scoped_blocking_call.h"
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#include "base/threading/scoped_thread_priority.h"
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namespace base {
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namespace {
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NativeLibrary LoadNativeLibraryHelper(const FilePath& library_path,
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NativeLibraryLoadError* error) {
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// LoadLibrary() opens the file off disk and acquires the LoaderLock, hence
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// must not be called from DllMain.
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ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
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// Mitigate the issues caused by loading DLLs on a background thread
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// (see http://crbug/973868 for context). This temporarily boosts this
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// thread's priority so that it doesn't get starved by higher priority threads
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// while it holds the LoaderLock.
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SCOPED_MAY_LOAD_LIBRARY_AT_BACKGROUND_PRIORITY_REPEATEDLY();
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HMODULE module_handle = nullptr;
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// LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR flag is needed to search the library
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// directory as the library may have dependencies on DLLs in this
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// directory.
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module_handle = ::LoadLibraryExW(
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library_path.value().c_str(), nullptr,
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LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR | LOAD_LIBRARY_SEARCH_DEFAULT_DIRS);
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// If LoadLibraryExW succeeds, log this metric and return.
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if (module_handle) {
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return module_handle;
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}
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// GetLastError() needs to be called immediately after
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// LoadLibraryExW call.
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if (error) {
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error->code = ::GetLastError();
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}
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// If LoadLibraryExW API/flags are unavailable or API call fails, try
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// LoadLibraryW API. From UMA, this fallback is necessary for many users.
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// Switch the current directory to the library directory as the library
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// may have dependencies on DLLs in this directory.
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bool restore_directory = false;
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FilePath current_directory;
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if (GetCurrentDirectory(¤t_directory)) {
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FilePath plugin_path = library_path.DirName();
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if (!plugin_path.empty()) {
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SetCurrentDirectory(plugin_path);
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restore_directory = true;
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}
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}
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module_handle = ::LoadLibraryW(library_path.value().c_str());
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// GetLastError() needs to be called immediately after LoadLibraryW call.
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if (!module_handle && error) {
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error->code = ::GetLastError();
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}
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if (restore_directory) {
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SetCurrentDirectory(current_directory);
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}
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return module_handle;
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}
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NativeLibrary LoadSystemLibraryHelper(const FilePath& library_path,
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NativeLibraryLoadError* error) {
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// GetModuleHandleEx and subsequently LoadLibraryEx acquire the LoaderLock,
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// hence must not be called from Dllmain.
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ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
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NativeLibrary module;
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BOOL module_found =
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::GetModuleHandleExW(0, library_path.value().c_str(), &module);
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if (!module_found) {
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module = ::LoadLibraryExW(library_path.value().c_str(), nullptr,
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LOAD_LIBRARY_SEARCH_SYSTEM32);
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if (!module && error) {
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error->code = ::GetLastError();
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}
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}
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return module;
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}
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FilePath GetSystemLibraryName(FilePath::StringViewType name) {
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FilePath library_path;
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// Use an absolute path to load the DLL to avoid DLL preloading attacks.
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if (PathService::Get(DIR_SYSTEM, &library_path)) {
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library_path = library_path.Append(name);
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}
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return library_path;
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}
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} // namespace
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std::string NativeLibraryLoadError::ToString() const {
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return StringPrintf("%lu", code);
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}
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NativeLibrary LoadNativeLibraryWithOptions(const FilePath& library_path,
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const NativeLibraryOptions& options,
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NativeLibraryLoadError* error) {
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return LoadNativeLibraryHelper(library_path, error);
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}
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void UnloadNativeLibrary(NativeLibrary library) {
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FreeLibrary(library);
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}
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void* GetFunctionPointerFromNativeLibrary(NativeLibrary library,
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const char* name) {
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return reinterpret_cast<void*>(GetProcAddress(library, name));
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}
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std::string GetNativeLibraryName(std::string_view name) {
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DCHECK(IsStringASCII(name));
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return StrCat({name, ".dll"});
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}
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std::string GetLoadableModuleName(std::string_view name) {
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return GetNativeLibraryName(name);
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}
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NativeLibrary LoadSystemLibrary(FilePath::StringViewType name,
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NativeLibraryLoadError* error) {
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FilePath library_path = GetSystemLibraryName(name);
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if (library_path.empty()) {
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if (error) {
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error->code = ERROR_NOT_FOUND;
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}
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return nullptr;
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}
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return LoadSystemLibraryHelper(library_path, error);
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}
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NativeLibrary PinSystemLibrary(FilePath::StringViewType name,
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NativeLibraryLoadError* error) {
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FilePath library_path = GetSystemLibraryName(name);
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if (library_path.empty()) {
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if (error) {
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error->code = ERROR_NOT_FOUND;
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}
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return nullptr;
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}
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// GetModuleHandleEx acquires the LoaderLock, hence must not be called from
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// Dllmain.
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ScopedBlockingCall scoped_blocking_call(FROM_HERE, BlockingType::MAY_BLOCK);
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ScopedNativeLibrary module;
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if (::GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_PIN,
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library_path.value().c_str(),
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ScopedNativeLibrary::Receiver(module).get())) {
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return module.release();
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}
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// Load and pin the library since it wasn't already loaded.
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module = ScopedNativeLibrary(LoadSystemLibraryHelper(library_path, error));
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if (!module.is_valid()) {
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return nullptr;
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}
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ScopedNativeLibrary temp;
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if (::GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_PIN,
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library_path.value().c_str(),
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ScopedNativeLibrary::Receiver(temp).get())) {
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return module.release();
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}
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if (error) {
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error->code = ::GetLastError();
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}
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// Return nullptr since we failed to pin the module.
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return nullptr;
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}
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} // namespace base
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